#Forge 1.19.2 - Iesnium Ore from Occultism | "Uncovered = True/False"

5 messages · Page 1 of 1 (latest)

lean seal
#

Iesnium has a special ore that requires the use of Otherwordly Goggles.

The script I am using to generate Ore into the world causes this item to be set to "uncovered = true"

  // Iesnium
    event.addOre(ore => {
      ore.id = 'kubejs:iesnium_ore_gen_nth'
      ore.biomes = '#kubejs:nether_gen'
      ore.addTarget('minecraft:netherrack', 'occultism:iesnium_ore_natural') 
      ore.count([2, 7])
        .squared()
        .triangleHeight(
          anchors.absolute(4),
          anchors.absolute(38)
        )
      ore.size = 5
    })

This is how the file for it looks in the mod

{
  "type": "minecraft:ore",
  "config": {
    "discard_chance_on_air_exposure": 0.0,
    "size": 3,
    "targets": [
      {
        "state": {
          "Name": "occultism:iesnium_ore_natural",
          "Properties": {
            "uncovered": "false"
          }
        },
        "target": {
          "predicate_type": "minecraft:tag_match",
          "tag": "minecraft:base_stone_nether"
        }
      }
    ]
  }
}

Is there some way through my Kube script, that I could set the ore itself to spawn in with a property of "uncovered = false"?

As it stands right now, Kube spawns them in Uncovered, which negates the need for the Goggle.

dry zincBOT
#

Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

sick jasper
#

using 'occultism:iesnium_ore_natural[uncovered=false]' should work

lean seal
#

Really appreciate your knowledge. ❤️ will give that a try. Thank you!

lean seal
#

Wooo! That worked perfectly.