#Edit Ice And Fire items stats
10 messages · Page 1 of 1 (latest)
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you don't register an item you only modify a item and this is a other syntax and it should look like this in a startup_scripts file:
ItemEvents.modification(event => {
event.modify('iceandfire:silver_hoe', item => {
item.attackDamage = 10;
item.attackSpeed = 2;
});
})
but you need to try if it works
ill try
just a sec
ive seen a guy talking about using that:
"ForgeEvent ItemAttributeModifierEvent"
but idk how to use this on code