bug-reports
Gold ore chunks not giving advertised amounts?
About Chute
Thrown into space by the bed at the devastation tower.
Crash on rendering while joining server
Crash Reporter snippets incorrect log sections
1.22.7: Massive FPS drops when looking at shelves full of crocks with meals inside
System.NullReferenceException: Object reference not set to an instance of an object
Walk Forward Input Lag
(lightly modded) everything in the world has stopped growing since adding 1 mod
Xray is somehow able to see spectators
devastation tower didnt load entirely (SPOILERS)
Berry bushes in the village (and in the ruined part) are still the ones from 1.22
Crafting grid stops working
Teleportation
Error Trying to Load Into Server
Everytime I launch VS it makes Windows turn on the setting "Enhance Pointer Precision"
1.22.7 visual bug, quern
Texture Loading Issues? (Vanilla)
How can I fix unknown blocks?
Fishing not working on multiplayer server
Game wont start
Involuntary Version Rollback
No wind sound in new update?
Friend keeps crashing
Fix X-Ray in 3rd Person
need help
bugged textures
Flint shovel craft bug (1.22/Windows 10/vanilla singleplayer)
closed
beuety berry
Disconnected from server in SP "Too Many Errors"
Vintage Story Crashes before launching
Crocks on Shelves
Mac book updating game
Rope getting crazy
Crash: Clicking large windmill sail in handbook
Candle not producing light on shelf
1.22.7 Tried to add mod, killed my game
Crafting glitch on a server
weird item loss issues (crafting, mining, possibly casting)
Dupe
crash when i try to chop log
major issues transferring save data to private 3rd party servers
Problems after Updating
Cannot play on (vanilla) single player world due to mods needed for a server
60 mk inute lung capacity is FAR shorter, maybe 60 seconds
V1.22.7(stable) Windows—Game crashes while generating or loading worlds
1.22.7 (Stable) Crash on startup
Linux Full System Crash While Playing (VS 1.22.5, 1.22.6)
Could be a false positive on the Mod listing on the web site (Primitive Survival)
Mods reaching though solid blocks, both in and out of a temporal storm.