#Kube having issues with Extreme Reactors recipes
18 messages · Page 1 of 1 (latest)
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Paste version of server.log from @sand sundial
@rich oak FYI
Reporting to them as well, just in case https://github.com/ZeroNoRyouki/ExtremeReactors2/issues/155
KubeJS is having trouble parsing your recipes when CC is not installed: https://gist.github.com/MuteTiefling/5c37cfbc3a1d82a6b8ca012b15be56f3 Already reported to KubeJS, however, I feel this may be...
@sand sundial ER uses old data to represent output
"result": {
"item": "bigreactors:energizercomputerport"
}
this is now
"result": {
"id": "bigreactors:energizercomputerport",
"count": 1
}
you can fix it yourself by overriding this recipe
there is no conditional stuff on the recipe that you mentioned
{
"type": "minecraft:crafting_shaped",
"category": "building",
"key": {
"C": {
"item": "bigreactors:energizercasing"
},
"D": {
"item": "minecraft:glowstone"
},
"G": {
"tag": "forge:ingots/gold"
},
"R": {
"tag": "forge:gems/lapis"
},
"X": {
"tag": "forge:dyes/blue"
}
},
"pattern": [
"CXC",
"DRD",
"CGC"
],
"result": {
"item": "bigreactors:energizercomputerport"
},
"show_notification": true
}
this is the full json
shouldn't there be? it was related to the CC tweaked compat blocks, I thought
there is nothing mentioning other mod in this recipe