#Idea for shop based talents
1 messages · Page 1 of 1 (latest)
these are all made for tier 2 of talents
warrior: armorers charisma
any melee/thrown weapons and armor will receive a 10%/20% discount for you in shops
rogue: profitable dishonesty
t1: for the sake of selling any curses will not be considered
t2: all identified +0 items will be sold as if they have +1
mage: memory blur
t1: any identified shop potions/scrolls that cost more than a healing potion will have their cost reduced to that
t2: if you buy an unidentified scroll/potion/ring from a shop it will be instantly identified (only ring type for rings)
huntress: targeted affection
any shop item you buy will be at a 25/50% discount, this talent has a 150/100 turn cooldown
duelist: suppliers resourcefulness
t1: any ranged weapons (excluding darts) and alchemise spells shops sell will be doubled in quantity, bombs for sale in shops will always be converted into double bombs
t2: every shop will have 4 additional items for sale around the shopkeeper himself
Solid idea, but the fact it becomes completely useless the moment you step outside of the merchant room definitely makes it pretty mid compared to almost every other talent
Would be a fun alternative for the Rogue's secret room talent
Yeah I tried to make them pretty mid but not useless
To keep the balance of the game
Scroll of metamorphosis would be nice with these