#World gen changes help

4 messages · Page 1 of 1 (latest)

vale tartan
#

I'm trying to do a skyblock sort of thing, so I guess the first step is that I need to make a void world.

I thought that removing everything on WorldgenEvents.remove would remove all the blocks. It removes a lot of things but the ground is still there

WorldgenEvents.remove(event => {
    console.info("entering WorldgenEvents remove event")
    event.removeOres(props => {
    })
    event.removeSpawns(props => {
    })
    event.removeAllFeatures()
})

I'm not sure what to look into

lilac zephyrBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

tulip lintel
vale tartan
#

That might be just what I'm looking for ! It will take some config to have the terrafirmacraft biomes and structures and temperature and stuff, but it should work, thanks