#[Confirmed][0.14.5.15] The Haul command can shove items into walls, leading to damage conditions.

20 messages · Page 1 of 1 (latest)

carmine flower
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BUG:

[0.14.5.15] The Haul command can shove items into walls.

Version:

Save version reported as 0.14.4.9, game version 0.14.5.15.

Play time:

4d 12h 41m 30s

Mods:

N/A

Description:

At some point prior to the time of this save, I had issued a haul command on a derelict to bring several items over. I did not pay attention to where the items were going, so this save is well after the fact. The only reason I thought to look for something was that, during a repair stint on items in the affected area, I heard creaking, my game lagged briefly, and I was suddenly met with catastrophic damage to the area, exactly in line with what had been reported with the item stacking bug.

On a reload to an earlier save, I investigated the area and found that a pump and a vent had been shoved into the wall, overlapping each other (and also the wall tile). I conclude that this was the cause of the blowout.

A save is attached where this condition exists; I don't know if it was just a time bomb waiting to go off, or if my running repairs on nearby items was to blame. I'm fairly certain it's the former, given the way that task order prioritization works with the drag-order function. To reproduce the blowout, it may just be a matter of waiting; unfortunately, there is a long stretch of time between the attached save and the blowout.

Expected behavior:

The Haul command probably shouldn't be able to shove items into walls.

Files included:

  • Affected save.
  • Images highlighting the overlap.
undone cargo
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Thanks!

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Confirmed.
Tested on: Win10Pro US, 5.15, no mods

Included my own screenshot by way of clarification. The red-outlined area is a Loose air pump that the game has placed so that it is overlapping door and wall tiles. Location is a bit "Southeast" of where character is standing on load.

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[Confirmed][0.4.5.15] The Haul command can shove items into walls, leading to damage conditions.

carmine flower
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How long a wait was it until it blew?

undone cargo
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I just did a quick look. I'll see about that in a bit

carmine flower
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🫡

undone cargo
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  • Heard creaking (no MM "impact") after 90 mins
  • Waited 4-5 hours (ingame) in total. No visible damage to the loose items nor to the Wall in that time
carmine flower
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That's strange

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I swear it blew up, I just didn't think to take a screenshot

undone cargo
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Wouldn't surprise me. This game be crafty.

carmine flower
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Another blowout, this time at the back of the ship. I'm running it back to see if I can trigger it again.

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Or, to see if it will trigger again, cuz I didn't do anything

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OK, it just went off again. Caught it in the act.

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Running it back, I heard creaking but it didn't go off again running it all the way to 21 00

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I'm going to check to see if it's the dead girl overlapping it

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No creaking this time. Perhaps that was it.

carmine flower
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[Confirmed][0.14.5.15] The Haul command can shove items into walls, leading to damage conditions.

slow spindle
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Thanks for the heads-up! I'll log this so we can take a look.