Kinda embarrassing to ask as it feels like this should be super duper basic.
But im trying to add this new block and it isn't getting tagged or textured properly heh.
Its gotta be something dumb right.
StartupEvents.registry('block', event => {
// Define the properties for the falling clay block
event.create('ulszsurvival:falling_clay',"falling")
.material('clay')
.hardness(0.6)
.resistance(0.6)
.textureAll("minecraft:block/clay")
.tagBoth("minecraft:mineable/shovel")
.tagBoth("artifacts:mineable/digging_claws")
.tagBoth("minecraft:sculk_replaceable_world_gen")
.tagBoth("minecraft:sculk_replaceable")
.tagBoth("minecraft:axolotls_spawnable_on")
})