support-1․21
kubejs crashing on 1.21 fabric server
kubejs dev builds >121 are crashing
Addon Related
'`.item(item: Consumer<ItemBuilder>)`' syntax help
hunger function not recognized in Foodbuilder
How to use `ItemEvents.dynamicTooltips`
unable to create fluid
custom tool not being tagged properly
Mod Bug
custom_data components not work correctly
Mod Bug
how do i get block properties for vanilla blocks?
where i miss ; please help
how to use startup scripts?
recipeviewerevents not working as expected
mining level editing of tiers doesn't seem to work?
detect when armor is equipped/removed
Why does this work in creative, but not in survival?
lootjs addEntry() method not showing up in probejs
Addon Related
Filter recipe based on recipe type
help with jsdoc
edit default components of item
Hide recipes
Is there a way to add a loot pool to every entity without having to hardcode it manually?
Adding doors/trapdoors
How can I update this kube JS code
Addon Related
inventory slots question
"java.util.UnsupportedOperationException" when dealing with global map
Survival Overworld with a Creative Superflat
random item wont be created
recipe help
How to hook into Neoforge events?
Hi there ima trying to make script that locks inventory slots.
Extending gt ore vein depth
Unresolved
Addon Related
Generate Items from LootTable
Internal error when trying to remove recipes
How to make multitool?
Getting an ingredient for any item
How to change the drop drop from a block, minecraft version 1.21 neoforge
Remove ore
Unresolved
Run single client command on server join
Best Practice Cleaning up item list
Recipe results with custom data
basic data usage
stability
Addon Related
Reflection | Convert Java String object to native JS?
REI | Group all item variants that have a specific NBT entry (ignoring rest)
Get all items in creative tab in client script?
modifying an items whitelist for producing ores
Addon Related
What should the first parameter (extra) of ItemEvents.dynamicTooltips() be filled with?
Custom Items (Break the Loading on a modpack)
How do you specify the components of an item in a recipe?
Effect doesn't remove attribute modifier when effect has ran out