#using kubejs to remove data features?
11 messages · Page 1 of 1 (latest)
Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!
can you elaborate "other custom data features"?
in this cast it's a fluid_generators "recipe" type from immersive weathering https://github.com/AstralOrdana/Immersive-Weathering/tree/1.20.0-multiloader/common/src/main/resources/data/immersive_weathering/fluid_generators
i tried removing thm using the recipe removal system but it did not work
ohh, I see now
so KubeJS can definitely change vanilla features such as recipes (data/modid/recipes), worldgen stuff (data/modid/worldgen), tags (data/modid/tags), and all that cool stuff
all with scripts
however, I'm not so sure believe KubeJS can edit custom data pathways via scripts, such as Malum's spirit/reaping files (data/malum/spirit_data & data/malum/reaping_data, respectively), nor Immersive Weathering's fluid generator files (data/immersive_weathering/fluid_generators)
unless somebody else has experience changing custom data pathways via script, your best bet would be to make a datapack to overwrite those custom data files (kubejs/data/immersive_weathering/fluid_generators folder)
thank you!!