#terrible ideas
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they are replaced with artifacts that roughly replicate the functionality of rings
Ring of haste = boots of cheating
They instantly win u the gamr
:O
Why ring of shadow removed in SHPD
P much
Add ringofshadow back, but it's have debuff that make your vision reduced every 2 upgrade
No
it still would be overpowered
That's how terrible ideas thread work
Dwarfen drone
Dwarfen drone zap lightning like DM-100 with 3-20 damage
Dwarfen drone spawn awake
When dwarfen drone see you, they will alert nearby dwarf
Dwarfen drone move 2x faster
more realistic patch
gnoll: because it is smart, it never fail to track the player
crab: inflicts a small amount of bleeding because of tongs
skeleton: split skuls block your sight, so when in its explosion sight, you are blinded
thief: after stealing, she reads a scroll of teleportation after 10 turns. that means she will gone
dm100: electric? you are paralyzed for some chance
necromancer: has a chance of summon hall demons
gnoll brute: has a chance to parry your melee attack(you only take damage)
dm200: when hit by a metal weapon, damage is reduced by 50%
dwarf warlock: "dark" bolt? also steal the light near the player
succubus: destroy armor, simple
evil eye: deathgaze completely disintergrates the hero(ankhs are useless)
scorpio: for each spike the hero stuck in, you take extra damage when moving
yog: you have 5 minutes in real life, when time is over, yog ascends and the world is over
So thief is she?
Idk
How would Yog look like😳
a shredded demon with 6 arms and an eye for a head
Eye with a jojos level body
Nice
would look
Scroll of teleportation rework: you can toggle the scroll to be able to teleport to any tile which has been explored, either via magic mapping or movement, after channeling without interrupting (blinds/stuns) for 3 turns
Give me moderator status
That's almost as bad as giving me mod
Remove credits from all PD mods and make them seem like they were created by Watabou
Well its terroble ideas so
Give me moderator role
A lit torch now occupies a bag slot and can be thrown to ignite grasses
can't
G i v e
It burns scrolls in ur inventory every 3 turns u are holding it
You have to equip a burning torch in your main hand
No
It just burns
Catching on fire has a 50% chance to ignite bombs in ur inventory and make them instantly explode
This kinda makes sense
Heh heh. That's pretty funni
Until you buy the magic holsters from shop that is
when warrior does a heroic leap all potions shatter and bombs explode
lmao. Imagine he yells "YOLO" then leap directly at yog xD
Huntress takes 25% less dmg from enemies bcuz they dont want to hit a woman very hard its rude
huntress takes 2x damage from everything for the exact same reason
you can jump in the cauldron and have a bath in strength potion
You can buy Scrolls of Upgrade and Potions of Strength from any merchant
lost backpack can be destroyed with explosions
yapd called
HAH. Nice troll
In other roguelikes those might have been useful heh
You still get scammed
Challenge: All scrolls (except sou) are now identify scrolls
buff warrior
he's already buff
he's not enough buff
Challenge: Time Dilation
Performimg an action consecutively slows down your speed for said action
Example: u move one tile in one turn. U move another in 1.25 turns. U move a third in 1.7. A fourth in 2.5 turns. Speed reduction scales quadratically
Doing any other action resets the speed reduction for the action that got interrupted.
9challenge badge
10 challenge badge
face challenge badge
moving between floors takes 6 turns, 3 spent on both the floor you came from and the floor you moved to
Scrolls of upgrade are prioritised when burning
fireblast only has a 50% chance to affect each tile in its aoe
if you get very unlucky it will never hit the tile you're aiming at
Fireblast also affects the tile you are on for full damage
remove all buffs and debuffs
It's time to respect women twice as hard
New final boss for huntress: the physical embodiment of the patriarchy's glass ceiling
Once she defeats him she ascends up the dungeon whildt levitating and claims that the opprrssed minorities can now prosper. Specially the most oppressed group of them all: gamers
neo no
Ah no the copy pasta meme
Based huntress
copypasta?
mmmm ok
Hostile champions buff!!!!!!!
1/4 chance to spawn a champion, 1/12 to spawn a mutant
a mutant is a champion but with more buffs
blazing: enemy now deals 50% (from 25%) more damage, and has an aura of flame (similar to blazing fist) around it, burning everything it nears
projecting: enemy has increased vision range, gains mind vision of you if you are within 3 tiles of it
antimagic: completely immune to all negative effects as well as damage from wands, deals 25% more damage
giant: now has +2 attack range and can break terrain to reach you similar to dm300
blessed: 2x speed, has permanent mind vision of you
growing: gain stats every 2 turns instead of every 3 turns, and also increases speed by 1% every 3 turns
Soyboy challenge: no strength pots and two un-upgraded rings of might (cursed)
Only potions of mastery can be used from strength pots
And you must play as warrior.
Soy boy
what is soy boy
Make prisons enemies 20% more HP. Prison is too easy as it is
Make prison enemies always have a champion buff
necromancers can give adrenaline even when their skeleton isnt at full healt
thiefs can steal bags, unique and upgraded items
skeletons ignore armor with their explosion
dms100 have a scorpio AI
guards apply slowness instead of cripple
If a thief steals a weapon they'll use it against you
mobs use their items(warlocks drink/throw potions, crabs eat their own meat, etc.)
ah yes
crab: "and for my next trick, ill waste the next 5 turns eating something, and have a good chance of catching on fire, becoming poisoned, or getting rooted in place afterwards"
the nerf we truly needed
Bats move at ×4 speed
new cool game idea: add me into the game as a secret npc
I insta kill you if you try talking to me
why would you kill players Neo

its funny
fair
Based
Hi
Does this also work for yapd?
Yes I want to purely suicide
Fire elemental go boom
the 5 bomb bundles in my backpack when i tilt my lantern
"My time has come"
It is a male with weak physical and mental fortitude
you can now snort corpse dust/elemental embers
ok thanks
what is snort
but corpose dust isnt a drug
if youc ant use it like a drug it doesnt make it a drug
why am i talking the snorting of dried corpses
why not
i want to eat elemental embers
Sounds like something viable you'd do in another roguelike to gain fire resistance or something lol
🍽️
in YAPD, you can eat firebloom herms to gain fire resistance
You can literally eat any corpses raw in other roguelikes :D
other herms give different types of resistances
I think it increases your health
gives more max hp than the wyrm herb itself, and also filld your hp like a potion of strength
oh thats strong
keep in mind that it takes 3 turns to eat
yeah
and needs a rare herb
¯_(ツ)_/¯
Change english in PD to match Ye Ldzy's English
Are you talking about English that looks like this? https://static.tvtropes.org/pmwiki/pub/images/butcherede.jpg
If so then urgh, gods no!. That's horrible!
lmfao
the sniper should have a gun instead of a bow
I bet there's a mod out there which did that
Why
🍽️
Eating food now always make you stuffed
Ye Ldzy PD
Magic is gone.
You breeze your way through sewers, some rat tried to bite you, but you stomped on it, they are tiny anyway.
5'th floor had some disgusting blob of filth, and you had to dig into it to find an exit key, ew
Prison is a bit more challenging, those guards pack quite a punch, but other than that you are pretty safe. Those lunatics carrying a bag of bones and trying to make a working skeleton out of them are just pitiful to watch...
On 10'th floor, you meet some kind of ninja, and he is actually dangerous with all those bombs he's throwing around, luckily shurikens can't even scratch your metal armor.
After you beat him, you descend into caves... Why are there so many gnolls dressed in armor or in shaman clothes? The person who did that to these poor doges must've been a real sadist.
After you're done freeing dogs from those rags, and making sure you won't get bit by those poisonous spiders, you get to floor 15.
On floor 15 you see that MASSIVE FREAKING BULLDOZER that's dead-set on killing you.
You try to run away, but it's faster. It just runs you over, and you are doomed to live the rest of your (very short) life as a pile of blood on a ground
Really, if magic doesn't exist, you can't levelup or upgrade equipment, so massive ass bulldozer robot just runs you over and u can do nothing
Red snake:
"Its ancestors were dragons, probably"
Can charge like an evil eye and then fire a fireblast at ya
Hold it!
If we could get pickaxe from blacksmith in caves, we could try to break the gate on level with bulldozer since he doesn't attack until you get close to pylons
Bare Fists should be fast weapons
Mage class
lmfao
he is magical troll, magic doesn't exists so is he
could we use bombs to dig our way out
hmmmm
but there would also be no dwarves to create dm300
buuut the blacksmith is not a thing cuz he is a troll
So the objective is breaking the gate by any means
Since DM doesn't attack unless provoked
We can spend any time there trying to do it
if u break gates its smooth sailing forward
dwarves are gon
their golems can no longer teleport
we cam just use bombs
demon halls are a cakewalk
and then u pick up a pretty golden amulet, that's probably worth less than amount of gold in your pocket
Hyenas
u mean math is gone?
everything holds on faith
universe immediately becomes the very weird place to live, laws of physics atre gone
speed of light is now random
everything devolve into absolute chaos of microparticles and mana
not random but determined by a strange unpredictable force
which can be consciously manipulated yet not explained
a random int generator? 
NOT random
Also
hmm
All random generators are based on some kind of XOR math
then its physics
So if math isn't real
but like magical
Then random generators as we know them cannot be real too
you can rig any random generator by making a prayer or casting a magic spell or something
i mean, just use a dice on the moon with a perfect polished cube made out of 100% of the same material
it is possible to detect patterns and write down laws of physics but they're unreliable
actually no
cuz it would still be influenced by which side was the dice before you rolled it
this is getting interesting
how do pcs calculate smth random
they just do
wow such a perfect explaination
you mean normally or in a world entirely composed of magic
normally
they pick up entropy from unpredictable data like ambient temperature, cpu clock counter, a microphone, time
wait seruiously?
all of it is mixed into an algorithm that's kind of like an array of unpredictable numbers
whenever a program needs a random number it pulls a number from the list
that seems overlycomplicated
yeah it's just a lot of numbers mixed into one number
there isn't really a better way to do it
computers are predictable by definition, that's just how they work
so they just mix together numbers a human can't predict
random.org uses precise temperature numbers from sensors all over the earth
you could in theory predict what random number will be generated next
that's why computer rng is "pseudorandom" not "random"
but for that you need to have an incredible amount of information about the system at a very precise time so it's impossible to guess in practice
this is a planned TCPD modifier
that allows you to see future RNG rolls
and second modifier that allows you to modify them
aka you can tell that "3'rd RNG roll from now on will return 0.4621"
"1981923729"
"ah so a +1 ring of furor and 2 misses against a gnoll"
doesn't the game make too many rng rolls for that to be useful
during enemy turn - yes
all the pathfinding and spawning
you will have the list go down by quite a lot
but during your turn, you have the power in yer hands
this is a terrible discussion
yeah
remove dreamweed to make pit rooms more annoying
remove cleansing potions to make high chal and pit rooms more annoying
add an :oiled: fist that covers you in brute petrol
what would happen if we
🔥
you know how i got buffed to have fire resistance
well :oiled: gets even stronger when on fire
it gets weaker
however since you are covered in oil you cant extinguish yourself without extensive measures
Bare fists now deal damage to the player and apply weakened debuff.
depends
the slimes/wraiths wont do much damage
but imagine golems
or fire elementals
or elementals in general
bring back the disarm mechanic of monks
if you don't have a a weapon equipped, monks will knock off your fists
Brutal
all enemies now have static hps that can be reduced one at a time, rats start at 3, gnolls at 5 etc. big weapons dont do extra damage anyone, everything is about speed
shuriken speed sniper 
actually, unaugmented is probably better with enough shurikens
and damage is better with lethal momentum
If playing into darkness and you find a dark floor, becoming blinded reduces your range of vision to the tile you're standing in
Based. Stamina potion is the Gatorade you need to outrun the bulldozer
Cocaine
Cruelty squad allows you to consume the corpses of people you've killed to get health
demon halls floor + dark feeling + darkness challenge + blindness
ok thanks
That's like darker than the deepest pit of hell
idea add caca cola to the game
Give all caves an inert darkness feeling, and allow an extra modifier. Darkness feeling can compound with the inert darkness. It is a cave, after all , and there's no visible light sources
All demon halls levels should have an inert chasm modifier. It's the innermost chambers of the dwarf king, and is crumbling after all
like in yet another pixel dungeon
It can stack with chasm modifier to either remove walls, or the walkways (it would give a hookshot that only lasts for the floor tho
The OG level 21 was pretty cool from PD
Where it's a massive chasm with the start room, exit room, and the shop for the imp
Idea: Dwarf king is immortal after all
When his health is brought to 0 he gains 100000 shielding.
During this time his minions become much stronger, accurate and faster and Dk can roll a 100 damage. If you do not act fast Dk might find a way to revive himself
What are you supposed to do exactly lol
whats dispel
Dnd spell
👍thanks Neo
golems now can rage like brutes do
and have more chance to spawn as projecting in challenges
After dying, u can now play as luigi
warlocks can trickshot
add a crystal ball which reveals the floor. All enemies will know your location and will aggro towards you for 50 turns each time it is used
Sounds kinda like free infinite magic mapping for rogue
They still follow you even if they cannot attack
new enemy: banshee
very rare enemy that spawns from metro onwards.
he will always spawn immobile and sleeping
when woken up, he will spend a turn charging his ability, then unleash a horrifying scream foretelling of ur doom. If you have line of sight with the phantom when he does this, you permanently gain the doomed condition (make it so it doubles dmg BEFORE any DR effects or armor), and all enemies have mind vision of you that lasts forever. The phantom then fades away (dies)
yapd 
You're telling me they can legit do that already in yapd??? Ouch
i only play spd so...
Next you'll tell me they can shoot through grass
blind fire lol
your character and enemies can trickshot by default
levitating characters or flying enemies can see throught grass
golems teleport to you like succubus
instead of doing the reverse as of now
which makes wraiths annoying if you lose them
evil eye just got more dangerous
he can be anywhere
sniping you
evil eye is now a cave enemy, since it doesnt need to charge their deathgaze and are in the caves they deal less damage than in vanilla/shattered
deleter of grass/doors
they dont disintegrate doors or grass
all enemies (and the hero) can auto trickshot in yapd
flying enemies can since they can see u thru grass
yea
ye well i haven't even git gud at spd yet
huh aight
Homing Arrows (T3 huntress talent): Firing an arrow near an enemy will redirect to it if there are no walls or obstacles (grass does not count)
Tiers -
1: redirects within 3x3 square of enemies
2: redirects within 3x3 circle of enemies
3: redirects within 5x5 square of enemies, arrows fired directly onto an enemy cannot miss (even with any status effects or curses)
Allows for blind fire and hitting enemies that are farther away from corners and walls basically
there is a similar sniper talent in RKA iirc
also replacing pointblank/seer shot with that isnt a bad idea
Unironically not a bad idea? lol
why would it be a bad idea
#1016751363570548789
- Its made by me, yours truly
- We in #1016751363570548789
just because it was posted here and it was made by you
doesnt mean that its a bad idea
Imagine a "Silent Shot" talent that does not wake enemies up/draw aggro if you are not visible to enemies
Unfortunately it doesn't work with sniper specials
could be implemenet even with damage penalty maybe
Becoming self-aware, huh?
Loud Rush: Warrior moves 25%/40% faster but draws aggro from all enemies within 20 tiles.
Well, this place is just perfect from my half-baked flawed ideas after all
Why think things through when you can just not
Eye of cthulhu
is this normal enough to post in normal ideas thread then?
yes
ight
what if, ldzy translated the game
WARLOCK PIXEL DUNGON
for real though if i make any substantial change, i would buff iron stomach
and yapd update schedule
make damage reduction when eating decay every turn instead of 100% for one turn
But
I'm still better than auto translate in shpd.
n o
Oh. You're Ye Ldzy. I see
in spanish its scary too
The word for "grim" and "scary" in spanish is the same?
But ingame it's "Jebakan maut" that means grim trap, but the trap name in bagdes is scary trap
Someone should fix it
Is becoming translator free because i really hate it, the translate is bad
It's um, all voluntary work, yes
...
(soz)
You should see Russian translation
It's really bad?
mostly not
Mostly the additions after 0.9.0
The richoshot
Another 4th wall break idea: when you catch a fire, your phone's temperature gets hot just like as you run genshin impact on terrible performance phone and when you chilled your phone's temperature is cooled. Alright, EXPOSE BURN OUT! FAIL TO CONTROL BURNING STATUS? YOUR PHONE RIP, BECAUSE THIS IS NO GAME NO LIFE
If you aren't wearing any armor you can have sex with enemies and npcs
if you are wearing specific armors you can
New class: baseball pro pitcher
When throwing a missile weapon, you can choose the breaking ball what to throw.
Fastball: deal 20% more damage.
Curveball: calculate as enemies have -20% evasion.
Slider: when succeeded surprise attack, paralyze the enemy for X turns.
Changeup: push the enemy by 1 tiles.
Knuckleball: when the enemy is near a wall tile, your missile weapon attack always hits.
Cutter: rather than deal damage, instead cut the enemy's current health by half.(Does not work for mid or bosses)
Screwball: inflicts one random bad debuff(includes DOOM)
And more... what?
i am have returned
Intimidate (warrior talent): enemies have a chance to be inflicted with terrified for 1 turn when:
- you get within 1 tile of them for the first time
- you attack them
- they miss an attack on you
- you fully block their attack
make cursing trap swear when you step on it
That's so cursed
change for distortion trap: instead of doing literally nothing most of the time except be an easier summoning trap, stepping on one now permanently distorts (warps) your screen in teh shape of a spiral
the effect stacks with itself the more distortion traps u step on
gl tryna play
distortion trap permanently distorts your face
i need it
"You could always just go back to sleeping... With me
"

Wouldn't you melt away if you had sex with a fire element or Goo?
i'll make sure you melt away if you keep bringing that up
bring back the stunning enchantment
It's
Ifritdiezel delete our chat
Ik
I think he deleted my idea because it was too good and didn't belong in #1016751363570548789


why
Idk why but it looks like DM300 is smoking
idea: let our characters smoke with the fog potion
Make death mark kill the enemy because it's death
If the hero smokes too much, they die
Anti-smoking PSA
If any developers want to use my idea, go right ahead 👍
Spawn a grim reaper that invulnerable and attack enemy with the same weapon you use for 2 turns, then it's gone
Grim reaper attack ignore enemy armor, and make enemy vulnerable and disable enemy magic for 10 turns
There should be some class that have access to special items of all other classes.
Maybe some kind of non-human creature, that is not hostile to the player in normal gameplay, but still lives in a dungeon.
Also give it access to all talents, cuz why not?
When killing a crab, have a 1/1000 chance of finding a +3 haste ring, +3 plate and +4 ring of evasion
That ain't terrible
Ideas from Not dwarf king:
The Cloak should have a low chance of spawning the dungeon, most likely cursed.
Since this artifact is cursed, it will alert enemies to your locations instead of invisibility. Also it seems to be able to give invisibility to enemies instead!
Most sane flat earthers caught on camera 😱
idea: transmutable uniques
so warriro can transmute his worthless bloody seal into something good like bow or cloak
glad with huntress bow 
But the easy upgrading and rune transfer 😭😭p
Add the one shot kill scroll again
No
Warden can imbue bow with seeds she have
Just like dart
Not a terrible idea
Oh what I was just commenting bro
Wdym @teal moss
Nothing
Hmmm... maybe like, firebloom seeds would turn her bow into a flame shotgun with 10 shots or something
that's actually the idea for nerf gun I had
inspired by certain banned fork
Jumpscare talent for rogue:
Decloaking in front of an enemy gives them 2 turns of fear/paralysis (50/50 chance) and 5 turns of vertigo
The effect has no cooldown
What the second point does?
what fork
8 pronged
by god
Finally we have gladiator but good
Bunch of them, but they all share the same feature and made by same person
Ring of Arcana gives even more phrases to the annoying weapon curse, resulting in personalized and subtle bad advice the player may fall for in different situations.
E.g. "Oh!, a piranha vault room. I hope you saved a levitation potion, I don't like piranhas!"
That's a good idea, not a bad one
Get it out of here
Can you name one pls. I'm curious what their mods are like
Lovecraft
remove Assasin to not make us waste more time in picking Freerunner instead
-The Freerunner gang
remove rogue because who really mains rogue
Quality crappost suggestion. "Remove assassin" chuckle
yeah
true
just remove all classes except Huntress already
everyone just plays sniper/mage and tehn warrior for fun
#1017621268448673824
Did you just minimod an actual mod? O.o
Damn. What a gigachad. Based
Add warrior's fully fixed seal
No more broken one
Transfers 2 upgrades and can be attached to a weapon
Fima is the singular challenge at the moment which makes him useless in high challenges
Wthhrohlu
Removes his one gimmick
As you can see, this man has truly understood what terrible ideas meam
Mean
Shut the hell up assassin only do 2 hit to dm-300
Me
You're lying
Removes freerunner, add trapper subclass like moonshine instead
sniff sniff
It smells like bull honkey in here. Must be the work of someone who's fond of lying
(I'll stop crapposting now xd)
there's no way you played assassin more than once and aren't dead of boredom
Look, my best run is rogue assassin
I'm bad at using wand of corrosion
Add durability to wands because fuck wandrunner
In fact, rogues should get a passive -50% wand damage penalty just for being rogues
Holy based and redpilled
If evil eye is paralyzed when building a deathgaze energy, they will make a very high damage when deathgaze, but the eyes will damaged for half hp
you can fill empty bottles with water/blood water/lava to move water tiles
additionally
throwing potions inflicts bleed
Drinking too many potions at once causes your bladder to explode
what do you play then
warrior?
Pee runner: will do nothing to hero or other mob, but will pee when they running
the binding of isaac
@tardy ingot do you agree that you bind things?
yeah, I play magic missile warrior
I refresh all my runs that I don't get a magic missile within first 5 floors
(i cant understand if its sarcastic or not
Poe's law moment
(Nah seriously tho, pretty sure it's sarcastic)
oh you mean full Melee huntress?
the one without barskins buff?
yeah i tend to play him and try berserker
the binding of warlock
Rename well of health to well of wellness
#1017621268448673824
It's a t4 talent that when maxxed just causes enemies to suffer a heart attack and die on the spot
crazy thieves should steal the amulet of yendor when you are ascending
Rot Lashers inflicting Paralysis instead of Cripple
senior monks inflicting paralysis
Loser's Momentum: T1: Any non-lethal attack has a 66% chance to skip your next turn. T2: 100% chance to skip.
remove crabs because they are op plz nerf
Battlemage can imbue his staff onto another weapon cos why not
battlemage with glaive 
Holy crap. Projecting staff + sword
Lightsaber
projecting whip of disintegration with a dumped RoArcana
Thunder staff + war hammer
Freaking Mjolnir
Lightning Staff + Greataxe = Stormbreaker
Remove rat king from the game
No, that's the one thing we can't remove
Our lord must remain.
I think I've suggested the worst idea ever
Suggestion: When you equipped high level's ring of wealth, chance of spawning rat king from distortion trap is increased.
This is a good idea tho wtf
Make Warden take psychological damage whenever she sees plant trampled
like, she is the one with nature
so seeing plants getting hurt makes her feel pain
#🐹yet-another
Rat king isn't in that version?
Lol
No sadly

How dare they not include our lord and savior
Or at least, make the game show you "plants trampled" amount after playing as a Warden, with "You monster!" message
Blacksmith makes you mine 100 gold ore to be able to reforge your weapon/armor/ring/wand
Yea cause he's became evil
Make all attacks have a chance to cripple you.
Oh, and cripple permanent until u use healing potion and sleep for 600 turns
noice
also
new chamption
smol
it gives the enemy a +600% of evasion
like nearly a snake
i hope you learned from the sewers tutorial
New challenge: Deadly Abyss
some sort of.. otherworldly chaos has infiltrated these dungeons...
-3/4/5/6/7 more enemies naturally spawn per dungeon
-Each region has been altered
Sewers:
-Fetid Rat, Trickster Gnoll, and Great Crab all spawn on their respective floors as Champions
-The Ghost will grant its reward after defeating Goo
-5 Caustic Slimes are placed randomly throughout floor 5
-Goo wakes up immediately after entering floor 5
Prison:
-Upon entering a new floor, an alarm trap will be triggered
-Shockers, Smoke Bombs, and Fire will randomly spawn throughout the Prisons
-There is no delay between Tengu's phase 1 and 2
-An enemy will spawn every 2 times Tengu teleports
Caves:
-Default vision is 3 tiles, increased to 4 with a torch (1 tile -> 3 tiles if Into Darkness is enabled)
-Enemies move at 2x speed when not in your vision
-DM300 has 100 more health and 1 extra pylon must be destroyed
-Rocks will automatically fall from the ceiling every 4 turns (including when DM300 is supercharged), and will deal significant damage to the player
City:
-Dwarven Ghouls now move in triplets instead of pairs
-Elementals use their abilities twice as often and do not take any turns to use it
-Every 4th enemy spawned by the Dwarf King will be a Champion
-Dwarf King will have double HP in its final phase (100 HP normally, 200 HP with badder bosses)
Demon Halls:
-Demon Spawners have triple HP, and spawn ripper demons twice as fast
-Ripper demons have permanent mind vision on you
-Fists spawn in sets of twos (sets of threes in Badder Bosses, at 666HP and 333HP, which makes the final phase start at 333HP), and will recover after 5 turns at 25% HP if not all fists are defeated at once
-In floor 26, three deathgaze beams will attack the player each turn (with an indicator similar to Yog's fight), ankhs will not function on this floor
this challenge is a terrible idea because then people will start attempting 10chal which would be incredibly funny but also agonizing
Honestly though the only ones that sound like they'd be god-awful are both the first and last Caves changes
first caves challenge is actually not too bad unless you're huntress
last caves challenge is incredibly dumb but i love it
if i had to change it and make it actually good, then i'd make it so it doesnt trigger when dm300 is supercharged
but i really like the idea that paralysis from falling rocks is 3 turns, and if you get hit by one in this challenge, you have only 1 turn to react to the next set of rocks
Won't it just get nullified most of the time though?
wym?
You're going to be constantly hit
oh right
if you take damage from dm300 then the paralysis is shortened
hmm
I still think its fine though
putting it below 4 turns would allow for the possibility of getting hit by 2 rock falls which is some incredible levels of dumbness I am not willing to include into my ideas
or an infinite amount of rock falls if you are in a safe zone...
whats the idea?
Basically it increases the floor count from 25F to 50F
finally an actually terrible idea
LOL
abyss from rka:
Isn't the abyss endless in rka?
It's not even really the Abyss
Dungeons+
it is
but I'm talking about the enemies here lul
That's essentially an infinite chapter
imagine the abyss enemies into regular shattered pd
dragons would be incredibly funny
I'm not a completely cruel man, regular dragons will be a thing, but not to the insanity that are Abyssal Dragons
unless you're actually adding new chapters adding more floors turns the progression into tiring slog
new chapters would be really cool
but this is the terrible ideas thread so why not make each region 9 floors and a boss now instead of 4 and a boss
Because that would round to 75F
sous spawn in 1-3, 4-6, 7-9 of each region
strength potions spawn randomly in the floors
And that's not a common MD floor count
enemies give reduced exp
But what I said earlier about me not being cruel, well, that's partially true
Because I am sometimes evil
There's a little enemy in Shiren called a Horrabbit, the level 3 version of Fearabbit.
having to go through 9 floors of god damn prisons lol
a demonic rabbit I'm guessing?
What they do is they attract you and up to two other enemies to them, sounds fine, right?
ye
How about it when their attraction range AFFECTS THE ENTIRE FLOOR.
You see, they bring you and two other random enemies, no matter where you or they are, right next to them.
oh.
On any turn as long as they're not in melee range.
You can see why this is one of the most hated enemies in the franchise, can't you?
And the Level 4 version? Don't get me started on them, they're even worse!
or is it not as simple as it sounds
Unless it can kill everything in one hit, then no.
ic
Now imagine that except in PD where CC options aren't common in the slightest
pasty bomb that detonates after being on a "wet" tile for long enough
Add a monk class. Only good with fist weapons or bare hands, other weapons are usable but have high malus to hit. Rings of force make them gods, unlocking a combo system not unlike gladiator. Also, the cannot wear anything heavier than mail or they get a 2x movement penalty
What about being able to be focused?
Too late
I already made this mod
Nice
But like goo is also replaced by a giant snake

Perhaps. I can later add abilities... but then, that's just a new class. Not a terrible idea
go post this in #🏆too-cruel
TCPD have solved this issue by having like 80+ challenges
and beating 80chal is 100% impossible
mathematically
some challenges combo will 100% kill you without any RNG
That's why I reduced the max challenge list to 15 from 20 for TPD: reloaded
20 is too broken
in TCPD I always emphasize that the goal is not to beat allchalls
but rather picking a combo that makes game interesting for ya
but most ppl go straight to T3, get rekt and then think mod is bad cuz too dumb hard
Inbachi cries
?
Ah, was meant impossible, Inbachi is the boss which is nearly impossible boss from dodonpachi saidaioujou(STG game)
Badge: "Dumbass" step on a trap after it is revealed by talisman of foresight
Challenge: "shared faith"
Enemies gain the amount of Armor, block and evasion that you have
Bow can now be leveled with sou
Imagine having a +21 grim bow
add more spiders
new champion
Moves at 2/3x speed, cannot be killed, but still gives you xp when its hp is reduced to 0
New challegene
Mutating magic
Pretty kuch increases the spawn rate of variant mobs like Acidic scorpions, senior monks, spectral necromancers, etc. By alot
Have fun with constant projecting Armored brutes on your 10 chal runs!
Already exist in TCPD
In TCPD we have Projecting Citadel brutes
75% damage reduction
makes other mobs in its FOV invulnerable
TCPD?
ooh i see
moves at half speed, breaks down doors, and is unkillable

Annoying curse weapons should quote dead memes
"THERES AN ENEMY AMONG US"
"WHO TOUCHA MY SPAGHET"
Friendly curse should say like
"CHILL, NO FIGHTING ALLOWED!!"
Throwing blob of goo to the water where goo sleep will make a caustic slime
Goo moves 25% slower normally and 2x speed on water
rat king room pog
Ripper demon drop mystery meat
Scared monsters challenge: enemies move 1.5x speed but they get inflicted with terrified for 1 turn each time they are damaged, with a 3 turn cooldown (to prevent huntress spam)
Because people can freely express their stupidness without the fear of backlash
And also because shitposting
And also actual ideas feel too "serious" and making a thread for big ideas really limits discussion out of said big idea
So there's that too
this is basically the second coming of #PD matchmaking but less horny and more funny
more funny
Debatable lmao
Pitfall traps work in boss rooms.
Probably terrible: cast a cursing trap on yog promotes it to cursed yog, as a hidden boss.
Also a badge is granted when you kill cursed yog.
every time you die to yog he gets stronger for that run
maxes out at +4 yog
who spawns 4 spawners every time he summons fists 
absolutely not
You're just saying that because you'll just corrosion it
yog restores demon spawners on previous floors just like DM-300 enables pylons
Terrible badge idea: activate all traps which you have discovered in a single run and win
(trap rooms can be avoided)
Or just use disarming trap lel
New terrible gimmick, will introduce soon with 4 moods buffs(?). Here goes TPD version's dance dance-like challenge. Just hold on lol.
Combine every pd mod into one
Pretty sure that's not even possible due to conflicts xd
add sprouted+TCPD=?
Now that's more reasonable tho
How will they work?
It's fxxking complex.
You have 4 moods, which are powerful, cool, pure, and happy
Powerful is 0, cool is 1, pure is 2, and happy is 3.
Whenever you perform an action(there are many!), the counter increases or decreases.
For example, attacking once increases the counter by 1, Taking damage reduces the counter by 1. there are many actions that controls the counter such as reading a spellcard... firing a danmaku... throwing a tailsman... etc.
When counter becomes 4, 5, or 6, they become 0/1/2.
For negative numbers, When counter becomes -1, -2, or -3, they become 3/2/1.
when an enemy take melee damage, tha enemy also gain a random mood buff.
For between same moods chars, player cannot deal any damage for that enemy.
if your counter is 0, you also deal half damage to empty tile enemies, also if you hit an enemy with melee attack at full HP enemy, the enemy gain double rainbow, and cannot surprise attack, and active cards cannot be used.
if your counter is 1, you also deal half damage to water tile enemies, also if you hit an enemy with melee attack at non-full HP enemy, the enemy gain doublespeed, and your danmakus deal 0 damage, and your armor's DRmax treats as same DRmin.
if your counter is 2, you also deal half damage to grass tile enemies, also if you hit an enemy with melee attack at over than half HP enemy, the enemy gain hisou, and tailsmans do nothing, and your potion of healing does nothing with 1/2 chance.
if your counter is 3, you also deal zero damage to door tile enemies, also if you hit an enemy with melee attack at less than half HP enemy, you gain remilia's fate debuff, and you cannot drink a potion or reading a spellcard, and you movement speed is half.
This is the draft idea. more things will be added to this challenge to make this challenge more complex.
Challenge: no weaknesses. If you deal less than 1 damage to an enemy, you die
Challenge: dead enemies summon a skeleton when they die after you pass tengu (skeletons don't count)
Sounds more like a nuisance than a challenge smh
Terrible idea! >:(
Ok, what if those skeletons don't explode when they die and deal 20% less damage
Also warrior with lethal momentum does short work with them
Rework: make mage teleporting class armor turn you into a white entity with yellow glowing eyes
and make teleport ability cost 1% charge
those who have played the binding of isaac will understand
we do not want delirium to be added
10k hp
tps everywhere
and also the unavoidable foot attack
another terrible idea:
when you get revived by unblessed ankh you turn into lich from YAPD
for those who didnt play:
lich has magic power up
(which is basically stronger wands because shattered doesnt have a magic system like YAPD)
is immune to most physical debuffs
but when you turn into lich
you get -2 strength
did we play the same YAPD
lich isnt from yapd
yapd doesnt have a magic system
u are thinking bout remixed
bad mod
sprouted is ten times bettter than remixed lol
i lost way too many 10 hour saves to save corruption to agree
and yet somehow is still better designed than remixed
and also softlocks you at the final boss because he regens about 100 hp per tick
wut the final boss isnt hard
i just cant beat his regen
no matter how hard i try
on my best run i used a +426 tier 6 huntress melee
honestly no idea what y are doing wrong
it isnt hard to kill zot
dolya is harder than zot
i can bring him down to second phase somewhat consistently
but then im stuck
and yeah in terms of remixed pd
i dont really see what is so bad with the design (aside from spider caves level and gnoll character)
Everything
Mfw curse scroll
Mfw upgrading consumables
Mfw the theater for gold
It perpetuates vanilla's design issues lol
but yeah i played yapd too
i didnt rlly like it but im not gonna dump on it
it seems well designed
yapd
i cant really like
judge it
because i dont have enough experience
but scholar is fun
or well
wand of firebrand and wand of acid spray both failed
hell even acid spray
at +3
but yeah
we still gotta appreciate remixed pd for one thing
they had multiple random part yog before shattered made it cool
i mean yeah the design on some of them is questionable
but there were some good ones
Nah
The community is bad
Someone just said other pd is copy and remixed is Only real one
pffft tell me uve never played yapd without telling me uve never played yapd
wands at +3 are preeetty strong
br
uh
if you want wand usage
play scholar
aka mage
warrior is imo worse than mage
can I introduce you to 1/4staff and rings of mysticism?
probably ease
and scholar
thats mysticism
oh nvm my bad
mysticism is the attunement one
the magic power one is willpower
mb mb
in tcpd there is a challenge that spawn Mirror Wraths when u kill enemies
Mirror wrath have 1 hp, no evasion, but any damage they take is also dealt to you
They perish automatically after 10 turns
higher challenge tier give them more HP and make them last longer, and take more damage
Tengu clan member (rare enemy in prison floor 9)
They throw shuriken at you, when hp they have reached half hp bar they will teleport and invisible for 50 turns
Damage
3-15
Throwable damage 2-10
They can throw a small smoke bomb at you that will do 5-20 damage
If they at low hp, they will run away from you with x2 walkspeed for 10 turns, but cannot use throwable
remove the mage staff and make mage equip wands when he is battle mage
-Vanilla gang
that's what actually happened in summoning pd
How horrible! Why did you do that???
(^ joke btw cos I can't be too careful)
Someone suggest some losing xp mechanic
dying makes you lose xp
succubus kiss drains a level
hit from a prison guard drains a level
dwarven warlocks drain levels instead of degrading
oh noice
I have to try summoning PD someday. sadly my gaming time has be reduced alot latelly, stupid university and responsibilities 
Bruh
Oof
We had a very formal and intellectual conversation
Indeed
uwu?
(if you are reading this you are most likely on your last warning and will be banned for a while the next time you try to bring up an inappropriate topic)
ok enough with these jokes
👍
:(
Ok
😨
wait who
wut happeend
someone made another inappropriate shitpost idea !!
for like the 5th time
bryg
Yeah that pretty much sums it up lol
i only made one, so i find it funny that ppl keep making em
altho tbf i was the one who made the first and im proud of that

So what you're saying is
proud of that
This is all your fault

Hilarious
(no its not my fault since i didnt make any of yall that suggested inappropriate idas do so
i just made a very dumb one regarding the saxophone word as a one off
thats it
lol
everyone
"terrible" doesn't mean "profane"
ahh
My first and also last warning I see 😦
owo
idea: add
as a rare variant for crabs
it has 2 move speed, heals on attacks like bats and explodes on death like skeletons
takes 0.25 turns to walk 1 tile, regens hp when attacking(even if its attacks did 0 dmg), has a ton of defense and will make an explosion that ignores armor when it dies
Remove huntress bow from game. She can now throw any weapon as a thrown weapon which deals 2x damage
The ability to throw equips at enemies, destroying them while dealing damage equal to their stats plus the Hero's current level.
When reading a scroll, there's a 50% chance of getting a paper cut, dealing 100 damage to the reader
*100 damage in bleed
Final commit for TPD's new challenge announced yesterday
I couldn't make it more complex because some of them seems like unable to play it because of confusion irl. Current is fine I think.
challenges.kokoro_mind_control=Kokoro's mind control
challenges.kokoro_mind_control_desc=Gensokyo dream! girls danmaku party!\n\n-
You have 4 moods, which are powerful, cool, pure, and happy. Whenever you perform an certain action, the counter increases by 1. It is powerful->cool->pure->happy->powerful. Also enemies gain a random mood. For between same mood characters, player cannot deal any damage for that enemy. Also there are some extra penalties among the moods, so check the mood buff if you don't know else you will be collapsed! To change the mood, there are many methods, wait 1 turn on door tiles, kill an enemy via you, equip an item, pick up golds, dismantle an item, cast a spellcard, pick up a key, drink a potion, fall to chasm, and step on a plant. However waiting on door tiles will inflict 40 turns of anti-heal debuff, so beware and try to change the mood with another method as you can.
actors.buffs.powerful.name=Powerful
actors.buffs.powerful.desc=You deal half damage to empty tile enemies, also if you hit an enemy with melee attack at less than half HP enemy, the enemy gain might, and you cannot do surprise attack, and you cannot gather power and values.
actors.buffs.cool.name=Cool
actors.buffs.cool.desc=You deal half damage to water tile enemies, also if you hit an enemy with melee attack at less than half HP enemy, the enemy gain hisou, and your danmaku deals 0 damage.
actors.buffs.pure.name=Pure
actors.buffs.pure.desc=You deal half damage to grass tile enemies, also if you hit an enemy with melee attack at less than half HP enemy, the enemy gain doublespeed, and tailsman does nothing.
actors.buffs.happy.name=Happy
actors.buffs.happy.desc=You deal zero damage to door tile enemies, also if you hit an enemy with melee attack at less than half HP enemy, the enemy gain double rainbow, and your movement speed is half, and whenever you zap a hakkero, you gain 10 turns of one damage debuff.
When going through a door, there's a 0.1% chance of stubbing your toe, instantly killing you, even if you have an ankh
Jeez, that wall of text








