#[0.15.0.3] Dying after sleep + super fast forward

2 messages · Page 1 of 1 (latest)

clever cipher
#

Playtime: 5hr 3m 40s

Debug info:

[Exception]: NullReferenceException: Object reference not set to an instance of an object
Ostranauts.Ships.Commands.Dock.AttemptToDock (System.Double fVRelm, System.Boolean requestClearance) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.Commands.Dock.ResolveInstantly (Ostranauts.Core.Blackboard blackboard) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.AIPilots.ScavPilot.InstaDock () (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.AIPilots.ScavPilot.FFWD (Ostranauts.Ships.Commands.ICommand lastActiveCommand, Ostranauts.Core.Blackboard blackboard) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.AIPilots.AIShip.FFWD () (at <fc69d65e18bb40428dc57f6cb3091566>:0)

(Repeats seemingly indefinitely)

Mods: None

I've been getting this bug in my savefile and I'm extremely confused, I've been able to do this sequence of actions before without consequence in the previous opt in beta build... It first happened at KLEG in the player room the tutorial starts at, i then tried to move to the ship and same thing happened i then docked somewhere I thought might be safe and sleep there, I did this at OKLG_SEC and it happened again...

torpid lynx
#

Same issue, instant death after SFFWD.
0.15.0.3, 1d5h time, log endlessly shows this entry:
[Warning]: O-B1Z4 could not Instadock
[Exception]: NullReferenceException: Object reference not set to an instance of an object
Ostranauts.Ships.Commands.Dock.AttemptToDock (System.Double fVRelm, System.Boolean requestClearance) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.Commands.Dock.ResolveInstantly (Ostranauts.Core.Blackboard blackboard) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.AIPilots.HaulerRetrievingPilot.FFWD (Ostranauts.Ships.Commands.ICommand lastActiveCommand, Ostranauts.Core.Blackboard blackboard) (at <fc69d65e18bb40428dc57f6cb3091566>:0)
Ostranauts.Ships.AIPilots.AIShip.FFWD () (at <fc69d65e18bb40428dc57f6cb3091566>:0)
AIShipManager.FFWD (System.Double timeDelta) (at <fc69d65e18bb40428dc57f6cb309

Edit: manually editing out the ship from warning did nothing good 😅
Edit2: if docked to VORB (my current destination) via rescue bolt, SFFWD starts to work normally