The summoner class has a flute with which it can summon various summons, the first being three ghosts. The flute's second ability creates two skeletons, and the third ability summons a prison guard. All summons have -30% health and attack. Only one type of summon can be cast at a time, and when a summon is cast, it takes turns to be reused. When ghosts are defeated, it takes 130 turns, skeletons take 220, and the prison guard takes 310 turns to be summoned again. If a summon is summoned without a target, it automatically disappears after 10 turns.
#New class: summoner
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