#Start View

1 messages · Page 1 of 1 (latest)

wise mist
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Hey Friends,
i switched from 1.13.2 to 1.18.6 now.
i have seen, that the starting view from my old map has been switched to nirvana.
i know, that i can force anyone with strg + e to my map and strg + f to my temporary view.

how can i set the first view, when u join this map without forcing them?
is it possible?

rough pebble
wise mist
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i thought landing map would set it as Starting map? the first map i load, when i connect?

rough pebble
wise mist
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thx, i will look at it 🙂

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I guess its more a macro, which i can click, when they are connected, isnt it?
so its more like contr+F to force them?

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Or is their startingview always at coordinates 0,0 when they join?

Could this coordinate have shifted due to my update?

final bolt
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If "Is landing map?" doesn't do what you want, really all you need is to have a library token that has a macro called onCampaignLoad, and that macro should contain [setCurrentMap(startingmap)]. You can give the library the property "startingmap" or whatever you want to call it, and then you can set a GM macro that allows you to designate whatever current map as the starting map by

[setLibProperty("startingmap", getCurrentMapName())]