.blockEntity(entityInfo =>{
entityInfo.clientTick(10, 3, entity =>{
entity.level.addParticle("cataclysm:phantom_wing_flame", false, entity.x + 0.5, entity.y-1.05, entity.z + 0.5, 0, 0.3, 0)
i have this for a block entity to emit particles but id like them to float down instead of up as they do here, is there a way to fix that?