#Problems, including game crash, when trying to set the inventory slots of a custom block entity.

2 messages · Page 1 of 1 (latest)

violet bobcat
#

i gave a block entity entityInfo.inventory(5,1); to mimic a hopper, but the inventory still shows up with 9 slots in the row. when I tried to put an item in one of the 'extra' slots, the game crashed with an indexOutOfBounds exception. then, i curiously tried making a 12 by 1 inventory. it instead made a two-rowed, nine-column inventory. this time, no slots seemed to crash the game. the second problem isn't too bad, but the first kinda is.

inland owlBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!