#Any chance of a second spell grid
1 messages · Page 1 of 1 (latest)
get more people that want it, and I'll try. It's not trivial
I would ABSOLUTELY love being able to split the spell grid 'gump' version into separatable sections..if that's what were talking about. E.g I like to isolate my health and buff from travel/mark/res/teleport etc then have a section for damage spells.. if I try to do it with the gump version there are large sections of "un click able" space in between. If I use the windowed version and have multiple clients open across my screens the spell grid disappears whenever that client isnt active.
I will look at it. I have an alpha version of my re follow on at https://github.com/credzba/UO_CoPilot/releases so if I do it, it will be there, I have to think how to put it in from UI viewpoint, I don't think code will be bad.