#Custom blasting recipe with cookTime
12 messages · Page 1 of 1 (latest)
hmm should probably just add this to the wiki
Would be appreciated as I spent HOURS breaking my server to figure this out. Most of which were combing through the wiki.
I'm a bit stubborn. 😄 No harm done and I managed to help others that might run into the same issue.

interresting, but for campfire and smoking ?
and you can write event -> e
like that
ServerEvents.recipe(e => {
e.blasting('custom_output', 'custome_input').xp(1.0).cookTime(100)
})
I have yet to test it, but I would think it should work for them as well. Thanks for the tip btw shortening e will help.
it's come up before <#1068246766450917386 message>
you can also just do it in the initial recipe
event.blasting(output, input, xp, cookingTime)
