#looking for a workshop collection of as many region mods as possible

142 messages · Page 1 of 1 (latest)

lyric sluice
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i've been driving myself crazy for the past 3 hours trying to stitch together 180+ region mods (mostly taken from the mods wiki) and i have absolutely no idea where the incompatibilities are because the game goes through the intro video, and then hangs on a black screen.
modlist if you want to try to figure it out:
https://steamcommunity.com/sharedfiles/filedetails/?id=3704330416
if anyone's got a modlist of just regions and their dependencies that works, i will absolutely take it

obsidian dragonBOT
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Close the game and upload all of the following, if they exist. Paths with a standard Steam installation provided:

  • 'exceptionLog.txt' - Inform if it does not exist. C:\Program Files (x86)\Steam\steamapps\common\Rain World\
  • 'consoleLog.txt' C:\Program Files (x86)\Steam\steamapps\common\Rain World\
  • 'LogOutput.log' C:\Program Files (x86)\Steam\steamapps\common\Rain World\BepInEx\
  • 'crsLog.txt' - Only appears if you have Custom Regions Support installed & enabled. C:\Program Files (x86)\Steam\steamapps\common\Rain World\RainWorld_Data\StreamingAssets\
    To send the files, drag and drop them into the Discord window. Do not copy and paste the contents of the files.
noble quest
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if you can send these logs after recreating the error i should be able to figure it out

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hmm. the only cat with an intro is surv and gourm ... maybe you got hit by load order edge case

lyric sluice
noble quest
noble quest
noble quest
# lyric sluice

IteratorKit is deprecated, as is Memory Kit

Rain Meadow and XuanZeBuFeng's Random Code Stuff throw an error because Slugbase isn't enabled

Rain Meadow also throws an error because BeastMaster isn't enabled

NGI (Cliffside by Parageist, I think?) and XuanZeBuFeng's Random Code Stuff throw an error because you don't have Chasing Wind enabled

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i would guess that the rain meadow + XZBF RCS slugbase errors are the cause of the issue, given that they take up the vast majority of the log

lyric sluice
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alright i'm gonna unsub from everything and then resub and try these

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ok so the thing is

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i do have slugbase and chasing wind

noble quest
lyric sluice
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one sec testing after disabling the deprecated ones

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i might have to move around the load order to make these dependencies go above the ones they're changing

noble quest
# lyric sluice

try pasting the following lines into it then reopening the game?
[WORKSHOP]E:\SteamLibrary\steamapps\workshop\content\312520\2933196558 [WORKSHOP]E:\SteamLibrary\steamapps\workshop\content\312520\3232063592

lyric sluice
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redoing from the in-game menu right now but i'll try this if it does the same thing again

lyric sluice
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is there any faster way to move load orders around because i'm getting sick of clicking a tiny button 100+ times for these mods

noble quest
lyric sluice
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well the issue was mods not seeing their dependencies right?

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even though they were enabled

noble quest
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(dependencies will always load below mods they depend on, because they need to load first anyway)

lyric sluice
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ahuh

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so why is it throwing errors for mods that aren't dependencies

noble quest
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i would assume it has a compatibility patch for those mods

lyric sluice
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makes sense

noble quest
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squint the slugbase one does really look like a dependency error tho ...

lyric sluice
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well by god it loaded

lyric sluice
lyric sluice
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and i think that's what did it

lyric sluice
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ok so now the game gets through the intro cutscene (i'm playing survivor) and then drops to 1 fps on a white screen

noble quest
noble quest
# lyric sluice

can you send Rain World/RainWorld_Data/StreamingAssets/mergedmods/world/regions.txt?

lyric sluice
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well i see right off the bat that one of them is undefined

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is there an easy way to figure out what that one is?

noble quest
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possibly

lyric sluice
noble quest
lyric sluice
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alright

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it has been loading for the past 10 minutes

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at least there's no white screen

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i can imagine that this could be a memory limit since it looks like the game is 32 bit but i could be wrong

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it isn't pushing 4 gb exactly but it's close

noble quest
noble quest
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one day we will be free from sending logs but not today

noble quest
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oh thank god it's just this issue

noble quest
# lyric sluice

expanded outskirts should be below more slugcats in the load order

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hm hang on

noble quest
lyric sluice
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also i don't wanna bring up ANOTHER problem but just a question: do you know if preservatory works on the newest version? i'm seeing mixed messages from the steam page

noble quest
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it's unlikely, since it has custom code and hasn't been updated for latest yet

lyric sluice
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gotcha

noble quest
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but i would imagine it'd only cause issues trying to load the region, it shouldn't cause issues loading other regions

lyric sluice
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it was causing problems when i tried this a month ago

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alright i'm gonna wait 5 minutes before assuming this is another issue

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it has been more than 5 minutes

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i'm going to do the load order in the remix menu manually and see if that changes anything

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ok it was already down there

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probably from the thing you sent

noble quest
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oh slugfear okay

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so it's the same exception, but it has a different cause

noble quest
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i haven't looked at all the errors in crslog yet but this one is the most problematic

noble quest
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there's a bunch of non-fatal errors where connections between rooms are broken in some way (like, a01 connects to a02 but a02 doesn't connect back to a01, stuff like that)

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with the exception you have, some of these could be causative of the error

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so, i gotta look at all of em

lyric sluice
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IT WORKS!

noble quest
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WOOOOO

lyric sluice
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thank you very much kind stranger

noble quest
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this probably won't end up being fatal, but a bunch of your region mods are eating each other's connections

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like, Derelict Installation seems to have eaten Floating Isles' and Outer Outskirts' connection to SU_A17

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(even though we have a whole spreadsheet to prevent conflicts like this ... but whatever)

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let me know if you have any more issues!

lyric sluice
noble quest
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they're mutually "incompatible", as in you'd only be able to access one of them from outskirts, but your game should remain loadable

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there's ways to fix it but it's really complicated and annoying

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thonk actually this is one of the things that floodgate got made for, isn't it

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maybe the floodgate dev would be able to patch it

lyric sluice
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outer outskirts is the only one with no other connections to other vanilla regions, do you think load order would affect which one gets the connection?

noble quest
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yeah, the one on top should get the connection

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thonk well, it can depend on how their modify file works .. but on top is generally a good bet

lyric sluice
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okay i'll try moving it around then

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is that the only one or is another one doing the same thing

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in like a different place or something

noble quest
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i believe the only other one in outskirts is Western Intake and Underbelly, conflicting over SU_A32

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... also somehow one of the tutorial rooms got disconnected ??

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apparently by sunlit power plant ???

lyric sluice
noble quest
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wh no

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sunlit power plant doesn't even connect to outskirts

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who did this ..

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also, if it's not sunlit power plant, that would mean you have two regions with the same acronym, which means trying to enter either of them will freeze your game

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saintsmirk perhaps the mod called Simple Parkour uses the region acronym SP

lyric sluice
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alright i'll get rid of that one

noble quest
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also, this is the first image on the workshop page for it, lmao

lyric sluice
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oh so it's just that room

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so wait is sunlit power plant broken by simple parkour then

noble quest
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yeah

lyric sluice
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alright

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for future reference so i don't forget and i can add to a description:
place outer outskirts above derelict installation and floating isles
place western intake above underbelly
place expanded outskirts below more slugcats
place slugbase below everything else

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also i think it might be steam collections being weird but i got 2 mods which are now unlisted and just appear as numbers on the remix menu

noble quest
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bwuh

lyric sluice
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i disabled them for safety

noble quest
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it's usually fine, just means they don't have a modinfo

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mostly it's dms skins

lyric sluice
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well one of them was burgerking and i saw that one was broken somehow

noble quest
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C:\Program Files (x86)\Steam\steamapps\workshop\content\312520\ <-- you can go here to find your workshop files - the folders are named with the mods' workshop ID. that's what the numbers in the remix menu are, if there's no modinfo it uses the name of the folder as the mod's name and ID

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if you feel like it you can edit this template modinfo and put it into the folder, but huntershruggy it is probably better to disable them

lyric sluice
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i don't feel like making more work for myself so i'm just gonna keep them disabled and when i give the collection to someone else i'll see if they get those mods

noble quest
# lyric sluice

@astral aurora apologies if you dislike pings for this sort of thing, but i remembered you said one of the reasons you made floodgate was to fix incompatible regions

the following regions are incompatible because of connection conflicts:
Derelict Installation, Floating Isles, and Outer Outskirts (conflicting over SU_A17)
Western Intake, Underbelly (conflicting over SU_A32)

lyric sluice
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it's still technically possible to access all of the regions with this load order it's just that the outskirts gates probably cause problems if you go through them

astral aurora
lyric sluice
lyric sluice
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it immediately crashes when trying to host meadow multiplayer

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this was totally expectedd

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but here's the logs anyway if it's somehow fixable

noble quest
# lyric sluice

duplicate acronym SC, ill figure out which mods are incompat in the morning

lyric sluice
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seems like sacred garden and storage compartments have the same acryonym but why does it only crash multiplayer?

noble quest
lyric sluice
teal stone
noble quest
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corroded passage

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that's my bad lmao

teal stone
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oh, np

astral aurora
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wait how many mods connects to SU_A17?