I've got a handful of modded blocks that I'm trying to make slab and stair variants of. Two of them use
.textureAll("blahblahblah")
and those worked fine, but one of them has .texture("up", "blahblahblah")
.texture("west", "blahblahblah") and those slabs and stairs have a missing texture when I load the game. Any ideas why this is the case or how to fix it?
.displayName("Layered Slate Stairs")
.soundType("stone")
.mapColor("darkGray")
.texture("up", "kubejs:block/slate_raw_y")
.texture("down", "kubejs:block/slate_raw_y")
.texture("north", "kubejs:block/slate_raw_xz")
.texture("south", "kubejs:block/slate_raw_xz")
.texture("east", "kubejs:block/slate_raw_xz")
.texture("west", "kubejs:block/slate_raw_xz")