What system are we using to determining how long an effect can last for, if added by food?
event
.create('clam_chowder')
.group('KubeJS')
.texture('kubejs:item/clam_chowder')
.food((food) => {
food.hunger(8).saturation(0.80).effect('farmersdelight:comfort', 1800, 0, 100).effect('bewitchment:hardening', 1800, 0, 100);
})
.displayName('Clam Chowder');
I'm trying to get 3 minutes of comfort and 3 minutes of hardening here