Apologies if this has been talked about, I searched and didn't see anything regarding what I'm trying to understand.
Essentially just trying to figure out how to call for an item to be charged in order to be a valid ingredient for a recipe. For example, in this recipe, how would I define the Nitro Energy Cells to be fully charged?
event.custom({ "type": "powah:energizing", "ingredients":[ Ingredient.of('powah:energy_cell_nitro'), Ingredient.of('mysticalagradditions:nitro_crystal_crux'), Ingredient.of('powah:energy_cell_nitro'), Ingredient.of('powah:energy_cell_nitro'), Ingredient.of('mysticalagradditions:nitro_crystal_crux'), Ingredient.of('powah:energy_cell_nitro') ], "energy": '1020061442', "result": Item.of('powah:energy_cell_creative') })
I'm also trying to figure this out for Applied Flux cells, Ars Energistique Cells, Applied Botania Cells, and Mekanism Batteries (if that makes a difference)