As title says, I know there is some integration with Game Stages, but is it necessary to use CraftTweaks (I despise zs) or can things be achieved in Kubejs as well?
Simply put, I'm making a basic linear progression system, and in some stages, say, stone age, I'd want to disable all recipes/items iron tier and above (manual labour is fine). I can of course (de-)register recipes, JEI stuff by tracking ftbquest completion, but a lot of the work could be done by just using Item Stages mod.