#Custom raids

7 messages · Page 1 of 1 (latest)

fluid cedar
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I want to make a raid like event for my modpack, the idea is that the player uses an item to trigger it (which would be easy) which then adds a bossbar and stuff. How do i subtract from the bossbar when a raid participant is killed though? (For the raid i would probably use a status effect which spawns enemies around the player)

obsidian egretBOT
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Once your ticket has been resolved, please close it with </ticket close:1054771505520717835> command!

light kelp
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I don't think so, but being able to modify and use Raids for other things sounds like an awesome feature

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Actually, I bet you could summon mobs and make a bossbar with commands, so you could potentially check when the item is R-Clicked and then execute a bunch of commands

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It'd still be a fun Kube feature for custom raids

fluid cedar
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Yea i guess it'll have to be like that, detecting raid participants will be a bit harder. How do you give and detect entity tags?

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I could just put a participant tag on them and keep track how many i spawned and how many have been killed that way