#particles to float down?

4 messages · Page 1 of 1 (latest)

finite dock
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.blockEntity(entityInfo =>{
        entityInfo.clientTick(10, 3, entity =>{
            entity.level.addParticle("cataclysm:phantom_wing_flame", false, entity.x + 0.5, entity.y-1.05, entity.z + 0.5, 0, 0.3, 0)

i have this for a block entity to emit particles but id like them to float down instead of up as they do here, is there a way to fix that?

half kernelBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

cedar barn
#

you have to add negative Y delta like so in the second to last arguement js entity.level.addParticle("cataclysm:phantom_wing_flame", false, entity.x + 0.5, entity.y - 1.05, entity.z + 0.5, 0, -0.3, 0)

finite dock
#

thank u!