NetworkEvents.dataReceived('railway_logistics_pending', event => {
event.data.items.forEach(item =>
JEIEvents.hideItems(event => {
event.hide(item)
})
)
})
NetworkEvents.dataReceived('railway_logistics_done', event => {
event.data.items.forEach(item =>
JEIEvents.addItems(event => {
event.add(item)
})
)
})
GameStageEvents.stageAdded('railway_logistics', event => {
event.player.sendData('railway_logistics_done', {items: ['create:track']})
})
GameStageEvents.stageRemoved('railway_logistics', event => {
event.player.sendData('railway_logistics_pending',{items: ['create:track']})
})
im sure the jeievents work this time but i cannot still figure out the networkEvents. Idk where i went wrong. Theres little guide to it in the latest version.