#Replace a stack of items with a single item in the inventory

2 messages · Page 1 of 1 (latest)

worn scroll
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I want to make a currency system that autoconverts instead of the player having to manually do it, similar to how terraria's coins work. So in my modpack when there are 100 copper coins, then you'd automatically get 1 iron coin. The only problem is that I'd want it to autoconvert only when the coins were picked up from the ground, because the player being able to turn 1 iron coin to 100 copper coins is also important. How would I even begin implementing this? Would making a custom wallet using custom slots make sense in this case (if possible with kubejs)?

cerulean lintelBOT
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