#game crashes whenever a slugpup spawns in the game

1 messages · Page 1 of 1 (latest)

quartz cobalt
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title, I think it has to do with the emerald tweaks and how it alters the pup AI, posting exceptionlog

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NullReferenceException: Object reference not set to an instance of an object
PathFinder+AccessibilityMapper.UpdateAccessibilityMapping () (at <45f85128a9814f4498a45693eed898e4>:0)
PathFinder.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
ArtificialIntelligence.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
MoreSlugcats.SlugNPCAI.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
Player.checkInput () (at <45f85128a9814f4498a45693eed898e4>:0)
DMD<Update>?56758528._Player::Update (Player this, System.Boolean eu) (at <27cb035af8744ea9b52835bf6e83acb7>:0)
DMD<>?56758528.Trampoline<Player::Update>?-1514362368 (Player , System.Boolean ) (at <10f3c5a996724715922a3e0555eb4980>:0)
Sainot.Sainot.PlayerOnUpdate (On.Player+orig_Update orig, Player self, System.Boolean eu) (at <86dd4b37c0774c49bdb3f0d7e50df6b0>:0)
DMD<>?56758528.Hook<Player::Update>?-1796027904 (Player , System.Boolean ) (at <3a2b8ca857854e9e934b697d3859bbb2>:0)
DMD<>?56758528.Trampoline<Player::Update>?-1285858816 (Player , System.Boolean ) (at <7ca79b489f5a4034babfcd9b60405268>:0)
RegionKit.Modules.Objects.NoWallSlideZones+<>c.<.cctor>b__3_1 (On.Player+orig_Update orig, Player self, System.Boolean eu) (at <4eac5abcec994c2cb85109e5324f4d70>:0)
DMD<>?56758528.Hook<Player::Update>?57406464 (Player , System.Boolean ) (at <556caf487d81471d8a914b5ba21a8e2d>:0)
DMD<Update>?56758528._Room::Update (Room this) (at <03fa0ef0a6d8454cb61906ae78614636>:0)
DMD<>?56758528.Trampoline<Room::Update>?1241150464 (Room ) (at <f16614fd83bc4f309674fb43f4561f17>:0)
MoooreSlugcatsRemix.MoooreSlugcatsRemix.RoomOnUpdate (On.Room+orig_Update orig, Room self) (at <6ef4536d7fe8454cb7dfef91d020adc2>:0)
DMD<>?56758528.Hook<Room::Update>?959484928 (Room ) (at <357932a8fd834061875763b5fc65a667>:0)
RainWorldGame.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <45f85128a9814f4498a45693eed898e4>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <45f85128a9814f4498a45693eed898e4>:0)
ProcessManager.Update (System.Single deltaTime) (at <45f85128a9814f4498a45693eed898e4>:0)
RainWorld.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
ashen quest
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My mod doesn't alter ai, only the grab function. The log seems to mention Sain't (and possibly Remix+?)

quartz cobalt
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spawned one with sain't uninstalled still crashes

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NullReferenceException: Object reference not set to an instance of an object
PathFinder+AccessibilityMapper.UpdateAccessibilityMapping () (at <45f85128a9814f4498a45693eed898e4>:0)
PathFinder.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
ArtificialIntelligence.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
MoreSlugcats.SlugNPCAI.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
Player.checkInput () (at <45f85128a9814f4498a45693eed898e4>:0)
DMD<Update>?-814083840._Player::Update (Player this, System.Boolean eu) (at <ff59d6ca0349452b81ba367ae58e11d7>:0)
DMD<>?-814083840.Trampoline<Player::Update>?1021816832 (Player , System.Boolean ) (at <bd86ae6a0a2f493d90480c904f314e15>:0)
RegionKit.Modules.Objects.NoWallSlideZones+<>c.<.cctor>b__3_1 (On.Player+orig_Update orig, Player self, System.Boolean eu) (at <4eac5abcec994c2cb85109e5324f4d70>:0)
DMD<>?-814083840.Hook<Player::Update>?-122394112 (Player , System.Boolean ) (at <fe78aaa32b6445f2bcda890a565753ee>:0)
DMD<Update>?-814083840._Room::Update (Room this) (at <5ad8573e381f41109aecdc33c24b4735>:0)
DMD<>?-814083840.Trampoline<Room::Update>?459815936 (Room ) (at <955fe553e07d49debe2911f37f62c886>:0)
MoooreSlugcatsRemix.MoooreSlugcatsRemix.RoomOnUpdate (On.Room+orig_Update orig, Room self) (at <6ef4536d7fe8454cb7dfef91d020adc2>:0)
DMD<>?-814083840.Hook<Room::Update>?1645709824 (Room ) (at <1ef0b4fa3aeb4c76a2157a3b3b7e1ad8>:0)
RainWorldGame.Update () (at <45f85128a9814f4498a45693eed898e4>:0)
MainLoopProcess.RawUpdate (System.Single dt) (at <45f85128a9814f4498a45693eed898e4>:0)
RainWorldGame.RawUpdate (System.Single dt) (at <45f85128a9814f4498a45693eed898e4>:0)
ProcessManager.Update (System.Single deltaTime) (at <45f85128a9814f4498a45693eed898e4>:0)
RainWorld.Update () (at <45f85128a9814f4498a45693eed898e4>:0)

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still happened with the emerald mod uninstalled

ashen quest
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Can you send the console log too

quartz cobalt
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I was just experimenting and found the culprit mod