#How to make Minecraft recognize block as sapling

3 messages · Page 1 of 1 (latest)

fossil sierra
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Item 1 is defined as such: event.create('block_1').displayName('Item 1').tagBlock('minecraft:saplings'),

I created a azalea_obscured.json in kubejs>data>quiz2>worldgen>configured_feature using this site where quiz2 is the namespace

And in kubejs>data>quiz2>worldgen>placed_feature, I made a azalea_obscured.json whose content is

  "feature": "quiz2:azalea_obscured",
  "placement": [
    {
      "type": "minecraft:block_predicate_filter",
      "predicate": {
        "type": "minecraft:would_survive",
        "state": {
          "Name": "kubejs:block_1",
          "Properties": {
          }
        }
      }
    }
  ]
}```

but in-game, the block cannot be bonemealed. How to fix this?
unique lionBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

fossil sierra
#

Also