#Can I replace a mob with another, but keeping functionality?
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It's very unlikely this is possible. You might be able to do some visual trickery if you're clever about it, but I can't think of a way to do this without making your own java mod.
When I say visual trickery, I mean, lets say we have a zombie you want to behave like a villager, you could in theory have an invisible + invincible villager somewhere near the zombie, or somehow tied to that zombie, and then when the player right clicks the zombie, you freeze it in place, and possibly try to force your character to interact with that villager nearby
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@visual spindle Unresolved thread still hasn't been closed! If your question was answered, please close this post with </ticket close:1054771505520717835> command!
@visual spindle Unresolved thread still hasn't been closed! If your question was answered, please close this post with </ticket close:1054771505520717835> command!
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Closing this due to how old this post is