in the farmer's delight (forge) code, here is how a bowl item is instantiated:
// ModItems.java
public static final RegistryObject<Item> SQUID_INK_PASTA = ITEMS.register("squid_ink_pasta",
() -> new ConsumableItem(bowlFoodItem(FoodValues.SQUID_INK_PASTA), true));
// tracing through the code
public static Item.Properties bowlFoodItem(FoodProperties food) {
return new Item.Properties().food(food)
.craftRemainder(Items.BOWL).stacksTo(16)
.tab(FarmersDelight.CREATIVE_TAB);
}
in KubeJS, how can i get the craftRemainder property for any given food item in the game?