#tm.players.GetJetpackEnabled(playerId)

1 messages · Page 1 of 1 (latest)

atomic socket
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Potential improvement to mod conflicts
there will always be conflicts between mods that try to use the same resource at the same time. That's not something you can fix beyond not using them at the same time, so that's not a good use case imo

atomic socket
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you can cache it yourself though