#How to change a block's `VoxelShape`
17 messages · Page 1 of 1 (latest)
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you could change the blocks model which would do that
if you want something like the machine frame from thermal
huh? doesn't changing a block's model not change the VoxelShape? like, if i change the glass block's model to that of the flower pot, it's still gonna have the full block outline and collision box
i didnt think so
i briefly saw a notification that said something about .box(x1, y1, x2, y2) that looked like what i'm looking for
that message seems to have been deleted though
Yeah it's only for mew blocks
ahh, that's rough
You can do this with the model though
It has an Elements section that Van define from to coordinates
yeah, that's making the shape of the model, but it doesn't change the shape of the black outline from its default shape iirc
or its collision box
after all, if someone had a resource pack that made a given block have a much smaller size, and that resource pack also changed the hitbox, how would it work for another player in the same world who doesn't have that resource pack?
Yeah, you're right it wouldn't make sense that a resourcepack can Change a hitox