#disable mod using remove ({mod: id }) not re-enableable
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
currently in the modpack (sky greg) there is a line in the server scripts folder removing a mod: "event.remove ({ mod: 'pipez'})"
when I comment it out/remove this line the items of the mod do not become available.
this is true for the world I am playing on and new worlds.
is there a way to fix this?
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disable mod using remove ({mod: id }) not re-enableable
this doesn't remove the mod but rather all recipes from that mod