#How kubejs can change texture block and item?
7 messages · Page 1 of 1 (latest)
if you know the texture path you can just put it in kubejs/assets/<modid>/textures/item/<texture name.png>
its very likely that item texture name will be the same as its id
thank and i want test it
I think it's don't want any scripts right?
you dont need any scripts to change textures or models of existing models, no
It's just using vanilla datapack/resource pack, nothing that you need kjs for
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