Does anyone know how to replace blocks from one mod with blocks from another after deleting the original mod? I am planning on removing quark from my modpack due to bug issues, but quark adds a lot of blocks that players have placed. I don't want these blocks to be replaced with air after deleting quark and then loading up the world. Is there a way to make a kubejs script that could detect where all quark blocks used to be and replace them with something else - cobblestone for instance? I looked at the block swap mod, but that only seems to work for worldgen stuff. Thanks!