#painter api

8 messages · Page 1 of 1 (latest)

hardy prawn
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is it possible to make elements reference textures that arent used in the texture atlas?
would like to be able to just create a folder with assets to be used without having to apply it to some item or block for it to be recognised

cunning chasmBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

dapper spindle
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possibly, but no one has much experience using the painter api so its unlikely someone knows how

hardy prawn
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yea
im having trouble finding much info on it
the wiki...is the wiki, and probejs doesnt seem to help much here either

dapper spindle
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your best bet would be the source code

hardy prawn
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can you point me in the right direction? i gave the kjs repo a look earlier but gave up after not being able to find where stuff related to the painter happens

dapper spindle
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for what you can pass to player.paint: dev.latvian.mods.kubejs.client.painter.PainterObjectStorage#handle
and if you are using the painter event: dev.latvian.mods.kubejs.client.painter.PaintEventJS

hardy prawn
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awesome, thank you
I'll take a look at it later