Hi, I'm trying to prevent a block with gravity like sand or gravel from falling via a script. Looking at the documentation, this doesn't seem editable via the available properties for the block modification event. Is there a way to do this without replacing/recreating the block? The block I'm looking to modify is the garbage pile from the rats mod, in case that's at all helpful.
#Removing block gravity via block modification
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I don’t think this is possible because falling blocks are a type of block entity.
It’s less about modifying a block and more about modifying a block entity, which KubeJS does not do.