#game-suggestions

1 messages · Page 6 of 1

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stagelights
Suggestion #2913

add ways for some of the pokemon (goomy, hawlucha, noibat, rockruff) to be obtainable without needing to steal an egg. getting these pokemon basically requires getting negative karma, and that makes me feel discouraged from actually doing it

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luludracon
Suggestion #2914

[when doing the ||cresselia/darkrai|| event, limit the number of shadow people that can spawn on a route, im grinding pokemon on one route and theres (and yes i counted) 18 of these shadow people just around, i cant even complete the quest till i get surf; please limit these guys]

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fallout3hints
Suggestion #2915

make giovanni's fedora obtainable post celadon after he disappears so no need to start a new save

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lunacharlotte
Suggestion #2916

Make the Old Amber storyline a formal Quest, it’s side content and feels like a Quest and people regularly struggle with it. Also, it’s not formatted on the Wiki the way quests are due to this anomaly

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justerfrog5557
Suggestion #2917

change the meloetta double fusion at the end of its quest to a fusion between its two forms. Many people don't realize it's different and are confused when they can't fuse it as is, but the different party sprites should make it more clear. It also establishes that piourette is allowed to exist out of battle, unlike in main series.

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zorrozok_no.7160_
Suggestion #2918

I have 2 suggestions

  1. Low hp and gym leader last Pokemon bgm from gen 5, that would fit well in the battle.

2.PWT (Pokemon world tournament) from BW2.

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zorrozok_no.7160_
Suggestion #2920

Low hp and gym leader last Pokemon ost would fit pretty well with the game.

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zorrozok_no.7160_
Suggestion #2921

Adding PWT (Pokemon world tournament) to the game would be pretty nice, though I would suggest to put PWT in one of the already exist city in game

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energ1a
Suggestion #2922

Make it possible to randomize the eggs

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luludracon
Suggestion #2923

[make the ui on the select fusion screen (this screen) be shown as caught not seen because when trying to go through the dex getting fusions its hard to tell if youve just seen the fusion vs actually having it registered in the dex]

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stagelights
Suggestion #2924

allow ultra necrozma to be accessible in the box outside of battle, similar to meloetta's pirouette form

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jamesgames51
Suggestion #2925

Make expert mode no longer count as randomized mode for hall of fame and for magic boots.

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nootstorm
Suggestion #2926

Single type mode, so that only wild pokemon of a specific type appear, just to make those single type playthroughs a touch better 🙂

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rasphere
Suggestion #2927

a highlight or some indicator to better tell which move you have selected during battle

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.hello_i_exist
Suggestion #2928

A proposition: A randomizer that replaces Pokemon you encounter with Pokemon of the same part of their evolution line, i.e. Weedle can be replaced by Ralts and Pichu but not Kirlia/Gardevoir or Pikachu/Raichu. A bit complicated probably but it'd be good for balancing?

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jamesgames51
Suggestion #2929

Make hidden ability outbreaks only appear on used maps.

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kanguin
Suggestion #2930

Many Pokemon have primary and secondary type orders that don't match with their visual design. While some like Scizor have had their types swapped to better fit the appearance of their fusions, some like Kyurem, this game's main mechanic's inspiration, result in fusions that don't make thematic sense with their typing.

I suggest all dual-typed Pokemon in the game that have not already had a type swap be put up to vote for which type should be first. This should eliminate need for any other type swap requests moving forward, and would make virtually any visually interesting fusion work well mechanically.

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pretty.doom.slayer
Suggestion #2931

add how many would you like to use for rare candy and other similar items

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jamesgames51
Suggestion #2932

Make Karma change dialouge with some NPCs (thread for new karma dialouge ideas)

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normal remnant
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-suggest add props/accessories as a customization feature for Pokémon (like the ones from Pokémon Musicals and Sinnoh's Contests). combined with the new hat feature, they could make your party feel even more personalized.

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challenginchuck
Suggestion #2933

add props/accessories as a customization feature for Pokémon (like the ones from Pokémon Musicals and Sinnoh's Contests). combined with the new hat feature, they could make your party feel even more personalized.

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misterj0755
Suggestion #2934

The ability to flip hats horizontally so they are facing right instead of left. Some sprites don’t really allow for a left-facing hat, or have details that get in the way, and some even face right. So it becomes hard to find an appropriate spot for the hats to be placed that fits and feels natural as a result.

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jamesgames51
Suggestion #2935

Make her say wether it's nidoran male or nidoran female

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Edit this to change the output of the custom command 75!

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beatdoof
Suggestion #2936

restructure the Dex numbers of the Pokemons that aren't in line yet. Since we're at the advent of the 500th Pokemon being added, and with how Pokemon additions are worked on nowadays, Pokemons not being set in line feels very weird now, plus it would not mess up the placement of the 1st (Bulbasaur) and the 500th (a single-line not connected to anything for sure) regardless, so there's no weird overhead to keep in mind, structure or order wise

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blastbomb614
Suggestion #2937

A system to bring low BST fusions up to usable levels. Some fusions have really cool sprites that I want to use but I cant because they are too far down. So I suggest fixing this by adding "Legendary Augments" which would "fuse" to a fusion with a BST below like 450 and average the stats. Of course its not a real fusion so no new sprites, types, or moves. As an example I would like to use Eevee/Eevee over its evolutions but it has a BST of 325 which won't cut it late game. Perhaps it could be an expert mode exclusive as the game is harder?

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grip1058
Suggestion #2938

Have double fusions match the Mega stats of applicable Pokémon. Could also work for Greninja having Ash Greninja stats.

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rin_tin_tin
Suggestion #2939

Add an option to preserve the pokedex entries when starting new game+ (even if only as 'seen').

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hauntering_you
Suggestion #2940

add wsad support arrow keys only is kinda annoying

exotic reef
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-suggest make this guy not able to block you heehee

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thornsoflight
Suggestion #2941

make this guy not able to block you heehee

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archangelsookami
Suggestion #2942

reverse play mode. Piloting npc teams vs one designed for the player character

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geodudegiovanna360
Suggestion #2943

Ness from earthbound player outfit. I would do it myself if i knew how, but spritework isnt my forte

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littlefadeleaf
Suggestion #2944

Make the type specialist trainers scale in level with your team

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einar_0ssur
Suggestion #2945

i remember years ago on a big GTA 5 server there was a memorial for players and streamers who'd passed away. what if we did that for spriters who might've passed away by putting a memorial in lavender town. maybe give the tower a giant basement to include the sprites they contributed

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procrastinauthor
Suggestion #2946

Adding a single time choice at the start of the game to use a default trainer that doesn't interact with the character customization system, so people like me that has custom art for their trainers can keep using them.

static marten
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-suggest change Brock’s post-battle dialogue to say “I took you for granite.”

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misterj0755
Suggestion #2947

change Brock’s post-battle dialogue to say “I took you for granite.”

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notvoss
Suggestion #2948

Make modern exp a toggle in the settings rather than part of the difficulty. It doesn't make the game easier, just less grindy.

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rpopno3_99879
Suggestion #2949

add a button to give all of your mulch to the mulch lady

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lunacharlotte
Suggestion #2950

rename Zapmolcuno to Artizaptres, to follow the number pattern of the names

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to2ter
Suggestion #2951

make it so the guy at the entrance of the gym says the new gym typing in remix mode.

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thornsoflight
Suggestion #2952

Have a save feature where it restores the previous save if the current one gets corrupted.

I've had it a few times where my laptop cord pops out while it's saving and it really sucks if I'm in the middle of a run and have to start over.

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milchik
Suggestion #2953

Make it so Oricоrios give their primary types to fusions regardless of head/body order for two reasons:

  • We already have a lot of Flying options with all Normal/Flying mons always giving Flying type to fusions.
  • That way, even when using Oricоrio as a body mon, there's an actual difference in using different forms. They all have the same stats, abilities, and movepools, so right now, there's no difference in which Oricоrio you use as a body aside from the looks.
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jotafurro
Suggestion #2954

Add other customization to the randomizer (abilities and movements learnt). It would randomize the movements learnt by one pokémon and the other and their abilities, then mix it like the normal game. It would make a great addition to the randomizer.

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shocktopus1717
Suggestion #2955

add a triple fusion between the three pseudo legendary pokemon, or powerhouse Pokemon is game freak calls them, dragonite, tyranitar, and salamence

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karsten.ng
Suggestion #2956

Add a script for updating the game on linux/steam deck
I have written one:
https://gist.github.com/sorat0mo/c768e8259c8cf2a9c82f493bcbd52dee

It's almost same as the official batch script. I wrote this script because the current Steam Deck/Linux installation guide involves Installing Q4Wine just for running the batchscript. Instructions also inside.

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iamthemistake
Suggestion #2957

Can we have Altaria Learn TM 107 Play Rough since it can learn it through chain breeding through Skrelp?

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evaiden2
Suggestion #2958

Dont take this too far but what if you added a way to like buy things with real money that money could go into the game to help with things and what not But please if you do take this dont make the game cost money or anything that would be too much but when you added using money you could use it for like specialy made skins from people so that the person who baought the skin would have a special skin to themselfs or custom skin

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dagileh
Suggestion #2959

I would recommend that the randomizer offers many more options. I will list a few points that I personally miss a lot.

In Randomized Mode, the fishing rod makes no sense, since water Pokemon, for example, can be caught everywhere. It would be much more "realistic" xD that you catch pokemon in suitable landscapes/biomes depending on the Pokemon type. That means water Pokemon only with a fishing rod in rivers/lakes/oceans, fire Pokemon in warm, hot places, etc.

The ability to randomize all eggs ingame.

Randomized Moveset, preferring same type. This way, older gens can also learn new attacks and you never know what to expect during a run.

More options to adjust the difficulty, hard mode is not difficult in my opinion. Expert mode cannot be played in randomized mode (bugs).

Force trainer Pokemon to be fully evolved at (for example from gym 4).

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spinkickx
Suggestion #2960

Trainer between Lavender Town and Saffron City says 178,000 possible fusions. Count just need to be updated with the 501 Mon release! 😄

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lunacharlotte
Suggestion #2962

Give Rotom its BST from its alternate forms. Its kind of underpowered and its base form BST isn't really reflective of how it feels in most pokemon games as its almost always in A Form

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talula2cute
Suggestion #2963

breeder maude's togepi's know metronome (route 5 left path) [also necessary for a quest]
given the issues with the move atm, it was recommended that i mention here to potentially give them a different move instead

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mr.chimmie
Suggestion #2965

[Suggestion #2964

I deeply miss fusion breeding (with ditto's).

I'm sure many people do, it was a great way to get all kinds of new abominations and, of course, to fulfill our deeply rooted need to complete the Dex.

Some may say, you do not have to, to them I say, then why am I rewarded for it?

If there lies a reward, then there are those who will seek it.

If my goal is to be the best trainer there ever was, how can I achieve that goal without access to every possible scenario?

Why should I stop at the lowly "Elite 4's"?

They are mere buffoons, there are plenty of pokemon I have stumbled upon during my adventures that could have slain them all singlehandedly.

To those that complain about the balance... but why is this what needs to be balanced lol? If people care that much, can we not create a slider, for a hatch time multiplier on fusions/traded pokemon?

Make it go like from 0.5x - 10x, that way everyone can have the freedom to enjoy themselves, or struggle as they deem fit. Or an option to turn it off, similar to the level cap feature, that dictates whether you can or cannot breed fusions on your playthrough?

I mean I get it, some people don't like breeding or find it a waste of time. However... in my opinion, that mechanic was one of the best things that ever came out of Nintendo.

If you don't like breeding, you probably don't care or miss it at all.

I just don't really understand why such a wonderful mechanic was removed, it gave all the people that enjoyed it A LOT more enjoyment and investment they could put into the game.

If perhaps it was because people didn't enjoy the weird DNA sprites. I mean, something is better than nothing, and I did not mind those sprites in the slightest.

Thank you for all the things you guys do, this is truly a wonderful game, I'd just like to be able to wring out all the enjoyment out of it I can get, and losing that mechanic kind of sucks.

Author ID - 285691479953899520]

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tagtheartgoblin
Suggestion #2967

[pretty sure noones said this yet. poison heal pokemon should not suffer poison damage out of battle]

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ogriphor
Suggestion #2968

I think it'd be really neat to have a key item that allows you to change the music for battles, like a juke box! You could have default which doesn't change the music and then have tracks you can play for every battle, maybe even when you're outside of battles as well! You could probably make a system where you unlock these music tracks by hearing them for the first time, maybe even have categories for "Town music, route music, battle music" etc!

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Edit this to change the output of the custom command 75!

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merlannin
Suggestion #2969

[in remix hard mode slightlyincrease Sabrina's team level. Silph co is capped at 50 and is mandatory before her gym. Only her ace was 50 with the remainder being 48. This makes her a step down in difficulty from the rival you just beat. Maybe I lucked out but she was the easiest gym by far, especially after a tough rival battle. ]

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nimblejim
Suggestion #2970

change the way cofagrigus' name is split into Cofa and grigus instead of Cofag and rigus. The current split can lead to some uncomfortable pronunciations both phonetically and connotatively. I feel like the Cofa grigus split feels more natural to say for most words

slow flint
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fabhar
Suggestion #2972

A late-game merchant that sells Pokemon-specific held items like Light Ball, Thick Club, Deep Sea Tooth, etc for exorbitant prices, so that someone can grind money rather than encounters if they so wish.

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zinzelini
Suggestion #2973

A late-game tutor that can teach pokemon their pre-evo moves, not unlike the egg-move tutor who can be found in the Battle Factory.

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timmyreobed
Suggestion #2974

I think Rotom deserves to have Galvanize as a Hidden Ability. It only gets Levitate as an ability similar to other Pokemon that got new Hidden Abilities like Flygon, the appliance gimmick isn't a thing in this, and the only Pokemon that gets the ability in the mainline games is a regional variant, and is therefore unlikely to be added.

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_0verload_
Suggestion #2975

Keep the normal typing when farfetch'd is fused

thematically, unlike the other normal/flying types, f'd is not a "route one bird" but instead has an entirely unique role

additionally, f'd really wants stab on slash, and when combined with the leek, this makes its crits almost 100%

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eaitsinthecardgames
Suggestion #2976

Single Species Mode Wild Encounters? Similar to Randomised, Classic and Remix modes, I could, say, set the single species mode to be "Raichu" and then Route 1 will have a Pidgey/Raichu, Rattata/Raichu and so on? I'm sure people have mentioned it before and I'm not sure how it would work technically, but it's a thought ig.

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hweaver888
Suggestion #2977

Remove mail from the game as it LITERALLY has no use

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rjr23
Suggestion #2978

make a sandbox mode to test the fusions

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wormspawn
Suggestion #2979

A version of the randomizer where trainers have more Pokémon. I really miss the increased number of Pokémon I face on Remix.

shrewd current
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-suggest add mega punch/kick guy in route 4, check firered and leafgreens route 4, image in frlg and image in pif

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ozanv420
Suggestion #2980

add mega punch/kick guy in route 4, check firered and leafgreens route 4, image in frlg and image in pif

Attachments:
image.png

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hweaver888
Suggestion #2981

change the quest "Show what eevee evolves into when using a sun or moon stone" to "show a pokemon that evolves via dusk or dawn stone" this would fix 2 issues at once. 1. this removes the game very clearly Pushing you to use umbreon or espeon rather than letting you pick the eeveelution that you want. and 2. it lets us actually get a single dawn stone and dusk before the 6th gym. making pokemon like Honchcrow, Mismagius, froslass and Gallade obtainable at a decent point in the game. now one issue i can see is not wanting to give players access to Aegislash too early which is understandable, one possible solution i came up with is to swap out the rock tunnel ladder being blocked by rocks to being blocked by boulders.

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echoanau
Suggestion #2984

Eventual Mobile Version?

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_deepfrost_
Suggestion #2985

manual evolvtion

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looker0548
Suggestion #2986

a little tutorial system you can enable for users who try to play pokemon infinite fusions as their first ever pokemon game. i think this is a good idea becuase it gives them tutorials like they expect and it helps them not flood the game help or general channel with 999 quesitons a second because they havent ever played a pokemon game before and expect us helpers to be their personal teacher for pokemon

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alpha_1ce
Suggestion #2987

Please make a secondary soundtrack for the game that is modeled after the music from the team rocket pokemon black market room. I could listen to it all day. That ish SLAPS.

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shocktopus1717
Suggestion #2988

Create a new move, triple finish, and give it to all STARTER Triple Fusions. For context, Triple finish id the final smash used by pokemon Trainer in Super Smash Bros, where Charizard, Ivysaur, and squirtle use Fire Blast, Solar Beam, and Hydro Pump respectively. All Grass starters have access to solar beam, all water starters have hydro pump, and all Fire starters can learn fire blast, so that wouldn't be an issue.

oak sandal
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-suggest please add a tool for regular and remix mode that will show the pokemon available on each route just like the pokersdar, day and night options, and which mons have been caught yet or not.

(Photo is of another game using a similar feature)

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alpha_1ce
Suggestion #2989

please add a tool for regular and remix mode that will show the pokemon available on each route just like the pokersdar, day and night options, and which mons have been caught yet or not.

(Photo is of another game using a similar feature)

austere shale
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-suggest fix the route border between routes 24 and 25. im not sure why but the route border in this game is placed way farther back than it should be, resulting in route 25 not having any grass despite having an encounter table for grass. please (if possible) fix this issue and make the boarder match with the normal games

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hweaver888
Suggestion #2990

fix the route border between routes 24 and 25. im not sure why but the route border in this game is placed way farther back than it should be, resulting in route 25 not having any grass despite having an encounter table for grass. please (if possible) fix this issue and make the boarder match with the normal games

Attachments:
route-25.png
route_25.jpg
64175-19.png

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lunacharlotte
Suggestion #2991

Add Razor Shell to various physical water type pokemon’s levelled learnset

Kabuto and Krabby especially suffer from this, Kabuto only gets Aqua Jet and Krabby is fully lacking a levelled physical STAB move until level 41. While the Crabhammer Tutor in Vermillion is a solution for both of these mons I still think it would make the levelling experience better.

As of Gen 8 Krabby learns Razor Shell at level 32 and Kingler at level 36, and I think these would work for Kabuto as well

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lunacharlotte
Suggestion #2992

Add Waterfall to various physical water type pokemon’s learnsets - Sharpedo and Feraligatr

Feraligatr currently cannot utilize its physical water STAB until level 63 when it learns Aqua Tail, and Sharpedo only learns Aqua Jet.

Seaking and Goldeen currently learn Waterfall at level 32, and the flinch mechanic is already heavily associated with Sharpedo and Feraligatr due to the bite moves they both learn. Accessing Waterfall around level 28-32 would greatly improve their usability ingame and make it feel Less Bad to pick either of them for your team

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khal_.el
Suggestion #2993

[Either take them out or add more in other places, but the only black characters I've seen are a drunk basketball]

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taraline
Suggestion #2994

Make Rotom into a %chance encounter when interacting with TVs, but also guarentee the Saffron, Celadon and Goldenrod ones. This would be like how Trubbish can randomly show up in any trashcan but has their guarenteed spawn in Saffron.

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taraline
Suggestion #2995

Make Porygon have a %chance encounter when interacting with any PC as it is traveling through Bill's network. This would allow for people to obtain Porygon without having to do the epileptic quest, or spend money on it via the Game Corner. (You can still get Porygon via these ways if you so choose)

It would work just like how Trubbish can show up in any trashcan, but still have its Guarenteed spawn in Saffron.

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lunacharlotte
Suggestion #2996

Make Waterfall HM use tied to gym 9, as it currently causes a number of game-breaking sequence breaks and also limits the utility of Waterfall as a move heehee

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teo2011n1
Suggestion #2997

add more ages options at the start of the game

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teo2011n1
Suggestion #2998

Add some unlockable optional gems or other , to upgrade Eevee and Pikachu like in pokemon let's go

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hweaver888
Suggestion #2999

fix the level caps in Remix mode. currently starting after Lt. Surge the level caps for each gym is 3-5 levels lower than the actual gym level which results in some very unfair fights. PLEASE either raise the level caps to match the gyms, or lower the gym levels.

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alpha_1ce
Suggestion #3000

Please add a way to use multiple of the EV training wings at once (swift wing and its counterparts). Using carbos till it is maxed and then using swift wings to max means i have to use 150 wings to max speed stat. Then another 150 for the 2nd stat I'm maxing..

That's 300 single click use items to max EV one single pokemon. Even with speed x10 that still makes your fingers fall off..

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wado3000
Suggestion #3001

Make Aqua Jet an egg move on Azurill / Marill / Azumarill.

In regular games, you need to give Marill or Azumarill a Sea Incense in order to hatch an Azurill, which is fine in most cases. Azurill doesn't get Aqua Jet via breeding, but Marill does in regular games, but as it stands you can only get Azurill via breeding in-game. Also when searching the Discord, it seems the Egg Move Tutor doesn't teach Marill or Azumarill Aqua Jet there either. So this seems like a fairly significant oversight since Aqua Jet is so important for this particular evolutionary line.

Adding Aqua Jet to Azurill / Marill / Azumarill as an egg move would significantly help this mon and hopefully isn't hard to do. I know mons tend to get more Egg Moves here than in regular games, for example I had a Seel pass Frustration onto an Azurill of all moves but not Aqua Jet lol.

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alpha_1ce
Suggestion #3002

Add more items to Battle Tower shop

oak sandal
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---editsuggestion 3002 Add more battle tower items.

randomized tms

There are a lot of TMs that are only available in randomized mode. So they are in the game, but not available in Regular/Remix. Pull from this list and rotate them weekly or daily.

You could make them reeeeeally expensive for balancing if need be. Well the premium ones atleast.

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.hello_i_exist
Suggestion #3004

Add an infinite Rare Candy item whenever Level Cap is enabled so players don't have to re-fight trainers over and over to reach the Cap

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mystora
Suggestion #3006

Give the oricorio forms unique hidden abilities, so there is actually a difference between them when fusing them as the body other than the sprite

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Edit this to change the output of the custom command 75!

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ba11ss
Suggestion #3007

Give special dialogue to the type specialists in the beta version if you enter the hall of fame with a team consisting of only their type specialty. And by beating them they give you their ace as a level 1 baby or a pokemon that matches their vibe. For example a geeky steel type specialist who, when beaten says some sciencey pun like "this really alloys me, but sigh" and hands the player a porygon x beldum fusion or magnemite x abra fusion

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operatoroftheyear
Suggestion #3008

Swap the types of Trevenant in order to fit with it's primary typing canonically as well as make it consistent with Phantump's typing

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megaman.
Suggestion #3009

We are using an old version of Joiplay due to animations like Thunder and Thunderbolt crashing Joiplay. I posted a bug on their end to fix, but who knows if they will.

In the meantime, would be nice if the user has the in game option set to Mobile, to have those animations turned off. I already tested, if you have battle animations turned off, it doesn't crash, but would make mobile players have a bad experience if ALL animations are turned off when only a small subset cause it to crash. Current Joiplay version: 1.20.41 -> Latest 1.20.550)

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megaman.
Suggestion #3011

Remove game-default.exe

Although game.exe and game-default.exe are the same, many people ask us all the time what is it for. Would just save us the hassle of answering this over and over if it isn't being used for anything specific.

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megaman.
Suggestion #3012

Rename game-preloaded to game-performance.exe.

A lot of people get this exe confused all the time. Especially because I found that many people think it is the main game file because of the PokeBall icon 😂 Renaming it to game-performance, would at least make it more understandable. Many people don't know what preloaded means. Changing the name we could explain it to players that it is the one to use if you need better performance for the game.

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earlofham
Suggestion #3013

[Poison Heal and Magic Guard should prevent Poison tick damage in the overworld.]

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fumblion
Suggestion #3014

Remove the AI generated dex entries.

It is disappointing to see this project adopt generative AI in any capacity. The previous approach of combining text from previous dex entries is already a solution.

The rule against AI art/sprites indicates an understanding that this technology is exploitative, so then why the double standard for written elements of the project?

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bo0647
Suggestion #3015

a level cap for remix mode

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bo0647
Suggestion #3016

add the ability pach and capsule or make a npc that switches abilities

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bes7ia
Suggestion #3017

give me a held item that increases the chances of lowering or increasing a pokemon stats when using moves with a chance to do so, maybe 2 items one for increasing and one for lowering

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casinosluck
Suggestion #3018

maybe the ability to flip hats for pokemon. some sprites have heads that are turned away from the player which makes hats awkward for them

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adonis9410
Suggestion #3019

clean up the debug, like get rid of options that dont work. for example relic stone, purify chamber from the main debug menu, and the 2nd ability option from the pokemon menu. as they are known to crash the game.

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liquidjustice
Suggestion #3020

Include a way to get a Light Ball easier. Now that the Voltorb-Lighthouse quest has been removed, the only way to get a Light Ball is a 1% chance on random pikachu. This was a great tool for a pokemon with a lot of great fusions, would love to have it back!

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firesword2562
Suggestion #3021

Make HA on appear on maps the player has previously been to, I remember Frog saying it being simple to implement as there is a "maps explored flag". Unless Frog changed it in 6.4 already and I have no idea

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alpha_1ce
Suggestion #3022

add a search tool for pokemon in the pc. (this tool is primarily for people completing the dex)

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slavodan
Suggestion #3023

Is it possible to add the rocket candy to a few shops early in the game run? I'm aware the gym level cap exists but sometimes people (and I) overlevel main team pokemon and they stop obeying, and this issue is primarily present in the early section of the game.

I feel like it's a small and easy QoL change but it's up to you. Thanks for the great game ohyes

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goldh2o
Suggestion #3024

reorder the pokedex to be more consistent (IE full evo lines next to each other and legendaries grouped together at the end of the dex)

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basebud
Suggestion #3025

the heavy duty boots would make a great addition to the game because it's a great tool for keeping Shedinja alive. Also the throat spray would be a gift from heaven for my boomburst noivern

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vgvideo
Suggestion #3026

add all randomizer-exclusive tms, items, etc. to something in the postgame

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pringle_claps
Suggestion #3027

allow changing to 2v2, 3v3 etc on your first playthrough

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bammab127
Suggestion #3028

a mode that only allows you to fuse if the mons already share a type (outside the special case fusions like legendaries and starters triple), such as Magneton (Electric/Steel) and Galvantula (Bug/Electric) and have the head/ body determine the second type, but open up new moves, so it is still fusion, but a challenge added

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twid
Suggestion #3029

Add some way of identifying visually whether none/either/both of the parts of a wild fusion have been caught previously. Useful for dex completion etc, when it's hard to keep track of what lines/evolutions you've caught fused and haven't unfused, haven't seen to catch before, etc.

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jauqinthebox
Suggestion #3030

i just beat the game recently and i was hoping to do a fresh new journey in jhoto, but i cant, i think it would be great to unlock the next generation from scratch after you complete the previos generation

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slavodan
Suggestion #3031

Please fix how the level cap system works or as I suggested before introduce the level-down candy to earlier stores
right now the level cap mode says: "won't let pokemon level up past the highest level gym pokemon"
This unfortunately is broken in Hard mode since often the gym leader has pokemon like level say 14 in gym 1.
So it's really easy to overlevel by killing one pokemon but still fainting, leading to frustration since the pokemon stops obeying.

My suggestion: Please make the level cap mode read how many badges you have can cap your pokemon from leveling above your obey limit
Alt suggestion: Add the wrath candy (whatever decreases lvl by 1) to early game stores

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twid
Suggestion #3033

Add a Moves exception when unfusing pokemon to prioritize a pokemon/evo lines signature move if it's currently learned it (ex. Pay Day on Persian)

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khane048
Suggestion #3034

when resting at a hotel, please provide an hour of waking (matching it with dawn, noon, dusk or 24h) instead of just standard 24h

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khane048
Suggestion #3035

add in a way to discern the types of enemies, I can't possibly remember every fusion possibility, pokemon fusion does this through little symbols next to the name/statbar. or you could use a move assist to show us which moves work and which don't. Perhaps this is an option to toggle or to put into easy mode, leaving hard mode a challenge.

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twid
Suggestion #3036

Make it possible to fly from the roof of the Celadon building (with the eevee quest)

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zephiraz
Suggestion #3037

Remove the AI-generated dex entries and return to using the mashup placeholder entries.

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toffy2626
Suggestion #3038

Replace all AI Dex entries with [No Entry Found]. If people arent happy with the entries, then have it that we just dont get any

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alexissara
Suggestion #3039

[Remove all Ai-generated entries or have a toggle that removes AI entries with "No custom entry found". Paired with this an AI disclosure on the server explaining the power consumption and the full way the AI works. having a full disclosure that explains the full use of AI, the way it works, the way it generates and the power consumption will let people make their own call.]

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toffy2626
Suggestion #3040

Add the writer's name at the end of Dex Entries just like how we can see Spriter's names in fusions. Also name all AIGen Dex Entries with [Rotom] as a way to determine its AI and also a nod at Rotom Dex. This is all to credit Writers

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tamtroll
Suggestion #3041

Instead of AI generated pokedex entries, how about all non-custom dex entries are either blank or mashup, but players get prompted to type a dex entry on fusion / evolution, and can skip the process if they like, or type in their own entries for preexisting pokemon at any time.

Players are then given the option to upload any dex entries they make to the same server as the custom sprites so that other players who also download the custom sprites also get the custom dex entries. This way dex entries would gradually be filled out by players instead of AI.

Submitted entries would need some level of human moderation to ensure people aren't typing bad things of course.

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theheroict
Suggestion #3042

Make the toggle of Custom/“AI” generated Pokedex entries download separate from the Custom Sprite download toggle.

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mbavenger64
Suggestion #3043

I'm unsure if the tool's already in the game, but add one where you select a specific fused pokemon, then you can reposition the sprite for either the player's or opponent side. May similar to where you start a new game when deciding what fused pokemon you start with, you would first select the pokemon's body, then the head, and then choose the variant (depending if the fusion has alts or not), and then finally start on repositioning the sprite.

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-suggest why the girl room in the game is necessarily pink and the boy green ?

I think it's quite sexist...Or very conservative patriarcal values...

So, I suggest random colors to replace it ?

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elevn.
Suggestion #3044

why the girl room in the game is necessarily pink and the boy green ?

I think it's quite sexist...Or very conservative patriarcal values...

So, I suggest random colors to replace it ?

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misterj0755
Suggestion #3045

Following on from the last suggestion, add a “Favorite Color” to the startup player customization choices. And then use the selected color to decorate your room’s colors using a palette of shades

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.izik
Suggestion #3046

A bookstore/library that features a random author each day similar to the art gallery. A few 'books'(dex entries) from the author can be found on display and an npc can say things like "they seems to like Pikachu, they wrote 30 entries about it"

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timmyreobed
Suggestion #3047

I know it's a Gen 9 item and there's a whole thing about Gen 8+ content, but would it be possible to add something like the Fairy Feather into the game? It's basically just a Miracle Seed/Mystic Water/etc. for Fairy moves, which would be really useful for some builds. The closest thing we have to that in the game right now is the Pixie Plate, which requires you to have Arceus to obtain. And if adding the Fairy Feather is a non-starter due to being a Gen 9 addition, maybe the plates could be made available without Arceus? It's not like they're particularly broken.

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twid
Suggestion #3048

Add sorting options for the backpack or automatically sort the bag alphabetically or by type, sorting by recent makes it impossible to find things

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twid
Suggestion #3049

The option of "would you like to put it on right now" should default to no, most people intentionally customize their outfits, spamming A through options should not change clothing on you and make you go revert it

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razorattano
Suggestion #3050

adding the Hoenn Region? Just to add more content, and other ways of obtaining the Hoenn exclusive pokemon or items?

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lonewinterwollf
Suggestion #3051

Can we make a metronome run, like pokemon only have 40PP with metronome

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wado3000
Suggestion #3052

Allow Amaura and Aurorus to learn Aurora Veil via TM. Pokémon only learned Aurora Veil via either level up or breeding starting in Gen 8. Mons like Froslass and Delibird who learned it by TM eventually did so via level and breeding respectively, but for Amaura and Aurorus it’s only by breeding. Amaura and Aurorus can be much more useful if they can learn Aurora Veil in this game specifically even if they never get the move via TM in the real games.

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looker0548
Suggestion #3053

rework pinkan island so you dont have to waste a 2nd berry on any mon if you lost to it, its kinda unfair and unfun realizing you only get the exact number of berries you need and if you lose at any point to one of the mons that give an hm you have to start over

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ambientnexus
Suggestion #3054

Add a resolution setting that provides pixel perfect scaling for full-screen, for those with higher-resolution displays

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adonis9410
Suggestion #3056

Change how the weight of a fusion is calculated. Right now its an average of the 2 halves, but i think that it being weighted so that it takes more of the body would be better.

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casinosluck
Suggestion #3057

in the trainer card, make the boxes behind the cards less transparent. with the new customization, the text can be VERY hard to read on some cards, and increasing the opacity of the boxes behind the text/badges/trainer would help that a lot, i think

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toffy2626
Suggestion #3058

make a separate slot for specs, scarfs, glasses, etc. that fits into that category as Accessories. So we can have both have them with Hats and other clothing

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taraline
Suggestion #3059

please remove the AI generated dex entries, I’m getting sick and tired of discussions constantly popping up in the chats.

I understand that it’s to make the entries more coherent instead of a jumble of bad grammar but it’s just giving the game a bad name due to the negative reputation of AI

Please I just want to talk about the game

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snacmck
Suggestion #3060

please add the ability to by gender stones

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firesword2562
Suggestion #3061

making the name split for slurpuff fusions slurp/uff or something similar instead of slur/puff as currently the first half can sound really bad

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jacklynnstuff
Suggestion #3062

I'd like to see more religious headwear. We have Hijabs but I'd also like to see stuff like veils for christians and kippahs for jews

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doodledoo
Suggestion #3064

Consider swapping Kyuren's types so that the body fusions have the dragon type, and the head fusions, which often features lots of ice, have the ice type

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doodledoo
Suggestion #3065

Make it so that Oricorio forms always contribute their form exclusive type to fusions. That way there will be a type difference even in body forms, allowing for a greater variety

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doodledoo
Suggestion #3066

Change the requirement for entering the bar in saffron to something like needing a member card so that the player can be an adult and still not able to enter normally

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doodledoo
Suggestion #3067

Change dialogue relating to pokemon that evolve by happiness to make it clear that it isn't a thing in PIF

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nymphiaribbon._.
Suggestion #3068

Add an extra scraggy obtain method
Currently, scraggy can only be obtained in ||Team rocket quest|| in classic mode, but it is inaccessible postgame, meaning that scraggy becomes impossible to get besides black market Despair

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heroic_hard_hat
Suggestion #3069

Maybe add the amount of fusion/non-fusion pokemon you have obtained/encountered that is listed in your pokedex if possible

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toffy2626
Suggestion #3070

This may have been suggested before. Add the Rivals, Gym Leaders, Elite 4, and Champions from other regions to be battled at the Stadium in Vermillion. It would be a fun gauntlet to fight them as a challenge. Might as well get reward with cosmetics based on them

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kaefi.
Suggestion #3071

Make the AI generated Pokédex entries an option for people who would still like to use them if possible

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rage17death
Suggestion #3072

Customizable Bag and Shoes

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neo_technomon_8392
Suggestion #3073

If possible, there should be a way to have the save file be in a different folder than the one the shortcut the installer generates uses. This way, you could install the game on a USB Drive or SD Card and take your save file with you! If this can't be done, I understand.

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felidae_enjoyer
Suggestion #3074

combine the first and second stories of hotels and pokecentres to remove the amount of areas in-game, to create space for olivine and the other city I forgor. Forgive me if my assumption is wrong, but I saw someone say that there wasn't enough mapspace for western johto a while back. The big jump is - surely if you combine areas/maps, undoing part of 6.4s optimisation, you could trade a hint of lag for more areas. By removing the second story of 1 pokemart and increasing the size of the first story, couldn't you create a new story for goldenrod dept? Or with enough combining areas, recreate a barebones olivine city? Once again, forgive me if I am wrong, I'm very eepy. Have a merry christmas y'all!

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hal.9001
Suggestion #3075

Promote the writing of dex entries similar to how you promote sprites.

This could be anything from roles, contests, even just a general chat similar to what spriters have.

I've seen multiple people who didn't even know there was a demand for manually written dex entries prior to this AI garbage, and spending "dozens of hours" on it instead of going to the community in a game driven in large part by its community feels nonsensical.

This is a creative-driven project. Why not actually bolster them instead of hitting rightfully concerned creatives with petty responses?

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taraline
Suggestion #3076

Changing the ingame dex entry from "Due to community backlash, auto-generated Pokedex entries are no longer available" to

"Submit fun facts about this fusion in the Discord"

The message is causing a disconnect with the community and is actively pushing people away/ people becoming emotional about it

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_rantaro
Suggestion #3077

An In Game way to locate the Type Experts easier, or just hints as to their locations such as an NPCs in Pokémon Centers that mention if one is nearby

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neo_technomon_8392
Suggestion #3078

For a future update to the game, for the placeholder entries for Fusions without custom entries, it could be something like "No detailed data available on this Fusion. If you would like to provide information, please consider submitting an entry for this Pokémon on the game's Discord." This sounds more faithful to what a Pokédex would say in the anime or manga.

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naddxr
Suggestion #3079

When changing the colours of the eevee hat in saffron city, the options could cycle through ths different eeveeloutions instead of different colours

tight cave
#

-suggest change stats of hypnosis or dark void. or make dark void earlyer leanebel then hypnosis. its strage to have a that more weak move that late

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imperialofficer887b
Suggestion #3080

change stats of hypnosis or dark void. or make dark void earlyer leanebel then hypnosis. its strage to have a that more weak move that late

Attachments:
Screenshot_47.png

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mayo_chair
Suggestion #3081

Make it so there is an easier way to get magic boots. I say this because I want to try the cool things they can do but getting all the pokemon is a difficult task and Im losing a lot of interest just attempting it

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rage17death
Suggestion #3082

A sort of "Camp" system or something similar to Secret Bases in R/S/E where you can place, like collectibles, and have your pokemon in party relax there. The camp can be placed anywhere outside the cities.

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zewensenpai
Suggestion #3083

Add customizable saves for your randomizer settings

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.animax
Suggestion #3084

Have an option in randomizer mode for NPC traded pokemon to be randomized. For context this is talking about trainers in the world and not wondertrades.

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korgcrimson
Suggestion #3085

Don't bend the knee to internet trolls. It won't make them happy. They'll just find something new to flame the community over. You should never apologize and waste work over something that hurt literally nobody just because people don't know how to use the block button. All this move did was empower the trolls and give them permission to do it again in the future.

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reisonja
Suggestion #3086

can you add an indicator to say when you are idle in the game that way you know that you are able to get the hats u can only get while idle

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iamdason
Suggestion #3087

An option to randomize pokemon abilities (and maybe pokemon stats as well) in the randomization settings

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jafetsigfinns
Suggestion #3088

when a player makes a fusion that doesn't have a custom Pokedex entry, maybe the game could include some form of encouragement for the player to create an entry? Something like "this Pokemon doesn't have an entry yet, but you can go to (url) to suggest one!"

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dracnoian
Suggestion #3089

Implementation of all type-boosting items outside of randomized gameplay, such as the Charcoal. At the moment, a few are unfindable except unless you play using Randomized Mode.

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toffy2626
Suggestion #3090

Gym Leaders should have a quest of their own for cosmetics themed to them. Eg. Koga quest for ninja outfit

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jackofarcades64
Suggestion #3091

An option when setting a fusions sprite to also have the option of the pre evolution sprites--there are some pokemon with joke alts that would be cool to use, but their fusion is a hoothoot with unusable stats. Or, a first stage may have a finished sprite, while the middle stage has an auto-generated sprite, which is unappealing to some.

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wormspawn
Suggestion #3092

Let Carbink learn Moonblast from TM.

It currently learns the move through level up at Lv50, but not from the TM. It is literally the only damage-dealing Fairy move it can learn outside of randomized TMs please let the Fairy rock learn a Fairy move I'm begging you.

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mildnight
Suggestion #3093

Make it possible to submit dex entry at the same time as a fusion sprite or shortly after instead of having to wait 2ish months untill the spritepack with it is out.

I know that I personally can't be bothered to check back which of my sprites are now in the game to got back and make entries for them most of the time but I'd be inclined to make entries as I make the sprites to match. I'm sure a good number of people are the same way and the number of submitted dex entries would be quite a bit higher if the process was more straitforward for spriters.
We've seen a number of people adding "dex entries" to the galleries, but as of now those are just for fun, they don't get added to the game at all

(I know the reason the sprites have to be in the pack is likely purely technical to be able to match them to individual sprites easier, but if something could be figured out, I'm sure it would be great)

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andyd773
Suggestion #3094

This is niche but would it be possible to please switch Amaura/Aurorus's typing to Ice/Rock? I think it works better as an Ice type than Rock type (esp. with Refrigerate or Snow Warning), but feel that using it as the head in a fusion best preserves both its stats and its design/color palette.

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heatthefiredog
Suggestion #3095

a mimikyu coat with a mimikyu hood (similar to the pikachu onesie) with black shoes, tights, gloves and skirt (maybe purchased in lavender city or found in the tower)

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jared461
Suggestion #3096

the normal type specialist shouldn't be using Pikachus, or he should at least fuse them with a normal type

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ptitlwi
Suggestion #3097

As I was trying to create new sprites and then apply, I realised that I was way better at doing custom box icons for the fusions (appearing for example in the team menu). I was wondering if anything about that was in the projects for the game ?

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nts1909
Suggestion #3098

A fishing book that works similarly to the poke radar, where if you interact with it in the menu, it will show you the pokemon in that area that can be caught by fishing (and maybe the level of fishing rod you need to get it?)

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distortarte
Suggestion #3099

Bringing back the ability to breed fused Pokémon with a ditto

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mordridtheblack
Suggestion #3100

If possible, let the Luvdisc that you can get via the Viridian Mart Gift remain unrandomizable. By having it untouched by the randomizer options this actually fixes a different older minor bug that occurred when Pyukumuku was the Gift, where whatever Pokemon replaced it, had the starting moveset of Pyuku.

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1ronic4sshole
Suggestion #3101

could you add a sort option for the bag to sort by type and not just alphabetically or by amount? along with sorting by TM/HM's numbers too? It makes it hard and overwhelming to go through my bag when cant sort it by type

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coops34
Suggestion #3102

[Hey there,. would be awesome to save a settings profile even if it means holding on the wild pokemon/trainer shuffle roll. Save restarting the randomizer if you are trying to exclude say dragon mons and you get all dragon x starters]

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wildheartrazorfangs
Suggestion #3103

Maybe make a different color star for Pokeradar Shinies and Debug Shinies? Even if the Pokeradar Shinies have increased odds, hunting for them is different than actively spawning them in.

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no8628
Suggestion #3104

Let the Knot Island move expert teach tutor exclusive moves that have expert move like restrictions in the main games.

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cobaltlance18
Suggestion #3105

Can the diologue regarding the requirements of Surf and Strength be changed? The man in the secret house who gives you surf says you need Sabrina's badge. And Koga says his badge lets you use Strength. But thats mildly misleading. As you simply need 5 badges for strength, and 6 for surf. It would likely make sense for the diologue to properly reflect that. At least the surf diologue. Cause in order to not have 5 badges after beating Koga you'd need to skip both Sabrina AND Erika like a madman. So Koga saying his badge gives you strength is less egregious.

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toffy2626
Suggestion #3106

Remove Debug Mode. Its a suggestion that may have been asked before and something people may say unnecessary. But then again the reasoning for this is to make it that nobody will try to cheat at all and break their games. If anything, this mode should only be available to Beta releases and only QA testers are able to use it, and testers should be in application form similar to other community roles

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@drowsy creek
Automoderator:
You have linked a fake website for downloading Pokémon Infinite Fusion. We strongly advise you to delete all files from the fake website and run a Virus Scan. Please check out the pinned guides in #tech-support for downloading the game safely and malware free!

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anthonygourmand
Suggestion #3107

Have the option to manipulate the pokedex (fill/unfill it) in the debug mode menu

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mordridtheblack
Suggestion #3108

Add in a warning when going to put on the Magic Boots that using Debug Mode can possibly adversely affect your game in unintended ways and to use with caution before it then asks if you would like to put them on.

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steelzcloud
Suggestion #3109

Ability to allow or restrict wonderguard ability for randomized runs. I tend to do nuzlockes often in this game but wonderguard is the only ability that feels impossible to deal with especially when you're starting or midway into a run. An option to limit or remove the ability would be really sweet.

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conjoinedeeveelutions11372
Suggestion #3110

able to have your first pokemon to walk around with you

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conjoinedeeveelutions11372
Suggestion #3111

able to fuse and unfuse your Pokemon to switch with to swap the Pokemon with another Pokemon in your party

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heroic_hard_hat
Suggestion #3112

(this probably won't be accepted but) Can you add the Pokegear into the game, if not then add the radio built into your pokedex for Post-Kanto (or not)

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nicomenezes07
Suggestion #3113

for Needle Arm to have his power base altered by the Iron Fist ability, despite it not being like that in the original franchise? It would be more coherent, if the Hammer Arm is changed, the Needle Arm should also be, in addition to there being no grass moves that are changed by this ability.

Does it make sense for me Thonking

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anthonygourmand
Suggestion #3114

Make in default to be able to see dual types pokemon (opponent) in battle

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.hello_i_exist
Suggestion #3115

Superbosses! What do y'all think about making a series of optional Trainers at the end of the game with Competetive-level teams? Ones that are nearly impossible to beat unless you make a team of your own specifically designed to beat them? All of the hardest trainers, at least from what I've seen, seem to be story-required, so there are some limits to how far you can go with them, but making some optional ones would allow y'all to go HARD on the difficulty

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troubledzoru
Suggestion #3116

Honestly so far I love the Team Rocket stuff that exsists. It would be amazing if later on in the games age, joining Team Rocket would actually change how the story went. Sure you could fight the Gyms still, but for example you help Team Rocket in the fight at the sewers and you just start doing Team Rocket Story stuff as the main story.

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toffy2626
Suggestion #3117

Have Custom Music made by the community, and you will be able to listen/set them using your PokeGear, when you got Radio Card from Goldenrod Radio Tower. Just wanna add to the suggestion earlier.

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sade98
Suggestion #3118

change the order of delphoxes typings so standing one fusions have fire typings instead of psycic

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sade98
Suggestion #3119

rename the pikachu hats in virdian forest to indicate if its the female or male one

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Done :+1:

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belfastdarkrose
Suggestion #3120

could the max dex number for debug island be increased to allow for the higher dex pokemon to be used for fusions?

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neo_technomon_8392
Suggestion #3121

For the Creation Trio (Dialga, Palkia, and Giratina), if you ever add the Origin Forms of the Trio into the game, you could do it like this: Have their Orbs (Adamant, Lustrous, and Griseous) function like they normally do as held items, and have the form changing items for them (Adamant Crystal, Lustrous Globe, and Griseous Core) be Key Items, and they would function like they do in Legends: Arceus, where you would use it from the bag on them, or a fusion containing their respective member! In the case you fuse two of the same members together, you would get a prompt to choose to change the form of the head, or the body! This is just an idea on how you could add in the Origin Forms, if you do decide to add them.

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sharkboiowen
Suggestion #3122

If it isn't already planned, it would be fun to expand on the joining Team Rocket side thing at Cerulean with being able to do extra mission sets in later areas from either Petrel, Proton or other team rocket higher ups, at least until Celadon or Silph Co. It's a fun alternate route and is a good way for some money earlier in the game without resorting to farming methods.

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.hello_i_exist
Suggestion #3123

Have the Pokeball Workshop change the effect the Pokeball has on the Pokemon to the new Pokeball. Example: I swapped out my low-level Pokemon for a Boost Ball in hopes of speeding up its levelling, but, alas, nothing.

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wormspawn
Suggestion #3124

Add more opportunities to view dex entries.

While in the mainline games it makes sense to only be able to read dex entries after catching the pokemon in some way (e.g, catching them all actually being possible, for one), here it limits the visibility of a huge chunk of community work. You can spot cool sprites in battle or in the wild, so why not allow the same for cool dex entries?

(This is especially true since there's a way to see whether a fusion will be custom before fusing, but nothing similar to see if a given sprite has a dex entry attached, but that's a separate issue.)

ionic cipher
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-suggest Instead of using Red's face as the only one, let us also be able to pick Leaf's face as an option.

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grip1058
Suggestion #3125

Instead of using Red's face as the only one, let us also be able to pick Leaf's face as an option.

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neo_technomon_8392
Suggestion #3126

The Protector and the Reaper Cloth should be able to be bought at the Battle Factory, since that is where other Evolution Items, like the Magmarizer and Electirizer, can be bought from.

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theradiojammer
Suggestion #3127

Would love to see the sprite guessing minigame outside of the main game on a website or something. Seems like a fun way to pass the time when away from a pc

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llamaberry78
Suggestion #3128

here's my idea for starters you could of done so you know how rival gets a fusion starter well why shouldn't we. Here's how it could work so your given the ability to choose every starter in the main games but you got to merge them asap so then it be a equal first fight for us and rival. Now how can you explain the lore well let's say every professer was able to clone there regions starters or something along that lines so yea and these are one of kind starters which means you can't find these out in the wild. I just think you should of introduced fusions with a fusion starter of our own gives players the ability to select there favourites and get a cool fusion to. But hey it's just a suggestion okay thanks for listening.

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hero.drawing
Suggestion #3129

When choosing a set of starters before starting the game, have a “Mixed” option where the game would randomly pick three starters (one of each type) of different generations for you to choose one when starting the game. This way you and your rival will have different starter combinations every time you play even if you’re playing regular or remix modes.

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mildnight
Suggestion #3130

Fix/change the way starters are picked for the rival when picking a custom mon or fusion. At the moment, if you pick a custom mon of your choice instead of one of the normal starters your rival will get assigned a random double fusion which can sometimes end up with a ridiculous power level compared to what he should normally have (like a normal fully evolved mon or even double legendary mon)

Instead he should either get something a little more reasonable for this point in the game like for example a random double fusion of a mon in the same stat range as the normal starters (if we want it to stay fully random), a random double normal starter fusion (ex. charmander/charmander) or a random normal starter fusion (ex. blubasaur/piplup).

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horriblehoodini
Suggestion #3131

Make it so Team Rocket balls can catch other trainers' Pokemon, at the cost of Karma/lower catch rate/0 friendship on catch

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emperorrck
Suggestion #3132

please let kommo-o/it's fusions learn aura sphere. (best way would be the heart scale move tutor), given it's a mixed attacker I'd love to actually use special fighting stab, either on its own or for fusions, that isn't absolutely infuriating to use. (Gyarados is in a similar boat)

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caja_encajado
Suggestion #3133

Increase Ice Hammer's distribution. Currently, it can only be taught to Pokemon/Fusions who are both Ice type and learn Crabhammer (Scizor, Kingler, Parasect, etc.), making the move's availability pretty limited as is.

I would like to see the criteria for eligibility be increased to also include Ice-type Fusions that learn Wood Hammer (which doesn't work due to a typo, according to the wiki?) and Hammer Arm.
Alternatively, in spirit of it being Crabominable's signature move, it could be given to all Ice-Fighting Fusions, akin to Dark-Flying types getting Oblivion Wing or Grass-Ghost types getting Trick-or-Treat.

weary portal
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-suggest replace one of these substitute tms with return

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firesword2562
Suggestion #3134

Replace one of these substitute tms with Return

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emperorrck
Suggestion #3135

If you give team rocket a fake name, it would be cool to see that on azubat's OT (although if it can't be implemented in a way to not give bonus EXP, then maybe not)

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amberstar88
Suggestion #3136

I know Pokémon suggestion are usually discarded but it's worth a try. I would love to see Alcremie in this game. I think the fusions would also be very fun.

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999_valerious_999
Suggestion #3137

pokéradar could work in caves, capturing pseudo legendaries in diglett's cave, not being able to use pokéradar in caves greatly limits its use, the sprites could be similar to the dust clouds in BW2.

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candicesan_alt
Suggestion #3138

[the ability to keep the items after pinkan would be nice because sometimes you get some fossils and losing them afterwards kind of feels rough]

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grip1058
Suggestion #3139

Adding onto Firesword's request, could these other duplicate TMs also be replaced?
Roar in Route 32 with Dazzling Gleam
Hyper Beam in Game Corner with Light Screen
Dig in Route 15 with Volt Switch
Double Team in Safari Zone with Stone Edge

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twid
Suggestion #3140

Add the little type squares to party pokemon in battle as well, sometimes you've been running a mon so long you forget it's types

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sirfruitlemoniii
Suggestion #3141

There's a fusion incense, so maybe add a fusion repel to make wild fusions less likely to appear for however many steps

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poketrainer712
Suggestion #3142

can you make it so that registering fusions in the dex registers the parts too?

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mrpandisco
Suggestion #3143

Could you change Diancie from a gift pokemon to a static encounter (it could still be gifted, just make it so it doesn't get randomized when static encounters are not randomized), I have static encounters not random and gifted pokemon randomized, but Diancie became Genesect.

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kingfisher1344
Suggestion #3144

A questline that continues the story of the Cerulean pokemon breeder and the guy crushing over her, maybe a quest where you help set a date for him, maybe one where the dude actually invites you to their wedding (As he says after you complete the quest) and you help make the arrangements, if thats how it goes instead of a sour break up quest where you help him cope with the loss... ok maybe Im getting carried away now

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antsbullockyt
Suggestion #3145

Since the game is very near its map limit, why not make Infinite Fusion 2? I know that sounds a lot of time, and probably a waste, but since in the FAQ, people had ask for another region/map, wouldn't it be a good idea to make the same game but with a new region/map?

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verdeloth8
Suggestion #3146

Perhaps we could have an option to manually set both sides of the BST range when utilizing the randomizer function. For example, you could set the BST range to ONLY +50-100, & now the pokemon will be randomized to something with 50-100 higher BST than the current mon, instead of a flat + or - 100. This would allow for much broader experimentation when doing randomized runs while still allowing for the current usage as you could just set the range to -100 to +100 if you wanted to.

The randomizer is one of the best ways to see different fusion in-game as well a great tool to keep new runs feeling fresh, but with the current system automatically setting both min & max ranges of the BST, this unfortunately has the side effect of usually making the game much easier as it destroys team cohesion regardless of where you set it.

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_sk3l3tor_
Suggestion #3147

Increase the frequency for dittos in early areas and change the spawn of dittos in remix/classic mode to be more accessible for breeders(perhaps they could spawn near the daycare grass like in other games like gold/silver but whit an higer chance?),1% in early areas is really daunting and whit the pokeradar breaking the chains very often its really demoralizing finding dittos whit good IV's,its rewarding to breed good pokemon and fuse them to make the perfect mon whit hidden abilities especially after the care and time you put in them,having to wait and get to mount silver for a 10% spawn of dittos SO late into the game is pointless since the game is practically over. by changing the rate of appearence and increasing the areas to be more early-game friendly (especially when you are given the breeding items so early) would make much more sense to prepare you for the end game(esp on hard mode) and the peeps willing to spend theyr time to craft theyr perfect teams im sure will appreciate :)

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15kazuki
Suggestion #3148

Allow Golisopod line to learn Crabhammer via Move Tutor; makes sense thematically.

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casinosluck
Suggestion #3149

an option to turn off the poison overworld flashing or an option to use an alternate graphic for it. reason: my eyes go ow on speedup

dawn island
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-suggest Limit which fusions can appear in the Fusion Silhouette Quiz, I had to blindly guess twice because the head didn't change the Silhouette at all

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elykdanger
Suggestion #3150

Limit which fusions can appear in the Fusion Silhouette Quiz, I had to blindly guess twice because the head didn't change the Silhouette at all

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grip1058
Suggestion #3151

For randomization, if you select random TMs (in any category), also add an option to prevent duplicates.

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armageddoncatfish
Suggestion #3152

Add a Blackjack NPC in the game corner

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twinxerbell
Suggestion #3153

make the shiny stone be found earlier in game. its annoying to have non evolved pokemon especially when or your Pokemon are evolved

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alchemysolgod
Suggestion #3154

A “defend your title” mode for the Elite 4. Winning gives you points to spend on cool new outfits, a copy of one of the Elite 4’s Pokèmon, or premium items. Access to the shop is only available to the champion and consecutive wins are required for high end prizes. Lose and you’ll need to start over from the bottom.

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ravendragons
Suggestion #3155

Allow unfinished quests to be deleted from the journal.

Mostly would be a feature that helps players manually remove started quests that no longer exist, preventing unfinishable quests from just sitting there forever.
Also extant unfinished quests could be restarted later.

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k3ndrag0n
Suggestion #3156

Please change Talonflame's ability from Big Pecks to Flame Body as it should be. This has been an issue for over a year and regular players aren't sure whether it's a bug or intentional, with no word from devs on the matter despite that the bug reports about it have all been closed.

crisp cedar
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-suggest Can TMs be padded with 1 more 0? Like TM009 instead of TM09, I think this will help with this issue when sorting alphabetically.

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zelow
Suggestion #3157

Can TMs be padded with 1 more 0? Like TM009 instead of TM09, I think this will help with this issue when sorting alphabetically.

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someone_243
Suggestion #3158

Can you make the following overworld pokémon mechanic from pokémon Heart Gold & Soul Silver a thing in the game?

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grip1058
Suggestion #3159

If you join Team Rocket, instead of them giving you Game Corner TMs, have them give you unused ones instead. That way all Game Corner TMs aren't pointless if you join TR.
Incinerate over Flamethrower
Shock Wave over Thunderbolt
Power-Up Punch over Ice Beam

untold path
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-suggest Ensure that all text meets accessibility criteria for contrast. The intro text ("Silph Co is now proud to announce..." etc) has too low contrast between the drop shadow and the text itself, rendering it unreasonably hard to read. A resource such as WebAIM's contrast checker (link can be provided on request but Google has it) can help easily identify suitable palettes.

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taelende
Suggestion #3160

Ensure that all text meets accessibility criteria for contrast. The intro text ("Silph Co is now proud to announce..." etc) has too low contrast between the drop shadow and the text itself, rendering it unreasonably hard to read. A resource such as WebAIM's contrast checker (link can be provided on request but Google has it) can help easily identify suitable palettes.

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mordridtheblack
Suggestion #3161

This has been suggested before, but I am suggesting it again. Please make it so you can not get to Mt. Ember without confronting the Rocket Members holding the Boat Captain hostage. Many players will just skip by these NPCs thus causing a sequence break later in the game if they want to do anything where needing the boat is required. Ex: Deoxys quest.

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onyxshard118
Suggestion #3162

[Make the Gender Stone purchaseable. There seems to be a bug of some kind that changes or removes the gender of pokemon that evolve while fused or just from defusing. It may just be a cosmetic issue in most cases but it may effect some evolution lines and breeding plans. It can also help with breeding, since it can make inherenting egg moves and nature hatching easier. ]

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timmyreobed
Suggestion #3163

A change to Tyrogue's evolution method would be much appreciated. Other Pokemon with annoying evolution methods such as Goodra and Magnezone have had their evolution methods simplified, leaving Tyrogue's obnoxious requirement for evolving into Hitmontop as a bizarre anomaly. A simple change that could work is making Tyrogue evolve into Hitmontop if its Speed is higher than its Attack and Defense, but that might necessitate one of the Hitmons being made the default Evo to resolve stat ties.
Alternatively, we could have the Mega Punch and Mega Kick tutors from FRLG added in addition to a Rapid Spin tutor, and have Tyrogue evolve into the Hitmon that corresponds to each move.

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sacredeyes
Suggestion #3164

add text explaining what each bind does in the in-game bind key settings menu when you press F1, i had to go to the discord and use the help bot to see what some of the binds do because it wasnt clear

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jech
Suggestion #3165

Not sure if this is a pending suggestion, but the ability to toggle music between different regions would be nice. I'm not the biggest fan of Kanto's wild battle theme from HG/SS and while I could mute the game, some variety or customization of the OST would be nice.

spice cairn
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-suggest Can you make fusions that have features of Mega Evolutions be main designs for fusions? Cause there's a fusion design of Grecario that VoidKen made that looks really cool and I feel like it deserves a chance to be a main design for the Greninja/Lucario fusions. For those that are willing to take a look, you can look at it whenever you feel like it. It is in Spritework, Greninja/Lucario.

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williamx8249
Suggestion #3166

Can you make fusions that have features of Mega Evolutions be main designs for fusions? Cause there's a fusion design of Grecario that VoidKen made that looks really cool and I feel like it deserves a chance to be a main design for the Greninja/Lucario fusions. For those that are willing to take a look, you can look at it whenever you feel like it. It is in Spritework, Greninja/Lucario.

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thewoodchuckthesquid
Suggestion #3167

Qwilfish has its signature move, and ik we can’t add new Pokémon, but what if when fused with anything or a dark type, it gets barb barrage?

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thewoodchuckthesquid
Suggestion #3168

What if: when fused with galvantula/joltik, any poison type fusion with them gets toxic thread?

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thewoodchuckthesquid
Suggestion #3169

What if: any Lucario fusion with a water type gets Origin Pulse?

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thewoodchuckthesquid
Suggestion #3170

What if: any Kingler fusion with a dragon type gives you dragon hammer?

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ramesh9120
Suggestion #3171

can you add DRILBUR and Excadrill

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lunacharlotte
Suggestion #3172

can we possibly have the default Melo/Melo sprite be something that is more clearly a self fusion/distinct from Melo-Aria? I have had to point out that its a fusion many many times to angry constituents

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iasked.
Suggestion #3173

2 ||Triple Fusion|| changes. First, ||The new Kalos Triple Fusions Chennekie, Brailladier, and Cheninphox all have the wrong abilities. Instead of having Bulletproof/Magician/Protean, it has Overgrow/Solar Power/Rain Dish, abilities they don't even have. Some other ability changed I'd like to see are Enraicune Inner Focus/Pressure -> Flash Fire/Volt Absorb/Water Absorb, Kyodonquaza Pressure/Air Lock -> Drizzle/Drought/Air Lock, Deosectwo Pressure -> Download/Pressure/Motor Drive||
Second,|| I like that Regitrio, Chennekie, Brailladier, and Cheninphox all use the max stats from their parts, I think that it would be a good idea to go back and change the other triple fusions to use their max stats. If not all of them, at least make the starters give their max stats to match the Cheninphox line in pure stat viability. All the changes are Zapmolcuno 90/92/92/115/100/92 -> 90/100/100/125/125/100, Enraicune 102/92/92/98/97/100 -> 115/115/115/115/115/115, Kyodonquaza 102/133/107/133/107/92 -> 105/150/140/150/140/95, Paldiatina 113/113/113/133/113/93 -> 150/120/120/150/120/100, Zekyushiram 108/133/103/133/103/92 -> 125/150/120/150/120/95, Deosectwo 108/133/103/133/103/92 -> 106/150/95/154/95/150, Bulbmantle 42/50/52/58/60/51 -> 45/52/65/65/65/65, Ivymelortle 59/63/6/75/75/66 -> 60/64/80/80/80/80, Venustoizard 79/83/87/98/97/86 -> 80/84/100/109/105/100, Totoritaquil 45/55/57/51/54/51 -> 50/65/65/60/65/65, Baylavanaw 61/69/73/67/69/66 -> 65/80/80/80/80/80, Megaligasion 81/90/93/80/86/86 -> 85/105/100/109/100/100, Torkipcko 45/58/42/62/52/52 -> 50/70/50/70/55/70, Gromarshken 60/78/58/77/65/67 -> 70/85/70/85/70/95, Swamptiliken 83/105/75/100/82/87 -> 100/120/90/110/90/120, Turcharlup 51/59/54/55/52/44 -> 55/68/64/61/56/61, Prinfernotle 68/78/68/71/64/56 -> 75/89/85/81/76/81, Torterneon 85/100/88/97/86/75 -> 95/109/105/111/101/108||

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thewoodchuckthesquid
Suggestion #3174

What if: mew fused with anything gives you psystrike?

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thewoodchuckthesquid
Suggestion #3175

What if: precipice blades was given to any honedge line or gallade fusion with a ground type in it.

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fnaffo
Suggestion #3176

is it possible to make the small split sprites when you click “Pokèmon” just be resized to be smaller versions of the sprites when you inspect the fusion?

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aki_ichimaru
Suggestion #3177

[Allow Diancie to learn Play Rough as it can in normal games?]

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quitecomical1997
Suggestion #3179

Let the scientist that sells you ability capsules sell you ability patches (20,000 Poke a piece) after you complete Mt. Silver

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zewensenpai
Suggestion #3180

for Zoroark fusions with the Illusion ability (or anything else that have it) to also fake the type icons in battle as it give away the Zoroark and makes the ability null

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neolitebrite
Suggestion #3181

[for players in randomize mode, have it so that there is always an abra in the grass near the scientist who gives you the poke radar otherwise you might not see abra or evolution for quite some time]

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argomundo
Suggestion #3182

Add an option to change the battle transition flashes to black. The white hurts my eyes

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grip1058
Suggestion #3183

Can your rival in Remix mode use their starter consistently? For some reason they stop using it after Cerulean outside of Champion battles.

jagged oriole
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-suggest able to include seasonal holiday themed pokemon

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conjoinedeeveelutions11372
Suggestion #3184

able to include seasonal holiday themed pokemon

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jared461
Suggestion #3186

Change Lt. Surge's puzzle to something else. Because #1. that puzzle has a pretty infamous bug in this game and #2. it's just a bad puzzle in general because it's luck based. Considering that every Johto gym leader had his or her puzzle changed (except for Jasmine heehee) I don't see why this isn't doable

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clay95s
Suggestion #3187

Possible idea for when “finished” with Kanto/Johto:
since showdown includes different fan games, what if all of them could come together and create a Pokémon home type of software and allow transfer between different games?
This DOES NOT include trading with others, only transferring Pokémon you own from one game to another.
The Pokémon put inside of Infinite Fusions would not need to fuse able, only able to function as they would in their home game.

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zerocipher2.0
Suggestion #3189

A option to decide how your HOFs will look like, some like the new way more and some the old one. How about a option in "Options" to decide the stile of your HOFs and the other version will be available in pc. Not a important thing but neat for quiet some people.

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sapphire_chuu
Suggestion #3190

When doing bug fixes, even small ones, increment the version number rather than having (part 1, part 2, etc). This makes it easier for 1. Players to know if they’re up to date or not and 2. Tech support (porygons) to know whether or not a player having an issue is on the correct version. (If they have an issue currently, it’s not just “are you on 6.4.5?” Because there’s 6 different 6.4.5 versions now.

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dk65
Suggestion #3191

[custom outfits similar to custom fusion sprites]

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dk65
Suggestion #3192

to do a pokemon infinit fusion 2 with hoen and sinoh and different pokemon

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timmyreobed
Suggestion #3193

At the salons, move the "swap base hair color" option from the "change hairstyle" menu to the "dye hair" menu. Just makes more sense there, I feel.

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teckun
Suggestion #3194

adding a way to change the mode for Randomized Items to be "global" instead of "area"

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.izik
Suggestion #3195

In Pokemon Mansion, change mew being found in South America to something else to avoid mentioning now non-canon locations

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squidbager12
Suggestion #3196

Add an NPC who gives a brief explanation of Karma at the beginning of the game. Something like "The world rewards those who are good to it. Don't steal, don't destroy, and help those in need, and you may be rewarded in return."

pliant river
#

-suggest Can we please lower the amount of times Electrode/Pyukumuku (101.370) appears in remix mode. I'm pretty sure around 15 trainers have one. No hate to the sprite, it's a cool sprite, but seeing the same gimmick over and over gets obnoxious quick.

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squidbager12
Suggestion #3197

Can we please lower the amount of times Electrode/Pyukumuku (101.370) appears in remix mode. I'm pretty sure around 15 trainers have one. No hate to the sprite, it's a cool sprite, but seeing the same gimmick over and over gets obnoxious quick.

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anthonygourmand
Suggestion #3199

Change the the old mechanics to access advanced settings with a new one!

(for example added a 3rd "custom" option to access them)

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another_user_007
Suggestion #3200

can we get shadow forms in the future???

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casinosluck
Suggestion #3201

not 100% on how this would work, but adding outfits/hats/hairstyles to the randomizer would be neat. maybe just dont randomize the rocket-necessary styles (aka the puffy pigtails and dress)

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sade98
Suggestion #3202

have yanmega also put the maybe emoji on suggestions

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ocusnowpotato
Suggestion #3203

Add a team screenshot function where you can take a screenshot of your current pokemon team in a manner similar to the standard hall of fame screen. The ability to share adorable or cool fusion combinations without the stat screens in the way would be greatly appreciated.

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mordridtheblack
Suggestion #3204

I know this is low priority, but it has been an issue for at least 2 years as was promised to be fixed Soon™️ but can we look at resolving the problem of radar shiny mons being Black Stars which normally indicate the shiny was cheated in via some method

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anthonygourmand
Suggestion #3205

Make an official website to prevent people from going to fake sites to download the game

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darkweavile428
Suggestion #3206

I’ve noticed that the new type icons will block the shiny star in battle if the Pokémon is duel-typed. Either the shiny star or the type icons should be moved to the right to prevent this

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anthonygourmand
Suggestion #3207

Rename "install_or_update.bat" by "INSTALL.bat" when install for the 1rt and "UPDATE.bat" when finish

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geline9854
Suggestion #3208

can we have a list of the recently deleted sprite?

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anthonygourmand
Suggestion #3209

Have the shiny sprite showing on the pokedex when we have capture one

ionic cipher
#

-suggest Change type symbols so they match the games.

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grip1058
Suggestion #3210

Change type symbols so they match the games.

Attachments:
Poison_icon_SwSh.png

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qu_t_e
Suggestion #3211

add an infinite rare candy, so that you don't have to grind (as there is already a levelcap setting)

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zefennekinfan
Suggestion #3212

[Make it so if you reenter Ilex Forest's singing pokemon trigger the walking trigger goes off aswell (it changes your speed setting automatically and is annoying) https://www.youtube.com/watch?v=IR8bAqOQGm8]

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grimrose0
Suggestion #3214

(I haven't made a suggestion here before, don't mind the previous one.)

Fusion swaps for Alola and Galarian Pokemon (To make them correct types [minus ninetails] while also keeping their themes).

Galarian Zapdos Sprites: Zapdos/Hitmonlee
Glarian Articuno Sprites: Articuno/Alakazam
Galarian Moltras Sprites: Houndoom/Moltras

Alola Marrowak Sprites: Chandelure/Marrowak
Alola Golem: Magnazone/Golem
Alola Ninetails: Glaceon/Ninetails
Alola Vulpix: Glaceon/Vulpix

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neonetwork
Suggestion #3215

how about adding a story to the game to make feel more interactive i can already work with script plot ,subplot ,etc... i just need the devs consent , also if the story wasn't good i can make new ones till it's ready .

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awkwardlynat
Suggestion #3216

following pokemon? Just wondering because that would make this game even better.

jagged oriole
#

-suggest if you want to change the pokeballs to these or not it is your choice.

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conjoinedeeveelutions11372
Suggestion #3217

if you want to change the pokeballs to these or not it is your choice.

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smallcutekitty
Suggestion #3218

I'm not sure if it has been suggested before, but having housing like in the Hoenn region in treehouses or caves would be really cool. I know that's another big update and we just had fashion and all of that. Food for thought for next years update? I'm pretty sure there are people who love making decoration and furniture ✨

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thd7
Suggestion #3219

Makes so some new quest items are not randomized in randomizer runs (ex berries in the new team Rocket quest, since berries are randomized the quest is just impossible to complete)

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thd7
Suggestion #3220

Makes so randomizer run seeds are tied to the save, rather than global. Having multiple randomizer runs going makes so every pokemon are different on each runs, but every time we create a new save it re-randomize everything, making a lot of encounters missing.

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thd7
Suggestion #3221

Makes so the NPC in Lavender Town actually gives 1 Sun Stone at noon and 1 Moon Stone at Night, rather than having to choose (he says to come back later and he will give the other, and he never does...)

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thd7
Suggestion #3222

makes so the Sun or Moon quest can be done with a fusion of either Espeon or Umbreon, rather than the actual pokemon, to complete it faster (it will still require the actual pokemon to complete it on either normal or randomized runs, and it won't require to have a fusion, defuse it, show the pokemon and fuse it again, which is tedious)

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glitcher12
Suggestion #3223

add a nuzlocke option in the menu for hardcore players

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_testrun_
Suggestion #3225

make a way for spriters to select their representative team if they are fought in the art gallery

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somethingisfishy
Suggestion #3226

Add a Ghetsis fight to the game

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michiruwu
Suggestion #3227

Since we now have character customization and with the introduction of the specialist outfit designer in Saffron, what of there was a specialist hair stylist npc. This npc would make sense to be in the same place as the outfit designer and use the same requirements of showing a certain Pokemon/ Fusion, but this would be a good place to put the “reference” style (such as the Miku ones) or styles based on Pokemon such as Zoroark

drowsy creek
#

-suggest Rework the sprite shiny logo

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anthonygourmand
Suggestion #3228

Rework the sprite shiny logo

Attachments:
shiny.png

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casinosluck
Suggestion #3229

have sudowoodo be a chance encounter from trees you can use cut on (maybe the same as the % for fomantis in flowers)

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shardxiiv
Suggestion #3230

Currently using the shop in golden rod to switch the ball your pokemon is in will not activate any special effects the ball might have, I think there should be one exception to this. The Glitterball! As the effect is has is purely cosmetic, i see no reason why it shouldn't be able to activate when given this way. It has a 0.2x catchrate, using it on a legendary or to catch fusions when randomized is likely to be a huge time and money sink, which given its effect is only aesthetic feels a bit wild.

wicked crater
#

-suggest Update the gym badges, as they're a bit rough, especially the Kanto badges. I've made an updated version, if you'd like to use it.

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.realthree
Suggestion #3231

Update the gym badges, as they're a bit rough, especially the Kanto badges. I've made an updated version, if you'd like to use it.

Attachments:
icon_badges.png

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grimm9315
Suggestion #3233

Randomizer Options: Wild Pokemon Mono type Randomizer | all Wild Pokemon have to have their Primary or Secondary type be a selected Type to show up in the Wild - Compatible with Fuse everything

Wild Pokemon Mono Species Randomizer | All Wild Pokemon have to have part of their fusion be selected Pokemon example: Gardevoir, all Wild pokemon will have either the Head or Body have Gardevoir in the Fusion - Works only with Fuse everything

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lunacharlotte
Suggestion #3234

change Attract to not have a gender check, and instead just have a 50-75% hit rate. Attract is basically a nonexistent move in this game because the majority of fusions are genderless, and this would make Oblivious just mostly useless instead of fully

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jonasrhee1208
Suggestion #3235

Rename Zapmolticuno to Unodostres, such a missed opportunity.

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delmeira
Suggestion #3236

Make Mankey's Paw not cut the accuracy of auto-hit moves.

I agree that Mankey's Paw plus No Guard would be too powerful. But with the lower power and limited movepool of auto-hit moves, it would give those moves a chance to have a competitive impact without being too broken.

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dk65
Suggestion #3237

if the developer plans on making any more Pokemon fan games then a Pokemon Infinite fusion 2 with Sinnoh hoenn and few extra places and maybe the last 2 jhoto series with whirl islands. But this time only have all Pokemon from Sinnoh, hoenn for Pokemon fusion

terse python
#

-suggest to update the pokedex image from the previous one to something like this

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dk65
Suggestion #3238

to update the pokedex image from the previous one to something like this

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anthonygourmand
Suggestion #3239

had a reward for completing the 501 pokemon in shiny (red stars)

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beardie46
Suggestion #3240

I don't know how hard it would be (or if it'd be even possible) but i think it'd be cool if the randomizer had an option to randomize all abilities

languid ibex
#

-suggest add the player name to the saved files portion (i use the player name to sort my files, it'd be pretty useful to know)

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casinosluck
Suggestion #3241

add the player name to the saved files portion (i use the player name to sort my files, it'd be pretty useful to know)

oak tangle
#

-suggest [reverse type order for Aggron, it's higher stats fusions are mostly rock type and it hurts a lot]

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corrado0346
Suggestion #3242

[reverse type order for Aggron, it's higher stats fusions are mostly rock type and it hurts a lot]

Attachments:
image.png
image.png

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grip1058
Suggestion #3243

Change Metagross' Hidden Ability to Tough Claws. Light Metal is a completely useless Ability, since even with its weight halved, moves like Grass Knot still affect it the same. Tough Claws was also its Mega Ability and fits it much better IMO. Could also be applied to Aerodactly.

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milchik
Suggestion #3244

Related to Team Rocket, ||when Archer sees you in Team Rocket uniform on Mt. Ember and recognizes you as a traitor, and then you go to the Celadon Sewers base and talk to him, he talks to you as usual and lets you continue whatever quests you currently have, as if he didn't acknowledge you just moments ago. It doesn't make much sense, so I suggest either failing your Team Rocket missions that Archer gave you, auto-completing them, or come up with some dialogue to resolve such situation (maybe so, instead of seeing you as a traitor on Mt. Ember, he could say something like "Hey Fakename, you shouldn't be here, I'll have to make you leave if you don't stop, yada yada" or whatever, and when you come back to the base, he could say stuff like "I'll let your disobedience slip this time, but next time, you'll be punished" lol. Dunno, I'm bad at writing characters heehee)||

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.hello_i_exist
Suggestion #3246

I might have suggested this before but I don't remember, so I'm putting this here just in case. Anyway, idea: Superbosses! Optional fights you can do at the end of the game that are so absurdly difficult to beat that you'd need a specially designed team for each of them. I'm not talking about Legendary Spam- I'm talking, competitively viable teams with complex strategies and top-of-the-line Trainer AI based on the playstyles of Real-World Pokemon Championship winners. There could be a reward for them, or maybe the reward is just something that's proof that you managed to beat them- i.e. Bragging rights- But either way, with all the fusions in this game, I feel like there's a lot of potential for superbosses.

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hero.drawing
Suggestion #3247

Give us a way to get at least one Dawn Stone before Koga, at that point of the adventure all your team should be getting into their last stages (with some exceptions), specially in hard mode, so it’ll make sense for you to be able to also evolve your mons that require it

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charleschrist
Suggestion #3248

[Fix the blackjack minigame. All you need to do is set the values for jacks, queens, and kings to all be 10. There's more to it than that, but adding card values above 11 breaks blackjack's playability.]

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ritzz.d.oren
Suggestion #3250

Add the option to adjust saturation for clothes/hair like you can with hue.

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hero.drawing
Suggestion #3251

Liquidation TM or Move Tutor, many Pokemon can learn it via tutor in USUM but there’s no way for them to get it here, like Feraligatr, Wailord, Empoleon, etc

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milchik
Suggestion #3252

As of now, Emergency Whistle on ||Pinkan Island|| only works from the quick registered items access menu. It took me a long while to realise that, if I got self-locked, I don't have to unalive my team in order to respawn near the healer NPC, because I play with controller that doesn't have a quick access button (tried to set it up before but failed) so I use all key items from the key items menu. It's all because Emergency Whistle didn't work saying that I can't use it here when I tried to activate it through key items. I thought that "here" means "in this location", not "in the key items menu". I suggest to either make Emergency Whistle work from the key items menu, or instead of "Can't be used here" tell the player something like "This item can only be used via quick access to registered items" or whatever.

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delmeira
Suggestion #3253

Bring back Move Expert moves that were available.

I understand that the purpose of the Move Expert is to make signature moves available when their signature Pokémon isn't in the game. But removing access to moves down the line makes the competitive scene less consistent, and gameplay less diverse.

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shin7756
Suggestion #3254

have an option to disable and enable wherever to "name" and "add to party or send pc" whenever catching a new Pokémon

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lovelover75
Suggestion #3255

Secret Name - Cahara (If Trainer has name, get Houndour/Honedge. If Rival has name, get Umbreon/Honedge)

Attachments:
360.png
327.png

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milchik
Suggestion #3256

After catching Mewtwo, make it so Elm doesn't say "Hey, I have the info about a cool Legendary Pokemon for you if you have 2 Johto badges, you can find it in Cerulean Cave, good luck!" anymore. He's a relatively important character in the original Johto games, and it feels kinda bad for the guy to exist solely for one dialogue and giving away a starter. He can have two dialogues instead, aknowledging your success in catching Mewtwo! heehee But seriously, I just felt like I either encountered a bug or didn't do enough for his dialogue to change, so it was a bit confusing and misleading.

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thd7
Suggestion #3257

Makes so we can choose back between head or body of fusions in the title screen, it was possible and for some reason it doesn't work anymore. Also make the "Pokémon Infinite Fusion" title smaller so we can see the full sprites, because half the sprites are too tall and are hidden by the title.

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milchik
Suggestion #3258

Dunno if it was addressed already, but when the opponent's Zoroark is disguised as some other mon, make it so the game shows the supposed illusion's type, not Zoroark's, or else it's very easy to spot. I just fought Morty who sent out a supposed Hitmonchan/Dusknoir as his first mon, but its type was Ghost/Dark instead of Fighting/Ghost.

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doritodew97
Suggestion #3259

a new sound effect for stepping in water puddles, i can't even describe how the current one sounds, but it doesn't sound like water.

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theheroicorange
Suggestion #3260

This is a small idea I had from a request a while back about including a gravestone for spriters that passed away. This suggestion is to instead add a tiny memorial of some kind for all of the sprites and spriters that have left the community or scene. It doesn't have to include names or anything like that, just a little message saying "To all the people and art that have left this game" it wouldn't add much, but it would be a nice way to remember them.

steel ibex
#

-suggest add group mode in the pc box, makes it easier to move large groups of pokemon around + mass release pokemon

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darklyandlightly
Suggestion #3261

add group mode in the pc box, makes it easier to move large groups of pokemon around + mass release pokemon

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teckun
Suggestion #3262

For the Catch 3 Pokemon for Archer quest, make the Rocket Balls he's supposed to give you scripted so you don't lose them when using the Randomizer

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hamperius
Suggestion #3263

I don't know if this has been addressed already, but I would like to suggest having a auto-fire button implemented amongst the controls. Would make grinding and tedious button pressing so much easier. That or make it so when you buy a single item over and over; for example buying coffee in Celadon, you can select a number to buy multiple at once, just like in the marts. Could any of these 2 suggestions be done?

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looker0548
Suggestion #3265

find some better way to let people who play on pc know that deleting or reinstalling the game doesnt delete their save files. i still see it quite frequently where me or a pory or whoever has to tell someone they are helping that they wont lose their save if they reinstal or whatever.

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daemonkill22
Suggestion #3266

Add a reduced flashing mode in which the pre-battle flash doesn't occur (maybe replaced by a darkening of the screen or just nothing at all), and maybe the white flash when a pokemon is sent out. It would be a great accessibility option for people with photosensitive conditions or who just want to save their eyes while playing on max speed!

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anthonygourmand
Suggestion #3267

Add a debug menus command for unlock all outfit (clothe,hair,hat)

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fandompixel_51988
Suggestion #3268

Personally, I'd like to be recognised as part of Team Rocket while just wearing the uniform, no hat. I really like the Rocket + shades combo.

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_testrun_
Suggestion #3270

Make sprite shadows scale with the width of the individual sprite

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toffy2626
Suggestion #3271

Can we put an Icon to the INSTALL_OR_UPDATE.bat file? Just so that non-proficient PC users can and will recognize it and dont think of it as a .dll or gamefiles that you shouldnt touch

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anthonygourmand
Suggestion #3272

Replace $ by ₽ (pokedollar)

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cheesepuf.
Suggestion #3273

maybe add one-time events

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darkweavile428
Suggestion #3274

make so that Pokémon that evolve by friendship in official games, can evolve by friendship IN ADDITION to evolving by level up. This way, if you get a Pokémon to the required friendship level before it would evolve by level up, you can evolve it early, but there’s still an option for those who dislike friendship evolutions.

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.porcelain.angel.
Suggestion #3275

Ginger hair color option

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prince_tallguy
Suggestion #3276

add an button or the option to have the pokemon auto battle

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knightman3721
Suggestion #3277

make power items available somewhere

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sirmetra
Suggestion #3278

change the fusion screen to a lighter coloured gradient like the wonder trade screen, so that its easier on the eyes

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.cometolife777
Suggestion #3279

When a Pokemon is fused, it mixes the moves, adding brand new moves to the game based on the fused Pokemon

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prince_tallguy
Suggestion #3280

add more customization to the character itself

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knightman3721
Suggestion #3281

make assault vest available

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hamperius
Suggestion #3282

In Pinkan Island, if you have a full party of 6 pokemon you have to release one in order to get a new one you catch. The problem is that if one needs a fusion one needs to release 2 of their party pokemon, which would create a problem if you are attached to the ones that you already have in your team (I realised this after getting the Waterfall TM, and the only Pokemon that can learn Waterfall in Pinkan Island is Luvdisc, and the only pokemon you can find in the waters are Luvdisc, and I have yet to find a duo-fusion of Luvdisc).
Thus my suggestion would be; if you have any/one non-fused pokemon in your party and catch another non-fused pokemon when your party is full we could have the option to fuse the 2 un-fused pokemon, instead of being forced to release one?

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prototato
Suggestion #3283

Randomize the different sprites either fusions or unfused Pokemon have available to them for encounters. For example, you may catch a pokemon that uses a fan made sprite and then the next encounter, you have the gamefreak sprite.

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goobertisgoobing
Suggestion #3284

can you add an option to randomize eggs?

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briankelly130
Suggestion #3285

with the addition of outfits, would you be able to add an outfit that's based on Red's original Gen I/II design? Thanks

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mohawkmagandhi
Suggestion #3286

allowing adjustment of hat X and Y placement and rotation on pokemon's head so that they aren't just floating there

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genesis1742
Suggestion #3287

Add an option to force nuzlocke mode. Pokemon fainting would become locked and their avatar in your part menu and in the PC menu become that of a grave stone. They can only be stored in the PC only or "released". Nuzlocke mode can have multiple options that can be modified prior to the start of a new game to increase difficulty.

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pistachio0000
Suggestion #3288

I saw that you can now buy poketrainer cards and other custom stuff at pokemarts. Maybe it could be cool to allow users to buy custom backgrounds for the PC. I also think they could be a cool reward for post game quest etc. 🙂

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doodledoo
Suggestion #3289

Add an optional "background" later to some clothing items. Hear me out, what if some of the caps you put on pokemon also showed the backside only if the pokemon doesn't cover that part already? So you could have them feel more like they're wrapping around it, as in some cases the angle can not perfectly match. By having a background later behind the pokemon, this would look much more natural.

terse tree
#

-suggest have this guy have you a helmet hat

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darkweavile428
Suggestion #3290

have this guy have you a helmet hat

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ssk1p
Suggestion #3292

PC box sorting so you can move pc boxes around

Multi pick up pokemon in boxes so pokemon can easily be moved multiple at a time

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ssk1p
Suggestion #3293

the ability to wear hats and shades

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obsoleteanti
Suggestion #3294

making wild pokemon use a random version of their own spirtes so they're all used

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dagileh
Suggestion #3295

Is there a plan to make some or old attack animations more beautiful/epic in the future? Are there also spriters that create attack animations?

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atlas3339098
Suggestion #3296

swap Galvantula and joktik’s types so that heads are electric types and bodies are bug types. This would make more sense as the head’s yellow color scheme visually looks like electric and because the body’s spider design feels more like a bug type

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elite01.
Suggestion #3297

Swap Amaura and Aurorus types so that fusions with the head are ice and the body are electric. Fusions are tough but whatever fusion has an Aurorus head usually has the sails is the more "ice type" part of the design so it would make more sense to switch them.

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swiampi
Suggestion #3298

add more pokemon boxes add like 100000😅

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doodledoo
Suggestion #3299

Swap Kyurem's types so that the ones with tons of ice are actually ice type and the ones with his body shape are the dragon type

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weaselsheep
Suggestion #3300

Move the HM replacement items that are activated directly (like the Teleporter and Lantern) to the left side of the registered item menu, where they are when you have a pokemon with that move on your team.

A small thing, but it would save me from having to scroll through my registered list whenever I enter a dark cave

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ash.prod
Suggestion #3301

PLEASE make it so overworld music actually loops instead of fading out after playing twice and then just randomly starting again

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toadettexmushina
Suggestion #3303

resize gourgeist sprites by 2x, 3x or 4x instead of the half-pixel messes we have now half_pixels

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doodledoo
Suggestion #3304

An alternative for the previous suggestion: have gourgeist sprites downscaled in the files to 96x96 when creating the packs. That way, they can be upscaled by a whole number and still not look bad. For instance: 2 times for small, 3 times (or regular size) for medium, 4, 5...

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hweaver888
Suggestion #3305

Lower Crobat's evolution level from 40 to 35. yes crobat is a decent pokemon but it's not strong enough to warrant being a level 40 evolution.

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richypie
Suggestion #3306

Buff False Swipe to current gen levels, so catching pokemon can be easier early on without the use of technician.

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richypie
Suggestion #3308

Don't know if this has been suggested or not but can we not change how the actual Pokedex is displayed? I feel it would make sense if we had a basic dex and a fusion dex so we can have an easier time scrolling through which we want to look at.

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richypie
Suggestion #3309

When fusing pokemon, if you haven't logged it in your dex as a capture, can we have a symbol or something to show it's a new fusion since just seeing it in battle will make it seem like you already have it.

rotund creek
#

-suggest Rework Pokeradar to work more like Dexnav in other fangames, where you can isolate a pokemon to hunt for and get egg moves/hidden abilities through enough encounters.

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richypie
Suggestion #3310

Rework Pokeradar to work more like Dexnav in other fangames, where you can isolate a pokemon to hunt for and get egg moves/hidden abilities through enough encounters.

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mordridtheblack
Suggestion #3311

Not sure how possible this is, but would love to see a change to the Move Reminder so that he can pull from previous forms of a Pokemon in the event someone forgets a move by accident that can't be learned by that Pokemon, or you decide to unfuse something and the move is lost

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hweaver888
Suggestion #3312

have Held items be put in the battle items pocket as it would make finding things WAY better. i WISH they would do this in the normal games, it makes no sense to have an entire bag slot for only the X items and pokedoll. Alternatively, remove the mail pocket since mail has LITERALLY no use in this game and make it into a held items pocket.

languid ibex
#

-suggest update these fuckin paintins' overworld sprites

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casinosluck
Suggestion #3313

update these fuckin paintins' overworld sprites

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razzer344
Suggestion #3314

add an option to the randomizer to have trainer pokemon base stats be in a range of increase without any decrease

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ev3i11
Suggestion #3316

a new game + that actually transfers over seen encounters and previously caught pokemon instead of whats kept in your pc

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richypie
Suggestion #3317

Make it so that rapid spin gains the +1 stage of speed?

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zerowdzzz
Suggestion #3318

have the radio station quiz game have a search bar

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lucky_cinccino
Suggestion #3319

would it be impossible to make unique fusion or just unique pokemon moves/abilities for fun? Think of it like this, fuse a Charizard and Blastoise and apon getting them at the final evolution they learn a move called scalding blast, a fire/water type move with 120 base power, 5pp, and has a high chance to burn.

Or switch things up by given certain types of pokemon moves thag cover some areas for em. Like a dragon type Uturn thats weaker but grants a speed buff if you swap to a dragon type. Or giving the chansey line a move that does damage based off there total hp like a single target water spout (hard boiled bomb)

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rylicnix
Suggestion #3320

Would it be possible to add an option to limit the pokemon that appear to specific regions? like only kanto pokemon, only johto ect.

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nikaman2292
Suggestion #3321

[Please make Golbat evolve at lv 35 and not 40 as well make Magmar evolve at around 38, it makes much more sense for their base stat totals then 40 and 50, it'd make it so you'd actually want to use them with the level caps and not just box them, and they'd both be usable for the gym they'd be best suited against; Erika]

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ozanv420
Suggestion #3322

add backpacks that can be worn, as red looks EXTREMELY cursed without it

molten thunder
#

-suggest lets say a vtuber or twitch streamer plays the game and they have their own Pokémon player sprite of their vtuber/chataror and could easily add it into the game ive provided a example

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sharkacuga
Suggestion #3323

lets say a vtuber or twitch streamer plays the game and they have their own Pokémon player sprite of their vtuber/chataror and could easily add it into the game ive provided a example

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hweaver888
Suggestion #3324

make revived fossils go directly into the PC like every other gift pokemon. idk why you need an empty space in your party to collect it.

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thd7
Suggestion #3325

makes so traded pokemon and randomized pokemons only generate if there is a base fusion and not only a joke/alt one, so automatic fusion don't spawn (everytime this happens, on randomized runs an automatic fusion appears, I catch it to see there is only a joke alt existing, thinking its a bugged sprite)

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freeki_miliu_22
Suggestion #3327

Pronoun Option, just add an option to be Nonbinary such as in other ROM Hacks and Fangames. No need to make a new Sprite, but having They/Them as an option would be nice. Thanks.

gentle hull
#

-suggest add a cosmetic the lets you enable a poketch type side screen if wanted by the player and as you continue unlock more apps like in gen 4

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astr0id07
Suggestion #3328

add a cosmetic the lets you enable a poketch type side screen if wanted by the player and as you continue unlock more apps like in gen 4

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lonewinterwollf
Suggestion #3329

Can you add metronome only Run

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mordridtheblack
Suggestion #3330

Add an NPC to the bottom exit/entrance of Goldenrod City that will stop you from leaving. This NPC will only stop you if have beaten the Elite 4 and don't yet have the badge from Goldenrod Gym. "Hey, I notice you don't have the badge yet from Whitney. Didn't you hear? She opened her gym back up for challengers.". This should hopefully stop people from skipping this gym either on purpose or accident and then getting them Gym Badge Bug for the Johto Badges [where either the badges aren't visible at all, or are off-screen].

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knilk
Suggestion #3331

Add a randomizer parameter for percent chance that any given encounter remains unrandomized, so you could have a partially-randomized run with a mix of random and vanilla encounters.

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megaman.
Suggestion #3332

Make each randomized save have it is own randomization and when updating the game, to not revert these back to original (add to .gitignore).

This can be done by having the data saved to different slots as well like: encounters_randomized_A.dat, encounters_randomized_B.dat.

**Current Functionality **
Creation of randomized save A
Save A - encounters A
Creation of randomized save B
Save A - encounters B;
Save B - encounters B
Creation of randomized save C
Save A - encounters C;
Save B - encounters C;
Save C - encounters C

The newest randomized save will determine the encounters for all randomized saves. Instead hopefully each save has its own randomized data.

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sade98
Suggestion #3333

making our gym guide say the correct typing in remix please

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peachgirlmomotaro
Suggestion #3334

Add a way to devolve pokemon. Sometimes I find myself evolving a fusion into one without a custom sprite, and the ability to "go back" to a form with a custom sprite would be nice. Plus, sometimes moves get deleted with no way to get them back because they were only available to an earlier evolution.

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zin8093
Suggestion #3335

Make type-based outfits obtained from certain players, allow you to only attract pokemon of the same typing when in the wild. Example, if you get the outfit from Mt Moon, you will attract only fairy types that are in the wild, etc

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iamthemistake
Suggestion #3336

Since we're nowhere near adding in the Pokégear, & given the amount of options that each update has been adding, could we have a Pokégear-esque tool that gives players a run down of new points of interest to locales in textbox format?

I.e. Saffron City's Boutique location & the City Bar's Live Entertainment Day & Hours or Mt. Moon's Observatory weather forecast?

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kellen0
Suggestion #3337

Ultra Necrozma should become its own Pokemon and not just an in-battle transformation. It can spawn in randomized runs and has so many cool fusion sprites that all just disappear if you use the fusion in battle. Nerf the stats if needed, but we want justice. Otherwise every of its fusions isn’t worth a single splicer because the fusion will be gone anyways if I dare to use my fusion in battle

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usuallylatekate
Suggestion #3338

changing Celadon City sewer puzzle; there's no indication of what to do, not even from defeated Rocket Grunt NPCs

cedar atlas
#

-suggest Make the Black Jack game texts more visible plz, otherwise it is a strain to the eyes. Maybe a white background than transparent for such cases while keeping the text colours.

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zin8093
Suggestion #3339

Make the Black Jack game texts more visible plz, otherwise it is a strain to the eyes. Maybe a white background than transparent for such cases while keeping the text colours.

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gayflyfish
Suggestion #3340

make jangmo slightly easier to find in remix mode. From everywhere i can find, it points to jangmo only being found as a pokeradar exclusive in one area of the safari zone in remix while in classic it also has a spot as a regular encounter on boon island

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karottenkarl
Suggestion #3341

please add belly drum to the egg moves that the azurill line can learn, Azumarill deservses it

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the_spy_tf
Suggestion #3342

[idk if it ever gets added as like a quest or something but my idea is like a super surf or dive tm bascly the super surf lets you surf over the water slide tiles and super dive is like lets you dive in basic water leting you avoid trainers if you dont want to fight]

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emperorrck
Suggestion #3343

reflavor the "there's no dex entry, you can submit one in the discord" into more of a in universe explanation. Maybe something along the lines like "this species hasn't been recorded yet, please report your findings to <discord>" or something, that way it still kind of keeps immersion and (least IMO) more encouraging, like the player discovered something new, in a sense

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zelos00
Suggestion #3344

Can you consider adding more randomizer and challenge mode options

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justerfrog5557
Suggestion #3345

Reformat the triple battle lounge. Repeatedly walking outside, using the sleeping bag, and walking back inside gets incredibly boring and repetitive to farm certain items. Let the player choose a theme (maybe one of three random daily themes to keep the random aspect) and then make the trainers inside give random rewards, with at least one being an item exclusive to that theme.

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mr_eeg
Suggestion #3346

pls either fix the full screen issue or add a seasure warning to the start of the game

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rayne125
Suggestion #3347

add a setting or just make it so in easy mode you can use your whole team in all gym battles for those of us who suck, like myself

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silentstream
Suggestion #3348

since you can change difficulties in game, maybe add custom difficulties. I would love to battle trainers on hard but I don't have a lot of time to grind for levels, so I like to use the easy mode for grinding. A custom difficulty where you can change some minor things would be nice (similar to randomizer settings).

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skrump0603
Suggestion #3349

Stocks that you can invest your pokedollars in to receive dividends every week

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zin8093
Suggestion #3350

Plz make Teleporter item work in caves. I understand Teleporter is an item substituting for fly, but by the name itself, it would make sense to leave caves using the teleporter too.

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arcavon
Suggestion #3351

would it be possible to make eviolite also work as an everstone? i curently have to be on guard so every singel fight so i dont fast forward as my dusclops fusion levels up and it turns into noir that looks less cool and wont work with eviolite

#
arcavon
Suggestion #3352

could you ad an npc or something that lets you get the TM´s that are only for random mode so that you dont get less for playing regularly

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eaglbird
Suggestion #3353

not sure if this is a bad idea/denied or not cuz im not really good with suggestions; add a feature where you can be able to import or edit a pokemon/fused pokemon's cry sound, it's simillar to like adding custom sprites to your pokemon.

#
casinosluck
Suggestion #3354

fullscreen has caused many many issues for us tech-wise. it can cause flashing screens, a black screen, etc. just makes the game unplayable. it'd be nice to somehow make it so the game is locked to windowed, if that were to be possible... stare

cedar atlas
#

-suggest Just for consistency, flooding a bit in the mart would make sense considering the state of Azalea (and maybe to help clean up as a quest)

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zin8093
Suggestion #3355

Just for consistency, flooding a bit in the mart would make sense considering the state of Azalea (and maybe to help clean up as a quest)

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blazingcrocidile123232_3
Suggestion #3356

there should be a egg meter which shows how much more until your egg hatches

tidal pawn
#

-suggest move away from fandom for the wiki, its such an awful website to actually use

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poggieschampseb
Suggestion #3357

move away from fandom for the wiki, its such an awful website to actually use

#

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darkweavile428
Suggestion #3358

remove Olivine and the other inaccessible Johto locations from the in-game map. That way, people who look at the in-game map won't think that you can get to these places

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intcody
Suggestion #3359

knock off should remove pokemon hats it would just be cool

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kaboah
Suggestion #3360

[Let Lurantis learn Crabhammer via tutor. Pinsir, Scyther, and Parasect were given special access to it; Lurantis is sufficiently Crab-like and has similar claw structure.]

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darkweavile428
Suggestion #3361

shinylock the Pinkan island static encounters that can't be caught

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dizzyyed
Suggestion #3362

that you can have a notebook or something to write down the message while deciphering braille in the submerged temple (it would also just be nice to have)

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laughing_dan
Suggestion #3363

making more team rocket quests.

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laughing_dan
Suggestion #3364

Some way for pokemon with hidden abilities to keep their hidden abilities.

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iamthemistake
Suggestion #3365

So since we already get the Hard Stone & the Soft Sand via Rock Smash, which is already past Gym 1, why not finally add the Charcoal, Magnet, Black Glasses & Silk Scarf to Vermillion & Cerulean City? Have Wild Magnemite have a 5% chance for metal coat but 15% chance for holding Magnet? A guy grilling some fish you caught for him & he gives you some charcoal? Maybe it's just me, but we get Leftovers after Gym 4 so it'd be nice to have the rest of the early type boosters.

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f0rgotten1z
Suggestion #3366

the pokedex entries should be first pokemons pokedex number,dot then the second pokemons pokedox number

for example charzard x bulbasaur would be 6.1

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o.rift_
Suggestion #3367

add eevee tri-fusions

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pixel_pancakes
Suggestion #3368

Allow hats to be resized on Pokemon, allowing items like the Aerodactyl skull to better fit on certain pokemon.

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castrum
Suggestion #3369

[Better searchability in the ingame Pokedex, ex. preferably something like being able to search for more than just their starting letter, if possible]

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mordridtheblack
Suggestion #3370

Update the Game UI to match the same generation style that the Map got.

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castrum
Suggestion #3372

[Change the “Already Captured” symbol from a Pokeball to a Great Ball if the Pokemon’s self-fusion has already been acquired]

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burniish
Suggestion #3373

allow the exp all in easy mode to be an option from the start (so you can turn it off if you want) or allow the exp all that you receive in fuschia to turn it off

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saiyanspirit77
Suggestion #3374

Under Options, add a toggle setting:
"Max Level Up: On/Off"

Description: When enabled, Pokemon will immediately reach their maximum possible level during the level-up phase. Instead of displaying level-up messages one by one, the game will summarize all move learning prompts in a single instance when this option is turned on.

Example: Instead of showing each level-up and move prompt individually, the game will display like so:
Quagsire is at Lv. 22
[gains experience]
Quagsire grew to Lv.34!

"Quagsire wants to learn Yawn, but it already knows four moves. Forget a move to learn Yawn?"
"Quagsire wants to learn Aqua Tail, but it already knows four moves. Forget a move to learn Aqua Tail?"
"Quagsire wants to learn Muddy Water, but it already knows four moves. Forget a move to learn Muddy Water?"

This would make training Pokemon faster, especially in the endgame when evolving Pokemon for Pokedex completion. (The intended use of the feature is best when Exp All is activated)

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shadowlord8450
Suggestion #3375

another random fusion setting able to be activated before you start the game which will allow you to set all pokemon to be randomized with a specific pokemon sort of like the one species setting but including starter and wild pokemon.

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castrum
Suggestion #3376

[Add a flight point to the pokecenter just after Union Cave. Rock Tunnel has one, why not UC?]

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dyeface
Suggestion #3377

would love to see a random ability option in the randomize settings

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#

@errant sierra
Automoderator:
You have linked a fake website for downloading Pokémon Infinite Fusion. We strongly advise you to delete all files from the fake website and run a Virus Scan. Please check out the pinned guides in #tech-support for downloading the game safely and malware free!

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ukulady
Suggestion #3378

Please add a Foul Play tutor.

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thd7
Suggestion #3379

Disable the chatbox sound fx while generating files on a new randomizer save, which can cause headaches even while using the turbo (BLIPBLIPBLIPBLIPBLIPBLIPBLIPBLIPBLIPBLIPBLIPBLIP)

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the_spy_tf
Suggestion #3380

[i had an idea for some evos like eevee might be a no but like for umbreon to be evolved from level dark pulse [or a dark type move] leafeon leaf storm [or some grass type move], and same for other evos idk just my idea i had i get it if its a no its fine]

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hero.drawing
Suggestion #3381

The Expert Tutor on Knot Island is barely even useful rn, as most of the good moves it used to teach are already removed from it cause the pokemon that learn it is on the game already, so make it so that it could also teach the pokemon any tutor move they can learn, that way you wouldn’t need to add many more tutors for the remaining moves, and would also be cool if it could teach other special moves to specific fusion, like Scald to Fire/Water fusions

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datduelist
Suggestion #3382

Make a No Grind Mode like Radical Red/Emerald Imperium and/or add an Infinite Rare Candy Item to make the grind of the game less of a hazzle. Its a huge quality of life improvement and saves so much time to do more playthroughs! I love this game so much but omg making mons catch up to levels is x.x

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the_spy_tf
Suggestion #3384

[tbh i got this idea from a difrent game but basicly a way to let your mons follow you and basicl do difrent things [not game changeing but just sorta a fun thing fusions if like kyoger and groundon with like lore will do difrent things then like umbreon with espeon sorta idk tho up to you]

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castrum
Suggestion #3386

[Trainer Rematches should reward at least some PokeDollars, so as to give an incentive to grind them beyond XP. Also, the Gym Leader Rematches in Vermilion should reward PokeDollars]

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the_spy_tf
Suggestion #3387

[new one not realy an update. . . but a better way to get teleporter a way to double check your awnsers like when selecting you can pic to back out of the awnser and such or like be able to get like a max 3 hints per the match (also pls just get rid of voltorb and elctro from the quiz pls)]

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preferredselection
Suggestion #3388

making 5 rounds the top choice in the Goldenrod Guess the Fusion game. when pressing enter through the dialogue, it's very easy to accidentally start a 3 round contest.

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alexandre_vulgo_xande
Suggestion #3389

making a randomized game mode that follows some logic, like only water type appearing on water/fishing, only rock and ground type on caves and things like that. I suggest this bc is weird to find rock types on open sea and some fire types on caves where it makes no sense for them to be there

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schoffeltjeguy
Suggestion #3390

more pokemon hats, such as wingull when standing on a beach or surfing for example

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owlmovements
Suggestion #3391

[HM move changes for viable battle utility.

Rock Smash
BP 40-> 55
BP in line with Icy Wind & Electroweb which also have 50% additional effect

Cut
Type Normal -> Grass
BP 55
50% chance to reduce defence
Grass Type clone of rock smash

Rock Climb
Type Normal -> Rock

Strength
BP 80 -> 90
Acc 100% -> 90
20% chance increase attack
Normal Type clone of meteor mash ]

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code_free.
Suggestion #3392

add a feature to change the shiny rate in random game

cedar atlas
#

-suggest Have the options Fuse/Unfuse and Reverse be available in the Pokemon Party screen, with the condition that you have Splicers/Reversers in the bag. If it is possible to fuse and unfuse in the PC, why not in the party too

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saiyanspirit77
Suggestion #3393

Have the options Fuse/Unfuse and Reverse be available in the Pokemon Party screen, with the condition that you have Splicers/Reversers in the bag. If it is possible to fuse and unfuse in the PC, why not in the party too

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laughing_dan
Suggestion #3394

More TM's available in the Celedon Department Store, as well as being able to buy some different held items (not necessarily the "good ones" but things like bright powder, scopes, lax and full incense, black glasses, ect).

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iluzry
Suggestion #3395

[How about an EV checker and or Reseter? I know there is one for IVs in saffron but itd be nice to have someone you could pay to reset a pokemons EV's or check their progress.]

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dragonblad3.
Suggestion #3396

add an option to move multiple mons in a box at a time for easier organisation

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bogv
Suggestion #3397

Add self fusion spirites to pokemon + Ditto

Make it so we can set the fusion spirite to the spirite of the pokemon fused with ditto (free mega evolution)

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nymphiaribbon._.
Suggestion #3398

Since we have the loading screen contest, how about adding a random loading screen function?ohyes
I'm expecting a lot of amazing works for this contest, it would be a pity if only one of them can be implementedAzusob

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dangerwolf_10
Suggestion #3399

Add a text to speech option for those who have a hard time reading or are struggling to see

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christoph05602
Suggestion #3400

have you considered changing some of the level up evolutions? especially then gen 5 ones are crazy

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instinctzone
Suggestion #3401

ability patches and pills being easily accessable at the celadon supermarket, and nature mints if they arent already added

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animekamijoel
Suggestion #3402

[A nice additional reward for battle factory points could be a random premium fused mon, similar to wonder trades but without the nicknames and unoriginal OT.]

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thefalselie
Suggestion #3403

Would it be possible to allow the player to choose a Fusions sprite based on its previous evolutions? I Had this awesome sprite for Aggron/Dusclops, but when I evolved Dusclops it become significantly less awesome

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_testrun_
Suggestion #3404

Make fusion evolutions prioritize sprites by the same artist
Eg. Pikachu/Pinsir with Kiwkelly’s sprite can only evolve into Kiwikelly’s Raichu/Pinsir sprite rather than having the chance of selecting Chardub’s Sprite
(Chardub’s can still be selected manually after the fact)

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instinctzone
Suggestion #3405

allowed to pick the sprites of the reverse fusion without changing stats

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musicsheep.
Suggestion #3406

Team Skull headband. They're super snazzy

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mathologician
Suggestion #3407

PokeRadar should work in places other than fields of grass, like caves and such. The way Pokemon Unbound does this is by having a cloud of dust animation in place of the shifting grass animation.

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schnoschno
Suggestion #3408

pumpkaboo can also evolve with the linking cord. if phantump can, why not pumpkaboo? they have the same evo-method in the main-games

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night.knox
Suggestion #3409

you should add a way to be apart of team rocket without the gyms and like work along with team rocket and steal Pokemon but as like a game mode so at the start u can choose if u wanna ;3

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dylanischillin08
Suggestion #3410

change the sprout tower old men, bellsprout and weepinbell battles to make it easier

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floppyflopper
Suggestion #3411

Add multi-choose for pokemon, and be able to switch boxes without having to go through every single one.

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castrum
Suggestion #3412

[Probably requested to death/redundant, but plz add all Pokemon from gens already included in Infinite Fusion. I miss Manectric]

drowsy creek
#

-suggest ## Add pokebloc and pokemon contest to PIF

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anthonygourmand
Suggestion #3413

Add pokebloc and pokemon contest to PIF

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auttisticatt
Suggestion #3414

When buying pokeballs, having premier balls count as you buy in bulk like in newer games, instead of buying 50 balls and getting one premier ball like in older games, where you'd have you to buy 10 balls 5 times to get the 5 premier balls

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quantumelephant
Suggestion #3415

Add an infinite-use item that cosmetically changes a fusion's sprite to the reverse fusion's. This item would only work on a per-mon basis, so if you went into its Pokédex entry, it would still display the regular sprite. Using the item on the Pokémon a second time would undo the change. Using this item would unlock the reverse fusion's Pokédex entry as if you had used a DNA Reverser.

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quantumelephant
Suggestion #3416

Have move tutors sell you technical machines instead of teaching moves, or add an in-game record of their locations. It's aggravating having those moves be spread out all over the map, and having to search online to remember where any of them are.

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quantumelephant
Suggestion #3417

Add separate adjustable values for game speed in the overworld and game speed in battles. I prefer battles at double speed, but normal speed in the overworld, and it's annoying having to switch back and forth constantly.

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casinosluck
Suggestion #3419

unsure if this has been brought up here before, but a reword for merciless would be good. currently, it says "Its attacks are critical hits when it is poisoned.", which is not what the ability does

i'm unsure how to word it, but something along the lines of "Its attacks against a poisoned [opponent/Pokemon] will always be critcal."

wraith shard
#

-suggest renaming this portion to shipwreck and not sunken ship, as it's misleading for many players when attempting sunken treasure, as it's on brine road and not where the quest takes place at all

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auttisticatt
Suggestion #3420

renaming this portion to shipwreck and not sunken ship, as it's misleading for many players when attempting sunken treasure, as it's on brine road and not where the quest takes place at all

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originally0ne
Suggestion #3421

a infinite repel item that is togglable so you won't get the repel popup once your finish with a repel. I think this is ether be obtained though a quest or somewhere in johto.

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quantumelephant
Suggestion #3422

Add the effects of Everstone to Eviolite, essentially making Eviolite an upgraded version of Everstone. Or remove Everstone entirely, while adding an option to toggle off evolution for selected Pokémon. (The latter option is what PokéRogue does.)

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quantumelephant
Suggestion #3423

Move the location of XP All to be less out-of-the-way. On my first playthrough I didn't even know it existed, so missed it entirely, thinking I'd already visited the top floor of the rightward passage leading out of Fuchsia City (when I had not).

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quantumelephant
Suggestion #3424

Prevent the Pokémon psychologist from assigning the same nature your Pokémon already has.

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quantumelephant
Suggestion #3425

Add seamless looping to music tracks, as it is in the original games. (Though I imagine this is difficult to implement, other fangames, such as PokéRogue, have managed to pull it off.)

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quantumelephant
Suggestion #3426

Add new dialogues for the Elite Four, the rival, and Professor Oak on subsequent Pokémon League challenges. This is to resolve the odd feeling of deja vu in how everything plays out exactly as if it were happening for the first time. (For reference, see how Let's Go Pikachu and Let's Go Eevee handle rematching the Pokémon League.)

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quantumelephant
Suggestion #3427

Allow level 100 fused Pokémon, where one half is a lower level, to continue invisibly putting experience towards that half's level for when it's unfused. This means that if you decide to unfuse a level 100 Pokémon to make new fusions, that experience that would otherwise have been wasted will have furthered the development of the lower half, which saves time. (For example, if you fuse a level 80 and a level 50, level the fusion to 100, and then unfuse it a long time later, the lower fusion will have caught up to the higher fusion instead of being held in stasis at a lower level.)

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quantumelephant
Suggestion #3428

Add a late-game method to teach Pokémon moves they forgot (or never learned) from an earlier evolution. Perhaps this could have its own dedicated NPC, demanding a higher price than the typical move reminder.

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quantumelephant
Suggestion #3429

Add Gender Stones for purchase to the Goldenrod City department store.

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castrum
Suggestion #3430

[Add an HM Replacement item for Dig. Seems like the last field ability to still need one, and would be nice to not need Escape Ropes]

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.ellievalentine
Suggestion #3431

Id really love a way to sort the PC Maybe by generation or something

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beardybiscuitshooter
Suggestion #3432

It would be nice to have a feature that allows you to see what pokemon you have already caught on any given route/cave-floor/etc.

For Nuzlocke players it can get difficult to keep track of which routes you've already caught a pokemo in since this data is deleted upon fusing. Maybe an item called a "caught-it journal" which is just a journal that lists routes/areas you've visited in order (seperate listing for different floors) and what pokemon you've caught there.

Thus would help Nuzlocke players,but it could be a fun thing for other players to use as well

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elite0269
Suggestion #3434

Name change for fusions (or at least base sprites) to allow for spriters to know if they are considered an "alt" or not.
Something along the lines of adding a + to the file name to acknowledge it as an extra or something. i.e. an alt jynx/lopunny that looks like Jessica Rabbit currently has its id as #124.354d something like #124.354d+ or #+124.354d would allow us to recognise easily if a sprite is considered an alt, even if its not a joke sprite. this would then tell artists, both new an experienced, at a glance that this is not a valid main sprite for this character and to avoid it if they dont want their own sprite to be alted.
i have also heard tales of a giant mewtwo that trips alot of people up when spriting, so this would hopefully fix this issue too
I also believe that this would assist people with recognition of what makes an alt sprite.

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flyonbed999
Suggestion #3435

Please make Gardevoir capable of learning Mystical Fire and Aura Sphere. Pokemon Wiki shows she can learn Mystical Fire and Aura Sphere but in our game she actually cannot.

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castrum
Suggestion #3436

[Related to more Team Rocket missions, plz let us interact with/help out Jesse & James (and Meowth, that’s right).]

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thd7
Suggestion #3437

makes so every given mons are randomized on randomized runs, even the luvdisc given at the first pokémart

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xtoxicbucket
Suggestion #3438

follower pokemon even if it's just the normal mons and not the fused ones.

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atlas3339098
Suggestion #3439

add some fusion sprites to the overworld. Obviously not for every pokemon but for a game focused on fusion it’d be cool to see some fusions in the overworld instead of a bunch of unfused pokemon in towns and Pokemon centers.

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quantumelephant
Suggestion #3440

Add an option to turn off shadows on the opponent's Pokémon. There's already no shadow on the player's side of the field, and the opponent's shadow is often misaligned with the sprite anyway. The opponent's shadow also vanishes during move animations, which looks odd. It would be nice to just be able to turn them off easily.

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quantumelephant
Suggestion #3441

Also display your own Pokémon's types if you have "display types" turned on.

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elvenoob
Suggestion #3442

Add a rock type sandstorm form for castform, as a lot of other fangames do, it's a major oversight in the poor critter's design that they deserve to have fixed where they can.

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quantumelephant
Suggestion #3443

Having the game speed option set to "toggle" rather than "hold" should use the same value from the slider as "hold", rather than cycling through the three speeds. It's not intuitive that the slider should only affect one of those modes, and have absolutely no effect on the other. And it's frustrating having pre-set values for toggle mode that can't be finetuned.

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quantumelephant
Suggestion #3444

Make the visible types for the opponent's Pokémon properly update when affected by moves such as Forest's Curse.

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castrum
Suggestion #3445

[Plz add a search function for PC Boxes. Especially with the pokedex numbers being jumbled between gens, it can be hard to find some final evos etc.]

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yourimaine
Suggestion #3446

[Making so Normal/Flying pokemon give the Normal type to the fusions when used as a Head instead of guaranteed Flying, since it just makes fusions who in no means can fly, look like the most normal type pokemon ever, get the flying type anyway (I don't really see a point in keeping the different fusion typing rules, since devs already removed all the other cases of guaranteed types from specific evolutionary lines]

Attachments:
163.png

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sirvanscoy
Suggestion #3447

accessibility options to make movement based puzzles and challenges easier for those with motor control difficulties (eg. Longer gaps for the fans and/or more protective barricades in Violet Gym, or slower movement speed for the race to get the surfboard)

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quantumelephant
Suggestion #3448

Swap the types of Amaura and Aurorus so that rock is the secondary type. It's the head fusions that look like ice-type Pokémon, yet they're all rock. Meanwhile, almost none of the body fusions look like they should be ice.

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quantumelephant
Suggestion #3449

Swap Shedinja's types. The head fusions look like they should be ghost, but are bug. Meanwhile, the body fusions are ghost, but they retain Shedinja's insect body, and none of them look particularly ghostly.

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the_spy_tf
Suggestion #3450

[this one is just cuz could work for some run types of a way [could be use money and do like wonder trade but across saves so if people wanted could do like trades are the mons they can use (with out haveing to catch them again and such) idk it might not be a no for reasons but its just an idea i had]

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quantumelephant
Suggestion #3451

Add move tutors for Liquidation, Aqua Tail, and Draco Meteor. The moves are implemented, and there are numerous Pokémon who are eligible to learn them, but they are currently unteachable.

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pestobest.
Suggestion #3452

Make male versions of "female" clothes. (and, presumably, female versions of "male" clothes) While I love that characters of either gender can put on dresses/skirts, it is strange to see my male character with breasts/hourglass figure when he's wearing a dress/skirt/"female" outfit.

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quantumelephant
Suggestion #3453

Swap the types of Noibat and Noivern so that flying is the body type, as with every other flying Pokémon in this game. Though it doesn't matter in the original games, here the typing order results in Noivern body fusions having dragon instead of flying, even though the sprites all share Noivern's bat body and large wingspan. Meanwhile, many of the Noivern head fusions (which do have flying) have tiny vestigial wings that look more suited for gliding, or even no wings. (Compare, for example, the Noivern/Raichu fusions, or Noivern/Nidoking, or Noivern/Muk, or Noivern/Lapras.)

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setsunian
Suggestion #3454

the ability to start in johto

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jon_brain
Suggestion #3455

Add a search function to the pc, it can feel really overwhelming, especially in a randomized where you have boxes and boxes of unrelated mons!

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rustcladking
Suggestion #3456

Display move type effectiveness on enemy Pokemon in the combat UI

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quantumelephant
Suggestion #3457

Swap the types of the Tao trio to match the creation trio, so that all six have dragon as the secondary type.

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quantumelephant
Suggestion #3458

Add the remaining TMs (the ones not normally obtainable except through randomized mode) to the Battle Factory shop.

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quantumelephant
Suggestion #3459

Return Dark Void to its pre-gen 7 accuracy of 80%. It was only nerfed to 50% in the first place because it was being abused by Smeargle in competitive play. The nerf essentially destroyed Darkrai's competitive viability. There is no good reason to keep it at 50%, especially when PIF already diverges from the norm in various ways (like Gengar having Levitate instead of Cursed Body).

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quantumelephant
Suggestion #3460

Increase the default speed of UI animations and transitions to be more responsive.

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warlockceo
Suggestion #3461

PIF2 Poke Radar. I put part of this in my suggestion in the survey form for PIF2 but made a mistake and misclarification. I stated that Poke Radar doesn't exist in PIF1, which is incorrect BUT it doesn't appear as I believe it should. This could be for PIF1 improvements or it could be added in PIF2 but I think the way ORAS did Poke Radar was superior to any other game's encounter-focusing methods. It allowed you to target a Pokemon, get egg moves, hidden abilities, better IVs, higher shiny chances, and on top of it all, every 5th encounter of the same Pokemon would make it a higher level one. Now, of course, I don't think the higher level thing is necessary but I think giving egg moves, hidden abilities and shiny chances would be brilliant. Thanks for reading and sorry for the misclarification in the survey.

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quantumelephant
Suggestion #3462

Create a dedicated Git repo for the Pokémon Infinite Fusion and Pokémon Infinite Fusion: Hoenn RPGMaker projects. Then the entire community could help fix bugs and prototype new features. It would also provide a dedicated decentralized backup in the event that something happens to the local project files.

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thegear
Suggestion #3463

Online CO-OP story mode where every battle is a double battle between 4 trainers (2 human 2 npc), it would be cool since my friend and I really like this game and would like to play together. Also 2 v 2 battles with 4 Trainers online would be awesome!

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.vincentblack
Suggestion #3464

[Aegilade is a mysterious Pokémon born from the restless spirit of a noble warrior eternally bound to an ancient, sentient sword and shield. Its blade glows with psychic energy capable of cleaving through dimensions, while its shield emits a ghostly chill that freezes even the air around it.] Just a cool pokedex entry recommendation.

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.vincentblack
Suggestion #3465

[This spectral Pokémon cloaks itself in a dark aura that induces endless nightmares. It stalks Lucario as its fated rival, their clashes unleashing shockwaves that distort time and space. Solar eclipses herald its arrival, and its chilling howl is said to fracture the resolve of even the bravest souls.] An entry recommendation for Darkcario as well.

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nullazadx1
Suggestion #3466

In New game+, make it so you don't have to redo all of the quests you've finished in your previous safe file

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waves_blade
Suggestion #3467

Shiny Charm should be a key item that transfers to New Game Plus if you have it in the original save.

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jessenxxx
Suggestion #3468

Female player faces and hairstyles its must everything is just Male Trans or modfied red face its ugly ontop no female hairstyles? like come on its bace nesesitys make it event for community to make it we need it

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quantumelephant
Suggestion #3469

Display the stats alterations of Stance Change in summary view so that players can see with their own eyes what it's doing. This makes it easy to tell whether the offensive and defensive stats are being recalculated or just swapped, how natures interact with Stance Change, etc.

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beardybiscuitshooter
Suggestion #3470

An option to use an alternative soundFX to replace the standard "Ding" soundFX which plays when one navigates the menus and UI. In my opinion, the "Ding" is just a bit too high-pitched for such a repetitive soundFX, and it can be a little abrasive on the ears after hearing it repeatedly durring longer play sessions; I would much prefer the option to select a "Tick" or "Click" type soundFX to replace it.

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quantumelephant
Suggestion #3471

Add Hyper Training as another avenue to increase IVs.

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quantumelephant
Suggestion #3472

Add a way to select the sprite of the triple fusions. Currently, the sprite selection screen is broken for them. It's a shame, because the spriters have made a lot of cool variations for them.

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quantumelephant
Suggestion #3473

Update Multi-Attack to change its move type based on the held plate or drive. This would unlock its full potential with Arceus, Mew, and Genesect.

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.hello_i_exist
Suggestion #3474

Create a team of spriters specifically assigned to create sprites for fusions that don't yet have sprites

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.hello_i_exist
Suggestion #3475

Reward for finishing the vanilla (i.e. Non-Fused Pokemon) Pokedex?

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c0u51nv1nn7
Suggestion #3476

adding a seperate counter for fused pokemon that are registered in the dex

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flubbamo
Suggestion #3477

Fix a few of the really frustrating menu things that are done in mainstream games but not this one, for example:

  1. The menu cursor saves the last menu button you were on (which is redundant since 95% of the time you'll want to press FIGHT anyways)
  2. The currently on-field Pokemon doesn't get moved to the front of the party, so you have to scroll to it every time you want to use an item

Additionally, the level gap between wild Pokemon and trainer battles is ridiculous. It took me ages to grind up and beat Misty because all of the wild Pokemon outside were way lower level than she was. This has been a consistent issue I've found, even in Rock Tunnel I'm encountering Level 8 Pokemon despite the trainers all being Level 20+

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demonicogamingcorp
Suggestion #3478

a full Lt.surge outfit set. I think it'd be really cool because lt. surge looks cool

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kagebi
Suggestion #3479

I love the level cap system and as someone who primarily nuzlockes pokemon games, it's a good quality of life feature. However, it would be nice if the point at which traded pokemon disobey matched the level cap of the current gym. The point of nuzlocke challenges is to increase difficulty and force variety of encounters. The wonder trade system is very much in line with the second notion and thus becomes a fun option for nuzlockes, but being unable to have pokemon listen even 4 levels below the current level cap makes them unusable.

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slvrn.
Suggestion #3480

Show a symbol or a word (H) for a Pokémon with a hidden ability. For example, show it like this: "(H) Hydration" or "(H) Mold breaker." I like to do hidden ability transfer a lot, and I had to look up Google each time I needed to check which of my Pokemon had hidden ability. Feel free to ask me if you don't understand what I mean. Sorry, English isn't my mother tongue.

Attachments:
Screenshot_20250513-174924_RPG_Maker_Plugin_for_JoiPlay.png
Screenshot_20250513-175115_RPG_Maker_Plugin_for_JoiPlay.png
Screenshot_20250513-175142_RPG_Maker_Plugin_for_JoiPlay.png

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mattie_the_mazing
Suggestion #3483

I miss a word from this was meant to be this have versions of the female clothing like the female team rocket uniform for feminine male character look without the chest

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kaboah
Suggestion #3484

[ Lunatone and Solrock are able to learn Moongheist Beam and Sunsteel Strike respectively somehow. Let them shine ✨]

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specimen_delta
Suggestion #3486

Could a toggle be added to use the original cries of pokemon instead of the muddled-sounding new ones?

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slightlytango
Suggestion #3487

A way to build integrations more friendly. I have written an application, ChatMon, that targets pokemon infinite fusion and is a companion app, showing your roster of pokemon and letting chatters speak via tts while playing. This, of course, in turn required code that extracted the names of the pokémon from the game, which both lags behind each update, but also code for getting out the images from the game, which now has also broken what with the spritesheets. I would be willing to write a feature for integrating some sort of optional integration that lets external applications query the game for data, the question is rather if it's something that would actually be allowed into the game? Or you writing it, of course, more showing that I am willing to do the work useful for only a handful of developers if it means my stuff not continually breaking :')

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franzstigler1
Suggestion #3488

Remove the godless radio show or at least don't have a vital item (teleporter) locked behind it. It's insanely frustrating because many sprites are just impossible to tell apart because they 100% retain their original body shape. Some also just don't resemble their base sprite at all. If it was just that, then it wouldn't be too bad, but the fact that the radio show can randomly freeze your game makes it game-breaking. From what I found online, it is some bug that has been known for a few months now. If it didn't literally freeze my game, then I'd still be frustrated by it, but the fact that it did is low-key upsetting.

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hero.drawing
Suggestion #3489

Add a “Catch em all” randomized mode, that will try to make it so that wild mons have lower chances to appear on multiple routes. Rn when i try to play randomized I always get the same pool of 20 mons appearing in almost every route, randomizing by either global or area.

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j0dada
Suggestion #3490

Make it so when you catch a fused pokemon it enters both entries into the dex. If that is not possible then make it so the fused pokemon has the pokedex numbers of both fused pokemon somewhere. Making it easier to find the custom fusions of the pokemon easier when livestreaming or making videos that have an on screen team. I've noticed that unfusing and refusing does get the job done but some levels are lost in the process.

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dragodigitalstudios
Suggestion #3491

QOL changes: Small things such as unlocking the ability to look at your PC outside of pokemon centres, or being able to oragnise your PC different ways, such as by Pokedex number. Maybe also the ability to full heal your pokemon outside of centres (reserved for post-game). The ability to purchase more PC boxes would be nice too, as with so many fusions to make, you need a lot of PC boxes. The ability to enable legendary breeding (as an option, not default) would be nice too so that you have a chance to experience many more fusions. When catching a fused pokemon, having the dex of both pokemon involved entered would be good.

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rapioxx
Suggestion #3492

[can u make the rivalry ability works on genderless vs genderless?]

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sky_horizon
Suggestion #3493

it was really confusing to add controls to the steam deck for this game. I'm not sure what changed between updates but it may be something you want to look at.

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dk65
Suggestion #3494

A important question. I understand that new places can't be added due to lack of maps space. But PIF is smaller than Fan Games like Fire Ash which has 7.5 regions and orange island and from my current understanding both are on the same engine and fire ash has more locations than PIF

Also why can't a method to conserve map space similar to what rom hacks do be followed which is all Pokemon centers on a large map, same type gym on the same map, irrelevant houses of a town on a same map with proper spacing so you can't see the other house/gym/house

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azyoko
Suggestion #3495

I think adding a bit of evolutions stones of goldenrid city in base kanto would be really nice for the game, since you'll be beating giovanni around lvl 50, not having a honchkrow Roserade Mismagius Gallade and being stuck with their midle evo really sucks :/

Also I think it's crucial to make the weather and terrain more readable, like having a little icon just like the pokemon type would be really nice. (Currently playing a Sun trick room team and it's horrible)

Also add Espurr and Meowstic cause they're my favorite /jk

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markusknight
Suggestion #3497

swap Paras line typing - grass/bug makes sense for grass head fusions (mushrooms) and bug bodyplan for body fusions.

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theyotam
Suggestion #3498

Some items are only available from the Triple Battle Lounge which requires luck or a lot of resets to get the item you want, could they be added to prizes in the Battle Factory?

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bigd11312
Suggestion #3499

add a setting to just randomize starters and nothing else

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capio13
Suggestion #3500

Add a download all sprites button in game, possibly at main menu. That way people can download them all in one go and not have to grab them from the discord everytime.

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edgeofdaybreak
Suggestion #3501

add an option for screen border for the 2 black lines on the screen kind of like when you put a gameboy game onto the n64 or snes maybe even an option to add your own custom images as one like with sprites

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the.red.letter
Suggestion #3502

have your mom learn the haircuts you purchase (can even make you have to pay her for new ones if deemed necessary) and have the learned haircuts transfer over to ng+ that way you can actually enjoy having post-game haircuts

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crowtheshiny
Suggestion #3503

I would like to suggest a nurse joy outfit I am not sure if there is actually one in the game I tried looking around, unable to find any mention of an actual nurse joy outfit, so I could cosplay a nurse joy please and thank you. ♥

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fafafafooey
Suggestion #3504

it would be awesome if you could add the hidden base mechanic, it would have a lot of creative potential!

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hollowedboi
Suggestion #3505

Music customization that includes town, route, and battle themes from other generations would be awesome. It could be done with a radio item. Many of the town themes in this game are just becoming too grating.

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fsteven
Suggestion #3507

More boxes in the player vault as having 40 isnt nearly close to enough for the possible amonut of fusions and pokedex entries

austere shale
#

-suggest change the hall of fame screen back to how it used to be. the new layout just doesn't work well with larger sprites, they are ALWAYS overlapping and it just doesn't look good. i would rather be able to see my team clearly than see my stupid player model.

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hweaver888
Suggestion #3508

change the hall of fame screen back to how it used to be. the new layout just doesn't work well with larger sprites, they are ALWAYS overlapping and it just doesn't look good. i would rather be able to see my team clearly than see my stupid player model.

Attachments:
Screenshot_142.png

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mordridtheblack
Suggestion #3509

If possible have an option to use either the new Hall of Fame layout or the old Hall of Fame layout. I'm aware you can change it in your PC by going to the HoF section and pressing right a few times to swap it, but if we can get it to be a proper toggle, it would allow people the choice so they don't have to beat the E4 to then change it.

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ryujinmode
Suggestion #3510

allow opposite fusion sprites to be chosen for a fusion, because sometimes the stronger fusion doesn't have a sprite, or the opposite one just looks cooler. I know the NPCs will also use it but you can just read the name and know which fusion it is.

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the.red.letter
Suggestion #3511

I propose a toggle that lets you have your back hat below hair. I think this could add a lot more compatibility potential for glasses with certain hairs as well as provide new opportunities for something like cheek pouches

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animefan10033
Suggestion #3512

Can we please get an option to USE items on pokemon inside Party boxes? Having to withdraw 6 pokemon at a time to evolve or lvl up, gets really tedious. Especially during Nuzlocks, when you have boxes upon BOXES of pokemon waiting to be evolved and fused. Also, not as important, but can we get a feature to move multiple pokemon at a time? It would be nice to not have to jump back and forth Party Boxez to move/organize them 😀

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sade98
Suggestion #3514

rename the oran berry hat cheri berry

wicked crater
#

-suggest Replace the current site of Mew's discovery with Faraway Island. Pokédex entries are not allowed to reference real-world locations, so I think it would make more sense to replace that location with Faraway Island, as it is the location for finding Mew in both Pokémon Emerald and in the anime.

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.realthree
Suggestion #3515

Replace the current site of Mew's discovery with Faraway Island. Pokédex entries are not allowed to reference real-world locations, so I think it would make more sense to replace that location with Faraway Island, as it is the location for finding Mew in both Pokémon Emerald and in the anime.

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ewoksandwich
Suggestion #3516

echoed voice tm. This isn't a problem for other signature moves, but meloetta's signature move allows her to change form. I noticed sometimes when you are doing a fusion it won't gain the move, and then you also won't have it back when you unfuse so you are permanently stuck with one form

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gamertoback
Suggestion #3517

make a new updated version of the ?tag walkthrough because it is not updated to the latest version and i sometimes go into the wrong places and some npc's are not there

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theyotam
Suggestion #3518

Add the option to randomize pokecenter trades, changing both the pokemon requested and the one offered

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masters_eclipse.
Suggestion #3519

you should add the poison type to the bulbasaur line (like it has in the official games)

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decafhobgoblin5
Suggestion #3520

add a randomize option to allow all trainers to have random nicknames for their pokemon since it seems weird the player is the only one to ever have nicknames, and there is a function like this in game already just from the wonder trades, but this seems like a good addition to me

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metalprism1010
Suggestion #3521

I feel like there should be more than four hair colors. Maybe they could unlock gradually as you earn Badges?

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thornsoflight
Suggestion #3522

make it so the old hof layout appears after the the new hof layout when you click A. That way we can get a compromise.

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theyotam
Suggestion #3523

Add an option to only randomize one of the shopkeepers in pokemarts, so you can get a random selection of items while still being able to buy stuff like pokeballs and potions

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.hello_i_exist
Suggestion #3524

Make Power Trick effect Special Attack and Special Defense as well

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k0utarou
Suggestion #3525

I know there won’t be an official translation, but is there any way for fans to create language patches?

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yellowcaballerofan
Suggestion #3526

In the Bellsprout Tower, instead of the Monks kicking you out when caught, they battle you, each with 6 level 100 Bellsprouts. As for the Bellsprout line on later floors, they battle you too, and they too are all level 100, and all are uncatchable

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momon9618
Suggestion #3527

[Is it possible to change the text color of the hidden ability to red or blue or something else?]

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doctorjazznumber6215
Suggestion #3528

"Not Original Trainer" Option for Level caps:
Prevents leveling above the Obedience cap for Pokemon not owned by you

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spujb
Suggestion #3529

Sprout Tower accessibility change - after a certain number of failures (could be per-floor or overall) the monks battle you instead. Winning could let you pass either that specific monk or floor. This could also be implemented for the wild mons on the later floors.

This part of the game is relatively demanding in terms of timing and precision, and this would alleviate that for players struggling. It also makes logical sense, after they've kicked you out a bunch of times they get fed up and want to end you.

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wildheartrazorfangs
Suggestion #3530

Would it be possible to have Pokémon Species Names as you're scrolling the Pokedex turn Green if they have a Custom Dex Entry? It would add synergy with the green text used for the Entries themselves and help people find things faster after new entries have been added or if they missed them the first time.

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bobosmith01
Suggestion #3531

Revert the new shiny system to the old one. Unfortunately, it doesn't work very well with fusions, resulting in tons of fusions that barely change, have odd pixels, or just not work out. With the color hue shift, at least things changed and the sprites still generally looked good. (I would make the hue shifts more dramatic/different, though, so many Both Heads+Bodies Shinies still looked the same.)
Please see here for some current examples: #1380942361592467486 message
And compare some fusions here: https://infinite-fusion-calculator.com/shiny/

I understand wanting the shinies to resemble their in-game counterparts, but it ultimately results in the fusions looking flat out bad, which, considering fusions are the focus of Pokémon Fusion...I'd rather have the old system. And this is coming from someone who's trying to contribute to the new shiny system!

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doctorjazznumber6215
Suggestion #3532

a toggle between the old and new shiny systems

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sociallyacceptedpotato
Suggestion #3533

let us be able to bind controls to more xbox buttons, like I wanted to bind something to x and y but couldn't and you also cant bind something to the button where you push down the joystick, idk if its possible but it would be nice

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hero.drawing
Suggestion #3534

Allow Chesnaight electric type fusions to learn Zing Zap with the expert tutor

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wildheartrazorfangs
Suggestion #3535

A library wing of the museum that displays Custom Pokedex Entries and writers? IsForMe

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waves_blade
Suggestion #3537

As a minor change, allow the NPC breeder in the day care who gives you the Breeder Outfit to keep tracking the number of eggs you've hatched and tell you. She tells you when counting specifically for the outfits, but not after you've got them all. Would be cool to keep track of it.

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nullazadx1
Suggestion #3538

An option to automatically set the sprites into the basic one or custom sprites for fusion

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momon9618
Suggestion #3539

There are a lot of attractive Sprite for one Pokémon. Do you have any plans to create a feature that allows you to Sprite each Pokémon individually?

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selvon
Suggestion #3540

I'd love for the "Features" of outfits that have them, to be disconnected from wearing that specific outfit. I.e. Wearing the breeder outfit making eggs hatch faster, using the expert outfits getting appropriate drops.

The unlock conditions should still be the same, but then be selected elsewhere (so still only one at a time).

It just feels at odds that we've got so many amazing outfits designed for the game by spriters but in order to get the "perks" from a few of them you are locked to specifically using that outfit.

(Note, this has literally nothing to do with the strength of any of them, they are all in the game right now, just the ability to disconnect the perk from the outfit)

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hero.drawing
Suggestion #3541

Add the Dazzling Gleam TM or other missing TM in here, last floor of Silph Co

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inksans230
Suggestion #3542

add a way for Necrozma to switch between its normal and ultra forms outside of battle?

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tornado_ow
Suggestion #3543

in the next pokemon infinite fusion game can there be a thing we're 3 pokemon can fuse together, triple fusion

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jaevwyn
Suggestion #3544

Enchance the randomiser options with a flat + or Minus to BST. Would love to randomise the trainers that give them generally better and higher BST pokemon, currently with BST ranges you can make some key fights too easy if they catch the lower end of your range (making this suggestion as a player, not a purple. honest feedback welcome heehee )

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.stygma.
Suggestion #3545

[implement the "party-in-bag-screen" for easier use of items, the resource is already done! https://eeveeexpo.com/resources/723/]

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#

-suggest A GB Player item that changes the music into their 8-bit versions from the Gameboy

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cobalt0135
Suggestion #3546

A GB Player item that changes the music into their 8-bit versions from the Gameboy

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hero.drawing
Suggestion #3547

Make one of the scientist inside of the lab/house of route 27 give you the Volt Switch TM or other missing TM

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.hello_i_exist
Suggestion #3548

Add a move tutor that allows you to teach your Pokemon moves from their pre-evolutions. For example: Ralts and Kirlia can learn Hypnosis, but Gallade can't. The tutor would allow Gallade to learn, among other things, Hypnosis.

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fruitsnacks161
Suggestion #3549

let the player keep the debugger in Pinkan forest; I just lost 2.5 hours of gameplay to the teleport to Game Intro screen bug without the debugger to save me

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auroracelestianalpha
Suggestion #3550

i think it would be cool to be able to do the team rocket quests in post game as it locks you out of a quests and ways to lower your karma

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the.red.letter
Suggestion #3551

make the default option fir the radio quiz 5 rounds fir a very mild convenience when spamming out attempts heehee

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koren_daun
Suggestion #3552

swap the types of almost all bug pokemon so their secondary type is bug and body fusions can acquire it, since these pokemon are often anthropod shaped; for example bug/poison types usually have stingers/coloration that indicates them as poisonous and it's only transfers to a fusion if they're used as a head, yet they acquire the bug type anyway, and this happens to a lot of other non-mono bug types (like joltik's head yellow spiky fur being more suited for electric type fusions and not bug)

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hero.drawing
Suggestion #3553

Give Talonflame the flame body ability, i don’t know why it doesn’t have it in the first place Thonking

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aevilok
Suggestion #3554

Competitively, it would be incredible if it's possible to add Neutralizing Gas (to weezing, but I don't think anyone would mind if other pokemon got it too). The folks over in pokeathlon really, really want it. It's the single ability whose absence is felt the most.

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shokanthebasedmonkee
Suggestion #3555

Add an option to restrict available pokemon based on generation, like only Gen 1, 2, 3, ect pokemon will appear in the game. This would help players appreciate the existence of a lot more fusions, instead of just hoping to find a bunch of legendaries in Route 1 in their playthroughs

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wolfe23
Suggestion #3556

Hi! Nuzlocker and frequent randomizer here. Wanted to lead with how I'm absolutely loving the game and am currently obsessed. My request is for myself and other Nuzlocke enjoyers. I was wondering if there could be a toggle option somewhere to disable the moves such as Dragon Rage and Sonicboom. These moves have destroyed many runs for me (and I'm sure others) and don't have a lot of counter play available in the early game. I know this is quite a specific request but I really think it would be a great benefit for people using this ruleset. Thank you for your time and keep up the amazing work!

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squingly
Suggestion #3557

[since the wiki currently seems to be on fandom, breezewiki (more commonly known as antifandom) should be mentioned - the fact that you can just put "anti" in front of fandom.com to get an alternate frontend that doesn't suck horribly]

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momon9618
Suggestion #3558

Thank you. Infinity Fusion is constantly adding new systems and developing them. Thank you so much as a user. Nevertheless, there are uncomfortable features that you can't find well, or you can't use all the performance at once. Are you planning to make major changes to your convenience system in the future?

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brdestroyer329
Suggestion #3559

having pokemon following the player in the overworld like in Pokemon HeartGold/SoulSilver

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hero.drawing
Suggestion #3560

Reverse Altaria’s typing, so the cloudy duck is flying while the silly duck is body. We need more Flying type heads and Altaria makes sense as a Flying head

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hero.drawing
Suggestion #3561

Reverse the Kanto fossils typings, so Omastar Head, which looks like a sea creature; is water, which also would make it more useful as a water type head, while Kabutops being a rock body would make sense cause it looks like a sharp ancient predator as body, while the head gives ancient sea creature vibes, and would also make it more useful as a rock type body

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hero.drawing
Suggestion #3562

Reverse the Aurorus line Typing, so the Icy Stones and Aurora Borealis heads are Ice, while the big Dinosaur body is Rock

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hero.drawing
Suggestion #3563

Reverse Galvantula’s typing, so the yellow fur; which gives static electricity vibes, is electric type head, while the spider like body is bug. This would make Galvantula viable as either an electric type head and a bug type body

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hero.drawing
Suggestion #3564

Reverse Lapras’ types, so the aquatic creature is water type body while the creature with a shell that lives in cold weather is head. This would give us another viable ice type head, and we need those

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toda.s
Suggestion #3565

[Add a egg-move teacher. (Breeding is anoying.)
Lapras can´t learn shell-smash, breloom bullet-seed, Maril belly drum.
Similar to te pre-evo tutor, it would make it easier to customize your pokemon.]

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toda.s
Suggestion #3566

[Add Items to change the nature of your pokemon.
For easier optimization of your team.]

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vincenzodc90
Suggestion #3567

I'm not sure if it's possible given the map limitations, but I'd like to suggest a postgame Tournament Mode, similar to the Pokémon World Tournament from BW2, where you can battle Gym Leaders, Elite Four members, and Champions, possibly even from other generations, using competitive teams.

As rewards, players could earn Battle Points (BP) or Outfits.
Of course, if a Trainer's Pokémon are not available in the game, their team could either be adjusted or the Trainer could be excluded.

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i_like_ghosts
Suggestion #3568

the ability to turn off the intro cutscene and make it only the opening art

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turron_turron
Suggestion #3569

Ally pokemon sprite scaling/alignment options. More or less a setting that allows players to change the size and x position of the box containing our pokemon in-battle. Too many fantastic sprites either end up obscured by the enemy health bar, slip off screen, or get completely covered up in double battles.

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knilk
Suggestion #3570

Give fusions received from premium wonder trades one of their hidden abilities (or possibly just a chance to have one of their hidden abilities). Currently, I feel like they're often sidelined due to their random nature and the fact that you can't unfuse them until late in the game, and this would make them slightly more valuable and desirable.

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timmyreobed
Suggestion #3571

Add Dragon Hammer to the Move Expert list. I get that it's the signature move of Alolan Exeggutor, who doesn't have a shot at getting added due to the regional variant rule, but the same could be argued for Shadow Bone, which is in the Move Expert list just fine. I don't think there's much of an issue with Evergreen Move Expert moves, either- more options is always fun.
As for what Pokemon could be taught it... Maybe various Sauropod Pokemon such- as Meganium, Aurorus, and Tropius- when fused with a Dragon type? Maybe also Scolipede fused with a Dragon, due to its body shape? It was given to Tropius and Raging Bolt later on in the series, so there's some logic there.

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eggtaker
Suggestion #3572

is Infinite Fusion Mystery Dungeon a possibility?

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hero.drawing
Suggestion #3573

Add one of the missing TMs in the rock tunnel, in the chamber with the strange prism. Id say either Payback or Volt Switch

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hero.drawing
Suggestion #3574

Add one of the missing TMs on the upper part of route 8, hidden behind the trees

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shirokuruane
Suggestion #3575

the ability to search in the dex for a pokemon and see every fusion with that pokemon in it

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ahenci
Suggestion #3576

an item or NPC that allows players to change their pokemons' ability to their hidden ability

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hero.drawing
Suggestion #3577

Give Aipom and Ambipom access to Tail Slap via egg move, they do get it in Gen7 so it’ll make sense for it to be allowed to learn it here

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nugamallow
Suggestion #3578

make the first Kanto E4 clear count for respawning legendaries

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astron29d
Suggestion #3579

[adding more save files?]

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massivedamage
Suggestion #3580

Eggs have a chance of containing a fusion of both parents' base evolutions.

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doctorjazznumber6215
Suggestion #3581

Failsafe: Talking to any of the scientists at Cinnabar Lab will give you Infinite Splicers if it was not in your inventory, but you already have defeated a certain trainer.
"Oh, you lost your Infinite Splicers, we got a backup for you, try not to lose this one."

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d34thov3rlord
Suggestion #3582

As an average Pokémon enjoyer, from Sapphire to Emerald (even the remakes or Red and Blue dubbed Fire Red and Leaf Green) to Diamond and Pearl (and also Platinum), I find it off-putting that the cries of the Pokémon use the newer ones as opposed to the old ones, and I can only assume that I'm not the only one with this grievance for there are OG players that may not like them either. So, my suggestion is a simple one, in the options, you can choose between either the new cries for Pokémon or the old legacy cries for them. Don't get me wrong, some of the new cries are okay, but some of them like Kyogre, Arceus, and many others with iconic cries before they were changed just don't have the same kick and hype factor as they did back when they were introduced. I know it might seem like a tall order, even with the fusions having their cries being played simultaneously (Ex: Hydregon x Agron), but just imagine how much better fused cries would sound with legacy cries added into the mix.

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andyd773
Suggestion #3583

I know this is a longshot, but maybe some option to guarantee catch rates? I just find the whole dice-rolls of catching to be the worst part of any Pokemon game.

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theheroicorange
Suggestion #3584

Swap the typing of Relicanth so that the Head is Rock and the Body is Water. Its body being Rock when its literally just a fish body feels off, and the rock textured skin that would make more sense as Rock fusions.

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nylarac
Suggestion #3585

change the name of slursaur (slurpuff/venusaur) to slurpsaur lol it's such a cute pokemon with such an unfortunate name

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breadkrumbs924
Suggestion #3586

hairstyles the player has met requirements for and gotten at least once be available though the mum

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darkweavile428
Suggestion #3587

have the authors of custom dex entries be credited in the Pokédex (this suggestion is completely unbiased what are you talking about heehee)

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doctorjazznumber6215
Suggestion #3588

Auto-spliced pokedex entries shall not repeat the same sentence more than once on self-fusions. Auto-spliced pokedex entries shall not repeat the same sentence more than once on self-fusions.

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._term.
Suggestion #3589

I suggest that when Aegislash stance change activates, it switch to the "shield" version, that way we'll have a visual representation of which stance it's in. For the spriters it'll be like for minior : core/meteor, but here it'll be sword/shield. Maybe it's something that can be added when PIF : Hoenn will release, idk.

Also, why i suggest this : i saw a lot of people ask "does stance change really work"

So, to sum'up :

  • Pros :
    • Visual way to tell if the ability works
    • More interesting visuals (with the attack and defense sprite)
  • Cons :
    • Might be boring to sprite the same pokémon twice just for a different position (offensive/deffensive)
    • Might flood android user even more than they are rn
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danerd
Suggestion #3590

a menu option that shows a one-to-one mapping of your randomized pokémon on the global randomize setting. Example normal game pokémon 001 is Bulbasaur but in global randomized game Bulbasaur is replaced with Flygon

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mordridtheblack
Suggestion #3591

This is sort of part game suggestion and part discord suggestion, but would it be possible to slap all the currently available base and custom fusion sprite sheets in with the default download for the game. Since something went wrong with 6.6 and made it so the game no longer comes stock with sprites, it has basically made the download cap for sprites be at a constant slam of requests. This unfortunately means it is much harder for players to download sprites, often mini forcing people to download the full pack to rectify at minimum the custom fusion sprites.

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codyxlzzz50
Suggestion #3592

Can we have a true randomizer? i have noticed that we dont really have a true randomizer for this game, only set ones. i think it would be pretty awesome to have true randomized pokemon where ever you go

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yukimemories
Suggestion #3593

would it be possible to give us the choice of ALL the abilitys a fusion pokemon have ? since we already can switch a pokémon ability by fusing and reversing multiple times but it's tidious, so giving us the choices of the "normal" ability sand the "hidden" ones wouuld be nice
same thing with gender (when the pokémon can have one to begin with)

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mordridtheblack
Suggestion #3594

Rework the "A stroll with Eevee" quest. There is a known bug/glitch with this quest where the Eevee has an exceedingly high step count before it gets tired. The only listed work around, at least according to the Wiki, is to trade the Eevee to an NPC in a different building in Celedon for an Elekid, which will render the quest complete. But honestly, that shouldn't be a work around to resolve the problem.

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tamnips
Suggestion #3595

I would love if you scaled the catch-rate with level so that theres a better chance of catching psuedo/legendaries on earlier routes if you encounter them

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.dogegaming
Suggestion #3596

Hats and Clothes should have a way to sort by like alphabetically or first acquired, because its hard to know which i have already collected

potent narwhal
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-suggest make it into a emoji

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xavierizzler
Suggestion #3597

make it into a emoji

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syntheticegg
Suggestion #3598

let us bind buttons to mouse buttons like the side mouse buttons some mice have

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protospectra
Suggestion #3599

I loved the team rocket quests a lot, and I wish there was more I could do with it! It'd be cool if there was a way to not have to betray the team and stuff?

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tamnips
Suggestion #3600

I would love to be able to view the summary of other pokemon party members while attempting to learn a move so that I can make decisions based on knowledge of my party pokemon

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coolknight77
Suggestion #3601

add a post game tournament that has it's contestants be comprised of each of the mainline game's player character (champion version) and the player in P.I.F; and each contestant's party ONLY has Pokémon that originated in that game respectively (devs can change it if needed) and their ace Pokémon is a fusion of both of the contestant's home region's box art legendaries (excluding third releases and sequels such as emerald and B&W2 (but can also be changed if needed)); and this tournament is DOES NOT have a single outcome as this tournament has random contestant line ups meaning that the player can face entirely different opponents each time they do it (meaning that the final fight could be against red on one try and it could be against Hilda on a different try) and it's repeatable. and randomizers are locked into giving each contestant fully evolved and upgraded Pokémon that originated from that contestant's home region (and fusions of 2 random legendaries that originated from that contestant's home region); and the reward for winning would be a Shiny charm that triples the odd of finding shinies. this is just an suggestion and the devs dont have to put this in if they dont want to.

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coolknight77
Suggestion #3602

Have pokemon with the poison type gain passive healing after consuming a poison mushroom that lasts for 1 battle (the healing is weaker than shell bell) or at least make them not get poisoned by it.

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coolknight77
Suggestion #3603

add a quest finder given by the scientist in the hotels in the first interaction that helps you find uncompleted quests by having the areas with quests in them be red and they turn green when every quest there is completed.

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koren_daun
Suggestion #3604

swap the types of Bruxish so it gives Psychic when used as a head in fusions (its teeth and head flower are actually what gives it psychic powers, and it has some crazy ahh colors) and water when used as body (because it's a fish)

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mordridtheblack
Suggestion #3605

Not sure how complicated this would be, but add a way to change the screen size outside of the game. At current, if someone swaps to full screen, it often ends up leading to their game flashing, which could possibly trigger a seizure, and they have no way to change it other than power through said flashing screen to get to the main menu to change it to anything else. Not everyone knows that full screen can cause this, so having a backup way to alter it I feel is needed.

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darkweavile428
Suggestion #3606

add the item finder. If there are going to be hidden items, there should be a way to find them that doesn’t involve pushing enter on every tile. Especially since the “lost medicine” and “find slowpoke’s tail” quests require finding hidden items

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timmyreobed
Suggestion #3607

Give Milotic and the Jigglypuff line access to the Competitive ability. It's a Gen 6 addition for both, so it's not a Gen 8 issue, and it's an ability that would be fun to work with.

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aubarlowe
Suggestion #3608

Make it so you can select a group of pokemon in the PC

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musicsheep.
Suggestion #3609

change the wild hat Pokemon encounters to be a set amount of waiting time or make a maximum waiting time so that people wanting every hat doesn't have to stand around for minutes or even hours just to get a hat

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aubarlowe
Suggestion #3610

Add a search function for types, pokemon, etc into the PC like in Legends Arceus (and maybe SV, I havent played it so idk)

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zanezapper
Suggestion #3612

Maybe add alternate routes to Team Rocket Quests as to do good not by foiling the plans/quests but instead by fulfilling them in a way that is good, gaining positive reputation while looking like a grunt that's good at their job to Team Rocket. Like catching all the bugs in the basement, showing the fishermen that you're disguised as a Team Rocket member and convince them to leave for a time to leave so you can deal with the situation where you might get the rare Pokémon caught from Team Rocket set free, taking the Azubat that won't listen and getting it to listen through some kinder method and showing it to Petrel having listened quite well to you and being rewarded with the Azubat since you seem to be the best trainer for it and so on and so forth with other quests.

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legalizeshoplifting
Suggestion #3613

Minor QOL, but having the classic Voltorb flip memos with the 1, 2, 3 memos would be nice instead of just having a Voltorb one. To be honest, it's impossible to solve most Voltorb flips by just ruling out Voltorbs.

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vlavoc
Suggestion #3614

I think it would be so amazing to have an update to the Pokédex where you can search for fusions by entering a specific Pokémon! It would show you all the fusions that feature that creature! 😄

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megalow
Suggestion #3615

a held item called ability sphere, which copies the ability of a pokemon and allows the pokemon holding the item to use it, thus pseudo having two abilities

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musicsheep.
Suggestion #3616

Lower Giovanni's Pokemon levels in the Silph Co battle. The level cap at that part of the game is 45, and yet Giovanni's Genkhan is level 47 and his Sandqueen is level 51. Somehow, Sabrina's Pokemon are lowered leveled that Giovanni's.

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musicsheep.
Suggestion #3617

Ability to mirror hats the other way by pressing Shift so that they looked nicer on right-facing Pokemon sprites.

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darkweavile428
Suggestion #3618

is it possible to make it so that Ultra Necrozma can’t appear in randomizers? I’ve seen many people get confused because of it transforming back after a battle, and it’s supposed to be a battle exclusive form anyway

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songofrelics
Suggestion #3619

Windows 10/11 pro compatibility

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grip1058
Suggestion #3620

Add Tough Claws to Lycanroc. Either form. Could replace Keen Eye. PLEASE make it usable!

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christs.scourge
Suggestion #3621

It'd be cool if after beating the elite 4, when you come back to fight them again they changed their teams randomly (maybe still within a theme, like fire fusions, ice fusions, ghost etc, but otherwise randomized, or perhaps build a roster of purpose built fusions that they randomly cycle through? I'm not sure what's actually possible tbh) and their level rises by like 5 levels or something (until lvl 100) each time.

just to give you a reason to keep building teams and a way to get solid levels at end game without having to fight the same trainers with the same Pokemon over and over. I know the battle tower exists but you can't level up your team there and it's all set to lvl 50 or whatever. Or maybe another battle tower but it's all 6 man teams lvl 70 and above and you can still gain XP etc. And it just goes on forever. I dunno, just something to keep us going really and show off the many many fusions in the game by fighting them

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vlavoc
Suggestion #3622

I don't know how feasible it is, but I think it would be cool to be able to fuse the effects of 2 balls together. Either fusing 2 balls together to make a new item, or being able to have a key item that could fuse the effects together. For example, you could have a Candy Ball mixed with an Ultra Ball, which would make it a higher catch rate ball that levels your Pokemon. Or an Ability Ball mixed with another Ultra Ball, which makes an ability ball that doesn't have the downside of a lower catch rate. Stuff like that!

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alextheperson1054
Suggestion #3623

Add these pokemon to the metronome learnset from the metronome move tutor in pewter city:

Clefairy, Clefable
Mankey, Primeape
Poliwhirl, Poliwrath
Abra, Kadabra, Alakzam
Machop, Machoke, Machamp
Geodude, Graveler, Golem
Gengar
Drowsy, Hypno
Hitmonlee
Hitmonchan
Chansey
Mr. Mime
Jynx
Mewtwo
Politoed
Teddiursa, Ursaring
Smoochum
Miltank
Blissey
Celebi
Ludicolo
Ralts, Kirlia, Gardevoir
Sableye
Kecleon
Banette
Dusclops
Jirachi
Ambipom
Dusknoir

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._term.
Suggestion #3624

The ability to change trainer card border, i feel it could be nice to have a bit more personality to them instead of the regular white. Plus, i've seen for exemple the emerald frame from #team-emerald that could work great

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protospectra
Suggestion #3625

Do you think you could make it so that eviolite also does the same thing that an everstone does so that we dont have to risk evolving the pokemon on every single level up? It does get pretty grating after a while..

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theyotam
Suggestion #3626

Add the option to randomize found eggs

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_pingin
Suggestion #3627

can we have the hyper voice move tutor back pretty please. put him in the celadon bar or something

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_pingin
Suggestion #3628

remove the island from offshore road, it breaks the music

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itsjustjape
Suggestion #3629

Make Pinkan Island more enjoyable by removing the mandatory super grind against low level trash wild encounters for 4 hours, and instead either give us rare candies, or a trainer with Pokemon the same level as ours that we can repeatedly battle to more efficiently farm EXP and level our mons faster than literally like 50 EXP per minute

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hero.drawing
Suggestion #3630

Make it so that every cop in Pinkan Island heals your pokemon, so you don’t need to go back and fort to the pier just to heal

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emptystory42
Suggestion #3631

all sprites referred to as Dawn Wings/Dusk Mane Necrozma bases get made into Necrozma/Lunatone and Solrock respectively sprites

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gildedboy99
Suggestion #3632

you should make the game into a rom hack so people with physical emulators can play it on the go

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the_spy_tf
Suggestion #3633

just an idea but like a way to search in more detail like finds a Pokémon where it works like the pokedex's search thing but for the box its mainly for people who have a lot of Pokémon in a lot of box's making it hard to find single Pokémon without checking every single box over and over again just to find the right pokemon

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glozeysk
Suggestion #3634

Turn Arceus plates into key items, like in Pokemon Legends: Arceus. This will allow to unlock the potential of some fusions, one of the Pokemon of which depends on the held item, for example - Arceus/Necrozma.

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420templar
Suggestion #3635

Add an Aqua Tail tutor. Physical water moves are very limited before beating the Elite Four, and Aqua Tail was a tutor move in gens 4-7.

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subernaut
Suggestion #3636

Add timeouts for internet checks (talking about the checks between the nidorino/gengar animation and fusion showcase screen) (for people like me who have bad internet, it takes forever to load)

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vlavoc
Suggestion #3637

When choosing a custom starter, please add it so Blue picks something that has a comparable BST instead of something random

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knilk
Suggestion #3638

Add a warning/heads-up when starting a randomized run that it's likely to make some content much harder to complete (for example, randomizing items is likely to break several sidequests and randomizing random encounters is likely to make it much more difficult to get the Pokeradar.) I see a lot of people doing their first runs randomized without realizing it's going to have any adverse effects to their experience.

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titomandito
Suggestion #3639

I would like to provide feedback for the Radio Quiz Show. The teleporter should still be at the bottom of the Dept Store. The Quiz is not fun for many people and everyone I have spoken to suggests I go to a fusion calculator to help, and even then it is still a 50/50 on the Head slots most times. The outlines are too similar to be any help. This quiz is fine for farming rare items, but locking the teleporter behind it is lame.

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m3m31urd
Suggestion #3640

Bring back the hyper voice tutor.

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radiant_accipiter
Suggestion #3641

a single triple triple fusion that's ever version of Eevee including regular Eevee

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serg.io_
Suggestion #3642

When leaving the game and pressing on "Don't save" ask the player again just to make sure

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neekychando
Suggestion #3643

some way to increase exp gain when playing with level caps, cause deaths while nuzlocke-ing hurt and having to pray that the randomizer put a pokemon that gives good exp onto the team of a trainer nearby is awful

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itsjustjape
Suggestion #3644

Make a method for batch releasing Pokemon from your box. I recently did a new game+ just to see what it was, and when I saw all my Pokemon from my previous save I was mildly annoyed, as most of them were just trash mons except for like one box and I didn't really want that box anyways.
So, a batch release option would be nice, for people who catch a lot of Pokemon/breed a lot of Pokemon/start a new game+ and don't want every Pokemon from their previous save.

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jay_nocturne
Suggestion #3645

Make the game crash if you name your file "Gaster" as a reference to undertale

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sleazy_choso
Suggestion #3646

in debug mode after you beat the game add a way to zero all ev and ivs. That way you don’t have to manually set and rest them every time if you want to maximize a fusions potential or unfuse them later.

exotic reef
#

-suggest Move the bug trainer on rt 35 to the right by 1 so he stops blocking the pp up. I managed to get myself stuck with him Despair

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thornsoflight
Suggestion #3647

Move the bug trainer on rt 35 to the right by 1 so he stops blocking the pp up. I managed to get myself stuck with him Despair

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christoph05602
Suggestion #3648

add an option to randomize found/given outfits and hats

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thenixmix
Suggestion #3649

Would it be possible to add a Mega Rare Candy? Like a rare candy that does 5 levels instead of just 1. It would help for Nuzlockes

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bat_in_the_soup
Suggestion #3650

Make Revelation Dance change its type to the first type of the fusion that has it

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yuidoinarez
Suggestion #3651

Add an option to separate the Start menu and Cancel operations.
Basically I want to play IF like you would a gameboy or NDS game where Start is mapped separately and the B button includes the Cancel and Run operations. Whereas IF combines Start and Cancel while separating Run.
.... and yes I'm aware auto-run is a thing, not the point.

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elite01.
Suggestion #3652
Jynx/electabuzz/magmar or pinsir/heracross/scyther ```
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misterlurker
Suggestion #3653

The trainers on victory road to have the teams of people who finished the dex or ten times. Just HOH teams from people with special roles like that would be nice and a way to include the Community even more

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fresh_name
Suggestion #3654

Up the price of the Psychiatrist, but let us choose the Nature.

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operativevalkyrie
Suggestion #3655

Use Alola's encountering mechanics in the Hoenn game. What I mean is that in generation 7, encounters in routes are separated between different grass patches, eg. Wurmple only being in one patch while Poochyena is in another patch on the same route without Wurmple

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hiimzeft
Suggestion #3656

Hey, I get this has probably been answered, but I was wondering if this game could ever be on ios via the app store or any other kind of emulator? I love this game and really wanna know

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.izik
Suggestion #3657

Upon beating the Elite 4 the first time give the player the ability to "submit" their team. This team among other random teams can be encountered as a side trainer fight for someone who is "trying a strategy they heard of"

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aplastic
Suggestion #3658

give more pokemon that typically have one ability (example: levitate, mummy) a unique HA, a few pokemon already have this in place. those being:
hydreigon (hustle was its ability before evolving, it is now its HA), flygon (it has dry skin, i assume this is because trapinch had a HA before evolving (it was sheer force), vibrava does not get dry skin though), unown (has mummy as a HA, for fun), weezing (gets stench as a HA despite being a gen 8 change), also the tao trio get HAs for some reason~~ (reshiram gets flare boost despite being unable to be burned when it has the fire type, whatever).~~
i believe this could help distribute other abilities and also give a larger niche to more pokemon-

another reason this is a big concern of mine is because hoenn would be adding 9 pokemon that just have levitate as a ability and nothing else.
at minimum consider giving vibrava dry skin too lol

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timmyreobed
Suggestion #3659

Let Eelektross learn Parabolic Charge via the Move Expert. It's an Electric type Lamprey- having access to the electric type draining move makes sense for it, at least until Heliolisk is eventually added.

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wormspawn
Suggestion #3660

Please for the love of god make tynamo evolve with the Thunder Stone and eelektrik evolve at Level 39. Tynamo learns four moves, all at Level 1. You get the Thunder Stone far earlier than Lv39. Players are just going to evolve it to eelektross immediately. Please give Eelektrik some time to shine.
I know you want to keep the vanilla experience (aside from fusion), but this would be a huge QoL improvement and would show off a slew of fusions players would generally not see normally.

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zekhanred
Suggestion #3661

Would love to have an option to be able to choose the rival's starter pokemon!

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kings3476
Suggestion #3662

SO we have type based outfits from the type experts, and those are great, but I wanted to suggest a potential new line of outfits, fusion themed outfits. What I mean is that there are lines of fusions that have become thematic all by themselves, I'm thinking the Aegislash or Arceus as the head fusions, so there could be a couple outfits that allow you to follow this theme. SO for aegislash, you could make a set of bronze and black armor for the trainer to wear and put it in one of the ruins to make it feel like ancient kingly armor. Or after you fight Arceus you could get a set of pope like robes that fit his fusion color scheme and become the Poke-Pope.

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thd7
Suggestion #3663

add a sorting option with PC boxes, such as level, pokemon ID, name etc

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terakomarirufae
Suggestion #3664

can we add a rematch somewhere with cynthia? just want to see her more

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unflatteringkazoo7158
Suggestion #3665

[Debug menu should be available from game start. I just had my infinite splicers disappear from my bag and there is no fix available currently. I feel that the power to fix items going missing like this should be in the players hands. I get that its currently treated as a reward for completing the dex, but considering that the game is still in development, I think its just a good catchall for these types of problems. And who cares if some people use it to give themselves 6 legendaries right off the bat.]

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koren_daun
Suggestion #3666

In Infinite Fusion Hoenn make it so trainers that use two typed water pokemon in original Hoenn games will propritize having fusions with these Pokemon that either get rid of the water type, grand them resistance to electric or give them a way to hit other water types for super effective, to fix the R/S/E problem of having too much water types throughout the playthrough pain

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.hello_i_exist
Suggestion #3667

Add an in-game way to swap sprites for swapped fusions of the same Pokemon, i.e. quickly swap the Head-Charizard/Body-Blastoise sprites with the Head-Blastoise/Body-Charizard

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.coopdedoop
Suggestion #3668

Allow players to fight NPC-controlled Hall of Fame teams from other players.

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.coopdedoop
Suggestion #3669

Allow payers to capture npc pokemon on debug mode

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stormdarkstrider
Suggestion #3672

Would it be possible with the addition of multiple pokemon selection in boxes, add the ability to also release multiple pokemon with that, or would it be to taxing on the game engine

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waves_blade
Suggestion #3673

Return the ancient option to buy PC boxes for insane people (like me) who actually fill them all.

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silvaegis0323
Suggestion #3674

When every pokemon (Up to gen 7) eventually get added into the game, update the Pokedex to make everything in National dex order. that way, we don't have Shedinja and Ninjask appear in the Pokedex before Nincada

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.realthree
Suggestion #3675

Please put a PC in the Saffron fashion designer's building. It's very tedious and time-consuming to run back and forth to the Pokémon Center and back.

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quantumelephant
Suggestion #3676

The errands you do for the woman in the Pokémon daycare should be turned into quests that are tracked in the quest log.

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adonis9410
Suggestion #3677

have wonder trade give the mon a random language origin

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northketchup
Suggestion #3678

A PS Vita port of this game would be cool (if it’s possible)

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firesword2562
Suggestion #3679

In legendary mode make the starting Mon you get on Pikan Island fused with a random legendary when you get it

ivory tide
#

-suggest this golbat overworld sprite is 1 pixel too low on the sheet making the black pixels on the bottom appear on the top

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mystora
Suggestion #3680

this golbat overworld sprite is 1 pixel too low on the sheet making the black pixels on the bottom appear on the top

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casinosluck
Suggestion #3681

MAYBE. POSSIBLY. give players the ability to get legendary-related items (ie plates, orbs, necrozium) in legendary mode

it doesnt HAVE to be outright given but maybe items can spawn somewhere semi story related (necrozium in the mt. moon prism room, for example) but... yknow... Might Be Neat

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verbalcentaur
Suggestion #3682

having a option for randomized gyms to choose between if you want to have the gyms completely random from what the type mentioned is or use the type that is mentioned on the board (ex: Brock's gym board says he uses flying types so that is what type of pokemon you will find in the gym)

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krivaswell
Suggestion #3683

Add Freeze-Dry to Glaceon's level up movepool, it would add a good level up ice-type move to Glaceon's moveset so you wouldn't have to rely on low accuracy moves or getting the Ice Beam TM from the Game Corner or from a Team Rocket quest.

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eminemace
Suggestion #3684

Maybe customizable pokemon select screen? Like the screen you see when fusing or healing pokemon in your party. Wasn't thinking anything crazy more like different colors or something?

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ech0berry
Suggestion #3685

re-add the move tutor for hyper voice

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vroom918
Suggestion #3686

Add an option to remember the sprites you select across games. Whenever I start a new game the sprites seem to get randomized again, but I'd like to stick to the ones I like

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mildnight
Suggestion #3687

Have the art gallery count collabs for each involved spriter rather than as each their own "artist" in a unified pool. Ex. right now if I have a few bases made with gamefreak assets, they'll show up as "gamefreak and mildnight" as a separate entity from "mildnight" or "(insert spriter name here) and mildnight"
None of those pool will share sprites, they'll all be separate groups, despite being made by the same person (which can make certain artists show up a lot more than others too, if they do a lot of collabs or concept art)

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thornsoflight
Suggestion #3688

Somehow make it so the Hoenn mons don't appear on the title screen. It gives the false implication that they're available ingame

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thornsoflight
Suggestion #3689

Since you're adding in more QoL changes that aren't in gen 7 or below, may I re-suggest the premier ball suggestion?

Basically, when you buy 10 or more balls at once, you get 1 premier ball regardless of how many you actually buy. So if you buy 20 or 30 balls, you still only get 1 premier ball.

I suggest changing it so the game recognizes that you bought more then 1 multiple of 10 and give you the correct number of premier balls. That way, if you buy 20 balls at once, you get 2 primer balls. If you buy 30 balls at once, you get 3 premier balls, etc.

As it stands, a player will have to make 3 separate transactions to get all 3 premier balls if they wanted to buy 30 balls (each transaction 10 balls).

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thornsoflight
Suggestion #3690

Instead of having the cursor just toggle to multiselct in the box, have it also toggle to the same quick grab as before. So pressing the button to change the cursor toggles between 3 different modes: normal, quick grab, and multiselect.

I miss the quick grab. Now it takes longer for me to organize my pokemon the way I want. saddo (The way I like to organize my mons can't be solved by an autosort. I'm very particular)

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the_spy_tf
Suggestion #3691

idk if this asked a lot but a way in settings to have a way to quick heal when you enter a poke center [like you interact with nurse joy and auto start the heal] the amount of times i ran out not healing is a lot so a way to quick heal once in the center would/could be nice again i get it might be asked a lot just wanted to ask my self first idea i feel like would be useful

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vdbros_yt
Suggestion #3692

i dont know if this is in game but maybe after completing the game for the first time we may get an option for 'lets go' with pikachu and eevee as starters and i dont think much other change is needed at all. the senior staff know better

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serg.io_
Suggestion #3693

If possible add a way to turn off legendary mode incase it was turned on by accident

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vdbros_yt
Suggestion #3694

maybe add the hex maniac as a character in the story, maybe in lavender town? idk if she is already in the game cuz i have not completed johto yet

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blackwooloo
Suggestion #3695

swap wiggly types

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blackwooloo
Suggestion #3697

maybe allow fusions with no current custom sprite to have base pokemon sprites I dunno just thought would help the player's sanity

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imagiblock1025
Suggestion #3698

Why Kingdra does not learn Hurricane in this game while it learns in the Game Freak games? I planned to use It in my team when I realized this

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thegreatdame
Suggestion #3699

Add pure black and white as options to the dye kits bought in the Saffron Boutique.

ivory tide
#

-suggest Adjust the description of the gems so the ''only once'' doesn't appear as if they get removed after battle, which they (afaik) don't in this game

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mystora
Suggestion #3700

Adjust the description of the gems so the ''only once'' doesn't appear as if they get removed after battle, which they (afaik) don't in this game

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christoph05602
Suggestion #3701

pleeease allow lucario to learn iron head. it's so frustrating

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citrus_sheep
Suggestion #3702

multiple marking to the new sorting option in pokemon pc boxes

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thegreatdame
Suggestion #3703

If not an infinite repel item, at least either add a stronger repel, or (honestly preferably) make the max repel a more worthwhile purchase. Right now they have a lower increase in duration proportional to the increase in cost over a super repel (1.25x steps vs 1.4x cost)
Additionally, if possible make repels not decay if the player isn't in an area they'd have an effect.

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thegreatdame
Suggestion #3704

In the advanced difficulty of the Goldenrod Radio Station 'Guess the Fusion' game, make the rate at which you go up/down the list of pokemon accelerate after holdling it for a few seconds. It is disturbingly slow to even get to the letter M in it's current state.

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musicsheep.
Suggestion #3705

Name easter egg: Naming your character Riley makes your starter a Riolu and gives you Riley's hat and clothes. Your rival gets Zorua.

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musicsheep.
Suggestion #3706

Give Lucario Meteor Mash as an egg move. It learns Meteor Mash in USUM through breeding, so it should be gen-legal. In later generations, Lucario even learns the move directly.

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fabhar
Suggestion #3707

Add an inventory sorting option for 'Type'.

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wh3reverimayr0am
Suggestion #3708

I have a suggestion for a dex entry for Steegeot (Steelix/Pidgeot) - "It flies around the overworld and underground, looking for rocks to pelt at Pokemon that wronged it within the last 50 years. It fights with Skarmory over territory." IDK if this is where you put suggestions for them, so if it isn't, DM me.

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kurgans
Suggestion #3709

the mew/celebi/jirachi spritework by follygee should be the default, we all know the current default by "unknown" is ugly and goofy and bad, so save everyone the trouble of having to switch it

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lykkekiller
Suggestion #3710

will the game ever be available on switch?

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beatdoof
Suggestion #3711

A version of the art museum for artists, but for Pokedex writers/authors instead

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hero.drawing
Suggestion #3712

Allow Torkoal fusions to learn Heat Crash via the Move Expert. I’m pretty sure a tortoise with a rock like shell is heavy enough Quagless

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bankaiblade11
Suggestion #3713

[Allow it so pomeg berry can be found somewhere outside of postgame, it should be a crime that 5 of the 6 ev reducing berries are accessable through the berry farm but the hp ev reducing one is semi deep in post game]

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adonis9410
Suggestion #3714

add some of the triple battle lounge items to the type themed outfit drops

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musicsheep.
Suggestion #3715

Show the BST of the fusion results above or below the sprites when fusing Pokemon

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kyra1103
Suggestion #3717

makes all pumpkaboo the same size, to prevent the sprite from being weirdly upscaled in-game. It would be much better for pumpkaboo players, and spriters, because custom sprites are ugly because of this.

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christoph05602
Suggestion #3718

add an option in the randomizer mode for wild pokemon carrying random items

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atomek5350
Suggestion #3719

add an option to the randomizer that forces all pokemon to be fully evolved past a certain level

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christoph05602
Suggestion #3720

add the magnet stone to the goldenrod market, in randomizers you often don't get a single one

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mystora
Suggestion #3722

Add the Assault Vest as an item that you can buy in the battle factory

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mementomiles
Suggestion #3723

Change Poison Heal so it works the same way it does in main series games! (This would remove the damage you'd take out of combat on a poisoned pokemon with Poison Heal)

Please consider this! The constantly flashing purple screen on 2x speed makes my eyes take irl poison damage 🙂

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mementomiles
Suggestion #3724

Add an accessibility option for the flashing screen effect of poison damage out of combat.

Normally this isn't an issue, but with poison heal not being active out of combat, toxic orb ends up giving me an actual headache after playing a while.

Combine this with 2x speed and playing for an hour+ of constant flashing and it's irl poison damage.

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friedsheep6076
Suggestion #3725

can you make the eggs random as well in the randomize mode

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hero.drawing
Suggestion #3726

Add Dragon Hammer to the Expert Move Tutor, and allow the next categories of mons to learn it

  1. Dragon Type Exeggutor Fusions
  2. Hydreigon Body Fusions
  3. Dragon Type Fusions that learn a “Hammer” Move (Crab Hammer, Hammer Arm, etc)
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digimaster555
Suggestion #3727

Add back Waterfall at the proper Level into the Seaking line's Level Up Learnset, since that's 1 of the biggest redeeming qualities of the line

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hero.drawing
Suggestion #3729

Add Fiery Lash to the Move Expert Tutor, and allow the next mons to learn it:
Fire Type Lickitung, Greninja and Keckleon fusions
Fire Type fusions that learn a whip move
Fire Type Scolipede Fusions

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hero.drawing
Suggestion #3730

Add Frenzy Plant, Hydro Cannon and Blast burn to the Move Expert Tutor, and allow starter pokemon fusions to learn them

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hero.drawing
Suggestion #3731

Add Draco Meteor to the Move Expert Tutor and allow Dragon Type Fusions to learn it

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hero.drawing
Suggestion #3732

Add Head Charge to the Expert Move Tutor and allow the next mons to learn it:
Tauros Fusions
Rampardos Fusions
Rhydon Line Fusions
Normal Type Fusions with Headbutt

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hero.drawing
Suggestion #3733

Expand the number of pokemon that can lean Zing Zap with the Expert Move Tutor, rn only the Raichu line and the Electrode line fusions can learn it, but it’ll make sense for the next mons to learn it:
Chesnaught Electric Type Fusions
Typhlosion Electric Type Fusions
Sandslash Electric Type Fusions
Pyukumuku Electric Type Fusions
Toxapex Electric Type Fusions
Ferrothorn Electric Type Fusions
Qwilfish Electric Type Fusions

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hero.drawing
Suggestion #3734

Allow Fairy type Torterra body fusions to learn Geomancy with the Legendary Move Expert. Right now only Celebi fusions get it, but it’ll make sense for the fairy/Terra fusions to also learn it

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hero.drawing
Suggestion #3735

Add Chatter to the Expert Move Tutor and allow all flying type fusions that lean an attacking sound move to learn it

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misakimoth
Suggestion #3736

Please, I beg to add something to change your trainer's name. Having to make a whole another savefile just so I can feel comfortable (Or not dealing with a savefile that has my deadname) is NOT something I look forwards to. Perhaps it could be post-game material, anything but being locked behind debug mode

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a_r_l_o
Suggestion #3737

can't go down the slide on route 7 literally unplayable

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ernesto_gaming
Suggestion #3738

please fix lombre and ludicolo's LVL up movesets there are multiple moves that can only be obtained as a lotad which are like 20 LVLs above the natural evolution LVL of lotad
Theres already movesets in later games with better sets that makes getting moves like giga drain reasonable

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beatdoof
Suggestion #3739

Regional form/Mega Evo exclusive abilities should be given to the Pokemon they originally belong to as a hidden ability, if possible. Otherwise, give them to random mons that probably makes more sense with it (i.e: Delibird with Snow Warning)

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austin07511
Suggestion #3740

add a sprite randomize feature or the ability to change the sprite at any point of time

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sadkins2244
Suggestion #3741

make over world encounters for water and caves optional for hoenn. Pokemon in the ocean would attack from under

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hero.drawing
Suggestion #3742

Add a policeman in Celadon so you can report team rocket crimes.
If you take the pokemon you’re supposed to give Team Rocket, he’ll put a tracker on the pokeballs before you give them to team rocket
If you report that you’re going to steal the TMs, he will appear and stop you, then when you go to the Department Store, he will thank you and gift you one of the TMs
And then he’ll be the policeman that stops you on the pokemon collector mission there

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mr_stink
Suggestion #3743

It would be cool to see some items in the same vein as Eviolite that power up pokemon that are not fully evolved. That way if there is a mid evo fusion we love, it can be more viable on our team.

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pokeroots
Suggestion #3744

a way to search for pokemon in storage boxes preferably by base or name

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austin07511
Suggestion #3745

idk if this has been mentioned or even in the works but is it possible to get a nuzlocke mode when starting a new game?

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austin07511
Suggestion #3746

add a way for the player to change OSTs for battles (ex: random encounter with Cynthia theme).

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maiohmy98
Suggestion #3747

I think the Vermilion Gym puzzle (though calling it a puzzle feels wrong) should be scrapped entirely. Game Freak made a fundamentally bad design concept here, and imo any changes or improvements to it involve nerfing it. The fact is that the puzzle involves no critical thinking and is pure RNG, it's tedious, and I genuinely don't see a value add from its presence. Either replace it entirely or get rid of it, I think either option would be good

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icelevelincarnate
Suggestion #3748

Add Population Bomb to the Expert Move Tutor, and make it learnable by any Rattata/Raticate fusions.

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nymphiaribbon._.
Suggestion #3749

Suggesting for a friend, it would be fun if there are alphas in pif hoenn with its overworld encounter systemohyes It shouldn't require too much effort, we just need red eye sfx filters for the overworld sprites, and in battle, the sprites of the alphas can be enlarged by the gourgeist size variant method. I hope it works :hunfen_geo_thankyou:

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.izik
Suggestion #3750

Net fishing to encounter hoards or pokemon with a chance of combining via the fishing table evil Team Wild shall suffer

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cutlession
Suggestion #3751

[Remove the black star penalty from Shiny Pokemon found with the PokeRadar. Not only does this make some Pokemon impossible to obtain in true shiny, but it's not like holding a shiny chain of 30-40 is easy. Let alone finding a shiny at just 1 or 2 chain and having it be full odds, but still be marked as a illegitimated shiny.]

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ocardman
Suggestion #3752

Add the triple fusion of the Pokémon that team Rocket failed to fuse in MT. Moon, Rattata, Ekans, Sandshrew + evolutions.

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djblade88
Suggestion #3753

Have the ability to set a different or same sprite to Pokémon/Fusions of the same species for aesthetics.

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pastelgummies
Suggestion #3754

Having a unique addition of Pokeballs with catch rates based on weather IE; Hail Ball, Sunny Ball etc.

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mystora
Suggestion #3755

make the sound that plays when you scroll through boxes less loud, it's really loud for some reason

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zigzagoon6467
Suggestion #3756

Can you make it so that Pokémon with the Poison Heal ability don't take damage from walking around while poisoned

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timbagels
Suggestion #3757

can Krookodile or Golurk be updated to be able to learn Drill Run from the move tutor on Route 10?

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beatdoof
Suggestion #3760

Learned egg moves and BST totals should be in parity as of Gen 7

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liquormagician
Suggestion #3761

Currently due to how Ultra Necrozma is coded as a different Pokémon, players recieve two Necrozma's as eggs upon the start of Legendary Mode. U-Necrozma hatches and immediately reverts, and doesn't have it's held item to turn back. This results in being a doubled up Legendary.

This should either be changed so the player receives the held item to utilize the Legendary upon hatching, or altogether removed and the player only receives Necrozma.

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vampvixen
Suggestion #3762

Legendary mode should be giving you a copy of one egg per legendary in your box, but it gives two Necrozma. I know alt forms of legendaries are technically added (Example Meloetta's forms), but Ultra Necrozma is forced to change back to normal after a battle ends. Mayhaps could remove it from the given eggs?

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icelevelincarnate
Suggestion #3763

In Legendary Mode, certain Pokémon should be able to receive their respective items before late into the post-game. The Genesect Drives could become available after clearing Silph Co., and the Type Plates/Necrozium could be added to the Goldenrod Department Store.

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pinkyoshi2350
Suggestion #3764

Add Egg Moves from Gen 6 and 7 to older Pokemon, this didn't occur when movesets were updated to Gen 7

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maiohmy98
Suggestion #3766

As a late/postgame collectible, we should get Ash’s Pikachu. This would be a unique gifted Pikachu that is basically overpowered as all hell and hits like a truck, with abilities and moves not normally had by Pikachu, I.e. the ability to damage ground types with electric moves like in the anime. Would be fun

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fusionmon
Suggestion #3767

Why there is no regional legendary theme when encountering legendaries, instead of just remix of kanto wild encounters? Was it because of the customization that pushed the limit of the game engine? Here in the audio file I can see groudon and kyogre's theme but it wasn't used.

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fusionmon
Suggestion #3768

can we have a generic (for example, hoenn, unova legendaries) legendary battle themes please? I don't know why it's just remix of kanto wild encounters, which makes the legendary Pokémon battle less unique.

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peregrinedee
Suggestion #3769

Can you make it so we can rescue the discarded pokemon in Elm's trashcan?

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doxtordaemon
Suggestion #3770

can we add the method of using the sleeping bag in front of a purple pokeball item to cycle 24 hrs and get the item on repeat? It nets around 15'000 a minute depending on the chosen item.

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maiohmy98
Suggestion #3771

If Zygarde ever gets added, the self-fusion of it could scrap the XP boost (or not, up to the devs) in favor of permanently being in Complete Form. I know the devs are against doing too much to self-fusions to ensure they don't crowd out viability of normal fusions, but Zygarde getting permanent complete form doesn't really change all that much about Zygarde's balance since he gets to complete form in any battle where he goes under 50% HP. Plus, it's a benefit that Zygarde fusions with other mons would partly have in the event that they get damaged enough, so there's not really a meaningful buff over the other fusion candidates

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waves_blade
Suggestion #3772

Allow reordering boxes from the Jump menu, by selecting the box, and then moving it up and down without having to go in and manually move the entire boxes worth of pokemon (The same button that lets you select all inside the box does nothing in the jump screen, so many use that button?).

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xtcqt
Suggestion #3773

pokemon infinite game based from minecraft mobs including the mob vote pokemon but it's called PIC pokemon infinite creation every region is based minecraft wise but with custom names to avoid copywrite strikes and the gym leaders are inspired by every kind of villager involves the bad villagers to such as witch etc also the swamp area is a area that is secrete kinda like infinite fusion secrete forest the fusions also offer a variety of all the mobs you can't fuse villagers though they are off limits minemon wise you can only fuse mobs the legendaries are such as rare mobs as of right now 6 legendaries the ender dragon and the warden the evoker the wither and elder guardian angry ghast or the legndaries can be based of mc dungeons while avoiding copywrite ofc is this a good idea?

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liquormagician
Suggestion #3774

Currently, the game tells the player under Difficulty --> More Info, that Hard Mode uses better AI. This has since been marked as false, so this portion of the message needs removed.

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revan_xviv
Suggestion #3775

Would it be possible to implent a shiny hunt mode where the shiny odds are increased to somewhere around 1/512 and also be compatible with the randomizer mode? Iprefer to do pokemon run with shinies only as I find it keeps me playing the game longer but the default shiny odds just extend the challenge too long and something like a shiny hunt mode would really be of help.

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hero.drawing
Suggestion #3776

Allow us to Randomize Shop TMs in the Randomized Menu

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mystora
Suggestion #3777

Allow Anorith&Armaldo to learn the Crabhammer tutor

reef jewel
#

-suggest Patch softlock that occurs when sequence breaking to skip Viridian Gym by getting Chuck's badge early. Chuck is accessible without Dive by obtaining a Mareanie through NG+, Remix Mode Wild Encounters, or the Black Market. His badge counts towards the eight needed to access the Pokemon League. Giovanni may not appear in the Viridian Gym if you return to challenge him after defeating the Pokemon League

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snowman1595
Suggestion #3778

Patch softlock that occurs when sequence breaking to skip Viridian Gym by getting Chuck's badge early. Chuck is accessible without Dive by obtaining a Mareanie through NG+, Remix Mode Wild Encounters, or the Black Market. His badge counts towards the eight needed to access the Pokemon League. Giovanni may not appear in the Viridian Gym if you return to challenge him after defeating the Pokemon League

Attachments:
image.png

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xbombshellx
Suggestion #3779

playing Infinite Fusion got me back into Pokemon in ways I never imagined before, I'm on the quest to build the Ultimate Pokemon Gaming Device on my 3DS and I would love to be able to play Pokemon Infinite Fusion on my 3DS (Size of your game will not be a problem for me)

Now that you know why I'm here, my suggestion would be to have Pokemon Infinite Fusion the ability to be downloaded and playable on a Modded 3DS [my space limit will be 512gb]

My reasoning?
A Retro Style Emulator/ROM on a handheld that some of us grew up on, but more importantly grew the love and passion of Pokemon

What about Sprite Updates???
Any of the 3DS models have Internet Capabilities, you could have a Master 3DS that can distribute those updates, OR!! The Universal Updater and/or The H-Shop could come in handy for that as they can update games and applications on Modded 3DS

But why Pokemon Infinite Fusion of all games?
Because is just so damn cool and so much fun to play it, Sure a PC can run it just fine but you guys would be one of, if not, THE Best Emulator/RomH for any Modded 3DS
Imagine being able to Open you're Modded 3DS and being able to play a Retro Style Pokemon Game like Infinite Fusion, you'd feel like a Badass for sure!! 😎 And the nostalgic pixel style would bring back the good ol days to anyone who ever picked up any of the DS models and played Pokemon

Captain Golurk.

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ernesto_gaming
Suggestion #3780

add a way for more held items like the type boosting ones or certain competitive items (magnet or metronome for example) to be obtained outside of an item randomiser as of right now there's alot of amazing items that are locked away not even in post game areas when alot of them aren't broken items

(I could come up with a list of new locations for some of them if needed)

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biquett
Suggestion #3781

can we have monotype option pls ? 🙂 for exemple, i choose fire and game let me capture only fire types (doubles types like fire/grass or other are fire so i can capture them) and sorry for my bad english 🙁

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darkweavile428
Suggestion #3782

change the name of the frying pan hat to drying pan

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icelevelincarnate
Suggestion #3783

We might be past the point of implementing these types of changes, but swap Amaura/Aurorus from Rock/Ice to Ice/Rock. Aurorus head fusions always inherit Rock-type but have the icy blue colors and aurora effects more befitting of the Ice-type. Not to mention, its special stats are way better, but it doesn't get any (usable) special Rock moves.

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eminemace
Suggestion #3784

change gulpins name to be either gul/pin or gulp/pin, I have found a pretty terrible name between rapidash/gulpin that probably shouldnt be a thing

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citistua
Suggestion #3785

[would it be possible to prevent quest specific items from being randomised in the randomiser mode, for example In the Rocket Quest line for Cerulean City the Captain gives you Rocket balls to capture 3 pokemon, however because I was playing full randomiser i received Luxury Balls instead hardlocking the quest for me]

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brutallica
Suggestion #3786

I would like to have the first pokemon slot (slot 1) ALWAYS be the top sprite priority layer. In battles with multiple pokemon my favorite pokemon often gets in the background especially if there is a bulky one in slot 2, wich makes me a little sad. Here is an attached image of how it currently works, here my first slot pokemon is the orange charmander pokemon.

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ikarus_
Suggestion #3787

Quick reset Mode
First of all yea this is for Nuzlocks and I read the FAQ, but maybe this is a solution for both sides.
Its either a Mode or Savefile that has the option to just restart the game from scratch but keeping all the settings and just re shuffels the pokemon. Meaning you don´t have to set all the flags and things again to start over.
I have no idea how difficult this is tho to implement.

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merondaarlehortia
Suggestion #3788

[Now that we have pokemons that swap form like Meloeta and Nekrozma, could we have the two forms of Aegislash pretty please ? IsForMe ]

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toeatornot
Suggestion #3789

[being able to see location found for pokemon in pokedex would be helpful in randomized mode]

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icelevelincarnate
Suggestion #3790

In Remix Mode, you can catch Gastly as early as Mt. Moon, while the earliest you can find Misdreavus is Pokémon Tower, after you get the Silph Scope. Gastly starts weaker than Misdreavus, but evolves twice and ends up as Gengar at Level 40 or once it gets a Linking Cable (around Badge 4 at the earliest). Misdreavus only evolves once, can't evolve until you get a Mist Stone or Dusk Stone (both available at Badge 6 at the earliest), and Mismagius still ends up slightly weaker than Gengar in all stats except Special Defense. It has good qualities with mono-Ghost and varied coverage moves, but is competing hard against Gengar for a Ghost slot on a team.

You should be able to get Misdreavus (NOT MISMAGIUS heehee ) way earlier than right before Erika. I personally think Misdreavus should be available on Route 3 at night, or if that's too strong before Brock, it should be available in Mt. Moon like Gastly, with a higher encounter rate.

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toffy2626
Suggestion #3791

We have Custom Clothes, and hair, so why not Custom Pokeballs? I know we got the shop in Goldenrod, but like it would be cool to have themed pokeballs too

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haust_89718
Suggestion #3792

allow Persian to re-learn payday if it knew it as a Meowth. The TM doesn't exist in the game and only Meowth can learn/relearn it, which means that if I unfuse a Payday Persian, there's no way for it to get the move back.

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hero.drawing
Suggestion #3793

Move Tropius sprites positioning a bit to the left so it’s easier to center them, they’re way too much to the right right now and they look funny heehee

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glorychumb
Suggestion #3794

Infinite repel and Infinite pokeball item

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breezy_streamy0420
Suggestion #3795

on April Fool's, make it so the sprites in the title screen that move towards the center and fuse are shiny

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lucisultima
Suggestion #3796

my grandmother started playing pokemon infinite fusion as her first pokemon game, she is having a hard time seeimg the move she has selected in battle and reading all of the text thats needed in battle, idk if it would be possible but i would love it if we were able to have a high contrast menu option, and a slow battle text option

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xylothi
Suggestion #3797

You could add a gamemode option at the start of a run to allow extra move slots (increasing from 4 to 5 or 6).

Since this is a fusion-focused game, I think it’d be really cool to have more room in a Pokémon’s moveset to represent both halves of the fusion. It wouldn’t be about raw power, but about range and expression — letting fusions feel more complete, like they’ve truly merged and made space to show off both identities.

I get that there could be balance concerns, which is totally fair. Maybe enemies could also have expanded move slots in this mode, or it could just be a more sandbox-style option if mirroring it everywhere is annoying to implement. Either way, as an optional gamemode, it feels like a fun thematic extension rather than a balance change.

Also just wanted to say — this game is genuinely incredible. I’ve been playing for 3 days straight and having an absolute blast. The team has done a fantastic job with this; seriously, hats off.

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thd7
Suggestion #3798

I would like to suggest an alternative for follower pokémons in PIF Hoenn : I read that devs will not ask spriters to make another follower sprite for each fusion (which is 100% understandable)- However, would it be possible to make a simple color palette to color a follower pokémon body sprite with the pokémon head colors ? (example : my follower is a fusion of Pikachu/Dewgong, so it looks like Pikachu-colored Dewgong) So we can still have followers that look like our fusion mons, and it will be automatically colored every time

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technfleet.
Suggestion #3799

Adding the DexNav feature to Pokémon Infinite Fusion would greatly improve the experience for many types of players while still keeping the game balanced and challenging.
For normal players, DexNav would reduce unnecessary grinding and frustration. Infinite Fusion already has a massive number of possible Pokémon combinations, and DexNav would help players search for specific Pokémon more efficiently instead of relying only on random encounters. This saves time and lets players focus more on exploring, battling, and experimenting with fusions.
For Nuzlocke players, DexNav would be extremely helpful without breaking the rules. It could simply show what Pokémon are available in an area before the first encounter, allowing better planning and safer team decisions. This does not guarantee a capture—it only gives information—so the risk and tension of Nuzlockes remain intact.
For Monotype runners, DexNav would be a huge quality-of-life improvement. Many monotype runs fail early because the required type is very rare or locked behind luck. DexNav would help players locate valid Pokémon for their run without excessive resets, making monotype challenges more accessible and enjoyable.
Overall, DexNav would respect player choice. Those who want full randomness can ignore it, while others can use it as a tool for planning. It does not make the game easier—it makes it fairer, smoother, and more player-friendly.
Adding DexNav would fit perfectly with Infinite Fusion’s goal of creativity, experimentation, and freedom, while helping all kinds of players enjoy the game more.

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jamesgames51
Suggestion #3801

Please make it so you get the rewards for completing the dex, even if in expert mode since right now if you complete the pokedex in expert mode you don't get the rewards even though pokemon spawns dont change.

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helion_
Suggestion #3802

On line 58 of Data/Scripts/013_Items
/005_Item_PokeRadar.rb, change "<= 0" to "<= 10". I'm pretty sure it's a typo.
This should fix the longstanding bug where the radar sometimes doesn't block wild encounters (for the first few steps) like it's supposed to

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thd7
Suggestion #3803

add PCs in hotels to finish quest concerning mons faster (bug type, water/fire type, moon stone eeveelution etc)

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host_02566
Suggestion #3804

Please allow the user to decide what type of the head and what type of the body is chosen. It would give infinite possibilities for optimization especially for prefered STAB-moves.

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ernesto_gaming
Suggestion #3805

give the porygon line a level requirement to go along with the item requirements like with other trade item Evo's like magmar or steelix

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helmetree
Suggestion #3806

mega evos

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_altered_
Suggestion #3808

[catch rate boosting berry]
essentially this would work the same way as rocks do in the safari zone, it increases the rate to catch any mon for 1 pokeball each berry use by 1.5x.
you throw the berry, the pokemon eats it, now the effect is in place.
this berry would be difficult to find but not impossible, maybe it grows in every 5 or so berry bush resets.
this berry would be ideally used for pokemon that are notorious to catch, like legendaries or starter pokemon out in the wild.
that about sums up my idea, thanks for reading bewearhug

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tiger_robocop.
Suggestion #3809

Is it possible to make it so evolved fusions can mantain the appearance of their non-evolved forms? I ran into this thing for example where I really like a custom sprite for lopunny head/meowth body, but really dislike lopunny head/persian body

weary portal
#

-suggest Have one of the kids here mention that they heard about a rare item under a truck in Vermillion, as a reference to playground rumors and as a hint to the mist stone and cookie you can get.

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firesword2562
Suggestion #3810

Have one of the kids here mention that they heard about a rare item under a truck in Vermillion, as a reference to playground rumors and as a hint to the mist stone and cookie you can get.

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senjuflar
Suggestion #3813

Would be interesting if it was possible to rematch the trainers as well as the sensei in the Fighting Dojo, as per the sensei's dialogue "Ho! Stay and train at Karate with us!"

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_a__b_
Suggestion #3814

I wish there were more difficulty options. I want the Easy Mode modern XP share, but I also want the challenging trainer battles from Hard Mode

terse tree
#

-suggest make this say I took you for granite heehee

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darkweavile428
Suggestion #3815

make this say I took you for granite heehee

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senjuflar
Suggestion #3816

Would be nice if certain items or abilities had the added effect of encountering pokemon of a certain type easier, than to take lots of time looking for certain pokemon (like Chansey in the safari zone and only for it to run away again so soon).

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ozziebro225
Suggestion #3819

[have the player be able to select what Region they start in with a somewhat changed story to boot. So the story remades the same if you do Kanto ,but if you pick Joto you do that altered version of the Johto story where the evil is going after the Beast to make a triple fusion and for Hoenn should mostly be the same, but I don't what 3 pokmone the 2 evil teams would be after to make a triple fusion

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osakar0573
Suggestion #3820

Triple fusions get icons

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osakar0573
Suggestion #3821

have the ability to switch between fits you made, like being able to favourite many shirts and choose between them.

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squidbager12
Suggestion #3822

Add repels in the mart in Pewter before beating Brock so the pink flower and lost hat quests aren't as slow

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senjuflar
Suggestion #3825

if there was a "Remember Fusion Form" option when you check the pokemon on the party screen, it would be easier if one wants to alternate between one fusion and the previous one with the exact moves, nature, ability and gender, than to fuse/unfuse each time and to relearn moves, toggle natures, ability and gender till you get the right one again.

The catch is:

  1. It uses up a splicer (doesn't apply to infinite splicers of course)
  2. You have to click 'mark fusion' from the options presented on the pokemon summary screen (as illustrated in the image)
  3. Have the pokemon it was meant to fuse with, to remain unfused in the party/pc.

1 pokemon could have say 3 to 10 forms to remember (?). Not sure how complicated this might be or if it fits the vision of the game, but could be a nice QOL feature.

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osakar0573
Suggestion #3826

it would be awesome to have a johto championship, i honestly have no idea about where or how, but without it, it seems like something Is missing even with the mount silver thing.

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xatusbetazx17
Suggestion #3827

new regions pokemons types like void type , celestial type , radio active , nuclear ☢️ , different pokebalss
Beyond master ball dimensional ball , gigaball , celestial ball , explosion ball , gigaball cacht anything in existence, explosion pokemons that can learn explosion , celestial celestial pokemons dimensional dimensional pokemons that are so powerful that need to be sealed purified before use it since mere existence is a threat and need a suit to be close to them

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xatusbetazx17
Suggestion #3828

explore new universes since now only earth is the one that have pokemons since they can live in space new regions there also can live in sun and others starts of pokemon world

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emilin_rose
Suggestion #3829

can we add another way to get through surge's gym puzzle? i was thinking if you beat all his trainers that you could talk to one of them and they will open the gate for you

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onix98
Suggestion #3830

Weavile doesn't get Icicle Crash in PIF while in gen 7 of MSG it gets it as an egg move. Can this move be added to Weavile?

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vampvixen
Suggestion #3831

I finally got the chance to use Necrozma changing forms after forever of not caring to try, and of course here's my suggestion. Is it possible to implement an option to hide the massive flash when switching from normal to Ultra?

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ukulady
Suggestion #3832

The man at the front of the Pokemon gyms that offers you advice should accurately tell you what typing that gym is using. In Remix Mode, he tells you the Classic Mode typings; for example, he'll say that Brock uses Rock-types when his specialty in that mode is Steel-types.

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daddytoxicity.
Suggestion #3833

have you ever thought about making sleeping sprites for all the pokemon or the main ones. i think it would be super cool or cute to have a party full of sleeping pokemon

verbal epoch
#

-suggest Would it be possible to implement the Pokemon Nature Fortune Teller in the game? Or possibly add her to Hoenn?

In Pokemon Let's Go Eevee and Pikachu you could pay her 10.000 poke to pick any nature. Then every pokemon you catch until midnight would all have that specific nature.

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hamperius
Suggestion #3834

Would it be possible to implement the Pokemon Nature Fortune Teller in the game? Or possibly add her to Hoenn?

In Pokemon Let's Go Eevee and Pikachu you could pay her 10.000 poke to pick any nature. Then every pokemon you catch until midnight would all have that specific nature.

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auraborealis
Suggestion #3835

A way to increase the maximum capacity of PC boxes for existing save files.

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wisinpixels
Suggestion #3836

Would it be possible if you can select the team flags instead of random 5 team flags, so people can really get what team flags they want and finding your fav team flag isn't time consuming at all.

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alltheparties
Suggestion #3837

Ability to sort Pokedex with an order to match Hoenn's progress in PIF Hoenn. Similar to A-Z sorting but instead of alphabet it mirrors routes and pokemon of hoenn.

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osakar0573
Suggestion #3838

Be able to take their emblem(sells for alot) and lose karma for it.

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zerocipher2.0
Suggestion #3839

maybe swap ludicolos own tempo ability with dancer, it fits the pokemon great

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rosalind_succ
Suggestion #3840

new mode for X Pokemon Only Runs. Example; All 3 starters are Ditto, using a DNA slicer on a newly caught pokemon forces a fusion with Ditto so now you have a team of Ditto and Rattata/Ditto

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mordridtheblack
Suggestion #3841

Can we change up the preset BST scaling for randomized mode? At current, I feel like what each setting does, aside from custom, isn't really accurate to the title for each setting. Balanced only changes things by 25; Moderate is only an extra 25 on top of that totaling out at 50; and Insane jumps to 300.

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fairycatbutterfly
Suggestion #3842

can there be a way to filter the pokedex by entries you haven't looked at yet? I like looking at all the sprite options, but it is hard to keep track of what I have and have not read

verbal notchBOT
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gnerdygamer.exe
Suggestion #3843

modification to the format of the sprite pack.

The guide page explains exactly what is needed to happen, that's already good, but for those of us that prefer to implement (or have to) in an offline capacity (I have an old laptop that i am using to play the game, and my desktop is how i am able to get online reliably (laptop WiFi is bogus, personal problem I know)...

my point is that instead of having the folders arranged as [Sprite Pack Name]/Custom Battlers/Files and [Sprite Pack Name]/Other/BaseSprites you could format it to be a little more self explanatory by organizing it as [Sprite Pack Name]/InfiniteFusions/Graphics/Custombattlers/Sprites to import then have all of the folders inside that final folder with a Readme.txt file to explain that the sprites from all folders go into the "Sprites to import" folder inside the same File\Folder Path of Infinite Fusions.

this would allow those that are fairly Tech savy to implement without a guide, and allow those that have no idea to follow directions (perhaps a cleverly named "Enter The Folder.txt" in each other folder of the path) and helping the ease of access for hopefully everyone.

fallow onyx
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-suggest Please let me take the discarded starter out of the trash. Let it be a level one pokemon that only knows growl and can't level up. Let it immediately bite you and run away. Let it tank my karma. I do not care. Please. Please let us get the discarded starter out of the trash in Prof. Elm's Lab.

verbal notchBOT
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peregrinedee
Suggestion #3844

Please let me take the discarded starter out of the trash. Let it be a level one pokemon that only knows growl and can't level up. Let it immediately bite you and run away. Let it tank my karma. I do not care. Please. Please let us get the discarded starter out of the trash in Prof. Elm's Lab.

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npshi
Suggestion #3845

Max IV Mode

Honestly, I don't have time to farm up perfect Pokemon, but at the same time it'd guarantee that the stats of the opponent also have max IV :think:
Just an idea I had, I'd rather spend time on many of the 250,000+ possible combinations than grinding a few.

I know grinding isn't mandatory for this game, it's not a difficulty fan game, but I just thought I'd throw the idea out there.

north sun
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-suggest Super minor nitpick. Not sure if this is a wording taken from one of the earlier games, but "Boosts the power of the next Electric move it uses." flows a lot better than the current "Electric move it uses next" for the description of Charge.

verbal notchBOT
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theemeraldfuckr
Suggestion #3846

Super minor nitpick. Not sure if this is a wording taken from one of the earlier games, but "Boosts the power of the next Electric move it uses." flows a lot better than the current "Electric move it uses next" for the description of Charge.

verbal notchBOT
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modernsilver1
Suggestion #3847

just some minor qol: whenever you evolve, catch, or receive a fusion in a trade, it'd be great if the components of the fusion could be automatically registered to the pokedex, without needing to unfuse it. It'd be great for when you fuse two pokemon near the beginning of a playthrough, but don't unfuse until after the E4, when both are in their second or third form.

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meowser_meowser
Suggestion #3850

more team rocket missions so we can get to a higher position in the organization.

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mentally.unstable.individual
Suggestion #3851

Either an NPC you can talk to or a PC function that suggests random fusion recommendations based on all the pokemon you currently own inside your PC, if possible it'll be better if it only suggests fusions with custom sprites aswell. This feature would be more useful for end game since it'll help make use of all the extra pokemon that the player has, for them to discover more and more fusions. And this will also kill two birds with one stone since it'll get more custom sprites to be discovered and seen by the players.

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spaceraton
Suggestion #3852

Yo instead of going to so much effort with all the disclaimers about the game not having an official website, why not just make a website? Especially since a lot of people are wanting to be less reliant on Discord due to recent events. Just make a website my guys

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dagileh
Suggestion #3853

Will it be possible to implement an upscaling filter in the game?

Examples:
Increase internal resolution (2x–8x native resolution)

Enable filters (e.g., HQ2x, xBRZ, texture filtering)

Enable pixel smoothing/anti-aliasing

verbal notchBOT
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corcuns
Suggestion #3854

being able to use more than 1 rare candy at the time

verbal notchBOT
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bbbarham
Suggestion #3855

Could we get a late game slicer that adjusts low BST Pokémon to be stat-viable when fusing with high BST ones?

There are a lot of aesthetically unique Pokémon, with incredible fusion designs, but their low BST makes them a terrible choice power-wise to fuse with. My biggest gripe with PIF so far is discovering an amazing sprite, only to realize the stats are significantly worse post-fusion (e.g. Charizard + Sableye).

Proposed solution:

Add an “Ultra Slicer” (obtainable after beating the Elite Four) that proportionately buffs lower-BST Pokémon when fused with high-BST ones. For example, if you fuse a 300 BST Pokémon with a 600 BST, the 300 would get a 2x on its stats, so the resulting fusion still has a BST of 600. This improves late-game fusion variety, isn't overpowered, and removes the dilemma where fusing a legendary is usually a stat downgrade purely due to BST averaging.

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solaris22222
Suggestion #3856

Please separate the rare items that are only sellable into their own pocket (Nugget, Big Nugget, etc)

verbal notchBOT
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hweaver888
Suggestion #3857

put held items in the "Battle items" pocket so they are easier to find. (it has ALWAYS bothered me that the "X items" have their own pocket when barely anyone uses them.)

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rockisstoned
Suggestion #3858

Could the new move changing system from more recent generations be added to avoid the constant spam of a new move being learned when fusing pokemon? Would be awesome to just have a pop-up advise that a new move is available and then be able to see all of the moves available to the pokemon by going into the move page and clicking "Change a move"

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pikachufan163
Suggestion #3859

Maybe there could be something that would show you what pokemon you've encountered on a route on the town map, this could be especially useful for randomizer saves when you can't remember where you found certain mons

pale void
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-suggest Can we please replace the old Bill/Rhydon sprite with a new custom one I made

verbal notchBOT
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sami05581
Suggestion #3860

Can we please replace the old Bill/Rhydon sprite with a new custom one I made

Attachments:
Billdon.png

verbal notchBOT
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true_evolite
Suggestion #3861

Feedback regarding consumable Held Items (Berries, Focus sash, Eject Button, etc.):

While the 'consume-on-use' mechanic mirrors the original games, it works there largely because the low difficulty rarely demands complex strategies or specific item setups. However, in a game like Infinite Fusion, where strategy is key and items are scarce (RNG-based drops only, no berry planting, no consistent farming), permanent consumption effectively punishes players for using interesting builds.

In practice, most players simply avoid using these items entirely due to scarcity — which renders entire strategies unviable and significantly limits team building options.

Making these items regenerate after battle would distinguish this game from the limitations of the originals and allow players to actually utilize strategies that rely on Sitrus Berry, Focus Sash, or defensive pivots without the fear of losing rare resources forever.

wicked crater
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-suggest Please let the girl in Cerulean get her Electrbro back after the Team Rocket quests if you report that crime to the police. Currently, you never see the Electrbro in town again, even if you side with the police. I understand PIF changes are not a priority with PIFH being made. I'm fine with this taking a long time to ever show up.

verbal notchBOT
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.realthree
Suggestion #3862

Please let the girl in Cerulean get her Electrbro back after the Team Rocket quests if you report that crime to the police. Currently, you never see the Electrbro in town again, even if you side with the police. I understand PIF changes are not a priority with PIFH being made. I'm fine with this taking a long time to ever show up.

verbal notchBOT
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hero.drawing
Suggestion #3863

Allow pokemon with the Harvest ability to get back the berry they used in battle when the battle ends. Right now you basically need to stall until you get the berry back and then end the battle, so it would basically just be a quality of life improvement lol

verbal notchBOT
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solaris22222
Suggestion #3864

Change Eusine's dialogue in Cherrygrove City regarding Legendary Beasts and Legendary Birds from "Will you please give it to me" to "Will you please lend it to me" to remove ambiguity about where you can keep them after.

verbal notchBOT
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sage_like_the_spice
Suggestion #3865

Could we add a nonbinary player option? Having character customization not gender locked is great, but I still have to pick male or female when starting the game.

verbal notchBOT
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raduken00k7
Suggestion #3866

Can u make a part in the game where the player encounter the protagonists from the original games to battle?
Like the battle against Red in Pokémon Heart Gold, but with fused Pokémon.
I would really like to interact with Ash and other trainers and then battle against them.

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looker0548
Suggestion #3867

idk how possible it would be but id love to see a measure in game that makes it harder to mash through the were did you download the game from text boxes that cause people to think our files are fake because they were too mash happy

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megamegdoodles
Suggestion #3868

Could we find a way to update Trainer sprites? I’d like to fix up the “Ghostly Trainers” in the Pokémon Tower.

verbal notchBOT
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evra_
Suggestion #3869

I would like to suggest adding a toggle function to make one-time use items refresh themselves after a battle ends. Examples include White Herb, Air Balloon, Focus Sash, etc. There are a lot of Pokemon strategies that rely heavily on these items, and most of these items are either very rare or very expensive. Using it once and having it be gone forever makes it a pain, and makes many strategies practically unusable. After the battle ends, your focus sash or white herb would be given back to the same Pokemon. Since it would be a toggle feature, or code, players could opt-out of using it.

verbal notchBOT
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dagileh
Suggestion #3870

Are there any plans to improve or make some old or poorly designed attack animations more beautiful / epic in the future? Are there any spriters who create attack animations? I would be very grateful, because i love nice and epic looking attackmoves. 😬

verbal notchBOT
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golden_raven2013
Suggestion #3871

can you make it so when you get a pokemon from wonder trades you can unfuse them?

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ozziebro225
Suggestion #3872

[as a reference to Aphala and Omega have one the main batte have a fusion of sane pokemon to have it mega]

verbal notchBOT
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rymyll_the_wanderer
Suggestion #3873

It would be nice to be able to delete your save file in the game. However at a bare minimum it would be useful to at least have something in the game that could point you to where save files are located in the game maybe opening up a window explorer for it or just giving you the file path being used.

verbal notchBOT
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firewatch__
Suggestion #3874

The ability to return Pokemon caught on Pinkan Island before returning, AFTER completing the quest. I feel like I've just committed a crime, not helped out Rangers.

verbal notchBOT
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hero.drawing
Suggestion #3875

Add Body Slam to Tauros’ moveset at level 1. It used to be able to learn it by the TM in Gen 1 and by a move tutor in Gen3, and it’s his best Stab option for Sheer Force

verbal notchBOT
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choc0_sprinkl3
Suggestion #3876

the ability to lock moves. when im switch training my pokemon, i still wanna be able to add more moves, but its not fun when i accidentally overwrite the first move that i wanna keep. locking the move so it just says when u accidentally try to select: "Cannot be removed from Pokemon" or smth like that would be so nice

verbal notchBOT
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maeroce
Suggestion #3877

can you make the head shiny pokemon save i just lost a shiny glalie because i had to unfuse it for the regi quest

verbal notchBOT
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praktiskai
Suggestion #3878

After renaming, can the game immediately escape the renaming question, since I assume almost never players will want to rename the same pokemon again.

fiery burrow
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-suggest can one return to the prior pokemon moves screen with the left arrow key instead of necessarily needing ESC / X? We enter this screen with right arrow, so logically left arrow should work to return.

verbal notchBOT
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praktiskai
Suggestion #3879

can one return to the prior pokemon moves screen with the left arrow key instead of necessarily needing ESC / X? We enter this screen with right arrow, so logically left arrow should work to return.

verbal notchBOT
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fixthewifi
Suggestion #3880

Make Saffron West exit match up with Rt.7 better, or vice versa. Either by prettying up Rt.7 or simplifying this bit you rarely look at anyway.

Attachments:
image.png

verbal notchBOT
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kanelel
Suggestion #3881

Please make it possible to get freeze dry on Lapras as an egg move. I want to get freeze dry on my Lapras, but for some reason neither breeding with a pokemon that knows it nor using the egg tutor works, despite it being in the gen 7 move list. Is this an intentional balance change? Seems odd to single out Lapras as being OP when so many powerful things are allowed to exist in this game.

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ryald8089
Suggestion #3882

Please add Play Rough and/or Draining Kiss to Diance's TM learnset! It learns these moves via TMs in gens 8+ but can't learn either in this game. Really handicaps the pokemon for no reason!

verbal notchBOT
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thd7
Suggestion #3883

Could we have an option in the Randomizer mode to never generate self fusions on trainers and/or wild pokemon

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.izik
Suggestion #3884

I want to sell mons to people that aren't Rockets. Can we get a ranch that requests pokemon with certain qualities (type/level/moves) each day and as a reward we get money, items or cosmetics? We can shove a single npc in that miltank ranch area

sterile lake
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-suggest Add Dive Ball, Luxury Ball, Cherish Ball and Dream Ball to the Pokeball Workshop. These balls are all unobtainable outside of randomized mode.

verbal notchBOT
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npshi
Suggestion #3885

Add Dive Ball, Luxury Ball, Cherish Ball and Dream Ball to the Pokeball Workshop. These balls are all unobtainable outside of randomized mode.

verbal notchBOT
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max_steel4124
Suggestion #3886

could you add the partner feature where your pokemon can follow you out of it's PokeBall?

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thedivermc03
Suggestion #3887

[if you ever add Lokix (my favorite Pokémon) please make it so a lot of his fusions are Kamen Rider references, as he is a Kamen Rider reference himself]

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npshi
Suggestion #3888

Make HM Move replacement items (Teleporter, etc) appear on the left side rather than the right, for quicker access and less clutter on the right side.