#showdown-teambuilding
1 messages · Page 21 of 1
tour is at 6pm ET (UTC -4), so you only need to be 6 hours ahead for it to be "tomorrow" (UTC +2 and onwards)
oops i didnt think of it that way
wha now
Pory that's just...straight up not listed
Ah I didn't know that was a thing, will change it on the rules
"These rules do NOT say I need to represent every generation"
Yeah this was what I assumed as well. Especially considering I wrote the doc 
There is
by the by, necrozma fusions are able to turn into ultra necrozma in the Big Boss format, is this intentional or an oopsie since i dont actively use necrozma LOL
That is for sure an "oopsie"
yeah, maybe letting necrozium electivire run around might cause some issues
...That will be adjusted
lmao
Tried to thorough, but didn't have a lot of eyes
Wait hold on
Ultra is Ubers right?
base necrozma can turn ultra via the "necrozium" held item and then using photon geyser
and base necrozma is uh
far from ubers
Well yeah
ultra though is absolutely ubers
it might actually be AG lemme check
no its ubers
But Big Boss is still hosted within IF Dex OU
yeah
With Fusion Species claused removed
does this mean this can like??? happen in OU???
necrozmium in if dex ou is fine
oh shit really
So u can go Ultra?
yeah
huh.
post team
Got you
Fixing Kelftop rn but it's gonna be my annoying mon
The Mon I definitely wanna keep is The septile fusion
The mons also have to be Ru
What can counter this abomination
ghosts
ghost/fairy...
fear mimikyu
But is hochkrow hp able to tank three playroughs?
wonder guard always sets you to 1 hp
regardless if you live you cant do anything bc ghost is immune to endeavor
also pray no status/sand/hail comes in either
Yea i forgot about wonderguard always setting to 1 hp
You guys just forget i ever said anything
spikes, stealth rocks, toxic spikes
Due to a very strange combination, I genuinely considered Sentret for the Genlock tournament. Not Furret, Sentret
Question
What would be a good moveset with this mon
I don't expect this thing to do any Damage due to having low attack stats but it's over 100 in both defenses plus Evolite
It's also not the fastest thing on the planet either
This is a wall
Sets rocks
Burn something with willow.
Painsplit is mid recovery(or rest)
Nightshade or Roar maybe?
Its a really bad wall since its weak to status and has no reliable recovery.
Mmm what would you suggest I should use?
I'm only locked to Ru mons for the tournament
how about quag steelix?
unaware with those stats is a drug
Its has reliable recovery in form of.. recover (what a sentence)
Has rocks
Anchor shot to trap opponents
Encore
Scald
Yawn (Really annoying with trapping tho it does have conflicting synergy with scald)
Then Again its a wall, it just needs to stomach the hits and be a pain while its on the field.
why anchor when you have twaves
65 sp def tho😭
twas can be dodged by fliers.
and yes its special bulk is garbage.
But you have 5 slots to fill in 1 special wall.
True
what other mons are you bringing?
I'll send the team rq
Just testing different mons
I really like Kelftop
And Amphatile can Pop off when it's set up
Kelftop is unique to say the least. it does kinda get hard blanket by dark types atm.(maybe CC or something?)
And please dont use brick brake.
I know the screen clearing effect sound neat, but we have defog for that
As for Amp its has one very big problem called unaware.
And you have no way of dealing with an unaware wall.
I was thinking of adding a Mole breaker Mon but since it's only Ru and Nu I'm also trying to get the most of my stats as well
Do you wanna go stall or Ho?
or something in between?
Cause like mentioned above either Quag or espeon need to be booted out.
then kick the espeon out its not doing enough in the long run
this is a better ddancer for guts
would strongly recommend a better set for quag like scald twaves toxic recover
doesnt scald and toxic have some anti synergy?
accidently burning something you wanted to poison?
But yeah it needs recover 100%
Mmm any other physical sweeper suggestions?
Defog doesn't clear your screens?
no but screens = ho and ho doesnt use defog
Ah ye
I was getting flashbacks to that time i thought it did and lost cause of it
💀
How are u doing on monogen teams though
with what weather setter?
Neither ninetales, politoad or ttar are RU
Only non evo Mon I would use is Dusclops
Porygon 2 is also an option
and honestly you might be onto something with weather
Don't want the Types clashing with each other
since no one will bring weather and you got lots of good sunabusers Vulpix might be worth it.
its definetly HO then
Aerodactly?
rocks
Taunt to prevent rocks.
Red card to be switches out after takinng a hit?
if you survive that its
Scratch the card, I thought It worked differently.
You could also go ninjask, for taunt and the fastes U-Turn in existence.
And you also have Sun boosted Flareblitzes so You arent totally helpless.
(Its still a bad mon, but sun might be worth it)
That’s eject button
srry mixed these two up
ok I'll try to build a team in 50 minutes, if I don't make it, oh well, sucks for me, if I do, have fun for the opponent that's gonna obliterate me
I just wanna ask, Do I have an overlapping gen 5 mon??
Is there any good tool to find specific type combinations with specific stat minimums?
I...have no clue
The site by Sneed does that the closest, but it's not doing the type search well, you need to go pokemon by pokemon, and it's not updated past Lycanroc
Infinite Dex makes the search by type really easy and is the closest to what I need, but seeing stats is a pain
it also doesn't show non customs I believe?
Oh I needed to refresh
this is what we in the business like to call "foreshadowing"
The worst part is that was before the other tournament, where I lost to Anaconja using Hail Stall
IKR
It just works
No one brings ice types
Most ice abilities are part ice types
and nothing but ice is immune to hail
Question, if you wanna make aegislash hit super hard after stance change, do you EV your defense or your Atk?
Trying to figure out what I'm missing on this team
Restricted to using RU mons btw
I'm thinking a Fast physical mon
On need to change a item too
maybe Tyrantrum and Talonflamme?
107 base speed would count as fast.
94 base is a bit depressing tbh, but Recoil less Flareblitzes Brave birds and Headsmashes kind of sweeten the deal
also Uturn
or Run Sd to take advantage of your screens
What would be better as an offensive Stealthrock setter that can spin : Tentacruel/Chomp or Cloyser/Chomp ?
Mmmm
idt sr ever goes with spin unless ur using ho
in which case cloyster has explosion so it wins
Tbh I don't really need rocks
From what I seen Ru wise most mons I'm dealing with is just stat boosting
Which Topsy becomes insanely good in that situation
What item you think I should run
Sd stands for Swords dance, not Stealth rock.
Probably Life orb
Why is it a bad Idea to combine Spinning and Hazard setting into one slot?
Isnt role compression something desirable?
not when it makes you passive
what does passive mean?
Providing hazard counts as utility and clearing hazards also provides value.
I suppose not being offensivly threating could count, but would being able to pivot and keep up momentum fix the issue of passivivty?
Or in this case of cloyster / tentacruel : spamming scald to also force progress ?
Passive means it doesn't exert much offensive pressure, allowing the opponent to switch fairly freely
I thought Passive means it doesnt make progress?
The two are usually linked, due to the ease of recovery/status immunity of Poison Heal and/or Regen
are pivot moves passive?
I mean they dont force progress nor to they status.
and they arent offensivly threatining
They are technically offensively threatening because they can switch in an offensive threat
I have made a terrible discovery with the ruleset of doubles IF OU and I'm not sharing until the tournament
Nevermind I have made so many terrible discoveries what is going on in this tier
What lack of playtesting does to a tier
Alright I now have a team, it isn't a good doubles team but it leans far too heavily into the jank I found. It won't win, but whoever sees my team preview round 1 will cower in absolute fear
Yup
I am still surprised we went with Doubles instead of NDOU
NDOU means less cool sprites
and we cant have that
Also the fact that noone plays doubles means anyone has a good shot at getting the dub
Im scared to know
Celebi is gonna be the IF Doubles equivalent of Geomancy Xerneas in Gen 7 VGC i can feel it
Just realized that Jynx and Mr. Mime count as fully evolved mon because they got babies later 
Brother @raw sage
Have fun making DOU team tho lol
I need to go for a while
You make your team first ig
Loll yee I'll start makin one!
My team for OU was already barebones so I'm just gonna repurpose it for a Doubles format, doubt It'll be good though considering I have like no doubles experience 😂
im back
thanks for ignoring that
~~are you referencing my message or? cuz I went to DMs ~~
what message
what
i think they accidently posted something then deleted it
I did post something, it was a pokepaste team I made on my phone that I wanted to use on pc
and thankfully everyone ignored it
i might be being rly stupid but does monotype require no extra types but the one you're aiming for?
bc all mine share a type but its saying they dont
bug
I need to fix monotype so it works with fusions sometime this weekend
wait when is Big Boss and Monotype happening?
is big boss the 24?
yeah
@quiet salmon may i get the statspread of mew/bruxish by any chance
i am now in the loophole of how much did turn1 matter
252+ atk/4 spd/252 spe
Does Infernape have any good fusions?
Not really, it gets outclassed as a fighting type by Meloetta and a fire type by Entei.
but if those werent allowed?
I've seen Electivire/Infernape before for Iron Fist-boosted Plasma Fists, but its stats are really kinda subpar
Its really not fast enough or strong enough unfortunately
https://www.fusiondex.org/artists/pedroverdan/ do you guys think any of my sprites are boss material i want to use one for fun since i dont think i can win more than 3 matches in a row
Are you referring to the big boss tournament or regular IF OU?
big boss tourment
Probably not, you probably want to build your team around your NFE grunts, and then have your boss fusion be your ace
Electabuzz and especially Rhydon are probably decent choices? (I really have no clue, haven't tested any teams). However, your sprites don't have them fused with anything fantastic competitive wise
what would be a better ability for a special wall : intimadate so it isnt helpless against physical opponents or levitate to increase its list of positive matchups and give it spikes and t-spikes immunity?
The correct answer is always Regenerator

Defensive? Regenerator.
Offensive? Regenerator.
Sash Lead? Regenerator.
Its a very good ability
If you can't beat them, join them (Or use a stallbreaker with Substitute/Poison Heal, Regenerator mons are usually fairly passive)
anaconja's right, we need more of those honest
its either Gliscor or nothing
Maybe im dumb, cuz i dont like playing singles, theres probably other stall breakers other than gliscor
Gliscor is the stallbreaker and the stall
Yea idk any other stall breakers
Lay some respect on my boy Breloom's name
no
Wrong choice I'm afraid. 252+ Atk Choice Band Technician Breloom Bullet Seed (3 hits) vs. 0 HP / 0 Def Zan: 426-504 (192.7 - 228%) -- guaranteed OHKO
Bullet seed is a multi-hit move so that won't save you.
Nu uh!
Better hope you don't catch a Rock Tomb on the switch 
Breloom was OU for five generations straight despite having the same BST as Lumineon, has two of the best abilities in the game, an Attack stat of 130, and Spore and Mach Punch access. My poor mushroom kangaroo just had trouble with gen 9's power leap
Ninjask and Shedinja has always been PU, up until they appear in AG and Ubers
I think Ninjask is NU in Gen 8 once?
NU or RU, either way that's the highest he's ever been
Shedinja is an enigma where he's not good anywhere except ubers
Quagsire is above mortal tiering systems
breloom was ou but it was allowed to use spore

breloom's biggest thing was spore
if it got a good switch on a slow mon it could threaten anything with spore
from there, either subseed with poison heal or tech mach punch/ bullet seed all over the place
Ah, right, Smogon strikes again
Let me spore everything and then focus punch, cowards
i'm ready
Lol
I didn't know you could fuse with both halves of a boss, wow this tournament was not handled well
I thought it was that way as well
https://pokepast.es/6853a8dc629b24cb This was my team
I had reason for confusion though
https://pokepast.es/283cdc0de0f85789 My Klang team, had to quickly replace my ace with Klinklang/Breloom
That Tangela was giving me fits, really good team tbh
It got absolutely deleted by Electabuzz/Garchomp, couldnt ko it
Bruh
hey, so, I wanted to mono grass in the tournament
https://pokepast.es/dbb9dcdbed6ca752
This is what I have rn
I was doing some practice matches, I went against a gyarados meloetta, but it quickly dies to it because there's no safe switch in
Jumpkiss is there because it counters unawares really well
I fought some steel pyukumuku. It punishes unaware with seed flare, and can set up nasty plot for the others, it even recovers with strength sap, the only issue is that it's jumpluff
I'm also really afraid of fire types, so I went with chandelure and sceptile
Is there any way to see which fusions get which special moves?
Like, I know fusions containing Stunfisk, Quagsire, and Swampert all get Thousand Waves, but I only figured that out through trial and error
You can see the criteria on the move experts page on the wiki
The regular infinitefusion wiki?
Yes
my logic with the mono type was the primary type had to be the type you were using
but i guess that may be wrong, either way, im not about to draft a whole other team
the one i did already hurt my brain
yes that bug has been fixed
btw im excited what monotype is going to win in the end
how will people play against type disadvantage
That's why you play mono normal, because nobody will be using mono fighting 

What about mono ghost?
I'm guessing water
It's just too versatile
You have access to rain and spout
3 regenerators
Scald is hard to switch into
I wanted to go mono steel but im scared of Mold Breaker V Create
I wanted to go grass
But I can't deal with a Gyarados meloetta
Much less entei v create spam
I guess I'm going mono steel
Because I think ferrothorns iron barbs is one of the best abilities in the game
And because he's bulky
Unlike garchomp
Who usually goes offense
i was thinking of mono normal because it's just a safe bet
You get things like snorcor and ursanite
Snorcor
But that's basically it
I'm surprised there aren't more moves like seed flare
Powerful moves you don't really want to stay in for
Mono Flying could also be interesting
saying iron barbs is one of the best abils when compared to all the abils is crazy
too risky ngl
in a meta with no heavy duty boots
Oh it is risky, but flying is a pretty good type ngl.
You also have access to lots of good fusions
You're never going to have a 100% accurate move 
brave bird
That doesn't have recoil
reckless doesnt remove recoil
rock head or magic guard does
theres a lot of stupid shit you can do with magic guard too
this is prolly ma favorite
Jifable (Jirachi) @ Leftovers
Ability: Magic Guard
Tera Type: Steel
Fusion: Clefable
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Light of Ruin
- Steel Beam
- Calm Mind
- Aura Sphere
sadly steel beam is limited to natdex, but this thing is still allowed in OU
are you allowed to switch up teams in a tournament?
yes
no recovery?
Its not bulky enough to rely exclusively on teammates using wish (unless you mean swapping out a move for wish)
clefable has ssoft boiled
Its a really good team, but do I have some gripes with it.
Mostly the driftstar, I can see what you were going for an unkillable gremlin that spams knocks, scalds and spikes while keeping itself topped up and healthy with strenght sap.
But those stats are just difficult to work with as its neither bulky to tank hits nor fast enough heal before being attacked.
I am also noticing a distinct lack of Stealth rock and Hazard removal.
The both arent mandatory per say, but I does come with the question if what you are bringing has more value than rocks and Spin/defog.
Maybe Rhyperior/Gliscor instead of Driftstar?
Its a physical wall, keeps momentum can absorb knocks, can absorb status and sets rocks while also pivoting and being a sudo regen mon.
Hazards you will still find difficult to remove, but with 2 regen, one poison heal, and one magic guard hazards shouldnt be that much of a pain point.
I would also give latios sludge bomb instead of knock.
ngl i got driftstar cause i just wanted a spiker that wasnt weak to rocks or fire or fighting lmao
i didnt bring hazard removal cause hazard removal is so fraud in dex ou plus i got a mguard mon, 2 regens and a levitate mon so that would be good enough...
ehhh minor change
Hazard removal is still important with regen mons, the one thing I've learnt is that triple spikes and rocks destroy passive walls over time
yeah ik but im not gonna bother trying to go for those stupidly long games
too lazy to use stall
Hello , someone can help me? I need to build a grass monotype team to Battle a friend Who has a psychic team , any strategies or ideas?
Is it the rules Of IF OU or is there some other special bans to be aware of?
if you are running Chandelure/Celebi I would suggest running signal beam on it, since the only way a psychic can resist Ghost is with dark or normal.
Its on ag , and i cant use legendaries
so you can use weather strats? In that case bring sun and sun abusers
If its AG just get 6 mimikyu fusions lol
Would you guys rate my team i made during my casual plathrough?
It probably is pretty bad since I just used the Pokémon i found without a randomizer.
sure
Cleftrio (Clefairy) @ Eviolite
Ability: Arena Trap
Fusion: Dugtrio
EVs: 80 HP / 176 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Encore
- Cosmic Power
- Moonblast
- Earth Power
Klinkchamp (Klinklang) @ Focus Sash
Ability: No Guard
Fusion: Machamp
EVs: 252 HP / 128 Atk / 128 Spe
Adamant Nature
- Dynamic Punch
- Gear Grind
- Stone Edge
- Shift Gear
Pikageot (Pikachu) @ Light Ball
Ability: Lightning Rod
Fusion: Pidgeot
EVs: 252 Atk / 252 Spe
Jolly Nature
- Volt Tackle
- Brave Bird
- U-turn
- Brick Break
Gensian (Gengar) @ King's Rock
Ability: Technician
Fusion: Persian
Alt: d
EVs: 252 SpA / 200 Spe
- Fake Out
- Swift
- Ominous Wind
- Dazzling Gleam
Buttertoise (Butterfree) @ Leftovers
Ability: Compound Eyes
Fusion: Blastoise
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Pollen Puff
- Blizzard
- Hydro Pump
Arcavern (Arcanine) @ Aguav Berry
Ability: Intimidate
Fusion: Noivern
EVs: 76 HP / 252 SpA / 4 SpD / 176 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Dragon Pulse
- Flamethrower
- Morning Sun
Sry for the delay
My Connection was cut for some reason
Lily (Ferrothorn) @ Focus Sash
Ability: Flash Fire
Fusion: Ninetales
EVs: 108 HP / 252 Def / 144 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Leech Seed
- Dark Pulse
- Iron Defense
- Calm Mind
NicoShis (Nidoking) (M) @ Toxic Orb
Ability: Poison Heal
Fusion: Gliscor
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Crabhammer
- Dragon Tail
- Facade
- Swords Dance
Cookiez (Empoleon) @ Choice Band
Ability: Defiant
Fusion: Lucario
EVs: 4 HP / 252 Atk / 252 Spe
Bashful Nature
- Water Shuriken
- Extreme Speed
- Circle Throw
- Bullet Punch
Rib (Infernape) @ Leftovers
Ability: Unnerve
Fusion: Tyranitar
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Crunch
- Close Combat
- Dragon Dance
- Dragon Claw
Say (Haxorus) @ Rocky Helmet
Ability: Mold Breaker
Fusion: Aegislash
EVs: 252 SpA / 252 SpD
Gentle Nature
- Spectral Thief
- Earthquake
- Hone Claws
- Flash Cannon
Pory (Porygon-Z) @ Leftovers
Ability: Adaptability
Fusion: Kyurem
EVs: 252 Atk / 252 Spe
IVs: 0 Atk
- Blizzard
- Agility
- Tri Attack
- Ice Beam
can anyone tell me if this is a good team or not?
im relatively new to teambuilding
https://pokepast.es/ can you paste it in here so i can see it better
@gleaming flower too
ok i pasted it on there now
then paste the link here
I didn’t know that worked with fusion tbh😅
go to export on pokeathlon
what is a good speed breakpoint in base speed for a fast sweeper?
Breklang (Breloom) @ Wiki Berry
Ability: Technician
Fusion: Klinklang
EVs: 252 Atk / 4 SpD / 252 Spe
Lonely Nature
- Bullet Seed
- Mach Punch
- Shift Gear
- Gear Grind
Joltvire (Jolteon) @ Weakness Policy
Ability: Vital Spirit
Hidden Power: Grass
Fusion: Electivire
EVs: 252 HP / 128 SpA / 128 SpD
IVs: 0 Atk
- Parabolic Charge
- Thunderbolt
- Hidden Power [Grass]
- Volt Switch
Tentagross (Tentacruel) @ Assault Vest
Ability: Clear Body
Fusion: Metagross
EVs: 252 HP / 128 Def / 128 SpD
- Baneful Bunker
- Toxic Spikes
- Rapid Spin
- Zen Headbutt
Skarmagius (Skarmory) @ Expert Belt
Ability: Levitate
Fusion: Mismagius
EVs: 232 HP / 252 SpA / 24 Spe
Modest Nature
IVs: 0 Atk
- Moongeist Beam
- Shadow Ball
- Flash Cannon
- Power Gem
Hawlxorus (Hawlucha) @ Figy Berry
Ability: Unburden
Fusion: Haxorus
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brick Break
- Power-Up Punch
- Thunder Punch
- Dragon Claw
Arcagrigus (Arcanine) @ Assault Vest
Ability: Intimidate
Fusion: Cofagrigus
EVs: 128 HP / 252 Def / 128 SpD
Bold Nature
IVs: 0 Atk
- Shadow Ball
- Flamethrower
- Grass Knot
- Will-O-Wisp
could use some opinions on this team
I was making a UU team
ill look at the teams later
got a couple interesting ideas in arena trap and light ball but for those to be legal to play in showdown youd have to play ag which means you have to wrangle with 680 bst legendaries idk if youre fine with that
an overall comment about the team is that you want to have at least one stab move on each mon (with a few exceptions but theyre niche)
to get into the mons themselves, ferrothorn/ninetales is not frail enough to warrant using a sash, and ninetales doesnt donate adequate stats to ferrothorn to make it the wall it wants to be (what ferro wants most is to have reliable, 50% recovery)
if you want to have a bulky grass mon with cm i would suggest something like suicune/gliscor - poison heal means it heals every turn similar to leech seed while also protecting from status
thatd mean removing the nidoking gliscor but franky i dont see it doing much with poison flying but no stab
a bulky poison you can consider is toxapex/tyranitar for a regenerator poison/dark which makes it pretty good into special attackers especially with assault vest
empoleon lucario is supposed to be a revenge killer but its lacking offensive typing and attack means its doing very little outside of it, i would suggest something like bisharp/scizor or dragonite/ursaring for sucker punch and bullet punch and extreme speed respectively
infernape/ttar is intended as a ddance sweeper but unfortunately ttar's mediocre speed greatly cuts into that niche, and infernape is outclassed by entei due to entei have sacred fire and v-create
because of this i would suggest using entei/haxorus or entei/garchomp, the former for mold breaker to ignore unaware and the latter for a better double stab that allows it to hit opposing fire-types
haxorus/aegislash has very lacking power due to aegislash's paltry 50 atk and the fact that you chose mold breaker over stance change which would swap its atk and def, there seems to be some semblance of a defensive set with rocky helmet and spectral thief so i think something like salamence/doublade would be a better idea to keep spectral thief while adding a ton of bulk (+eviolite), intimidate, roost for recovery, and defog to remove hazards
finally porygon-z seems to be a special attacker with speed but its inability to hit steels for significant damage is crippling
idk if you want to keep porygon but if you do then something like jolteon would be the best bet because it has a stab that hits most steels for neutral damage and volt switch to capitalize on forced switches
first thing ill say is that you always want to have a non-neutral nature in like 99.9% of cases
uu is a very new meta so i can only give limited advice on the sets themselves
breloom may be promising but mach punch is an ineffective coverage against steels and id much rather use superpower instead, also typically if you want some kind of healing leftovers is the most consistent
joltvire is kind of just worse jolteon due to lower spa and spe which were jolteon's biggest traits, the best thing to do for it is to expand its lacking coverage with something like togekiss, espeon, glaceon, or magmortar
tentacruel offers pretty good utility (though assault vest prevents you from using tspikes or bunker) but i would want it to have reliable recovery so i advise you to fuse it with skarmory instead
giving it good bulk and roost and a better stab in brave bird
also baneful bunker is typically mediocre except on poison heal and/or wish sets due to it being exploited by the opponent clicking setup on the turn you protect
skarmagius is very inefficient with its stats because you can see it has lower bst than either of its fusees
magnezone/mismagius is a much better pick due to the much higher special attack
and mismagius benefits greatly from exploiting its access to nasty plot to break through unaware with moongeist beam (which outclasses shadow ball so you dont need it on the same set)
ok so with breloom I have technian which is why I chose mach punch is that still unnessicary?
the problem is that it still only hits 60 bp
oh ok
superpower hits 120
hawlucha/haxorus would be a decent idea (with the replacement of brick break for hjk and poweruppunch for sd) but is really saddled by the existence of the greatest revenge killer in sylveon/lucario so i would advise against using it and would instead use something like metagross/hawlucha which resists its pixilate espeed
that set would use something like meteor mash/acrobatics/sd/encore with flying gem for easy unburden proccing
arcanine/cofagrigus is actually a very good check to sylveon/lucario and i commend you for it because i hadnt thought of that before, that being said it definitely wants recovery in morning sun over grass knot most likely
and replace vest for leftovers
ok
I didnt know what was super popular either lol but went with a UU team to start out
https://pokepast.es/f88738cbc1b91859 anything that should be fixed in this 0_0
https://pokepast.es/deb3a8a2bd8168b7 the team id use btw though i realize now that it might be a bit weak to boltbeam
what would be a good boltbeam pokemon in uu anyways 🤔
glaceon jolteon
this team has a reaaaally hard time against steels
thats faster then i expected
uhhh what if i give steelix milotic like earthpower over scald/roar
its an option ig idk if it 2hkos sylveonlucario though
btw dragon/steel is a primarily spd typing and in this meta id almost always go def on water/ground
i mean scald screws it up good enough anyways...
and i have the cofagrigus togekiss for that too
could drop serene grace for mummy to screw up sylvlucario more
so make the latias bastio into spdef and milo steelix pdef?
if you get unlucky it can sd double edge you
yeah
ok i'll just get mummy on the
togekiss cofagrigus
oh right encore seems v bad on this bc its so slow
if you want a setup check you should use haze instead
idk what to put in last slot tbh
oh it has haze
haze or wisp is good
i'll just use haze, idt i need more passive damage
its less for passive dmg and more for atk cutting
well only one way to find out
real lol
X want to have a match?
rudderick
@versed lodge can you send it to me im using a vpn so i cant send the chall
what is your user
hadesrfx
you can scroll through the lobby room user list
locked people are in the bottom xp
oh ur hades
yeah
I have to make some fixes sorry
k
gg
yeah I think arcanine was the best one I had just need to tweak others
that fairy ghost type gave me a lot of issues
main problem being your most special defensive wall being weak to ghost
and having no ghost resist
that thing never attacked me though lol
btw magmortar/jolteon has much better stats than jolteon/magmortar
particularly speed
oh ok
id play but i dont have my uu teams on this computer
all good
did you want to look at an OU team idea I was working on
sure
how do I use that website you were using before?
if ur gonna use nidoking u gotta make use of sheer force and special moves thats what its known for (common head fusions are togekiss, moltres, zapdos/raikou/jolteon)
not sure what the idea behind mewtales is
if ur gonna introduce sand you basically have to build around it (basically by using a sand rush user)
suicor is definitely suited to being a physical wall that clicks scald, roost, uturn, defog/sr/knock/toxic
regigar is definitely inefficient in stats bc gengar has low atk/def while registeel has low spa, you should choose if you want bulk or power bc rn you dont really have either
hyfable is ok if not a little lacking (life orb massively outperforms expert belt due to the recoil negated by magic guard), if you want a magic guard then id highly advise something like clefable/mew for quiver dance or alakazam/electrode for mind blown and volt switch
I was going for bulk with it
then you should try jirachi/weezing instead, same typing with recovery and high def
and uturn
hmm ok
Would you guys rate my team i made during my casual plathrough?
It probably is pretty bad since I just used the Pokémon i found without a randomizer.
I managed to upload onto pokepaste.
I mean sure, Do you just wanna know if it's bad or something or wanna try to improve it a bit or?
I already think it isn’t too great but if you have suggestions for the Pokémon that would be great
Just no replacing Pokémon
I think especially Arcvern could use some improvement
A kind of Magic (Clefairy) (F) @ Eviolite
Ability: Arena Trap
Fusion: Dugtrio
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Encore
- Calm Mind
- Moonblast
- Earth Power
a minor suggestion, since its main goal is to trap and than encore setup you could run it like this
although the current one is also fine
I originally had minimize but it was too unreliable
you could give pikachu-pidgeot zippy zap > volt tackle if you dont like the recoil, or above brick break since brick break doesn't do much yknow
knock off is also a fine move but if its ingame def not needed
the gengar/persian could run a diff item and run like nasty plot
the butterfree blastoise seems fine, but you could consider running sleep powder or switching its fusions around
cause flying stab from hurricane is better than bug stab
for noivern arcanine ig u can switch item run like draco/uturn/flame/morning sun if you want
boomburst isnt rly needed tbh unless choiced or smth
If this is for OU, trapping, boomburst and light ball are banned
is this a good set to sub for randbats
This one would probably be high level, but there needs to be more hazard removal
And this one is more of a meme (probably wont add this one)
Not sure what I was thinking with this one
these are not cooking
even the wailord is still better than 50% of sets
speaking of, almost every stored power set in randbats is useless, they should do something about that
that was not an excuse to complain about the stored power sets 
anaconja is like that one asian dad who's never impressed by his kids in terms of showdown
youre just never good enough
😔
the hesitance to post sets at all is real 
It do be like that 
I kinda want to make this work so bad
worse tyranbi imo
what do you think fits for a good sand team?
sand setter with pivoting + sandslash fusion + something to hit fat unawares/grasses + defensive core that can take sand chip well
im having trouble with the grasses, any examples?
examples of grasses or stuff that hits them
stuff that hits them
basically fires
entei/melop although its chipped by sand
alakazam/electrode is good too
nidoking fusions work p good too
how would this be as a randbats set
what are the standard nido fusions?
togekiss, moltres/zapdos/raikou/jolteon to a lesser extent
relatively good considering the sets ive seen but tinted lens ghost is kinda weird considering only one type resists ghost
jolteon nidoking is busted
what is good about togeking
serene grace and better coverage
- fairy ground typing
immune to electric and dragon moves
i would suggest air slash, earth power, sludge wave and one of these 3. (thunderbolt/ice beam/flamethrower)
and choice scarf
max speed and special attack
modest nature
wait so you run serene grace?
yes
yeah
non stab air slash is kinda wack
no its 20%
at least it sounds that way
if ur not using sf dont use nidoking
20% normally i think
no its 10%
np
gound/fairy/fire is perfect coverage no?
er electric not fire
best ttar fusion for sand purposes?
I wonder how good Greninja fusions can be
keeps typing, ability, allows mixed sets, and is 2 base stats higher than other pseudos
celebi for p good defensive typing and uturn
its more tinted lens flying
maybe but then hydreigon better
You can’t put hymega into randbats, that’s just not fair
I like using gengar
Look at your team and ask what can take a shadow ball earth power combo
Togekiss/Nidoking is probably the best Nidoking fusion, ground/fairy is insane
there's a lot of levitating steels though
You have 2 open moves for Flamethrower/Thunderbolt/Ice Beam/Nasty Plot
yup
Snorcor immunity detected
fair
Well, you can still put in ice beam
and it's not like snorcor will threaten you much in return
ok it can toxic
Snorcor usually runs knock off
The stallbreaker set at least, it runs SD/Facade/Roost/Knock
good point
I was using ursanite and the other guy had a nidolure, which meant I couldn't espeed it
your polithorn has no healing
How would you answer alakazode
Regibi, no?
it has mind blown
yes
both vcreate entei and alakazam are very hard to deal with
Hmmm what are answers to that thing?
to alakazam?
Pursuit trappers or Priority revenge killers
Since most alakazams run Lifeorb over stash
yeah, toxitar
Ooh interesting
it's also kinda weird having natural cure on regibi because it doesn't really need it
it's immune to toxic, and paralysis and burn don't really hinder it
not to mention you can have a very similar mon with jirachi tangrowth
Yeah that makes sense
you also have no hazard removal
I could stack spikes on you all day
Not true
Is leech seed advisable on polithorn
it's not supposed to stay, but I guess It can go in, set weather, leech seed and leave
what are the common politoed fusions?
you mean jirachi politoed
who is considered to be the best revengekiller atm?
Ursanite?
Entei/Meloetta?
Alakazm/Elekrode?
Or perhaps sonething else entirely?
(Gen7 IF OU)
Ursanite and Sylnite are both great, but honestly any scarfer with decent Atk/SpA and relatively good base speed (ideally >96 base Spe to outspeed the common Hymega) will do
Atk is probably preferable to SpA since it gives you an easier time against QD users
is hugepower regigas bad
Huge power is banned, I believe
in ag its like fine
you need to give up a bunch of moveslots to cover the most common shed types though
and v hard to improof unless you build around shed
https://pokepast.es/44d7f01715a639a8 how much did i burn the kitchen 🔥
assume cursola diancie is min speed so now how much did i burn the kitchen
the moment tr goes down you kinda just die to offensive pressure innit
only recourse is sash primarina
i burnt the kitchen 🔥
I need a counter for shedinja/ferroseed with substitute up
Ability: Regenerator
Tera Type: Fairy
Fusion: Alomomola
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Scald
- Knock Off
- Flip Turn
- Moonblast```
why not just use clefpex
significantly less bulky on the spdef side + I prefer to not use av on clefpex
also
clefpex doesn't have a pivoting move with assault vest
fairy water as ur regenvest is kinda sus anyway considering the power of elec mons/sf/eshot users
clodsire/swampert fusion in another team slot to fight back against those
what pokemon get fleur cannon
is it fairy + psychic type
sylveon and gardevoir i believe
this thing gets no moves
i know mew gets it too but maybe only with a fairy
if it's not an electroc/ice fusion type a clodsire fusion should be bulky enough to tank an ice type attack
Ability: Protean
Fusion: Greninja
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Earth Power
- Ice Beam
- Substitute```
you can run a lot of moves over sub but ground/ice covers p much everything
oh yeah the second best protean user came to the game
after kecleon
true
sub 4hp makes me think sub salac or something
I wanna try something stupid with skill swap to kill snorcor cuz funny
to kill snorcor you just click ice beam
wait
nah ice beam kills nvm
+2 252 SpA Life Orb Protean Hydreigon Ice Beam vs. 252 HP / 252+ SpD Snorlax: 517-611 (110.9 - 131.1%) -- guaranteed OHKO
I've been thinking, I can do a dynamic punch/ pursuit set
having machamp just punch, and having like a toxitar catch the catch
it feels kind of unwallable though
Even if it's not very effective, you get confused
with a 66% to still move
it's 66%? not 50?
it got changed since like gen 7
I guess that's balanced
and really how much can you get out of ng machamp
i dont see much power coming from that unless orb or band
130 attack is a lot of power stab with a 100 base power move is plenty of power, but the point was that you'd get confused
but honestly it's not that good
especially with that confusion nerf
sounds underwhelming to me tbh
I wonder if Infernape Roserade for some nasty plot into Technican boosted Vacumwave action would be viable?
you probably get hard walled by ttar/pex
to be fair this fusion can punish reactive switching by laying spikes and Uturning out...
but it just lacks that the Bs I feel like
then you gotta spend moveslots on those instead of coverage/stab
How dumb of an Idea is it to run purify with knock off in order to cripple all the guts and poison heal fusions?
it was a smbh strat but pyuk is pretty bad besides that small niche
It's a bulky water with unaware, it's not bad
what does smbh mean?
Probably Sun/Moon Balanced Hackmons
that makes sense
is gliscor head on goli body the first half decently statted water/ground gliscor fusion or am i forgetting some secret sauce
Surely Delphox can be used to create an OU worthy fusion, right?
why use it over a different fire or psychic
I got nothing, besides trying out the 'new' mons?
Hence why I am asking here
mystical fire sounds cool
lacks the utility that quag has
no scald no sr no twaves
additionally its def focused so it has to be the body meaning you cant fuse with stat sticks like steelix
well you can youd just be worse quaglix
I've been running Pyukulix as my entei hard wall (until Lurantis dropped), I forgot there was another unaware water
are superman style teams viable? mguard/flying spam
something like clef/registeel, gliscor/x, zam/electrode, tang/ferro, cress/mew, suicune/pex? regen is essentially spikes immunity
also, what is the best entei/lurantis answer? mence/doublade? idk seems like boosting its attack and then getting knocked off sucks hard
+1 knock only does 37 and knock is hard to fit when the last slot competes with sub/synth
that being said the best check being an intim that relies on item is kinda dumb
and a reason to suspect contrary/vcreate (poll is trending vcreate btw)
gotcha, that makes sense
speaking of the poll, i saw in the weather section that blastoise/jolteon is a good rain pick? does rain dish make it that good? it seems fairly lackluster power-wise
It gets Water Spout
Yeah, considering how this is hardly the first time V-Create has caused problems in the meta, I don't think it's Contrary that's the problem.
What is the best electric pokemon for competitive?
Electrode is fun when fused with Alakazm since it gets magic guard Mind blown, weak to pursuit tho.
that doesnt make electrode the best elec mon though cause its only limited to zam
https://pokepast.es/99ec2be6f6c074ff
may as well get this team looked at
hit 1400s with it, though given the sparsely populated ladder idk if that means anything
quaglix used to be pyukumuku/garchomp
but i saw discussion around quaglix and wanted to try it out
hello superior serperior
i see your goodra bias hasnt changed
i understand the idea behind kyurem/aurorus but i think the speed is way too slow to function as gen8 kyurem
golisopod has very high defense and good special defense and is water as a body, interesting
yes its an effective body as a water spiker
oh dang it has spikes
i auto assume spike mons only get it in gen 8 or 9 lol
no emergency exit golisopod is automatically so mucg better but it being a water type with spikes is also very good
Nope!
I wanna at least try to make it work viably
Yeah, I find it too slow to really set up sub anywhere. No boots definitely doesn't help...
What would I replace it with, if anything?
Or does it just need to be faster?
not gonna be viable bc latios just outclasses it
toxreon + quaglix make this team too passive imo it looks like you smashed a stall team with a bulky offense and it doesnt mesh
steel psychic is super awkward as a defensive typing and the core can get blown open by the recent lurantis entei or stuff like rain teams
I assume pyukuchomp isn't much better in that regard...
Alright then, what would make the team less passive?
Yeah
Yeah rain seems like an issue
I like the levitate aspect because you aren't taking uh
Spikes
And ground immunity
With Steel's defensive presence
But I could probably find a better typing combo than psychic, yes
I think the main issue was hazard removal that wasn't a momentum sink?

Most likely, but defensive is also outclassed for the most part
first time making a team can i get opinions https://pokepast.es/c6d0bab63c97f9a2
well im gonna replace knock off on toxapex with sludge wave but other than that
struggling to think of a niche for cradily bc its basically outclassed by celebi
just to get some things out of the way lurantis/entei greatly wants max spe to outspeed things at +1, and band is p unnecessary (esp if ur running mixed which idt is a good idea)
i vastly prefer lefties for a bit of healing and ability to switch atks
ampharos pz is likely too slow to work, ive used ampharos zam which is alright (has photon to go through unaware too)
ok i have the idea of making it a sun team with ninetales cradily bc cradily has the niche of being the slowest grass mon with recovery and sr
more dynamic walls, using uturn and having more offensive presence other than clicking toxic or a weak stab move
Dynamic walls? 
defensive pivots or specthief users or walls that do good dmg
Instead of passive sit there walls, ok
What gets specthief anyway
aegislash line, gengar line, banette line, giratina
Alright
https://pokepast.es/04ae8ab335e3be52
i did a bit of toying around but i'm generally lost as to what i should be running defensively
you basically need insurance against:
- vcreate ddancers
- rain
- sandslash haxorus in sand
- ursaring dnite/snorlax gliscor
- sylveon dnite
- hydreigon yanmega and other qd users
- lurantis entei
ok imma try making sun team
theorymonned this during bigboss before legends were banned to use on fes but it uh exists
isnt its atk higher than its spa though youll have a much better time with that
What are some fusions that can take on the most popular QD users? (clef/mew, Yanmega/Hydreigon and celebi/Chandelure)
Particullary one that doesnt use unaware clef?
Tox/ttar works on the first and last one but is set up fodder for the middle one
https://pokepast.es/c603cd3468c8bec8
a lot of reworking later
saw slowphan being used by someone i faced so i wanted to use it
i can't decide on evs tho, mixed is probably bad
ttar is better than bre here pretty much so i used that with pex
clefnine is meant to be my answer to uh
lurantis/entei
but i don't know what moveset to give it specifically
lum berry over pixie plate on sylv to get a one time freebie on burns/Toxic
and Goodra is bias
yeah but then theres burn haha
jimory is a little passive tbh but i wouldn't know what to replace it with
just dont get burned simple as
any team advice?
in hindsight i could replace mismag with gengar
it does get levitate
or scarf uh
chand
2 Questions :
One what is Jirachi/Skarm suppossed to do
Two why did you EV Toxitar the way you did? Any specific things you wish to live?
Before I added slowphan they were my defogger
And was primarily meant to be a ground immune steel
Toxitar's EVs were actually the same reason I ran mixed bulk slowphan
I didn't know which to invest in so I let showdown distribute it more evenly with that feature they added
May I suggest Registeel/Moltres instead of Jirachi/Skarm?
Its a steel immune to ground (ignore thousand arrows) and has purpose as a defensive pivot and Contact punisher with its flame body
That certainly works, yes
Being able to do stuff beyond defog is very nice
I'll try that out
As for EV's its generally better in singles to fully comit to one side of the spectrum so you can actually handle threats of the same side of said spectrum.
Fair enough.
I'm just not sure which to go for
On either mon
I typically make my water/grounds spdef but toxitar is usually spdef and it feels a little redundant?
Usually water grounds are phys def to help them be a V-Create absorber
The more notorious v-creator I've faced has grass typing anyway though
But sure
I can make tox full spdef then too
But uh...
May as well also ask
What do you think is a good fusion for Goodra on this team?
It's currently fused with chandelure but I wonder if there's something better
I'm aware it's mostly outclassed but I do wanna have some fun with the team comp and everything else feels very solid already
What role do you want goodra to fullfill?
Now that I think about it, I once used Goodra with gliscor to abuse Goodras insane special bulk with Gliscors recovery.
then again paring any defensive mon with gliscor usually improves it
Offensively maybe Greninja/Goodra could work?
Combining Ninjas high speed and Protean with Goodras solid Spa in combination and insane movepool it gets as a dragon doesnt sound horrible.
Dragon dark leaves thing desired as a defensive typing however
offensive?
i have a very nice defensive core already
Goodra combined with ninja or gengar?
sure, i could try that
what moveset?
i was thinking sludge wave, draco, but the rest is unclear
water shuriken?
and i definitely don't know what to use for the 4th slot
Ninja might struggle in terms of power as it has no boosting options and only 107 spa
Watershuriken allows you to not be revenge killed by Entei meloetta.
(If enough hit)
is specs too slow?
maybe uturn on 4th moveM
Well protean strenght comes from switching moves
true...
too used to gen 9 protean
i think i'll just experiment with it some more
Quick question.
If arcanine/Clef is supposed to 1v1 Lurantis/Entei...
why is its Spd and not physdef.
Also wouldnt unaware help more in that case in comparrision to Magicguard?
(Dont get me wrong a fire type that switches into Rocks for free is awesome)
i've been debating that, yeah.
i feel like spdef is more useful overall but physdef is better for disrupting lurantis
it should probably be physdef
the problem is mostly taking that 25 every single time if i can't get rocks off
it really adds up
I seem to struggle against sun.
Any ideas on what fusion are anti sun?
(I would say Waterdragons but those are kinda dont work when many popular Sun abusers are also dragon typing)
water fairy??
anything that sets up rain is good
waterground
ok so
i may run unaware
but it really does suck that one of the few typings that resists fire/grass is rocks weak without boots
i may just run a different mon entirely
I meant a non weather fusion that has a positive match up against sun and its common abusers.
So Fire/Grass/Electric Dragon
fair enough
I've never used it before but I've thought about Latias/Carbink since it resists Fire/Grass/Water/Electric/Fighting/Dark/Bug and is immune to Dragon/Ground
if you absolutely need a quad Fire resist then you can ignore my opinion though
how does eviolite work here
No I need a fire grass Dragon resist.
But a 1× resist wont help against sun boosted V-create
specifically against physical Lurantis/Entei I think a fat Water/Poison (something like Suicune/Pex or Lapras/Pex) could take its hits pretty well while threatening it out with Sludge Bomb/Wave; also matches up decently against Entei/MeloP as a plus
still dies if it's boosted by Sun though
ive used slowking/pex
it exists ig
thing is with the spd boosting idk if sludge bomb 1v1s it
Sun seems like a bad match up for you.
As your defensive core simply cant handle sun boosted Eruptions and solar power boosted overheats.
Jirachi/Melo is a good revenge killer tho.
hmm yeah, maybe a water type>toxitar?
dtail over claw imo
So I've never really built a team for showdown before. Can someone explain some of the basics to me?
what kind of team do you want, a bulky team that covers most things or a fast offensive team that tries to win the game quickly
looking for synergies between individual mons and having multiple win conditions is certainly helpfull
Let me preface by saying I am not some super skilled team builder, but generally I look for 2-3 mons to use as a core (mons that compliment each other nicely and cover each others weaknesses) and then build the other three with mons that cover very specific problems with the first 3. Ie. If the first three mons need speed support, bring a mon with sticky webs access or tailwind
https://pokepast.es/51fdf9df99296081 I made this team for if nat dex ou. Skadoosh used to be a ursaluna+gouging fire. Basically had zero counterplay and swept your team when it set up 1 d-dance. Dont know if the replacement is better or worse(should be worse bc ursa-gouge was fucking broken)
oh yeah, I was just testing my team, Skadoosh did 80% to a klefki-tangrowth fusion. 74/113 phys bulk is nothing to scoff at
now calc it against
against alomoblade (alomomola) @ eviolite
evs: 252 hp / 252 def / 4 spe
relaxed nature
252+ Atk Guts Ursaluna Earthquake vs. 252 HP / 252+ Def Alomomola: 174-205 (37.5 - 44.1%) -- guaranteed 3HKO
That's the calc
you forgot eviolite so it does more like 25-29.4%
Alomoblade cant gain benefits from holding eviolite
Yes it can? Doubleblade is a pre evo so it benefits from the effects of eviolite
fuck, I did aegislash, not doublade, oops
252+ Atk Guts Ursaluna Earthquake vs. 0 HP / 0+ Def Alomomola: 204-241 (51.1 - 60.4%) -- guaranteed 2HKO
Why would it be 0 def and 0 hp?
oops
shit
i cant do anything right
252+ Atk Guts Ursaluna Earthquake vs. 252 HP / 252+ Def Alomomola: 168-198 (36.3 - 42.8%) -- guaranteed 3HKO
Is fusing Greninja with Lucario and running Protean Nasty/Vacuum/Shuriken/flashcannon a good idea or utterly worthless?
without technician I really don't think it's worth trying to sweep with these weaker priority moves
if you wanted to run Gren/Lucario you'll probably have better luck with a physical SD/ESpeed set
those kind of get hard outclassed by most dragonite sets.
But still thx
hello I am sorry for the quality of the images but I would like to know if in my team I have to change some or not?
post a pokepaste link
https://pokepast.es/4ce21281fae7c447 Is that it?
The team is very suboptimal, the overall evs and sets and just the choices are pretty bad. You would need to completely change the team, I would suggest stuff but I don't play Fusions AG so I can't give the best advice considering I don't play these type of formats. So I'll just give a personal suggestion so take it with a grain of salt but I believe it'll be better than your current team.
I would first start off by giving my opinions on each fusion
So Jirachi/Lugia
It really isn't doing much, It's much more defensive oriented but for some reason your making it a sweeper. It's also very liable to getting hit by Status, Stalled and/or Imposter. Your current team has no real synergy so I'll turn this into a Defensive oriented pokemon
Arcoh (Arceus-Steel) @ Leftovers
Ability: Regenerator
Fusion: Ho-Oh
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Roost
- Defog
- Roar
- Iron Head
Would easily stave off most special hit's and brings utility on the board, Although this isn't enough for your defensive core so removing Togekiss/Aegislash we'll instead add an Imposter Pokemon just so your team won't get swept by the countless broken stuff in the format, This is my suggestion
Blisto (Blissey) @ Choice Scarf
Ability: Imposter
Fusion: Ditto
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aromatherapy
- Healing Wish
- Stealth Rock
- Soft-Boiled
I'd guess this is the standard set for this format
I don't have much freetime so If I have the time I'll continue this
I have more freetime so I'll continue this
for the 3rd Pokemon I'm making it another defensive pokemon oriented for physical attackers, I'll suggest this
Girapex (Giratina) @ Rocky Helmet
Ability: Regenerator
Fusion: Toxapex
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Scald
- Recover
- Spectral Thief / Haze
- Toxic Spikes / Knock Off / Core Enforcer / Toxic
It's meant to hopefully prevent setup with Haze/Spectral Thief, Scald/Toxic/TSpikes to spread status in this, Recover is a no brainer and Core Enforcer could be used to remove abilities maybe? I really don't know how this'll work with Wonder Guard so removing it from the options is probably fine but idk\
Reshizma (Reshiram) @ Leftovers
Ability: Turboblaze
Fusion: Necrozma-Ultra
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Tail Glow
- Photon Geyser
- Draco Meteor
- Roost
To bolster up your offensive presence I've thought about this, It'll be a solid breaker especially since it ignore's the powerful defensive abilities like Wonder Guard and Disguise. It'll be a (hopefully) good breaker with roost for longevity as well
I'll check rq whether Arceus-Steel/Ho-Oh can coutner this on the chance it gets imposter'd
+3 252 SpA Turboblaze Reshiram Photon Geyser vs. 248 HP / 252+ SpD Abomasnow: 138-163 (31.8 - 37.6%) -- 92.3% chance to 3HKO after Stealth Rock and Leftovers recovery
On the off chance it gets imposter your Arceus-Steel/Ho-Oh should be able to handle it well if you play well so I think it's fine
Kyorom (Kyogre) @ Leftovers
Ability: Drizzle
Fusion: Zekrom
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Volt Switch
- Scald
- Tail Glow
For the next member I was heavily considering a weather setter due to the fact perma weather is in this
This could be used as an annoying hard hitting pivot/scald spammer with tailglow to bolster its offenses
ran outta freetime, consider the last member to be another attacker that hopefully gets stealth rocks
Remember to take this with a grain of salt cause I don't play the tier!
I simply gave suggestions A Team because yours wasn't optimal in the slightest!
If you want the best advice wait for somebody experienced playing to give advice (Basically only anaconja in this server lol)
hi thank you I just tried and it's not bad but tell me for the 6th I choose me or your an idea otherwise I have one in mind otherwise but otherwise thank you again
😅
and if you have a format to recommend to me I am interested😁👍
could kommo-o be a viable mon for hail teams?
no bc fighting is not a good def typing and dragon is outclassed by kyurem
i meant because of overcoat
kyurem has ice body so its even better
could i stack them?
using kommo fighting typing for one fusion and kyurems dragon for seperate one
idk why youd want to have kommoo fighting though
Since Kommo is a good body fusion
If your using a fighting type then just use Meloetta-Pirouette instead
kommoo isnt a good body fusion
I have a Kommo-o/Porygon-Z fusion that clangorous souls up, with a throat spray, then can spam adapt boombursts off 600 or so SpA. Still does like 30% to Torn-Registeel fusion that fucks me up evrey time
Regen Registeel is fucking crazy
thats nd though modrift was talking regdex
why is kommo a bad body type fusion?
besides being outclassed by melo
I feel like bug, rock and dark are very good resistances to have.
With U-turn, Stealthrock and Knock off being so common.
I will say that being weak to fairy isnt enjoyable but luckily fairy isnt a common coverage move unlike the three above.
Same goes for Psychic and Flying
But what to you mean on depending too much on the head?
kommoo has nothing to give besides sr
so you have to use a head with recovery and utility
what mon do you fuse with kommoo that makes it useable bc you can talk about its typing in a vacuum but what matters is how it plays in practice
I would use it as a bulk up sweeper with substitute and Drain punch
not sure on who to fuse it with
maybe metagross?
cant sweep anything if its as easy to stop as putting a fat scald user or unaware in front of it
So it needs mates to help with that issue?
Because no one mon can sweep entire teams on its on
you can say that to justify anything
id say no
Set up sweeper do seem kind of weak in this metagame
bulk up sweeping is weak
Qd also doesnt feel opressive
With unawares and Spectral thiefs rampant
not to mention all the AV fusions to handle special attackers
honorable mention to eviolite fusions
as well as all the revenge killers Like the Espeed abusers
simply play better
not coping
i checked and uhhh yeah it doesnt improof!!!, i would find an apropriate 6th member to solve this issue but uhhhh im using a vpn and someguy got the ip for the vpn banned so i have to do it another time
Dialgrowth (Dialga) @ Leftovers
Ability: Regenerator
Fusion: Tangrowth
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Knock Off / Stealth Rock
- Giga Drain
- Ice Beam
- Spore
problem solved probably
uhhh just realized you need plates for arceus forms so gotta change stuff oops
Does anyone know the best combination of items and moves for the fusion of Meloetta (Pirouette) and Zoroark?
to play showdown and etc.
CC is a must because its without question the best fighting type move.
Knock of is amazing as always,
the same goes for Uturn.
Last move is uncertain however.
Trick, Taunt, maybe an elemental punch?
For items It has the options of most sweepers, Life orb, Scarf, Band or maybe even Expert belt.
There is no concrete answer here
its not a sweeper bc it doesnt have setup
its more an offensive pivot/cleaner
p sure zoroark gets jab
thank you
two things : 1 zoroak does not get jab, at least in IF and 2 it could run set up thx to having SD from melo
melo doesnt get sd
i did forget zoro gets sd but you didnt mention it
and obv sd users dont use scarf/band
does anyone happen to know a hard wall against Specs Latios/Typhlosion? The combination of sun boosted eruptions, Specs Dracos, and Energyball leave me a bit puzzled.
generally looking for a sun answer that synergies well with a water and steel type
or Dragon/Fire
oh dragon fire is p good for sun
well it get shit on by latios typh which is what they were asking but w/e
I meant dragon fire
https://pokepast.es/93aa5a574d82b4d9 how could this team be improved?
I would like to put a spinner on the team but do not know who to replace with what mon
I was playing randomized with my friends and we decided to use the pokemons to fight in the showdown after passing the league, this would be my team in the Dex AG category, I'm pretty new to this thing of building competitive teams so if anyone can help me with the moves and possible fusions better than these
Zoroetta (Zoroark) @ Choice Scarf
Ability: Serene Grace
Level: 85
Fusion: Meloetta-Pirouette
EVs: 115 HP / 51 Atk / 102 Def / 116 SpA / 99 SpD / 27 Spe
Hasty Nature
IVs: 12 HP / 30 Def / 13 SpA / 29 SpD / 22 Spe
- U-turn
- Close Combat
- Knock Off
- Drain Punch
Palkvoir (Palkia) @ Life Orb
Ability: Pressure
Level: 85
Fusion: Gardevoir
Alt: d
EVs: 74 HP / 23 Atk / 77 Def / 80 SpA / 73 SpD / 9 Spe
Jolly Nature
IVs: 6 HP / 0 Atk / 18 Def / 21 SpA / 14 SpD
- Hyper Voice
- Moonblast
- Hydro Pump
- Core Enforcer
Cressgross (Cresselia) @ Focus Sash
Ability: Levitate
Level: 85
Shiny: Yes
Fusion: Metagross
EVs: 59 HP / 83 Atk / 69 Def / 83 SpA / 53 SpD / 37 Spe
IVs: 4 HP / 27 Def / 30 SpA / 29 SpD / 19 Spe
- Ice Punch
- Moonlight
- Toxic
- Meteor Mash
Reshiquaza (Reshiram) @ Dragon Fang
Ability: Turboblaze
Level: 85
Fusion: Rayquaza
EVs: 244 HP / 252 SpA / 8 SpD / 4 Spe
Modest Nature
IVs: 0 Atk / 26 Def / 29 SpA / 22 Spe
- Earth Power
- Tail Glow
- Draco Meteor
- Roost
Molchomp (Moltres) @ Life Orb
Ability: Pressure
Level: 85
Fusion: Garchomp
EVs: 50 HP / 37 Atk / 52 Def / 52 SpA / 48 SpD / 11 Spe
IVs: 27 HP / 30 SpA / 9 SpD / 20 Spe
- Will-O-Wisp
- Stealth Rock
- Earthquake
- Roost
Umbrom (Umbreon) @ Leftovers
Ability: Volt Absorb
Level: 85
Fusion: Zekrom
Alt: b
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
IVs: 26 HP / 26 Def / 11 SpA / 5 SpD / 30 Spe
- Plasma Fists
- Wish
- Hone Claws
- Protect
I haven't changed the EV's and IV's yet
Are you allowed to change abilities?
unfortunately not, the only thing we will be able to change is the EVs and IVs
But I can try to capture Pokémon with better abilities
The thing is you are playing AG, not Ubers (which doesnt exist yet). This means your opponent could run six blissey/Pyukumuku with minimize/toxic/soak/softboiled and just cheese their way through.
Do you have any extra rules for this fight against your friend?
Or is it truly Anything goes
just these rules of exploring only kanto and that
in that case there is nothing stoping you from using the most cheesy strats imaginable
only that your friend might hate you
Could you tell me what these strategies are?
xd
spore smash ?
How do you do this setup?
wait until they go into something passive, trap it, sub and setup
or you could give huge power to mons that shouldnt have it
once again : anything goes
i mean the move list on pokemon, Is only the shadow tag necessary?
well it depends on what you fuse it with, and you obvioulsy want substitue to protect yourself against status
I'll see what I can do and send it here so you can see if it's any good.
i would suggest to talk to your friend
since they probably wanted a normal match with legendaries
I believe not because he was thinking about setups with klefiki and mr.mime and Bibarel
Furthermore, the other colleague who is in this game has 3 Arceus and an Ultra Necrozma, so I think it would be fun to use a team like that and then play with my normal Pokemon.
honestly that sounds relativly normal as simple isnt even bannend in UU, so he most definetly wanted a normal match and not cheesetopia
quite likely. I'm also not going to use everything you two told me, but it was funny telling them these strategies and they were like "no way"
its good to clear these things up beforehand to avoid any misconceptions
which is a better ttar fusion partner ?
Hydreigon or Celebi
On a general level it would be Celebi, but some teams would prefer the coverage Hydreigon offers
Woo, second sun setter with actual utility moves
Being an actual physdef Fire is also interesting, although you'll have to figure out a way to deal with its Rock weakness and lack of recovery
Quick question, in doubles battles, would pursuit/roar combo work or would pursuit fail/do normal damage
Pursuit would always move before roar, as roar has negative priority
So you wouldn’t get the boost, since they’re not switching out when you hit them
I'm pretty sure you would be able to if the pokemon used Pursuit, got encored on the next turn where it used roar (while slower than the other roar mon)
The encored pokemon could used Trick Room to make it easier
question: does arceus need to have the plate AND multitype or just the plate?
just the plate
If you fuse Hawlucha and ditto, give it the quick powder item to double its speed, then knock said powder of to activate unburden, will The Speed stat with QP be boosted or just the base Speed stat?
Would sunsteelstrike ignore the evasion boost from sandveil?
You might be able to get pursuit/roar to work by cheesing roar's low priority with copycat/sleep talk/assist shenanigans, but that's both highly unreliable and frankly I don't think the payout is worth the investment
what's a good team for screens
sky attack, on gliscor?
as for alakazam, put in electrode for mind blown
gigadrain seems like a waste of a moveslot. Knock of provides more utility
It doesn’t make sense to use jifable as a scarfer due to it low attack sp attack and speed
Facade is better then return on a guts attacker
Air cutter base power is to low to justify using
Thank for the criticism. Ill fix it
The good about clef is that it's a fairy type with magic guard or unaware and can recover. You used pretty much none of that
ursaslash has no way to recover health, so king's shield is actually working against you

