#[0.15.0.25] Conduits - Uninstall shortly freezes the game; Scales with size of ship

5 messages · Page 1 of 1 (latest)

grizzled wharf
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Providing a save on Venus Orbital, however it works anywhere - on a derelict, KLEG, player ship.

When an uninstall of a conduit finishes, the game experiences a micro freeze for some time. The bigger the ship, the worse it is. Works on unpowered conduits, on conduits disconnected from the main grid, any conduits. Especially noticeable if it was done with an uninstall order.
Save was done today. The whole game lasted about 8 hours, played somewhere throughout 0.15.0.20-0.15.0.25 judging by the last version of the save I abandoned beforehand. I think the problem persisted throughout all those versions although I am unsure.

If there's any additional files or info I can provide, please say which.

somber mist
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I’ve had this happen too. I was salvaging the luxury 3 bedroom wreck with a reactor. After uninstalling everything I moved to the conduits and the game would freeze for 5 seconds or 10. Gameplay was fine afterwards. Don’t remember the debugger menu saying anything

somber mist
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Too add, I believe power switches and batteries also cause a lag

sly hazel
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Thanks for the heads-up! I think this was some unoptimized code that traced conduit paths whenever the layout changed.

Patch 0.15.0.27 is up on public_test, and should help with this. Let me know if you give it a try!

grizzled wharf
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Ah, I see you pushed a fix for the reactor issue that it introduced, too. I'll see if I can check it out then.