#can someone explain to me .triangleHeight(x, x)?
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
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// generate the ore with a triangular distribution, this means it will be more likely to be placed closer to the center of the anchors
I think I understand it now, but can I set the values for them lower or higher than the world height limits?
yes