Item 1 is defined as such: event.create('block_1').displayName('Item 1').tagBlock('minecraft:saplings'),
I created a azalea_obscured.json in kubejs>data>quiz2>worldgen>configured_feature using this site where quiz2 is the namespace
And in kubejs>data>quiz2>worldgen>placed_feature, I made a azalea_obscured.json whose content is
"feature": "quiz2:azalea_obscured",
"placement": [
{
"type": "minecraft:block_predicate_filter",
"predicate": {
"type": "minecraft:would_survive",
"state": {
"Name": "kubejs:block_1",
"Properties": {
}
}
}
}
]
}```
but in-game, the block cannot be bonemealed. How to fix this?