#Back spear disappearing

1 messages · Page 1 of 1 (latest)

cobalt knoll
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sometimes whenever I have a spear on my back and I travel through a connection pipe, my backspear becomes invisible and intangible while still taking up my back spear slot. I can still hold the ghost spear, and I can still throw it, but it does nothing.

Mods: Downpour, Emerald's Tweaks & Features, OSHA compliant gates, Thicc Spearmaster

carmine lichen
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in the event this happens again can you supply the console and exception logs next to the .exe file?

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if you close and relaunch the game it over writes them so need to make sure you don't relaunch first

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been noticing this one and we don't fully know what does it yet

cobalt knoll
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NullReferenceException: Object reference not set to an instance of an object
ScavengerAI.RecognizePlayerOfferingGift (Tracker+CreatureRepresentation subRep, Tracker+CreatureRepresentation objRep, System.Boolean objIsMe, PhysicalObject item) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
ScavengerAI.SocialEvent (SocialEventRecognizer+EventID ID, Creature subjectCrit, Creature objectCrit, PhysicalObject involvedItem) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
SocialEventRecognizer.SocialEvent (SocialEventRecognizer+EventID ID, Creature subjectCreature, Creature objectCreature, PhysicalObject involvedItem) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
SocialEventRecognizer.ItemOffered (Creature gifter, PhysicalObject item, Creature offeredTo) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
SocialEventRecognizer+OwnedItemOnGround.Update () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
SocialEventRecognizer.Update () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
Room.Update () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
RainWorldGame.Update () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
ProcessManager.Update (System.Single deltaTime) (at <41a4743dd7114320b03bb7d1f362c0b7>:0)
RainWorld.Update () (at <41a4743dd7114320b03bb7d1f362c0b7>:0)

@carmine lichen I had the bug happen and this time I remembered to post the exception log

carmine lichen
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is there both an exception log and console log?

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I am not sure I notice anything other than maybe a scavenger took it somehow

cobalt knoll
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console log is way too long

carmine lichen
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I think you can post the txt file itself

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Usually just the stuff just written when it happened matters