#item model looks massive in hands
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{
"credit": "Made with Blockbench",
"textures": {
"0": "kubejs:item/portal_lighter_frame",
"1": "kubejs:item/portal_lighter_inside",
"particle": "kubejs:item/portal_lighter_frame"
},
"elements": [
{
"from": [4, 2, 4],
"to": [12, 10, 12],
"faces": {
"north": {"uv": [0, 0, 16, 16], "texture": "#0"},
"east": {"uv": [0, 0, 16, 16], "texture": "#0"},
"south": {"uv": [0, 0, 16, 16], "texture": "#0"},
"west": {"uv": [0, 0, 16, 16], "texture": "#0"},
"up": {"uv": [0, 0, 16, 16], "texture": "#0"},
"down": {"uv": [0, 0, 16, 16], "texture": "#0"}
}
},
{
"from": [6, 4, 6],
"to": [10, 8, 10],
"faces": {
"north": {"uv": [0, 0, 16, 16], "texture": "#1"},
"east": {"uv": [0, 0, 16, 16], "texture": "#1"},
"south": {"uv": [0, 0, 16, 16], "texture": "#1"},
"west": {"uv": [0, 0, 16, 16], "texture": "#1"},
"up": {"uv": [0, 0, 16, 16], "texture": "#1"},
"down": {"uv": [0, 0, 16, 16], "texture": "#1"}
}
}
]
}
that's the model json and this is the item json
event.create('portal_lighter').parentModel('portal_lighter')
oh woops fixed it myself, i had to use the transform > scale option instead of manually downsizing the model in the grid