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1 messages Β· Page 1 of 1 (latest)
1 messages Β· Page 1 of 1 (latest)
A great idea would be to buff slightly this item.
When +2 and higher, the first struck target is paralyzed for 1.5/2 turns. That can scale with upgrades.
I feel like this is a bit op, maybe at +3 paralyzing an enemy for 1.5 turns with a 65% chance, the chance and time scaling with level