#Global/Local Chat

12 messages · Page 1 of 1 (latest)

tardy knoll
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I propose implementing a dual chat system for servers, featuring both local and global channels.

Global Chat: To send a message globally, prepend the text with an exclamation mark ("!").
Local Chat: Messages without any prefix will default to local chat.
The radius for local chat can be customized—e.g., 150 blocks—allowing flexibility based on server needs.

alpine arch
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I'd say the idea is good, but it should be an option for what the default chat used is

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As I'd probably want global to be my default

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Maybe also a command to quickly switch the default

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/global and /local or something

hollow minnow
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I agree with this 100%

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Too much noise in global for local matters. When you get 100+ players it's a mess

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Yes you have channels but joining them and managing them is messy tbh

tardy knoll
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OMG, someone read this 🫡😅

hollow minnow
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Well it's apparent in a big server this should be a thing...

balmy mural
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I have wanted something like this for a long time. To me, the simplest solution would be to be able to toggle whether or not your words are echoed to the chat channel, or just displayed over your head. Having the words displayed over your head would make it useful to actually meet in seraph, to have places for social gatherings and so on.

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Another approach, almost as simple, is to make it so that any time a player says anything in ANY chat channel, it displays over their head for everyone in sight, regardless of whether or not the people around are members of that chat channel. This would allow effectively local chat (just type in your damage log or info log channel, which no one else can see), AND for spying/intrigue RP, making it actually useful to arrange for private meetings away from eavesdropping eyes.

river atlas
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There is a mod called "The Basics" which adds proximity chat but naturally the server has to have it installed. It would be great if global/local chat was a built-in feature of the game.