#First Recipe with Fluid
14 messages · Page 1 of 1 (latest)
Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!
Paste version of soul_lava_new.json from @brittle thistle
well, your issue is that you're trying to make a recipe in the default crafting table when it hasn't ever accepted fluids as valid inputs or outputs-
in terms of code, it looks sound, however the recipe will fail because the default vanilla crafting system only allows for items to be used in its recipes
But I can craft in AE2 with liquids, how do I get it rewritten so that it works in AE2?
AE2 assumes that if the item recipe contains a bucket of fluid and the fluid bucket leaves behind a regular bucket after crafting, it cuts out the middle man being the bucket and allows the recipe to work so lonf as u hav 1000mB (1 bucket) of said fluid u r trying to craft w
in short, as long as the input bucket fluid has a fluid form and u hav a bucket's worth of that fluid, AE2 just works
however, u cannot output fluids
that just isn't possible w regular crafting
furthermore, fluid inputs are only possible in auto-crafting in the form of fluid substitutions
there is no way to allow for manual crafting in vanilla crafting interfaces with fluids as inputs or outputs