#is there a way to grab a block at exact coordinates?
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Im trying to spawn a structure at the same coordinates always and check if it has been generated before.
My way of doing that is having the structure spawn with a barrier block, and i wanna see if at those exact coordinates exists a barrier block.
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something like event.level.coordinates(x,y,z).block.id
but thats prolly not a think
thing
event.level.getBlock(x,y,z).id will cover ya