suggestions-forum
Apes as companions
game mechanic
Realistic animals models
More ruined weapons (cant repair them)
Build 4 jug together
game mechanic
X Days until rift start appearing and frequency
game mechanic
Realistic Knapping Mode
game mechanic
Extreme weather events
game mechanic
Repairing tools and weapons
game mechanic
Stump Anvils
Let us re-smelt crushed ore
fungus update
game mechanic
Rifts should only start appearing after your first winter
game mechanic
Medical update?
game mechanic
Missing crafting recepies for different stone types!!
Numbers
Alternative Animal Generation System
Muscle memory skills
Ocean salt harvesting
Comfort/Enrichment meter
More seraph skin colors
Diseases and limb damage system
game mechanic
Bandit raids
More drinks
Afraid of the dark again
(Some thoughts on) more depth to what affects movement speed
game mechanic
Mouth color matching more closely to your seraphs skin and eyebrows matching seraphs hair
QOL: shift-clicking a stack of items into cooking pots should align with item amounts already inside
QOL: Bellows shows Forge temperature
gui
Mushroom Cultivation
Modification to after we reported a mod on the web site
Lantern Attachment
More robust glider physics (small spoilers)
controls
game mechanic
Vessels In beehive kiln
Animals Should Bleed Out From Arrow and Spear Wounds
Please let us grab a singular stick from stick piles
controls
game mechanic
Base Game Ver Switch Option
Bone Lamellar
Door Adjustments and Types
Allowing bush meat and cooked meat into meals.
Long burning fuel and bulk cooking
Fast travel via roads
Traders buy any gem, potential only changes pay out
game mechanic
More fabrics!
Fix X-Ray in 3rd Person
gui
game mechanic
Oar is missing the.... oar
Mods on ModDB website should display file size of mod
website
moddb
Clocks, Thermometers, and Barometers
Better beehives
Milk based soup
Tar Pits.