#how does kubejs do block IDs for custom fluids?
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i think it will be: kubejs:example_fluid_still and kubejs:example_fluid_flow you can also check with F3 though
F3 shows the fluid ID I think
if F3 shows the block ID then it would be kubejs:example_fluid for the source
aren't fluids just kubejs:example_fluid[level=0] for sources and kubejs:example_fluid[level=<1-15>] for flowing as blocks? as in, same block id but different state?
yes you're correct got confused with textures probably xd. if it's the source block it doesn't have a level nbt tag else 7-1 by default.
ah right lmao
idk what got me to think fluids flow 16 blocks xd