#game-suggestions
1 messages · Page 10 of 1
Could we have a spriters challenge channel
Where a prompt is given.
And at the end of the day or week or something, the best one's voted for
lol that already exists
Yeah
That would be cool
it's just innactive
He means in this channel
I realised
make it so you can smuggle your pokemon into the safari zone insert Kappa here
why would he post it in suggestions if it was for a seperate discord ? 😄
idk
I'm not sure if it would be popular or not, but I'm thinking about creating some music for the project - if I do, what kind of style would you prefer? chiptune? orchestral? something else? Or are people actually interested in custom music? @brazen swan
I play the game with no sound as I am normally watching something while playing
😧
well i think it would be neat to hear mashups/medleys of already existing music to stay relevant to the game @cedar atlas
Mash-ups, hmm... that would fit perfectly, since, they are technically fusions music-wise. 🤔
Oh yeah, Japanese-Jazz Fusion is awesome
but seriously @cedar atlas if you want to compose anything for the game just compare it to the music it has now. Chiptune might be a little out of place (except in the robot R.E.D. fight), but if it's in a (mostly) similar style to what already exists, then go for it.
I'll probably post something soon.
(I can post some of my older works as a reference anytime, though.)
a wiki at all even would be nice
Everybody can make a wiki I believe. Who whould have the motivation to feed it though x)
Multiple save files
This might not be the best place to put this, but are you supposed to be able to open the menu during the first cutscene?
@somber sun that could never work
due to it barely handlng 1 save file with a bunch of different files
make custom crys importable maybe? i feel like that would be way too many files and way too much work but i know nothing about rpg maker stuff
I don't know if this is a good idea, but what about adding an hm item the uses the teleport ability and you can get it when you reach the league and an old gentleman standing next to an abra gives it to you
thats a tm already
I believe it's an HM
It is and I was saying it should have a Key Item variant
I feel like pay day should become a dark type move to match meowths new typing
"Beam me up scotty" and pouf, you are in front of the pokemon center
I have a suggestion. I would like a npc that make your pokemon unhappy (very much like the clown make your pokemon happy). Maybe a peta guy that talk to you about how you enslave pokemon or whatever.
The point is it make your pokemon less happy. I want this because one of the best fusion are Chansey fusion + eviolite but it's a real pain in the bottom to have to cancel the evolution every time it gain a level because that fool is so happy that he want to evolve. If you could reset his hapiness it will be less anoying because you could cancel it once and go to the guy and you'll be set for a lon-ish while until you'll have to do it again.
You can pay team rocket an extra bribe to have them trick pokemon you buy off them into thinking you caught them legit, therefore having them share your OT and not require super splicers to defuse
This is proportional to the rarest pokemon in the thing (Something like 100,000 for normal mons, 1,000,000 for legends would be plenty.)
(This, or, make there one slot with a guarenteed non-fusion)
Make an official guide for the game. 😃
tell us where all of the items are located
OH! I have a much better idea~! If you talk to the Team Rocket Pokemon Shop grunt with a fusion repel active, he says something like
"Oh, you're one of those types, could smell it the moment ya walked in. Well, good job we still have some of the old stock lying around..."
It's a trade-off, there are no legendary pokemon on the list you could be offered with a fusion repel on, but no fusions either.
There are allot of reactions to suggestions tho😒
on the idea of paying team rocket to give you pokémon with your Trainer ID: there could be a particularly shady npc somewhere who can overwrite a pokémon's trainer ID with your own, in exchange for some black market-appropriate currency like Diamonds or Big Nuggets
mushrooms maybe?
I think the fact that fusions can only have primary abilities stink because there's a lot of cool abilities that just aren't a primary ability for any Pokemon, such as Dry Skin and Magic Guard
Schrroms is working on adding secondary abilities to fusions, probably in the next update. Not sure about hidden abilities, though.
😌 🙏 ty
this particular boulder has incited the ire of more than few people and consumed more time than perhaps it's really worth. maybe change the large rock that looks like it's a 2x2 object to a pair of single tile rocks
Flip the typing of omanyte and omastar to have their squid face be water and their shell to be rock.
^
actually plz dont
there's already 2 billion water types
and Omanyte is commonly used as a face
hyperbole
But squid face
Apparantely Hoodlumscrafty got to this discord to ask how to cirumnavigate the puzzle too, Chippy
what puzzle
ye me and Ruchunteur told him how to bypass it
bypass what
the Strength puzzle in Cinnabar Volcano
there is one spot that looks like the puzzle is broken
because it looks like a rock takes up 4 tiles
while it actually takes up only 2
and you can push the boulder behind it
he did not realize that
and was stuck there
oh
Yeah i seen that on his video. Did he actually have the discord name hoodlum scrafty?
On the subject of the volcano strength puzzle, maybe add a message when you step on the teleport pad like "the teleport pad isn't active" so players realize it's a teleport pad. Otherwise it's a massive red herring for anyone who remembers moving boulders onto switches in victory road.
Make it so that crabhammer can be learnt by more mons (that would benefit from it, like feraligatr)
feraligatr isn't a crab tho
Feraligatr is obviously a crab, you're just blind
make aqua jet a tm or tutor move
if we can get waterfall that problem woukld be solved
yeah it doesn't have to be an hm
Kabutops ain’t a crab either
ancient crab
And it makes more sense for feraligatr to learn it, bc it seems more capable of hammering
Crabhammer requires a pincer like appendage
on a water mon
or crab like mon
Parasect learns it because it has the appendage
Where’s the pincer on kabutops tho
Kabutops learns it because its scythes are close enough and is a water type
you dont see Kabutops learning Aqua tail now do you ?
I still feel like feraligatr should be able to use it, bc of the hammer part of crabhammer
Aqua Tail is pretty much Crabhammer without the extra crit
acc and power are the same
Lvl 60-something tho
Even if it would learn something like aqua jet or whatever...or we get the hm for dive pretty early
Or we just move aqua tail to a much lower level
well if you rly want a phys water move
...maybe I need to stop, I’m flooding this with something that I want, but isn’t really that necessary as most Pokémon have very shitty move pools😔
just dont evolve totodile until lvl 43
or breed it on?
ye breeding is an option
only for aqua jet tho
When you "see" a fusion, have it mark both component pokemon as "seen" in your pokedex too.
Also, when you randomise trainers, have it randomise all of their teams at the start of the run and then remain fixed, rather than changing every rebattle
idea: Fusing a pokemon with a status effect or special hold item will change how it affects the resulting fusion
I.E. a poisoned pokemon passes on poison typing but everything else stays the same, and holding a metal coat causes it to be steel.
seems neat in theory, almost impossible in practice id imagine
@open crescent
if it was a thing id like it to be an optional mode like randomized mode
it sounds neat though
@full pasture Im no programmer but wouldnt it just be two checks for [Held Item] and [Status Ailment]
no its almost impossible
because each new resulting pokemon
has to be registered as a seperate mon
this game has enough trouble with its numbers as is
yea that's true
damn didnt think of the dex
Here's one from the romhack randomisers!
An optional toggle for randomisers which ensures every single pokemon in the pokedex is encountered somewhere.
(Obviously, not every fusion, just one pokemon from every evolution line, so, one of [1,2,3], one of [4,5,6], etc.)
Optional Hidden Cheat Menu
Have a toggle in start launch menu
- Teleporting
- Give Items
- Remote Pokemon center
- More Cash
Yes | No | Unsure
I have a feeling this won’t be added at all
I know this is super unlikely but i think an online mode would be cool
like battling and trading
One thing you should add that the rival keeps all the pokémon they have when they first battle with them. E.g. 2nd battle have the same starter then a random normal mon replacing pidgy
I have no problems with cheats, but it shouldnt be prioritized as a feature before schromms consideres the game as finished
I think the event in mt. moon should be even though the player did defeat Giovanni, it wouldn't matter as he was stalling for time for the machine to be ready and it would be activated anyways. It still keeps the wild fusion aspect and the player will still feel good about defeating Giovanni and it helps with anyone doing a randomizer and they somehow defeated him
I dunno, it's not really easy to win that battle
you should make farfetch'd stronger
like maybe buff the stick
make the stick also give farfetch'd fusions a 25 percent boost in attack, sp, attack, and speed to make up for the stat loss
since it always has to be the body to use the stick
Id they fight a mew fusion in a randomizer, otherwise you'll just have to keep Mewtwo in the randomizer and it won't be a randomizer anymore
Besides, you'd forgotten about poison damage which it can kill
Even so, unless you have something with sturdy it's hard to stall that long
Well, there is geodudes with sturdy in mount moon isn't it ? and you can get magnemite if you playing random. It's not that hard to win the fight when you get the sturdy pokemon. But instead of making the fusion in the wild get activated after giovanny if you beat it, he could actually make a deal with you. Like, trying to bribe you with a nugget or something so you can still chose to accept his bribe and having fusion in the wild or be the good guy and make them stop. That way you don't lose the possibility but you not force it either.
Well, why not give the player a choice to either back off or fight Giovanni instead of a bribe. It'll be like a warning before the fight and the fusion would've been a grass type that learns leech seed and a magnemite for sturdy
I did it with a sunkern bonsly fusion. I dunno, I personally feel like it works since it requires actual effort on your part
Add a key item that let's you view all the quests you have accepted that aren't finished
a channel for amazing start-menu screenshots like this
it looks so sad
Theres no need for another useless channel
Drain punch for machamp, primeape, heracross and poliwrath
but i want a channel
that is just for
the fusions on the main menu
not other ones also
😦
😠
Well, then take it up with the Server Owner, Dinoshore.
Sucker punch for Weavile
^ above is correct
Are you agreeing with me or does weavile actually learn sucker punch? :D
Lower the price of super splicers to 2500?
please give cycling road music
. . .
In my opinion, it would be nice if second gen Pokémon were a little more common in non-randomizer
Is it possible for you to add a way to change the pokedex entries? If so can you tell us how so we can make our own pokedex entries for fused pokemon?
Maybe a channel where people could advertise their stream? 😄
was exp share added in 4.0? If not then I suggest it
it is
Cerulean
in the pokemon centre
there's a scientist to the left of the entrence
when you enter
you need to fuse at least 5 mons to obtain it
Does it work like gen 6+?
Nope
It should. Or there should be a optional with a way to change the way it works in the setting
Maybe add an 'advanced exp share' somewhere later in the game, that works like a gen 6 one. Because early game doesn't really require much grinding as rebattling trainers already gives a lot of exp. But I could see it being useful after/around fuchsia or silph co, when gym leader levels begin to spike
Instead of "advanced exp share" call it the EXP all and make it work more like the gen 1 version (half goes to participants, other half goes to non-participents, as if they were all holding exp shares)
Gen 6/7 exp share is much more powerful than this
Basically, gen 6/7 exp share gives participants 100% exp and anyone who didn't 50%
basically duplicating your exp several times over
*the name EXP. all is taken from red/blue where that's what it's called
Well, check #playthrough-talk for (temporary) patch notes for the next (unreleased) update :p
“ Added Exp. All (Route 15 gate)“
Add the fossil pokemon from gens 3-5
They might be added in one of the next updates, depending on if they win the poll thing
where would you find them?
Smashing Rocks, maybe a trainer on Victory Road will give them to you
So in Crystal clear there is a guy who you trade your Pokémon to and then he trades them back and maybe that could be added instead of waiting till 40
Is waiting until 40 that much of an issue though ? It's good like this in my opinion, no need to complicated things.
Beside, dependening on which city the NPC is you might already be 40 by the time you get there
ye i prefer the lvl 40 thing
in Insurgence its the same trade to yourself deal
and its just a bother to go all the way to the NPC to evolve your mon
Maybe both ways could work and you can choose which way you want the pokemon to evolve?
The NPC is usually in the department store
are you guys ever gonna implement a speedup button in the future?
there is already one
ctrl
😄
@idle cedar Answer: Press Ctrl.
Hurricane for Lucia. It's an event/special move normally
Lucia?
Lol
Is that the new Lucio rework?
Imagine how cool would it be if there were delta pokemon in infinite fusion
Also you could fuse them
it'd be a complete ripoff of insurgence if that happened tho
and there'd be hundreds of new sprites needed
Debug mode
I concur, debug mode would be fun as hell. But I understand the reasons it's not typically included.
Imagine if there was a way of gaining xp and ranking up to ranks like bug catcher, pokemon trainer and pokemon champion in this server
like some other servers
ehh, those types of rank roles tend to be useless
Yeah I guess you are right
add an option when you randomise to have it completely randomized, like you could find a legendary starter and all that good stuff
There is gonna be a problem with catching legends early on
tbh i just want it to mess around with
no reason to not have both randomizers though
^^
have you guys even looked at the changelog for the next version ?
its mentioned that you can decide the BST gap for the replacing mons
if you choose some big number
legends will appear in the routes
well it's settled then
Rattatas Will be the legendary encounters then as well😂
Just imagine you going trough the legendary struggle
And you have your masterball ready
You engage in battle, and you see...rattata
Even worse? Ledian*
why Lesbian
Fck
poor Ledian
i like ledian
you go for mewtwo and you get
IM SORRY FOR ANY LESBIANS HERE, T WAS AN ACCIDENT I DONT HATE LESBIANS🙏
the ultimate disrespect
i can already see the answer to that
oh god
to be so affected by confusion
ladies and gentlemen...we got him
Nadude emote please
pokemon
I wanna ask a question, but let’s not flood suggestions👌
Let’s go to general once again
Nadude emote
@cedar atlas where is the change log to read through?
Good read! Thanks
When is likely to be implemented?
I assume next download but is their a timeframe?
no timeframe has been given
Fairs
if blue is the champion his team should be optmized for difficulty
like marowak pidgeot should be reversedso thicc club can be used
I guess DNA reversers do exist
Electabuzz/Gyarados, Tauros/Exeggcute or maybe exeggutor
Electrados
a good idea might to give them EV to make that final boss really tough
Nadude emote please
A possible GTS?
I don't think any online features will ever be added, to reduce the chance of getting taken down by nintendo
ah okies ❤
my understanding is that online features require a server, which requires money
kickstarter?
well, it depend on how the programme is made
the "server" could be our own computer (like peer to peer)
Kickstarter is a very very very bad idea
You are sure to be taken down by nintendo if you collect money
The idea is to avoid getting noticed by nintendo and if they do notice us anyway, that we are armless to them
getting money out of the game isn't being armless
hows uranium getting away with it?
theyre active bro
so ? what's your point, they did got took down at one point
they just released a halloween patch
maybe they re-surface in a more stealth way
true 😦
but when I first download uranium, it was just after they been took down (someone give me a link to a mirror link that was still working)
I did download Pokemon uranium from kbhgames after pokemon uranium got took down
I may have mentioned this before, but it would be nice to have an option to start with the second-gen starters instead of first gen
Also, if the three-way legendary fusion doesn't have a name yet, can it have 'quatro' in it somewhere?
'quatrodium' or somehting, maybe
Did you mean starters instead of legendaries?
I agree, they could also be implemented as early trades (starter for starter), gift or wild encounters. Maybe as a low% encounter in the secret garden. (1-3%)
And regarding the 3-way fusion, quattro to follow the uno dos tres from the birbs? Doesn't really fit a 3-way fusion I think? Not sure.
My idea for a name would be Elementres, even though it kind of overlaps with Moltres' name
What about Elementro then ? quatro is the number 4 right ?
@cedar atlas no i wouldn't
i like 🤔 not ripoffs
@outer acorn You'd like to play a game with different Gen Starters, than Kanto?
Copying that, and bringing it over to #gaming as well, so in case it's deleted here, it's also going to be there.
How are the starters of your game a suggestion for this game
it followed (albeit tangentially) from Kiaory's desire for starters that aren't gen 1
Exactly, well there is a Kanto Starter, but it's not Bulbasaur, Charmander or Squirtle, it's Pikachu.
this is the thing geno was talking about where you say a thing that you already said
we know there's pikachu. you said it.
For the record, my idea was that you'd get to pick which between the two sets of starters before you started the game
along with picking randomizer options and nuzlock mode and stuff
While we're suggesting things though
why does the body give it's first type if it's second is already provided by the head?
I guess it's to keep you from fusing two two-typed mons and getting a single typed mon?
Personally I think it'd be kinda cool to fuse, say, magnemite and forretress and get a pure steel type out of it
That would be interesting, actually.
Well, it's possible to get a fusion with pure typing. if the body only have one type and that type if the one that is already passed on by the head if I recall correctly
@astral portal can you explain? I'm not sure I understand
the type combinations
like having a dragon water kingdra dragonite
thats really cool
but a pure dragon would be subtracting from the mon rather than adding
hmm
but it means that you can't create pure type mons if there isn;t already one in the game
and I think that that means there's less variety to the types of mons you can create
I'm not sure I agree... is this just a subjective opinion?
it is subjective
but in this game you can get unique types like fairy fighting or fire ice
true but
you'll probably still be able to get all of those types even without this mechanic, right?
I mean, I can think of combos for those two off the top of my head pretty easily
true
I just think it is better to keep it that way
I just realised we disagree on a lot
but that doesnt mean I dislike you
Well, I highly doubt that schrroms will mess with the fusion mechanic but if he does it could simple be a different splicer that does it. Some sort of "incomplete splicer" or something. Although having 2 type of fusion in the game would be impossible because of all the data it will have (we wouldn't have 75900 pokemon but way way way way more)
And if it is not 2 type of fusion but just re-wrote the body typing condition then It could be done but I am not really interested in seeing it done
Suggestion: Switch Tyranitar's typing from Rock/Dark to Dark/Rock.
The reason why I suggest this is that due to the way fusion mechanics work, any fusion with the body of a Tyranitar is going to have the ability Sand Stream, but inherit Tyranitar's Dark Typing. That means that unless you fused TTar with another Rock type, the fusion will always be hitting itself with Sandstorm damage.
Well, you could fuse it with a Ground or Steel type pokemon, but the you wouldn't get the special defense boost from the sandstorm.
alternate solution: have Sand Stream grant immunity to Sandstorm, like Sand Veil or Sand Force
also a tyranitar-body fusion can still have the head pokémon's ability
does that mean I just have to keep on looking for Larvitars with a hidden ability value of 2?
Well, nevermind then. I just got the head's ability.
One day, 36 levels from now, I'll have a Ghost/Dark Gengar/Tyranitar fusion with the ability Levitate. I redact my previous suggestion and I have what I wanted.
the ability mechanic will change in the next update anyway
honestly, I kind of like the idea of a pokemon having an ability that damages itself. I mean yes it's a negative, but on the other hand it's a freaking Tyranitar
it's not like there isn't precedent for negative abilities. Look at truant.
Can’t wait for slaking to be in the game
But for a psuedo legendary with only a BST of 600, tyranitar has no reason to need a negative ability
repair the drive
T-pose emote when😏😂
T
🤯
Nadude emote please
Nadude

watduheck
NOOOOOO

Nadude
suggestion: remove the nadude emote
the first good suggestion in a while
I shall praise the meme's revival
Suggestion: Add an automatic point for soft-resetting for starters before Oak in Randomisers which re-randomises the starters. (Just for niche cases where your choices are Explosion, Splash or Splash.)
Or, you know, for if you got normal rubbish pokemon too
But mainly for that
Or if you're exploiting the "randomiser" just to take your own personal starter and then turning it off. (but who does that amirite? heh... hehehe...)
Is it possible to make the starters re-randomize every reset?
There's already code to re-randomise everything else
I suggest puting a Tackle TM in your bag from the beginning of randomized mode to prevent this https://puu.sh/C567d/3fc2abd270.png
grins in steel type
no thats jsut his full name >>>::??
Yea, cubone doesn't learn tackle right off
make eviolite prevent evolving like the everstone (in addition to its normal effect of course), if something like that is possible
^ this. Also maybe nerf it to like +33% to Def and SpDef cause it's REALLY good on mostly-evolved fusions
yeah the fusion feature makes it completely broken
don't nerf it!
Maybe it could give +25% when one half of the fusion is fully evolved?
Dunno how difficult that would be to code
It would also be nice if there was a way to get the dubious disk that involved just a little less grinding
nah
Porygon-Z is one of the best mons to fuse
and making it that hard ensures that it is more of a reward
and that you can't get that sort of power too easily
Really? I thought it’s wasn’t a lot better than porygon 2 stats wise...
one word: adaptability
Ahh
also it has one of the best special attack stats you can get
I still think there should be some other way to get it, but you make a good point that it should probably be quite late in the game or involve a very difficult quest
yeah
or the battle place
it's the same thing with Slaking in my opinion
if they make him available in the game he should involve a very hard quest to get it
well, to be fair, it's not hard to get. just long and tedious. you could basically win the first fight 96 time to get it so I wouldn't say it's hard. You do need some determination though. And I guess you'll feel like you really deserved it. Although I am with Kiaory on that one. It doesn't worth it. sure, it's has a good ability and a good spe attack but does that ability really worth that much work ? Some of the best pokemon to get are waaaaaaaaay easier to obtain. like magnezone. or alakazam or vaporeon or blissey etc etc..
Porygon-Z "late in the game" Isn't Silph Co. late enough? That's the equivalent of a lv40+ evolution. If anything, I would put the Upgrade Item in the trainer house (at a dramatically reduced price) and put the Dubious Disc in Silph Co, so players wanting to use a Porygon fusion aren't stuck with an unevolved pokémon all the way through ~lv40.
Well, I don't think it's an issue that you can't get it until silph co. Like you say, it's a final stage evolution so it make sens. It's just the 96TP point that is a bit annoying since the pokemon itself is no better than many pokemon you get in a more easyer way.
Un alternative could be to buy TP point on the rocket black market. It could be an outrageous price. it will still be quicker than farming TP
light vs darkness.
wonder trade vs black market.
fighting for TP point vs buying forged TP point.
A never ending duality
There is a ring to it right ?
Beside, "dubious" is in the name. Doesn't it make sens that it's somehow linked with the rockets ?
I mean, it'd make sense since Scizor heads make sprites look like metal more than the body does, which is the reason supplied for switching Magnemite's typing
yeah
but it's not how it's supposed to be
?
Okay, why not just make Steelix and Scizor always give Steel?
to increase variety I guess?
it's like a trade off, do you want the typing or the stats
although I think Scizor makes a better body in most combos anyway
in my opinion, the part of the body that will probably be used more often in a fusion, should carry the rarer type. in this case steel is the rarer type and the body is the "better" part to fuse
same applies to magnezone (even though it was changed for another reason)
pokemon that could be changed that way with the goal to increase type variety:
igglypuff-line: fairy/normal
chinchou-line: electric/water
steelix: ground/steel
mr.mime: fairy/psychic
lapras: ice/water
swinub-line: ground/ice
i think swinub-line is the only one i dont completely agree with, as there are not that many more ground than ice mons. it would fill a niche in the ice type though, as a bulky mon with high atk (which ground already has available, ice only got weavile for high atk)
Chinchou is actually a great water head, because you can fuse it with a flying type (most of which would be better as a body, stat wise) and get rid of the 4x electric weakness with volt absorb
ah true, i forgot about its ability
Steelix should be pure Steel in fusions at least since Onix is pure Rock in fusions already
" the body that will probably be used more often in a fusion, should carry the rarer type" what does that mean ? that the body should carry the rarer type ? and never the head ? Why ? not all pokemon make better body than head.
Also, when the type is really rare like fairy or dark or dragon or ghost or steel it "kind of" make sens to make exception (even though it's take away some possibilities by forcing an exception so I am not 100% on board with such exceptions.) but when it's a more common type just because you want to plays with god-like pokemon instead of being creative I don't like it.
We tend to try to have the best possible fusion ever stats wise even though it doesn't always make sens. why not creating some more original fusion ? Sure, they probably will be less strong but does it matter on a game as easy as this one ?
fusion are usually in between the parents anyway (there is some rare cases where the fusion is better than both parent but because of how the formula work you can't exceed the stronger stats and be lower that the lower stats). So instead of think 'my fusion got weaker than my stronger parent'. think of it as "my fusion got way better than my worst parent". I am sure you'll all use some average pokemon in the past in some regular pokemon games and it didn't prevent you to enjoy your playthrough right ? well fusion is a cheap way to use those pokemon but better them a bit
i said "the part of the body", but i meant part of the pokemon. probably said body because a head is a part of a body, my bad.
that suggestion was merely an idea how to increase type variety, it had (atleast not intentionally) not to do with the power level of any pokemon mentioned
it's not true type variety, of course. you're not adding new typings to mons. its just increasing type variety by making the more commonly used pokemon part the rarer typing
and im agreeing with the rest of your post
Either way, carrying on one type only (the rarest type) is not a good idea to me because it prevent you to make some combination for the sake of carrying on the type. (It did made sens when there was only one species of the said type but it lost sens when the sencond gen got here)
As an example, it always bugged me that the flying/normal only carry flying even though I would like to have some normal fusion from time to time
yeah thats just a flaw of the fusing system (no hate here)
i was just going at this in a mathematical sense, trying to increase the % of a typing by switching types around
not that thats the right way to do things, it was just an idea
Switching types doesn't increase the % of typing though. there is still the same amount of one type and the other since there is still as much possibilities to get one of the other depending if you use your mon as head or body.
The only thing that switching types do is switching which part get which type. Mathematically the same.
People tend to "chose" to use the part that give the best stats, but it doesn't mean the other way around doesn't exist
yeah, my explanations are really off today, my bad lol
it's more artifically increasing because as you said people tend to prefer "good" fusions, so rarer types will appear more often for the typical player. which atleast in my opinion would be good for the game
It's both good and bad. In my opinion it's highly depend on your mindset on a particular playthrough. You don't always want the same things. sometime you want a ground type, sometime you want an ice type. in both cases you usually want the stronger part out of theme. if you switch the types then when you'll handicap one in favor of another. (same if you don't switch the types). Either way, not everybody can be happy since one of the part become worst.
yeah it punishes those who want it the other way around
i play mainly rando nuzlockes so i see it (rather) neutral, i like it either way
its not something i would put a "high priority" stamp on
It would be cool if there was the ability to add custom pokedex entries for fusions. You fuse two, you go into the pokedex, and write one up
Maybe restructure fusion so that, first it levels up each pokemon to the level they'd be combined at, THEN it asks you to combine the movesets.
That way you don't have to grind up the lower-levelled wild pokemon about to be fused with an existing plain pokemon team member.
But you choose which moves get replaced when you fuse? you can just deny all move replacements
If you fuse a lower level pokemon with a higher level one, you lose any level up moves either mon skips over. (The higher level mon might be bumped up one or two levels as well.)
Then just level up the lower mon, it shouldn't be too hard
i don't agree but ok
mmm... what about the move relearner in vermillion city ? doesn't he give you the oportunity to learn most move you missed ?
(granted, it's not all moves since fusion and non fusion doesn't have the exact same moveset. But it's close enbough)
moving sprites
Images take up enough space already imo
I know this might not actually be a real suggestion, but here's a suggestion from me, i suggest that someone looks at all of the events in PIF, and remove any extra letters if any, such as here, there's a extra letter sighted, instead of it saying "poisoned", it says "poisonned", just thought i'd point it out:
wouldnt that be a bug report
Don't think it's actually a bug.
hm ok
It might not be a "bug" per say as it is not un unwanted behavior. But most "bugs" reported in overworld-bug-report are just that. mistake (tiles maching mistake. wrong tile that does not prevent the user to walk etc..
It's kinda similar to a spelling mistake isn't it ?)
I posted this in general and people ignored it then realised there was a suggestions board (would think it would be under chat channels not "problems" so didn't see it)
Anyways I think it would be cool if trainers or gyms were a slight bit more difficult (mostly gyms). I'm not meaning that things are too easy per se just that I wish they had cooler/better mechanics or strategies.
A small example is that Giovanni has a Rhydon/Snorlax combo but with Snorlax as the Body and Rhydon as the head. While if it were done vice-versa the BST would be 550 instead of 475 and be a much tougher opponent.
I also just would like to see variety. Why not make each gym leader have more of a particular strategy than just type of Pokemon. Give their Pokemon held items that compliment their role or have some gym leaders be a double battle implementing double strategies.
It would be more fun to fight a challenging gym that was challenging because of the strategy implemented or mechanic you had to play around rather than just here is a gym leader with much higher level Pokemon.
Giving them items, IV/EV and maybe some strategic moveset isn't a bad idea for sure.
I disagree with the Rhydon snorlax though. I mean, sure it will be stronger but then it won't be ground at all so I am not sure it would fit in a ground gym. It is debatable of course since one of the base Pokemon was ground but the fusion is a new species entirely so it's like he don't use ground.
right the Reason Giovanni has Rhydon/Snorlax instead of the other way around is to have it as a ground type
if its a Snorlax/Rhydon it would be Normal/Rock
but well i can think of at least 1 gym on the top of my head that does not have a mon of the proper type so i guess it does not matter
Erika has a Golduck/Victreebel (Water/Poison) so its not even a grass type
Yeah it not being ground type and having an easy 4* weakness to fighting was the only reason I could think of having it that way instead of the other but other than those two reasons it would still be a much tougher gym.
Just felt it would be more fun to play around a mechanic or strategy than high level Pokemon of all one type (then you just bring 1 stab move and sweep). Most ground types usually have lower Sp. Def. so you just bring a water/Grass STAB and sweep them all.
Giovanni's gym has a big enough weakness to fighting as is currently
^
Yeah I know I ran through it with Scizor/Dragonite Brick-Breaking and nearly 1-2 shotting everything, while a few levels down. But that is what i meant with diversifying it based on strategy and stats more than just all of 1 type of pokemon. Makes the gyms feel more easy and a grindfest if your pokemon are lower level rather than anything engaging.
random offtopic note- I really like your Beespoon sprite
Question is, how hard do you make it? Some people use strong (high bst)/optimized mons, while others just use whatever. Some people are good at the game, others might be really bad. The difference is quite high.
I guess thats a good point never thought of the difficulty curve for people who aren't as good at the game and just use fusions of things they like rather than optomized
Scizor/Dragonite for example is pretty damn powerful, so of course it wrecks. But what about someone that uses mainly <450 bst mons because he likes thosemore
Or doesn't care about having a good Movepool or typing
I mean if you lower the level of the pokemon at the gym and rather implement a strategy than those people will win by virtue of level. Those who use weaker Pokemon already have to grind to a level above the gym Pokemon to defeat them because some are actually pretty powerful
If the level of Giovanni's Pokemon were 10 lvl's lower (just an example) but more difficult, the people using lower lvl pokemon would have to grind a similar amount (maybe even less) and people who use good fusions would be playing around a mechanic rather than just strong fusions and having to level grind before a fight
The compensation to more difficult gym's could just be lowering the lvls a bit to compensate
i agree with the whole idea of giving the gym leaders pokemon more flair and strategy to them. but its probably really hard to balance the game to make it accesible for everyone while making it challenging enough for the players that like hard games.
maybe an optional (or not) rematch of gym trainers could be a solution. after beating all gyms you could rematch the gym leaders with their "real" teams. those teams could be brutally hard because they would be optional
like making a rain dance team for misty
sun for blaine or erika, whatever
I actually was hoping their would be a rematch feature for gyms and that could be one way to do it that would work really well
In the Pokemon games however the damage calculation does take level into account or else the first tackle would do a bunch of damage in the game (this provides the scaling of Pokemon to actually reach real stats at higher level, hence certain Pokemon work better late game while some early game)
My idea was that for example if Giovanni has a Pokemon that had 20 higher base Atk but was 5 levels less the damage would probably average out to about the same. This means it would still be easier if you had weaker Pokemon because you'd outlevel the gym and win in that sense while other people who don't win by level actually get a sort of challenge. I mean lets say you are using a Butterfree/Raticate fusion. For you to currently beat Giovanni anyways you are either going to have to sleep everything and take forever, get very lucky with misses/crits, or over level it so much it doesn't matter that you have a weak Pokemon.
But I do really like your idea of rematching them with a harder team. That also could work
thanks 4 compliment, have one (1) bee 🐝
outleveling itself doesnt make it easier though.
if the enemy mon has (for example) 100 in every stat with lvl 50 or level 40 doesnt make a difference... not sure if i'm explaining correctly what i want to say
I mean with higher levels your Pokemon will simply do more damage even with the same stats, its just how the damage is calculated
Yeah if they have the same def/SP. def it will do the same damage regardless of their level. but I'm saying with a strategy/natures/IVs/EVs/HeldItems, you could compensate their level down to make it so it equals out
actually never knew lvl was part of the damage formula, i thought it was only move damage and stats
good to know lol
Overall I understand its probably harder to balance, I just felt like the people who make OP fusions and optomize things currently run through the game semi easily with some level grinding here and there. When I downloaded the game I thought the gym leaders would also have some crazy fusions and some OP things
people who know about nature, IVs, EVs, making a good movepool and STAB instantly try to think of cool fusions or what would be OP so I sort of expected at least a small amount of that from hard in game trainers. I guess he could implement the style I was talking about in some sort of optional in game thing too.
well im technically all up for revamping the gyms
as long as the levels are a little more balanced
there is no problem with making the teams better
yeah i definitely wouldnt disagree with that
currently the gym leaders are on average 7-15 lvl's higher than you
after Koga
if they had rly good teams on top of that
well you can guess what will happen
what acyually happens: "my hooh lugia from wonder trade uses exodia"
and when you take into consideration the fact that there is no good place to farm lvl's after lvl 40
yeah, the level differences between the regular trainer and gym leader is so big that if you are at koga's level you basically destroy sylph co because you are suddently over level
Also for Stanley
I took best and worst case scenario into account to show you how much level has an effect (with a small amount of level difference the damage isn't great but with a huge level difference it makes a bigger difference).
I used a Pokemon damage calculator and just used the first Pokemon (Abomasnow against another Abomasnow).
With hindering nature, 0 IV, and 0EV in SP. Atk a lvl 100 Abomasnow has 170 SP. Atk. This means he does 40.1%-47.3% with Blizzard to the other Abomasnow.
On the other side an Abomasnow with 31 IV, 255EV, and beneficial nature has 170 SP. Atk at lvl 54. So same SP. Atk, however his Blizzard does 21.8%--25.8% damage. This means a level 100 Pokemon with the same stats as a lvl 54 does about double their damage. This means even though gyms may have a weaker Pokemon, off of level alone they will do more damage than you with similar stats.
thats probably gonna get fixed next update
yeah i checked the formula afterwards, i never bothered to look it up before lol
I never even found out until pretty recently and by accident lol. Was actually looking up the damage calculator for Pokemon Mystery Dungeon and found the one for the regular series
that would explain why beating a pokemon game with 1 mon is so easy. always wondered why it is THAT easy
Yeah I actually sort of did that in this game. I didn't have the fusions I wanted yet with their right movepool so I ran through the game with only 2 pokemon (well 3 but towards the end I boxed the Charizard, cause I'm not sure what I want to do with him). The wild trainers were super easy but was surprised to find that I was at Giovanni's level when the last wild trainer I fought was like 20 levels below me. I'm one of those people who always run through with a single Pokemon and then builds my team later
to come back to the gymleader fights and strategy.
i think it would be pretty hard to implement a real strategy to the lower lvl gyms because they only use 2-3 mons. (does erika have 3 or 4?)
also most of their mons arent evolved because of lvl
there is some cool stuff you could do with the other gyms though
there isnt much you could change about misty for example.
or brock
Yeah I feel like for lower level gyms there is less you could do. I think Erika has 4 though? I mean you could implement it to already be raining when you fight Misty (an idea for her) don't know what you could do for Brock
also, the ai probably couldnt handle anything to complex. so the changes should be something that works... "automatically", by that i mean stats and abilities.
like ginving koga a toxic spike lead. or making one of his mons a physical tank with poison point. to make that poison theme around him
swagger, explosion. all kinds of nasty moves maybe as a theme, as he's a ninja
Yeah, I think the base AI knows how to use certain abliities first though. Brock could have sandstrom automatically on and a pikemon with sand stream
like if they have reflect or light screen they probably priortize those moves if they aren't up
Summano. your reasoning is flawed. A lvl 100 abomasnow doesn't have the same amount of spe def and hp than a lvl 54 one.. no wonder it resist more
It was attacking a lvl 100 Abomasnow
yes
yes
The defending Pokemon was a lvl 100 Abomosnow
the stats did not change on the defending pokemon
a lvl 100 may have the same amount of spe attack than your lvl 54. but the lvl 100 have more hp and spe def
I know the defending pokemon was a lvl 100 abomoasnow
the defending pokemon didn't change
i just calculated the dmg the first abomosnow did to the second
oh. ok then. My bad
all good
was just to show how much lvls make a difference
obviouslly a 5-10 level difference is probably a difference of instead of 40% damage like 43-46% or something like that so its not as big but thats just an extreme example
Suggestion: if reasonably possible, have the game look for sprites in the "Graphics\Battlers\Custom Sprites" folder first, and then in "Graphics\Battlers[number]" if it doesn't find the sprite it needs. That way, instead of adding custom sprites a few at a time into a few hundred subfolders, we can just drop all our custom sprites into one folder, making it easier to add sprites and to see what sprites we have.
example: one of my pokémon is a Muk/Rhydon. The game checks the Battlers\CustomSprites folder for a file named "89.112" and doesn't find one, so it looks in Battlers\89 and finds the regular 89.112 sprite and uses that. Then I evolve it into Muk/Rhyperior, so the game checks Battlers\CustomSprites for "89.265" and it finds my cool custom sprite, so it uses that and doesn't bother to look for the regular one.
Would it be possible to have an option in the new randomizer to replace Pokemon with other Pokemon of their evolutionary level?
Like, a yet to evolve Pokemon replaces another one with en evolution left
A second evolution replaces a second evolution
Etc
Suggestion: Let us bet more than this in blackjack. 😄
Save Files plZ
wall of text incoming 👏
(oh jeez, there's a 2k character limit)
A new option for the Randomizer:
Randomize the weighted averages for the fusion base stats at the start of the game.
For example turning
(2/3)xBody + (1/3)xHead (att, def, spd)
(2/3)xHead + (1/3)xBody (hp, sp.att, sp.def)
into
(2/3)xBody + (1/3)xHead (def, sp.def, spd)
(2/3)xHead + (1/3)xBody (hp, att, sp.att)
It's basically adding even more options (not that IF doesn't have alot, just saying..) for a fresh playthrough to feel even more unique. What I see in this feature is a way to change how Pokemon are used in fusions. It's not that big of a deal gameplay wise, as basically all fusions are able to beat the game, it just adds some flavor to a playthrough.
In the stat weight example i used above Blissey would see change to how it is combined. It would still be used as Head because of its ridiculous HP, but you would need to get Def AND Sp.Def from the Body mon and the end result having weaker Sp./Att stats. As I said, not a drastic change, but noticeable.
Now, change the stat distribution to Body = HP, Def, Sp.Def. Now it will be used as a body and it will always keep a weakness to physical attacks, like in the original Pokemon games. You can see where I'm going with this.
I dont think this is possible
As a theorycrafting type of player myself, that likes to discover new "best" ways for something I would love this feature. Imagine a new randomized (nuzlocke) playthrough and you would need to "learn" how Pokemon are best fused together adding a second layer on top of the random Pokemon you get.
And even though it sounds like something that only the theorycrafting type of player would enjoy, i think it could also be a decent option for the semi-serious/cosmetic kind of IF player. Even if you want that specific fusion to be that one way because it looks cooler, it would still be different stat wise every time you reroll, which is generally a good thing I would say. I mean, it's optional after all.
I don't know how feasible implementing an option like this would be, though. Is the stat calculation done while fusing or while generating the dex? Or rather, is it done ingame or is that a client thing?
If this feature isn't possible without the need of multiple game clients, it's probably not possible or too hard to implement it.
But it would be glorious if this could be part of the Randomizer options in the beginning.
(Stuff that would also need to be added:
- a big disclaimer when selecting the option telling you that this mode is not how the game was originally balanced and should not be chosen for a first playthrough
- a npc that tells you the new stat distributions)
As I'm pretty sure the stats are of fusions are in the pbs itself (as schrroms mentioned that it has somewhere to a million lines or whatever)...so the stats aren't calculated by scripts or something
New stats distribution and calculation means even more pbs stuff
that would mean, you would need to generate a new pbs file everytime you change any formulas. well that sucks
To be fair, it's not "impossible" in a fangame. But the way that particular game handle the fusion make it not viable without changing almost every thing. I do remember schrrom said that the over 2 million line was because he make a bad decision at one point on how to handle fusion and changing it back would be too much work
but it's still made by a kind of script with all the variables like stats and movesets of the base pokemon right?
so technically changing the formula for fusion stats and then generating a new client should be possible? well, i have no clue how it actually works and if it's hard to do.
Well, I believe that Schroom pre-calculate every single thing and that is why the pbs file is so big instead of calculate live and not puting it in the file.
But I am pretty sure that it also mean that in many many many many places in the scripts, they try to open and take the data from the said pbs files.
So, pretty much everywhere a data from a fusion is call, it would mean changing the way the data is gathered. Wich could (depending on how it is done) slow down the game a bit.
if you ignore how annoying it would be to actually wait for that to finish for all the different combinations and having x amount of files to download just for a slight change in the game lol *
I think it's more like each fusion is just in a list as a separate pokemon
^ what they said
now, that list is generated by a program
but I don;t think that program is part of the game itself, just something used to help make it
But Stanly, the data are compile into the .exe. You don't actually have the .pbs in the client side
you would need te re-compile the entire game
wich mean having the source code and rpg maker
on the other hand... I remember there being some talk of putting out separate versions of the game (like red and blue) with different pokemon in them in order to get around the whole 'only room for two generations' issues
maybe each version could have slightly different fusion mechanics?
yeah i expected the pokemon to be generated outside (atleast the basic stuff like name and sprites) but i didnt know about the way the data was gathered like you said in your first post. good to know
...would be something people want, one version with gens 1-2 and the other with gens 3-4?
(...what would they be called?)
thats kind of what i wanted to say with "so technically changing the formula for fusion stats and then generating a new client should be possible?"
just not with different gens, thats a good idea actually
yeah
hmm
if he shared the program he used to generate pokemon lists...
could people change the weighting and modify their own games at home?
yeah, that is possible if you can generate a new client and just change the formula in the script. But I don't think it could be unclude in the randomizer as easly
it would have to more like traditional randomizers
right?
an extra program outside the game that modifies it?
like a rom randomizer yeah
Sure Kiaory, if you have RPG Maker XP and the rpg maker project of a specific game, you could edit the game.
But we don't have the pbs file unfortunatly
just more complicated lol
yeah
i wonder how it takes to generate a complete pokedex once
this is getting offtopic, my bad
I think not that long
Schrooms said the if he had sprites he could just press a button and let it generate all four generations, back before we started running into sprite number issues
...if we do get different versions, they should be something genetics themed
Pokemon Adenine and Pokemon Cytosine maybe?
...or is that too obscure?
apart from being able to fuse pokemon, genetics isnt really a theme in the games. the names have a nice ring to them though
btw, i'll make another suggestion... even harder to make, don't blame me, i just like to imagine things. 🤷
generating your own IF game with random pokemon from gen 1-4 and/or random changes to the fusion mechanics (as stated in my above suggestion)
yes, i like to dream, ok? 
that would be cool, yeah...
@jade sky It does take a long time. Generating the pbs file takes around 15 minutes, which isn't too bad. Compiling it into the game however takes close to 2 hours hahah.
I do like the randomizer idea a lot, but as others have pointed out, it's not really possible because the stats are pregenerated, unfortunately.
now that our lovely froggo Creator is here...schrroms, hows the update going?
And haha...Schrroms is gone again
It's going well :) I've mostly been working on some post-game stuff during the Christmas break. Should be ready soon-ish.
haha you'll see soon enough for the new mons 😉
how complicated would it be to generate and install the new PBS thing, if we were willing to take the time? Is it complex, or just slow?
Jesus schrroms, what the heck are you typing😂 😂 😂
Schrroms is typing has been there for like...7 minutes😂 👌
unrelated to the above: I think Omanyte and Omastar should have their type flipped from Rock/Water to Water/Rock. That way the fusions that are blue and have tentacles will be water type, and the ones with a rocky shell will be rock type
Makes sense
maybe make an option for a hostlocke
i have a question for schrroms
then ask it ?
what is he/are you gonna do when you get to kalos? or are you going to stop somewhere around unova?
Wdym?
with the sprites. unova was the last game reigon to use sprites, the next reigon used actual 3d models
Ooh, you mean adding the sprites from xy
Well, right now he's already struggling to add gen 3 completely, due to size issues
So the next updates gives 25 new mons, from gen 3,4 and 5, but after that we probably won't get more
i see, alright thanks for answering my question 😃
Sorry if I've/someone else has suggested it before, but, the scaling cost of boxes is really... rough. It took me over an hour of gambling to
get that
any chance it could be scaled down?
how many fucking boxes have you added
I have 30 boxes at the moment
And how on earth are they all almost filled😳
Safari Zone resetting/catching spree
Man in the Sunglasses + Safari Zone = tons of various pokemon
No.

adding PP Max to the trainer house rewards. PP Max = 3x PP Up, so make the cost 25 maybe? (pp up = 10)
while i'm at it..
adding the EV increasing wings to a vendor. either a normal vendor (celadon?) or/and the trainer house
dont do that
Is there a reason?
Maybe allow prize money on Pokemon Trainer rematches, but have the money at halve of the amount you got when you first fought them? That way it won't be too overpowered for farming?
If anything I'd say have money received go down the more you fight
With even half the money you would get soooo much
The max amount of times it can go down to could be up to 10x? Or is that too small?
If you want to money grind just use the gambler
Which Gambler?
there's a gambler east of vermilion who plays blackjack for money instead of a prize. Enough wins start compounding together and becoming unreasonably profitable
maybe add an indicator in the bottom left corner saying if you are on 2x speed or no
@rough gull Can we get the PBS folder ? (Or at least the pokemon.txt file if the entire folder is too big ?) It would be a good help to update the fusions calculator
Also people can experiment and try to make the PBS less big? That way we can have the possibility to have even more mons😏
I would really like to be able to see what quests are in progress
and a description or at least location if possible
Sometimes you take on quests and go about things and now I have 4 in progress and I think 12 completed. But I have no idea what they are for or what to do
make there be an override for when you input names and such to put your controls to the arrow keys?
make it so i can fly to and from the pokemon league
Make Critical Hits less likely
I keep on KOing rare wild Pokémon with them :/
also
why don't you get money for fighting a trainer a second time?
Please don't spam the #game-suggestions channel.
I feel like Giovanni in the sewers should be even lower leveled
2 levels lower for Arbix and Rhyras
and 3 lower for Hauntkhan
i did beat him with lvl 30 mons
but still
13 lvl's difference
is not a small thing
hey schrroms i meant to ask you somethin.
just saw schrroms post this:
"ability capsule switches between the two abilities a pokemon normally gets, so no body ability on head pokemon. for that you can use a secret capsule, but I don't remember if it's possible to get in non-randomized yet"
if they're really not ingame yet, can we get them added. would be nice to have all abilties on a fusion
adding hidden abilities as a second ability, if the mon didn't have one yet.
Ditto: 1st ability: Limber
2nd ability: Imposter
also, all the starters
i would be willing to send you (schrroms) a edited pokemon.txt file (or make a list of all mons that would need editing), if you got too much work to do already :p
any chance we could get an Instant text speed?
can there be a bot here that says what the stats, types and abilities of specific fusions are?
so like you trigger it like this: @ Fusionbot Yanma/Bulbasaur
that sounds cool
no
how about it saves AFTER healing your Pokémon instead of before
the bot could replace the fusion calculator, since only one person can use that at a time
you can make a copy of the fusion calculator for yourself
Can you add a second page for dex info, if the text cuts off
missing data ? how ?
I bet you didn't make a copy but downloaded it and open with excel
yes
Well you shouldn't do that. you should connect to a google account and make a copy on your own google drive. That way it stay a google spreadsheet and there for, it don't break
@ionic cipher uh, you should be able to see the 2nd page by pressing C
didnt pressing c crash someones game
weird
c seems to work for me
oh it works eh ?
only checked pokedex though, not actually catching one
oh you are right
Hitting C on a pokedex description crashed the game for me earlier, but I was dumb and didn't have the patch installed at the time, so it might've been a fixed bug
well the initial patch was unavailable for a while
no I mean it happened yesterday
Can you make it so that save games names are based on what your trainer name is and have more than 1 at a time?
I feel like the 3 bird fusion needs some coverage moves
it only had flying type moves and Haze
so my rock type totaly countered it
i wont be spoiling 4.1.1
or was it more like: Electric/Ice, Ice/Fire, Fire/Electric?
ive got one suggestion but its probably what i just want
make it so scizors body is steel
right before the update there was suggestion saying the exact opposite lol
i think how it's now, makes more sense with the colors, cause the red from scizor is the steel, like magnezones head is steel because it gives the grey color as a head
WAIT SCIZOR WAS ACTUALLY SWITCHED
steel as head, bug as body
Hell yeah that was my suggestion
Now metal crab can actually be steel type
ive got a suggestion make metagrosses body steel and not head
its annoying me how not many physical body steel fusions exist
if you could decide on the types then that would be epic
But it literally looks like metal with Metagross head
i know but if you decide the type
the only time the body is steel is with magnezone
and magnezone isnt a phyical attacker
no magnezone head is steel
oh so there is none
magnezone is steel head last I checked. Lucario does give steel as a body.
Forretress and Lucario give steel bodies
how do you get lucario then
why do you spell riolu "rioulu" dankey
you get it
Wow Chippy lol so helpful
:)
same way you would find riolu, you go find it and you get it. I think someone in a city gives you one
What if the Beldum family always gave Steel in fusions regardless of head or body?
Idk about anyone else, but the body certainly doesn't look very Psychic to me
an actual genius thank you why does he give psychic
restore the open gym order. Forcing the gyms to be in a specific order kinda defeats what makes Kanto such a fun region
there was always technically an order
Gen 1 was more open and skipping Brock was a glitch
only ones you can fight in any order after Surge without glitches are: Erika, Koga, Sabrina and Blaine. You can fight Erika/Sabrina second to last, if you get Surf and fight Blaine
Always fight in order: Brock, Misty Lt. Surge and Giovanni
Koga is semi-out of order, as you can fight him before Erika and Sabrina, but always has to go before Blaine
You can fight Surge out of order too, which is helpful if your team sucks against electric at that point
thats 5/8 gyms with an open order, over half the game
and thats not considering how the rocket subplot can be taken on at varying points
you can do up to pokeflute right after SS Anne/Misty if you want
Ive had 2 playthroughs ive done where Koga was my third leader and one of those times i then fought blaine 4th
it kicks ass
Pls give quagsure body get water absorb or introduce gastrdon body with storm drain. Thank u
Pls give bshi good speling. Thank u
Quagsire with water absorb and gastrodon with storm drain. @full pasture
better :)
I hope it get upgraded in next patch after schrroms see the suggestion
Can you reallly fight surge out of order though ? isn't the diglet cave end close somehow if you didn't defeat it ? Or is cerulean tree to the tunnel to lavandia even acceccible without defeating surge ? Anyways, I kinda go of topic for this channel. sorry about that
@slow crescent i dunno about current version but in version 4.0 u can access end of diglett cave without surge but there is a policeman blocking the east entrance of cerulean city until u clear surge.
The ability to turn off whether or not your game restarts when a script has taken too long would be very useful for those of us with less than ideal computers.
It'd be nice to have it log the errors that occur, rather than simply having it shut down the entire game.
yeah
✅
There are many times where I forget to save, and I don't heal often, so the autosave function isn't horribly useful in that case either. I'll occasionally go a few hours without doing so, and having the game restart due potentially to my own computer being crap, really boils my blood.
I've switched to small, and it still does it.
I can't do that. I have to run an intensive nadekobot for a few discord servers 24/7.
Though that requires more ram than it does actual cpu usage.
so can we get items shuffled instead of randomized?
that way if we get lots of berries at the start, it could mean the good items are at the middle or ends of the game instead of being cheated out of them
plus it means no unused items get put into the mix
That would be a neat option. On top of that, being able to shuffle the wild pokemon instead of entirely randomizing it would be fun as well.
That would be fun as well. It'd be even more fun to shuffle the actual trainer sprites and dialogue, so you could in theory fight lance immediately, and have youngster joey be the end of the elite four.
Of course scale the levels based on the area of the game.
Lance would just have a bunch of low level dragons if he were placed early game.
yeah
levels = same
but what I really meant was have youngster joey with a Mankey Onix
so the Pokémon get shuffled, but not the trainers
I know. That would be fun I guess, but with each trainer already having their team mapped out, I almost feel it'd be easier to give each trainer a shuffle as opposed to all of their pokemon.
hmm
maybe?
but I still like the idea of the first trainer you fight having an E4 Pokémon
Mhm. It'd be fun.
can you fight surge out of order
yeah just dont fight him
once you have cut you can just leave vermillion
have none of you ever done that
beating Surge doesn't affect progress aside from unlocking Fly and Viridian Gym
after you reach cerulean theres no point in Kanto where you dont have multiple options until the 8th gym
well wouldnt that make it so they do another code
you can do Misty or the SS Anne first, and once youve done both the next 5 gyms and the rocket subplot are an open web
have none of you played kanto or somethin
IF restricting the order just kinda cuts away what makes kanto such a fun region
It's not even the correct order
they have to do a code like if beat thing then other thing increases by 5
no you dont
if you take on the hardest one first thatsyour decision
thats how it should be
if i wanna take on the super hard guy first and i kick his ass then the fact the others are easy is my reward for taking that challenge
its more effort to restrict everything than open it
well then why would you want to fight a lvl 30 trainer rather than a lvl 10 gym leader
i mean theres many reasons why youd wanna do the gyms out of order
like for instance, if my team sucks against electric, and i dont wanna catch a new member just for surge right now, i can go do another gym and come back when either ive gotten far enough to get the member i want to beat surge or im strong enough to compensate for sucking against electric
that way you dont just hit brick walls where youre effectively forced to catch and grind something to progress
"restricting the order just kinda cuts away what makes kanto such a fun region"
thats pretty subjective, i personally just care for fusions and overall challenge/difficulty. also i do gyms in order because i like gym leaders being 'special' challenges and i don't wanna beat a gym leader with a high lvl team that just stomps him.
i wouldnt mind adding the option to do them in different orders though. but i can already smell the spam in the discord when people cant figure out what to do. even when it's basically on rails like it is now, people seem to have trouble knowing what to do.
what im saying but putting it better
i mean if you dont know what to do then thats probably a conveyance issue
or people being blind to the path
either or
I am pretty sure that even in the original game you had to do surge before going away. I mean... I might remember wrong but I don't think I do
i think it was crystal clear
Maybe in gen 2 when kanto was a post game map you could do them out of order ? but in the original red/blue I am pretty sure it was like in infinit fusion
ok but youre incorrect
the only gyms that have to be done in a specific order between 3 and 7
are that you need to beat Koga before Blaine (because Surf)
different parts of the Rocket Plot unlock different gyms, but you dont need to do the gyms in any specific order at any specific point
ive played through both red and blue and frlg over a dozen times
i think i know what im talking about
if you dont believe me boot up red right now
beat misty and the ss anne
and then fuck off to rock tunnel and don't do any gyms until youve beaten Giovanni at silph
because you can do that
You don't need any HMs to progress through the Rocket plot except cut (and flash, technically)
which you already have from all the pre-surge stuff
surge unlocks nothing except fly
erika unlocks strength which isnt even relevant when you face her because you dont get it until fuschia
and koga unlocks surf which you only need to reach Blaine and to reach victory road, it isn't required in any other non-optional area
Theres no NPCs that just sit around and block your path until you beat the gym like gens 5, 6, and 7 harass you with
and IF instead enforces that latter gen mentality of a fixed gym order with arbitrary stuff like needing to beat Koga before you get the Rocket ID card
even though the NPC that appears there isnt connected to beating Koga in any way
itd be better if you could handle the rocket plot and the gyms at your own leisure
im cool with Sabrina having surf instead of Koga due to how the rocket plot works in this game but why do i need to beat Erika and Koga to do that
I liked Koga having Surf, because Fuchsia is near a beach.
however, that would allow you to bypass Sabrina's gym temporarily
well you know my reasoning of not knowing
but you cant do anything at cinnabar until you beat team Rocket in Saffron
and while you are in saffron you pretty much do the gym too
yeah
Some form of controller support would be nice, so I could avoid having to use joytokey.
Since fusions can't take many more Pokémon, could you make Hoenn and Sinnoh version called Inf Fusions 2 that focuses on Gen 3 and 4 mon + prevos/evos and a few Gen 5 mon in the mix?
no
😦
Not even that bad an idea
indeed
its not a bad idea at all
alot of work tho
Alternative idea
bring back the Red/Blue version thing
but instead of swapping fusions
change the mons that are avaliable with the things mentioned above
at this point i dont care if those gens dont belong in Kanto
its still alot of work but not as much as recreating Hoenn and Sinnoh
Or we can find people that are really good at scripting, and try and remake the whole pbs stuff so that it automatically calculates types, names, stats and stuff like that, instead of having 90k mons in the PBS? It that could even be possible
what does spriting have to do with that
oh
Probably typed a bit messed up, and autocorrect made it become spriting
😄
plus
yeah, fusions may take longer, but the game would run smoother
though it makes customs harder to do :/
personally I think each fusions game should focus on 2 regions and their Pokémon at a time
but having extra mon is nice too
Fusions 2: 135 Gen 3 Pokémon + 107 Gen 4 Pokémon + prevos/evos + 30-60 Gen 5 Pokémon
Spiritomb not having memento during its encounter. I hate pokemon that can just suicide, expecially ones you don't get many chances to get.
change F12
never make it reset
ever
I press F12 to take screenshots in Steam games
and then I get confused
and oops
all my grinding is undone
change reset to * or Insert
i dont think a rpg maker default keybinding should be changed. that'll just lead to confusion and spam
if IF was on steam, than maybe that would be a good idea
suggestion: a wiki please holy shit
like, where are item?
"dunno"
where are pokemon?
"dunno"
there's information in the drive about pokemon locations
also any wiki info would be on 4.0 and not the 4.1 beta for now because I think it's only released on here
Grip...just take out the f12 key👌
Grip the Print screen button is next to the Power button on my keyboard (obviously turns off my PC if i press it)
Some things just cannot be changed
An alternative could be as simple as using the snipping tool provided by windows by default since windows 7. easy screenshot (no need to past it somewhere. you have the option to save it directly)
Download ShareX
just delete the f12 key in your brain or put a piece of paper on it to remind you... or just press ctrl + alt + print screen
i think the first battle which you can lose on with blue (not the starter one) should be optional
A huge discussion just happened about discussion of possible game control changes in the Fusion sub channel which led to discussing mental health problems, so, I think I'll tag @rough gull here. We need a new sub channel for general life rants.
i don't think the ping was needed lol
That's my part of the work. Like an alert, being part of that conversation.
suggestion for the discord but not the game could....there be a Hentai channel someday or are too many users underaged for that sort of thing?
I don't think that is a good idea at all. many under age for sure but... also it's not a porn website, anybody can enter this discord. it's not safe for new user
Alrighty oh well was worth asking
Hard no on that one.
IDK if you can make special exceptions, but, Lanturn should be volt absorb head, it's terrible as anything else
there should be a person in the game called a stoner
he sells stones
no he doesnt smoke wed
evolution stones ?
yes and others like everstones
well evolution stones you can buy in celadon
oh
in the Department store
Schrroms please make the sprout tower thing easier
i think all starters should use their primary typing and not just the gen 1 starters
A fire/water typhlosion/swampert fusion would be better than fire/ground imo
some suggestions 1: lanturn head to give volt absorb, body water absorb