#How kubejs can change texture block and item?

7 messages · Page 1 of 1 (latest)

sick pebble
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that block and item isn't from kubejs it's from other mod

rancid sphinx
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if you know the texture path you can just put it in kubejs/assets/<modid>/textures/item/<texture name.png>

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its very likely that item texture name will be the same as its id

sick pebble
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thank and i want test it
I think it's don't want any scripts right?

rancid sphinx
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you dont need any scripts to change textures or models of existing models, no

rotund gyro
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It's just using vanilla datapack/resource pack, nothing that you need kjs for

hushed roostBOT
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